population { PointTemplates { corrupted_money { NoFixup 1 info_particle_system { "targetname" "money" "effect_name" "mvm_cash_embers_red" "flag_as_weather" "0" "start_active" "1" } } corrupted_money_logic { OnParentKilledOutput { Target "player" Action "$RemoveCurrency" Param 500 } } } PrecacheGeneric "materials/yiresahud/antiheal.vmt" PrecacheGeneric "materials/yiresahud/antiheal.vtf" Templates { T_TFBot_Corrupted_Soldier { ClassIcon glitchy_soldier Name "Corrupted Soldier" Class Soldier Skill Normal Item "Spine-Chilling Skull 2011 Style 3" CharacterAttributes { "move speed bonus" 0.85 } ItemAttributes { ItemName tf_weapon_rocketlauncher "projectile trail particle" raygun_projectile_blue "explosion particle" bombinomicon_burningdebris_halloween "explosion particle on direct hit" bombinomicon_burningdebris_halloween "add attributes on hit" "dmg taken increased|1.5|5|healing received penalty|0.5|5|reduced_healing_from_medics|0.001337|5|move speed penalty|0.8|5|is suicide counter|0|5|hud overlay|yiresahud/antiheal|5" "projectile speed decreased" 0.65 //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } } T_TFBot_Corrupted_Soldier_Bison { ClassIcon glitchy_soldier_bison Name "Corrupted Bison Soldier" Class Soldier Skill Normal Item "The Righteous Bison" Item "Spine-Chilling Skull 2011 Style 3" WeaponRestrictions SecondaryOnly CharacterAttributes { "move speed bonus" 0.85 } ItemAttributes { ItemName "The Righteous Bison" "projectile trail particle" raygun_projectile_blue "add attributes on hit" "dmg taken increased|1.5|7.5|healing received penalty|0.5|7.5|reduced_healing_from_medics|0.001337|7.5|move speed penalty|0.8|7.5|is suicide counter|0|7.5|hud overlay|yiresahud/antiheal|7.5" "projectile speed decreased" 0.65 //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } } T_TFBot_Corrupted_Pyro { ClassIcon glitchy_pyro Name "Corrupted Pyro" Class Pyro Skill Normal Attributes AlwaysFireWeapon Item "Spine-Chilling Skull 2011 Style 3" CharacterAttributes { "move speed bonus" 0.85 } ItemAttributes { ItemName tf_weapon_flamethrower "add attributes on hit" "dmg taken increased|1.5|1|healing received penalty|0.5|1|reduced_healing_from_medics|0.001337|1|move speed penalty|0.8|1|is suicide counter|0|1|hud overlay|yiresahud/antiheal|1" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } } T_TFBot_Corrupted_Pyro_Flare { ClassIcon glitchy_pyro_flare Name "Corrupted Flare Pyro" Class Pyro Skill Hard Item "Spine-Chilling Skull 2011 Style 3" Item "The Flare Gun" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Flare Gun" "projectile trail particle" raygun_projectile_blue "add attributes on hit" "dmg taken increased|1.5|1|healing received penalty|0.5|1|reduced_healing_from_medics|0.001337|1|move speed penalty|0.8|1|is suicide counter|0|1|hud overlay|yiresahud/antiheal|1" "projectile speed decreased" 0.65 //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.85 } } T_TFBot_Corrupted_Demo_Burst { ClassIcon glitchy_demo_burst Name "Corrupted Burst Fire Demo" Class Demoman Skill Hard Attributes HoldFireUntilFullReload Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.75 "projectile spread angle penalty" 3 "projectile trail particle" raygun_projectile_blue "explosion particle" bombinomicon_burningdebris_halloween "explosion particle on direct hit" bombinomicon_burningdebris_halloween "add attributes on hit" "dmg taken increased|1.5|5|healing received penalty|0.5|5|reduced_healing_from_medics|0.001337|5|move speed penalty|0.8|5|is suicide counter|0|5|hud overlay|yiresahud/antiheal|5" "projectile speed decreased" 0.9 //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.85 } } T_TFBot_Corrupted_Heavy { ClassIcon glitchy_heavy Name "Corrupted Heavyweapons" Class Heavyweapons Skill Easy Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 0.5 "add attributes on hit" "dmg taken increased|1.5|2|healing received penalty|0.5|2|reduced_healing_from_medics|0.001337|2|move speed penalty|0.8|2|is suicide counter|0|2|hud overlay|yiresahud/antiheal|2" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.85 } } T_TFBot_Corrupted_Bowman { ClassIcon glitchy_sniper_bow Name "Corrupted Bowman" Class Sniper Skill Hard Item "Spine-Chilling Skull 2011 Style 3" WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage bonus" 0.5 "projectile trail particle" raygun_projectile_blue "add attributes on hit" "dmg taken increased|1.5|4|healing received penalty|0.5|4|reduced_healing_from_medics|0.001337|4|move speed penalty|0.8|4|is suicide counter|0|4|hud overlay|yiresahud/antiheal|4" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.85 } } ////////Giants////////Giants////////Giants////////Giants////////Giants////////Giants//////// T_TFBot_Giant_Corrupted_Soldier { ClassIcon glitchy_soldier_giant Name "Giant Corrupted Soldier" Class Soldier Skill Expert Health 3800 Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName tf_weapon_rocketlauncher "projectile trail particle" raygun_projectile_blue "explosion particle" bombinomicon_burningdebris_halloween "explosion particle on direct hit" bombinomicon_burningdebris_halloween "add attributes on hit" "dmg taken increased|1.5|5|healing received penalty|0.5|5|reduced_healing_from_medics|0.001337|5|move speed penalty|0.8|5|is suicide counter|0|5|hud overlay|yiresahud/antiheal|5" //"dmg pierces resists absorbs" 1 "projectile speed decreased" 0.65 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } Attributes HoldFireUntilFullReload Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Corrupted_Soldier_Bison { ClassIcon glitchy_soldier_bison_giant Name "Giant Corrupted Bison Soldier" Class Soldier Skill Expert Health 3800 Item "The Righteous Bison" Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName "The Righteous Bison" "projectile trail particle" raygun_projectile_blue "add attributes on hit" "dmg taken increased|1.5|7.5|healing received penalty|0.5|7.5|reduced_healing_from_medics|0.001337|7.5|move speed penalty|0.8|7.5|is suicide counter|0|7.5|hud overlay|yiresahud/antiheal|7.5" "projectile speed decreased" 0.65 //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } Attributes HoldFireUntilFullReload Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Corrupted_Pyro { ClassIcon glitchy_pyro_giant Name "Giant Corrupted Pyro" Class Pyro Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysFireWeapon Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName tf_weapon_flamethrower "add attributes on hit" "dmg taken increased|1.5|1|healing received penalty|0.5|1|reduced_healing_from_medics|0.001337|1|move speed penalty|0.8|1|is suicide counter|0|1|hud overlay|yiresahud/antiheal|1" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Corrupted_Pyro_Flare { ClassIcon glitchy_pyro_flare_giant Name "Giant Corrupted Flare Pyro" Class Pyro Skill Expert Health 3000 Item "Spine-Chilling Skull 2011 Style 3" Item "The Flare Gun" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Flare Gun" "projectile trail particle" raygun_projectile_blue "add attributes on hit" "dmg taken increased|1.5|1|healing received penalty|0.5|1|reduced_healing_from_medics|0.001337|1|move speed penalty|0.8|1|is suicide counter|0|1|hud overlay|yiresahud/antiheal|1" //"dmg pierces resists absorbs" 1 "projectile speed decreased" 0.65 "fire rate bonus" 0.3 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Corrupted_Demo_Burst { ClassIcon glitchy_demo_burst_giant Name "Giant Corrupted Burst Fire Demo" Class Demoman Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "projectile trail particle" raygun_projectile_blue "explosion particle" bombinomicon_burningdebris_halloween "explosion particle on direct hit" bombinomicon_burningdebris_halloween "add attributes on hit" "dmg taken increased|1.5|5|healing received penalty|0.5|5|reduced_healing_from_medics|0.001337|5|move speed penalty|0.8|5|is suicide counter|0|5|hud overlay|yiresahud/antiheal|5" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Corrupted_Heavy { ClassIcon glitchy_heavy_giant Name "Giant Corrupted Heavyweapons" Class Heavyweapons Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss Item "Spine-Chilling Skull 2011 Style 3" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "add attributes on hit" "dmg taken increased|1.5|2|healing received penalty|0.5|2|reduced_healing_from_medics|0.001337|2|move speed penalty|0.8|2|is suicide counter|0|2|hud overlay|yiresahud/antiheal|2" //"dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "Spine-Chilling Skull 2011 Style 3" "attach particle effect" 258 } CharacterAttributes { "move speed bonus" 0.5 "move speed penalty" 0.85 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } ////////Misc////////Misc////////Misc////////Misc////////Misc////////Misc//////// T_TFBot_Corrupted_Money { ClassIcon sniper_bloodwheel Name "Corrupted Money" Class Sniper Skill Expert WeaponRestrictions MeleeOnly Attributes TeleportToHint Attributes IgnoreFlag Health 1000 Action Idle SpawnTemplate { Name "corrupted_money" Bone "bip_head" } SpawnTemplate { Name "corrupted_money" Bone "bip_hand_r" } SpawnTemplate { Name "corrupted_money" Bone "bip_hand_l" } SpawnTemplate { Name "corrupted_money" Bone "bip_foot_r" } SpawnTemplate { Name "corrupted_money" Bone "bip_foot_l" } SpawnTemplate { Name "corrupted_money_logic" } CharacterAttributes { "move speed bonus" 0.000125 } } } }