// For missing templates // Please don't sue me. WaveSchedule { Templates { // Scout T_TFBot_Giant_Scout_Fast_Expert { ClassIcon scout_giant_fast Health 1600 Name "Super Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" } T_TFBot_Giant_Scout_Fast_Bonk { ClassIcon scout_superbonk_giant Health 1200 Name "Super Bonk Scout" Class Scout Skill Easy WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk helm" Item "bonk boy" } T_TFBot_Giant_Scout_Fast_Bonk_Expert { ClassIcon scout_superbonk_giant Health 1600 Name "Super Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk helm" Item "bonk boy" } T_TFBot_Giant_Scout_Fast_Baseball { Name "Super League Scout" Class Scout Skill Expert Health 1600 ClassIcon scout_fastball_giant WeaponRestrictions MeleeOnly Item "Bonk Boy" Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 2.0 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Bonk_Baseball { Name "Bonk League Scout" Class Scout Skill Expert Health 1600 ClassIcon scout_bonk_stun_giant WeaponRestrictions MeleeOnly Item "Bonk! Atomic Punch" Item "Bonk Helm" Item "The Sandman" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.55 "damage force reduction" 0.7 "override footstep sound set" 5 "deploy time increased" 0.5 } } T_TFBot_Giant_Scout_Fastfire { ClassIcon scout_giant Health 1600 Name "Giant Rapid Fire Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Armored { ClassIcon scout_giant Health 3200 Name "Armored Giant Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "Das Metalmeatencasen" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } T_TFBot_Giant_Scout_Hyper { ClassIcon scout_fast_hyper_giant Health 1600 Name "Giant Hyper Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" Item "the cross-comm express" Item "blood botkiller scattergun mk.i" } T_TFBot_Giant_Scout_Hyper_Armored { ClassIcon scout_giant_fast Health 3200 Name "Armored Hyper Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" Item "Das Metalmeatencasen" Item "blood botkiller scattergun mk.i" Item "the cross-comm express" } T_TFBot_Giant_Scout_Hyper_Bonk { ClassIcon scout_superbonk_hyper_giant Health 1600 Name "Giant Hyper Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "damage bonus" 2.0 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk boy" Item "the cross-comm express" Item "blood botkiller scattergun mk.i" } T_TFBot_Giant_Scout_Baseball_Spammer { ClassIcon scout_stun_spammer_giant Health 3000 Name "Armored Baseball Spammer Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.0001 "fire rate bonus" 0.6 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "the backwards ballcap" Item "mnc mascot outfit" } T_TFBot_Giant_Scout_Marker { ClassIcon scout_fanowar_giant Health 1200 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the fan o'war" Item "bonk boy" Item "the boston boom-bringer" } T_TFBot_Giant_Scout_Baseball_Marker { ClassIcon scout_tagger_giant Health 1600 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.1 "mark for death" 1 "set damagetype ignite" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 2.0 } Item "the sandman" Item "the boston boom-bringer" Item "batter's helmet" } T_TFBot_Giant_Scout_Baseball_Spammer_Marker { ClassIcon scout_tagger_giant Health 3000 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.0001 "fire rate bonus" 0.6 "mark for death" 1 "set damagetype ignite" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "the backwards ballcap" Item "mnc mascot outfit" } T_TFBot_Giant_Scout_Baseball_Spammer_Hyper { ClassIcon scout_stun_spammer_giant Health 5000 Name "Hyper Armored Sandman Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.01 "damage bonus" 3.0 "fire rate bonus" 0.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "batter's helmet" Item "Das Metalmeatencasen" } T_TFBot_Giant_Scout_Minicrit { ClassIcon scout_cola_giant Health 1600 Name "Giant Mini Crit Scout" Class Scout Skill Expert Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } Item "crit-a-cola" Item "bonk helm" } T_TFBot_Giant_Scout_Soda { ClassIcon scout_pop_giant Health 1600 AutoJumpMin 5 AutoJumpMax 5 Name "Giant Soda Scout" Class Scout Skill Expert Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "scattergun has knockback" 1 "minicrits become crits" 1 "fire rate bonus" 0.001 "faster reload rate" 0.6 "critboost on kill" 3 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "increased jump height" 2.0 "move speed bonus" 2.0 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "bonk leadwear" } T_TFBot_Giant_Scout_Soda_Expert { ClassIcon scout_pop_giant Health 1600 AutoJumpMin 5 AutoJumpMax 5 Name "Giant Addicted Scout" Class Scout Skill Expert Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "bullets per shot bonus" 5 "fire rate bonus" 0.001 "faster reload rate" 0.4 "clip size bonus" 2.0 "minicrits become crits" 1 "critboost on kill" 10 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.4 "increased jump height" 3.0 "move speed bonus" 2.0 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "the bolt boy" Item "bonk leadwear" } T_TFBot_Giant_Scout_Blaster { ClassIcon scout_blaster_giant Health 1600 Name "Giant Blaster Scout" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" } T_TFBot_Giant_Scout_Blaster_Pusher { ClassIcon scout_blaster_push_giant Health 1600 Name "Giant Blaster Pusher" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 4 "scattergun has knockback" 5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" } T_TFBot_Giant_Scout_Blaster_Hyper { ClassIcon scout_publicenemy_giant Health 1600 Name "Giant Public Enemy Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 6 "scattergun has knockback" 5 "damage bonus" 2.0 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 1.3 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "dillinger's duffel" Item "the fed-fightin' fedora" } T_TFBot_Giant_Scout_Blaster_Pusher_Armored { ClassIcon scout_blaster_push_giant Health 3200 Name "Armored Blaster Pusher" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 4 "scattergun has knockback" 5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" Item "Das Metalmeatencasen" } T_TFBot_Giant_Scout_Blaster_Hyper_Armored { ClassIcon scout_publicenemy_giant Health 3200 Name "Armored Public Enemy Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 6 "scattergun has knockback" 5 "damage bonus" 2.0 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "Das Metalmeatencasen" Item "the fed-fightin' fedora" } T_TFBot_Giant_Scout_Milk { ClassIcon scout_shortstop_giant Health 1600 Name "Giant Delivery Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the shortstop" "heal on kill" 1600 "heal on hit for rapidfire" 50 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.6 "override footstep sound set" 5 } Item "the shortstop" Item "mad milk" Item "the holy mackerel" Item "bonk boy" Item "the milkman" } T_TFBot_Giant_Scout_Milk_Hyper { ClassIcon scout_shortstop_hyper_giant Health 1600 Name "Giant Special Delivery Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the shortstop" "heal on kill" 1600 "damage bonus" 2.0 "fire rate bonus" 0.8 "heal on hit for rapidfire" 100 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.6 "override footstep sound set" 5 } Item "the shortstop" Item "mutated milk" Item "festive holy mackerel" Item "bonk boy" Item "the milkman" } T_TFBot_Giant_Scout_FAN_Knockback_Proof { Class Scout Name "Knockback-Proof FaN Scout" ClassIcon scout_fan_giant_anc Skill Hard Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 "scattergun knockback mult" 6 "damage penalty" 0.35 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_FAN_Pusher { ClassIcon scout_fan_push_giant Health 1600 Name "Giant Force-A-Pusher" Class Scout Skill Expert MaxVisionRange 1200 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 5 "fire rate bonus" 0.5 "scattergun knockback mult" 10 "weapon spread bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the force-a-nature" Item "the bolt boy" Item "flipped trilby" } T_TFBot_Giant_Scout_FAN_Shotguner { ClassIcon scout_fan_hyper_giant Health 1200 Name "Giant Double Barrel Shotguner" Class Scout Skill Expert MaxVisionRange 1200 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 5 "fire rate bonus" 0.5 "faster reload rate" 1.7 "scattergun knockback mult" 15 "damage bonus" 10 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the force-a-nature" Item "the bolt boy" Item "l4d hat" } T_TFBot_Giant_Scout_Pistol_Accurate { Class Scout Name "Giant Pistol Sniping Scout" Item "Das Metalmeatencasen" ClassIcon scout_accu_giant Skill Expert Health 3200 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName tf_weapon_pistol_scout "weapon spread bonus" 0 "damage bonus" 3.0 "fire rate bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } T_TFBot_Giant_Scout_Pistol_Heal { Class Scout Name "Giant Healing Pistol Scout" ClassIcon scout_peppistol_giant Skill Expert Health 1600 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "pretty boy's pocket pistol" Item "the fed-fightin' fedora" Item "dillinger's duffel" ItemAttributes { ItemName "pretty boy's pocket pistol" "faster reload rate" -0.8 "heal on hit for rapidfire" 50 "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Pistol_Heal_Hyper { Class Scout Name "Giant Hyper Healing Pistol Scout" ClassIcon scout_peppistol_hyper_giant Skill Expert Health 1600 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "pretty boy's pocket pistol" Item "the fed-fightin' fedora" Item "dillinger's duffel" ItemAttributes { ItemName "pretty boy's pocket pistol" "faster reload rate" -0.8 "heal on hit for rapidfire" 100 "damage bonus" 2.0 "fire rate bonus" 0.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Pistol_Winger { Class Scout Name "Giant Winger Scout" Item "Das Metalmeatencasen" Item "the winger" Item "the virtual viewfinder" ClassIcon scout_winger_giant Skill Expert Health 3200 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "the winger" "subtract victim medigun charge on hit" 10 "subtract victim cloak on hit" 20 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } // Soldier T_TFBot_Giant_Soldier_Miner { Name "Giant Miner Soldier" Class Soldier Skill Expert Health 5000 ClassIcon soldier_escape_giant WeaponRestrictions MeleeOnly Item "The Escape Plan" Item "Tyrantium Helmet" Attributes MiniBoss ItemAttributes { ItemName "The Escape Plan" "critboost on kill" 5 "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 1.1 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Equalizer { Name "Giant Equalizer Soldier" Class Soldier Skill Expert Health 5000 ClassIcon soldier_equalizer_giant WeaponRestrictions MeleeOnly Item "the equalizer" Item "stainless pot" Item "the buff banner" Attributes MiniBoss ItemAttributes { ItemName "the equalizer" "critboost on kill" 5 "damage bonus" 2.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Burst { Class Soldier Name "Giant Fast Burst Fire Soldier" ClassIcon soldier_spammer_burstfire_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.4 "fire rate bonus" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Spammer_Burst_Crit { Class Soldier Name "Giant Fast Burst Fire Soldier" ClassIcon soldier_spammer_burstfire_giant Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.4 "fire rate bonus" -1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Scatter { ClassIcon soldier_scatter_giant Health 3800 Name "Giant Scatter Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.8 "fire rate bonus" 0.001 "clip size upgrade atomic" 8.0 "projectile spread angle penalty" 2 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } } T_TFBot_Giant_Soldier_Scatter_Expert { ClassIcon soldier_scatter_hyper_giant Health 4200 Name "Giant Hyper Scatter Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "faster reload rate" 0.4 "fire rate bonus" 0.001 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 2 "damage bonus" 2.0 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } Item "blood botkiller rocket launcher mk.i" Item "the cross-comm crash helmet" } T_TFBot_Giant_Soldier_Spreader { ClassIcon soldier_rocketrain_giant Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Giant Spreader Soldier" Health 4000 Item "Worms Gear" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.2 "fire rate bonus" 0.001 "clip size upgrade atomic" 48.0 "projectile spread angle penalty" 45 "Projectile speed increased" 0.4 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_SlowBarrage_Infinite { Class Soldier Name "Colonel Infinite Barrage" ClassIcon soldier_barrage_infinite Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Giant_Soldier_Air_Barrage { Name "Air Colonel Barrage" Class Soldier Skill Expert Health 4000 ClassIcon soldier_airstrike_para_giant AutoJumpMin 12 AutoJumpMax 12 WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "The Whirly Warrior" Attributes AutoJump Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes Parachute ItemAttributes { ItemName "The Air Strike" "clip size upgrade atomic" 40.0 "damage bonus" 1.25 "faster reload rate" 0.5 "fire rate bonus" 0.10 "Projectile speed decreased" 0.4 "projectile spread angle penalty" 8 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "cancel falling damage" 1 "damage force reduction" 0.4 "increased jump height" 3.0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Barrage_Hyper { ClassIcon soldier_barrage_hyper Health 4200 Name "Hyper Colonel Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "clip size upgrade atomic" 30.0 "faster reload rate" 0.11 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 2.0 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "blood botkiller rocket launcher mk.i" Item "tyrantium helmet" } T_TFBot_Giant_Soldier_Spammer_Buff { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_buff_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "the buff banner" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Backup { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_infinite_backup_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "the battalion's backup" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Conch { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_infinite_conch_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Crit { ClassIcon soldier_spammer Health 4000 Name "Giant Rapid Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } Item "blood botkiller rocket launcher mk.i" } T_TFBot_Giant_Soldier_Rocketshotgun_Hyper { ClassIcon soldier_blackbox_hyper Health 4200 Name "Giant Hyper Black Box Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the black box" "damage bonus" 2.0 "fire rate bonus" 0.001 "clip size upgrade atomic" 5 "faster reload rate" 0.5 "blast radius increased" 1.5 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } Item "the black box" Item "the war pig" } T_TFBot_Giant_Soldier_Crit_Slow { Class Soldier Name "Giant Frost Nuke Soldier" ClassIcon soldier_frostnuke_chief Skill Expert Health 3800 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "slow enemy on hit major" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the b.m.o.c." } T_TFBot_Giant_Soldier_Nuker { ClassIcon soldier_nuker_giant Health 4200 Name "Giant Nuker Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the original" "faster reload rate" 2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 16 "damage causes airblast" 1 "use large smoke explosion" 1 "Blast radius increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the original" Item "full metal drill hat" } T_TFBot_Giant_Soldier_Tankbuster { ClassIcon soldier_tankbuster_giant Health 4000 Name "Giant Tank Buster Soldier" Class Soldier Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the black box" "dmg bonus vs buildings" 51 "damage bonus" 0.5 "Projectile speed increased" 0.5 "damage causes airblast" 1 "Blast radius increased" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "the grenadier's softcap" } T_TFBot_Giant_Soldier_Tanker { Class Soldier Name "Giant Tanker Soldier" ClassIcon soldier_tanker_normal_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "the black box" "heal on hit for rapidfire" 700 "faster reload rate" 0.75 "Blast radius increased" 1.25 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "increase buff duration" 9.0 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "stainless pot" } T_TFBot_Giant_Soldier_Stun_Normal { Class Soldier Name "Giant Stunner Soldier" ClassIcon soldier_stun_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.75 "rocket specialist" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Stun { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Name "Giant Burst Stunner Soldier" Item "The Lucky Shot" Health 4000 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.9 "fire rate bonus" 0.45 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "rocket specialist" 4 "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Soldier_Stun_Spammer { ClassIcon soldier_stun_infinite_giant Health 4000 Name "Giant Rapid Stunner Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.5 "faster reload rate" -0.8 "Projectile speed increased" 0.75 "rocket specialist" 4 "damage bonus" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Soldier_Stun_Hyper { Class Soldier Skill Expert Name "Giant Hyper Stunner Soldier" Health 4200 WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer_hyper_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Item "The Lucky Shot" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "damage bonus" 1.6 "fire rate bonus" 0.4 "clip size upgrade atomic" 8 "faster reload rate" 0.15 "rocket specialist" 4 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "warbird_rocketlauncher_warhawk" } T_TFBot_Giant_Soldier_Stun_Spammer_Hyper { Class Soldier Skill Expert Name "Giant Hyper Stunner Soldier" Health 4200 WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_infinite_hyper_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Item "The Lucky Shot" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "damage bonus" 1.6 "fire rate bonus" 0.5 "faster reload rate" -0.8 "rocket specialist" 4 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "warbird_rocketlauncher_warhawk" } T_TFBot_Giant_Soldier_Directhit_Normal { ClassIcon soldier_directhit_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" } T_TFBot_Giant_Soldier_Directhit_Normal_NoBuff { ClassIcon soldier_directhit_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit { ClassIcon soldier_directhit_infinite_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "fire rate bonus" 0.6 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_NoBuff { ClassIcon soldier_directhit_infinite_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "fire rate bonus" 0.6 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit_Burst { ClassIcon soldier_directhit_spammer_giant Health 4000 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_Burst_NoBuff { ClassIcon soldier_directhit_spammer_giant Health 4000 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit_Barrage { Class Soldier Name "Colonel Direct Hit Barrage" ClassIcon soldier_barrage_directhit Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_Barrage_NoBuff { Class Soldier Name "Colonel Direct Hit Barrage" ClassIcon soldier_barrage_directhit Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "the direct hit" } T_TFBot_Giant_Soldier_Fastrocket { ClassIcon soldier_blast_giant Health 3800 Name "Giant Pusher Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the liberty launcher" Item "the reserve shooter" Item "the market gardener" Item "jumper's jeepcap" } T_TFBot_Giant_Soldier_Fastrocket_Spammer { ClassIcon soldier_infinite_blast_giant Health 3800 Name "Giant Rapid Pusher Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "fire rate bonus" 0.5 "faster reload rate" -0.8 "damage bonus" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the liberty launcher" Item "the reserve shooter" Item "the market gardener" Item "jumper's jeepcap" } T_TFBot_Giant_Soldier_Cowmangler { Class Soldier Name "Giant Mangler Soldier" ClassIcon soldier_mangler_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" 0.5 "fire rate bonus" 0.8 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" } T_TFBot_Giant_Soldier_Future { ClassIcon soldier_mangler_spammer_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Bison { ClassIcon soldier_bison_giant Health 3800 Name "Giant Bison Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "faster reload rate" -0.8 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" } T_TFBot_Giant_Soldier_Bison_Rapid { ClassIcon soldier_bison_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Future_Ray { ClassIcon soldier_bison_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "damage bonus" 2 "reload time decreased" 0.03 "clip size bonus" 4 "fire rate bonus" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Smoker { Name "Lieutenant Smokebomb" Class Soldier Skill Expert Health 3800 ClassIcon soldier_smoke_bomb WeaponRestrictions PrimaryOnly Item "The Air Strike" Attributes MiniBoss ItemAttributes { ItemName "The Air Strike" "Projectile speed increased" 10 "projectile spread angle penalty" 5 "use large smoke explosion" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shotgun { ClassIcon shotgun_giant Health 3800 Name "Giant Shotgun Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_soldier "bullets per shot bonus" 3 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shotgun_Expert { ClassIcon shotgun_giant Health 3800 Name "Giant Shotgun Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_soldier "bullets per shot bonus" 6 "damage bonus" 2.0 "fire rate bonus" 0.5 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "jumper's jeepcap" } // Pyro T_TFBot_Giant_Pyro_Backburner { ClassIcon pyro_fast_giant Health 3800 Name "Giant Backburner Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the backburner" } T_TFBot_Giant_Pyro_Heal { ClassIcon pyro_heal_giant Health 4000 Name "Giant Heal-on-Hit Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "pyroland_flamethrower_rainbow" "heal on kill" 4000 "heal on hit for rapidfire" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "pyroland_flamethrower_rainbow" } T_TFBot_Giant_Pyro_Slow { ClassIcon pyro_freeze_giant Health 3000 Name "Giant Freeze Flame Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive flamethrower 2011" "slow enemy on hit" 1 "lunchbox adds minicrits" 1 "SPELL: Halloween green flames" 1 "slow enemy on hit major" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "festive flamethrower 2011" Item "the b.m.o.c." Item "the ornament armament" } T_TFBot_Giant_Pyro_Longflame { Class Pyro Name "Giant Long Flame Pyro" ClassIcon pyro_long_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the degreaser" "flame_drag" 3.5 "lunchbox adds minicrits" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the backpack broiler" Item "employee of the mmmph" } T_TFBot_Giant_Pyro_Igniter { Class Pyro Name "Giant Igniter Pyro" ClassIcon pyro_igniter_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the degreaser" "flame_drag" 0.5 "flame_spread_degree" 5 "flame_speed" 1500 "flame_up_speed" 25 "weapon burn dmg increased" 1.5 "weapon burn time increased" 1.5 "lunchbox adds minicrits" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the backpack broiler" Item "employee of the mmmph" } T_TFBot_Giant_Pyro_Repulsive { Class Pyro Name "Giant Repulsive Flame Pyro" ClassIcon pyro_pusher_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the nostromo napalmer" "damage causes airblast" 1 "apply z velocity on damage" 300 "apply look velocity on damage" 300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the nostromo napalmer" Item "the mk 50" } T_TFBot_Giant_Pyro_Magnetic { Class Pyro Name "Giant Magnetic Flame Pyro" ClassIcon pyro_magnet_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the nostromo napalmer" "apply z velocity on damage" -300 "apply look velocity on damage" -300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the nostromo napalmer" } T_TFBot_Giant_Pyro_Pusher_Expert { ClassIcon pyro_reflect_daan_giant Health 3300 Name "Giant Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "damage bonus" 0.5 "airblast pushback scale" 10 "damage causes airblast" 1 "mult airblast refire time" 0 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "traffic cone" } T_TFBot_Giant_Pyro_Flare_Detornator { Class Pyro Name "Giant Detonator Pyro" ClassIcon pyro_detonator_giant Skill Expert Health 3300 Item "The detonator" Item "madame dixie" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 "damage bonus" 1.5 "Blast radius increased" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Flareheal { Name "Giant Flareheal Pyro" Class Pyro Skill Expert Health 3000 ClassIcon pyro_flareheal_giant WeaponRestrictions SecondaryOnly Item "The Detonator" Attributes MiniBoss ItemAttributes { ItemName "The Detonator" "damage bonus" 1.25 "damage causes airblast" 1 "faster reload rate" 0.75 "heal on hit for slowfire" 750 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Phlog { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Phlog Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes SpawnWithFullCharge ItemAttributes { ItemName "the phlogistinator" "airblast disabled" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" } T_TFBot_Giant_Pyro_Future { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Moonman" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon ItemAttributes { ItemName "the phlogistinator" "damage bonus" 3.0 "Heal on Kill" 3000 "critboost on kill" 100 "heal on hit for rapidfire" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" Item "the bubble pipe" Item "the moonman backpack" } T_TFBot_Giant_Pyro_Future_Taunt { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Moonman" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes SpawnWithFullCharge ItemAttributes { ItemName "the phlogistinator" "damage bonus" 3.0 "Heal on Kill" 3000 "airblast disabled" 0 "heal on hit for rapidfire" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" Item "the bubble pipe" Item "the moonman backpack" } T_TFBot_Giant_Pyro_Future_Flare { ClassIcon pyro_manmelter_giant Health 3000 Name "Giant Flare Moonman" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the manmelter" "fire rate bonus" 0.3 "damage all connected" 1 "weapon burn dmg increased" 2.0 "weapon burn time increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the manmelter" Item "the moonman backpack" Item "the bubble pipe" } T_TFBot_Giant_Pyro_Crit { ClassIcon pyro_giant Health 3000 Name "Giant Crit Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Hyper { ClassIcon pyro_hyper_v2_giant Health 4200 Name "Giant Hyper Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller flame thrower mk.i" "damage bonus" 3.0 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "blood botkiller flame thrower mk.i" Item "old guadalajara" } T_TFBot_Giant_Pyro_Dragon_Easy { Class Pyro Name "Giant Dragon Pyro" ClassIcon pyro_dragon_fury_swordstone_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon { Class Pyro Name "Giant Dragon Pyro" ClassIcon pyro_dragon_fury_swordstone_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.7 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon_Heal_Easy { Class Pyro Name "Giant Heal-on-Hit Dragon Pyro" ClassIcon pyro_dragon_fury_heal_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "heal on hit for rapidfire" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" } T_TFBot_Giant_Pyro_Dragon_Heal { Class Pyro Name "Giant Heal-on-Hit Dragon Pyro" ClassIcon pyro_dragon_fury_heal_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.7 "damage bonus" 1.5 "heal on hit for rapidfire" 750 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon_Hyper { Class Pyro Name "Giant Ancient Dragon Pyro" ClassIcon pyro_dragon_fury_hyper_giant Skill Expert Health 4200 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.4 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Gaspasser_Explove { Class Pyro Name "Giant Explosive Gas Pyro" ClassIcon pyro_gascann_explode_giant Skill Expert Health 3200 Attributes MiniBoss WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.05 "applies snare effect" 0.35 "explode_on_ignite" 1 "fire rate penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Gas Passer" Item "neptune's nightmare" } T_TFBot_Giant_Pyro_Gaspasser_Explove_Hyper { Class Pyro Name "Giant Hyper Explosive Gas Pyro" ClassIcon pyro_gascann_explode_giant Skill Expert Health 4200 Attributes MiniBoss ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 3.0 "airblast pushback scale" 5 } ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.5 "applies snare effect" 0.35 "fire rate penalty" 5 "explode_on_ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Gas Passer" Item "neptune's nightmare" } T_TFBot_Giant_Pyro_Shotgun { ClassIcon shotgun_giant Health 3000 Name "Giant Shotgun Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_pyro "fire rate bonus" 0.75 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Shotgun_Expert { ClassIcon shotgun_giant Health 3300 Name "Giant Shotgun Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the reserve shooter" "fire rate bonus" 0.4 "faster reload rate" -0.8 "damage causes airblast" 1 "bullets per shot bonus" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the reserve shooter" Item "brigade helm" } T_TFBot_Giant_Pyro_Powerjack { Name "Giant Powerjack Pyro" Class Pyro Skill Expert Health 4200 ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly Item "The Person in the Iron Mask" Item "The Powerjack" Attributes MiniBoss ItemAttributes { ItemName "The Powerjack" "damage bonus" 1.5 "heal on hit for rapidfire" 750 "heal on kill" 4200 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Thirddegree { Name "Giant Third Degree Pyro" Class Pyro Skill Expert Health 4200 ClassIcon pyro_thirddegree_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes AlwaysCrit ItemAttributes { ItemName "the third degree" "damage bonus" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } Item "the third degree" Item "the bubble pipe" Item "the moonman backpack" } // Demoman T_TFBot_Giant_Demo_Sticky { Class Demoman Skill Expert Name "Giant Sticky Bomb Demo" ClassIcon demo_sticky_daan_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 1.2 "faster reload rate" -1 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Charged { Class Demoman Skill Expert Name "Giant Charged Sticky Demo" ClassIcon demo_sticky_daan_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 1.5 "Blast radius increased" 1.5 "fire rate bonus" 2 "faster reload rate" 0.2 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Burst { Class Demoman Skill Expert Name "Giant Burst Sticky Bomb Demo" ClassIcon demo_sticky_burst_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 5 "fire rate bonus" -1 "faster reload rate" 0.33 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Infinite { Class Demoman Skill Expert Name "Giant Infinite Sticky Demo" ClassIcon demo_sticky_burst_infinite Health 3800 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 2 "fire rate bonus" 0.01 "faster reload rate" 0.01 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_hyper_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 2.5 "stickies detonate stickies" 1 "Blast radius increased" 1.5 "faster reload rate" -1 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Nuker { Class Demoman Skill Expert Name "Giant Nuclear Sticky Demo" ClassIcon demo_sticky_nuke_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "max pipebombs increased" -7 "faster reload rate" 2 "fire rate bonus" 2 "damage bonus" 10 "damage causes airblast" 1 "Blast radius increased" 2.0 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Burst_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_burst_hyper_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "sticky arm time bonus" 5 "Blast radius increased" 1.2 "damage bonus" 2.0 "stickybomb charge rate" -3 "fire rate bonus" 0.01 "faster reload rate" 0.33 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Infinite_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_burst_infinite_hyper Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 2 "fire rate bonus" 0.01 "faster reload rate" 0.01 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Bleed { Class Demoman Name "Giant Bleed Demoman" ClassIcon demo_bleed_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 "bleeding duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Bleed { Class Demoman Name "Giant Bleed Burst Fire Demo" ClassIcon demo_burst_bleed_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "bleeding duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Blast { Class Demoman Name "Giant Blast Demo" ClassIcon demo_blast_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 "fire rate bonus" 0.1 "damage causes airblast" 1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer { ClassIcon demo_spammer_giant Health 3800 Name "Giant Rapid Fire Demoman" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Crit { ClassIcon demo_spammer_hyper Health 3800 Name "Giant Rapid Fire Demoman" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "harvest_grenadelauncher_macabreweb" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "harvest_grenadelauncher_macabreweb" } T_TFBot_Giant_Demo_Spammer_Burst { ClassIcon demo_burst_spammer_giant Health 3800 Name "Giant Fast Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.4 "fire rate bonus" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Burst_Crit { ClassIcon demo_burst_spammer_giant Health 3800 Name "Giant Fast Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.4 "fire rate bonus" -1 "damage bonus" 2.0 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter { ClassIcon demo_scatter_giant Health 3300 Name "Giant Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.001 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "clip size upgrade atomic" 8.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter_Hyper { ClassIcon demo_scatter_hyper_giant Health 3300 Name "Giant Hyper Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "faster reload rate" 0.3 "fire rate bonus" 0.001 "projectile spread angle penalty" 3 "Projectile speed increased" 2.0 "clip size upgrade atomic" 12.0 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "gentlemanne_grenadelauncher_topshelf" Item "reggaelator" } T_TFBot_Giant_Demo_Burst_Bomber { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Item "The Bolted Bombardier" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Bomber_Blast { Class Demoman Name "Giant Blast Demo" ClassIcon demo_airburst_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Item "The Bolted Bombardier" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.1 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Barrage { Class Demoman Name "Captain Barrage" ClassIcon demo_barrage Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_grenadelauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Demo_Charger { ClassIcon demo_charger_giant Health 3300 Name "Giant Charger Demo" Class Demoman Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.4 "fire rate bonus" 0.75 } ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 2 "charge impact damage increased" 2 "no charge impact range" 1 "charge time increased" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the chargin' targe" } T_TFBot_Giant_Demo_Charger_Burst { ClassIcon demo_charger_giant Health 3300 Name "Giant Charger Demo" Class Demoman Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.1 "projectile spread angle penalty" 5 } ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 2 "charge impact damage increased" 2 "no charge impact range" 1 "charge time increased" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the chargin' targe" } T_TFBot_Giant_Demo_Expert { ClassIcon demo_loch_giant Health 3300 Name "Giant Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.4 "fire rate bonus" 0.75 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_NoShield { ClassIcon demo_loch_giant Health 3300 Name "Giant Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.4 "fire rate bonus" 0.75 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_Spammer { ClassIcon demo_loch_giant Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_Spammer_NoShield { ClassIcon demo_loch_giant Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_Burst { ClassIcon demo_loch_giant Health 3300 Name "Giant Burst Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_Burst_NoShield { ClassIcon demo_loch_giant Health 3300 Name "Giant Burst Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Expert_Tankburster { ClassIcon demo_loch_hyper_giant Health 3300 Name "Giant Tank Burster Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.1 "damage bonus" 2.0 "dmg bonus vs buildings" 51 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "sober stuntman" } T_TFBot_Giant_Demo_Expert_Tankburster_NoShield { ClassIcon demo_loch_hyper_giant Health 3300 Name "Giant Tank Burster Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.1 "damage bonus" 2.0 "dmg bonus vs buildings" 51 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "sober stuntman" } T_TFBot_Giant_Demo_Loosecannon { ClassIcon demo_loosecannon_giant Health 3300 Name "Giant Loose Cannon Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "damage causes airblast" 1 "fire rate bonus" 0.7 "grenade launcher mortar mode" -2 } Item "the loose cannon" } T_TFBot_Giant_Demo_Charged { ClassIcon demo_loosecannon_giant Health 3800 Name "Giant Charged Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the loose cannon" "faster reload rate" 0.2 "fire rate bonus" 2 "damage causes airblast" 1 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "grenade launcher mortar mode" -2 } Item "the loose cannon" } T_TFBot_Giant_Demo_Nuker { ClassIcon demo_atomic_giant Health 4200 Name "Giant Nuker Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the loose cannon" "faster reload rate" 2 "fire rate bonus" 2 "Projectile speed increased" 2.0 "damage bonus" 16 "damage causes airblast" 1 "Blast radius increased" 2.0 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "grenade launcher mortar mode" -2 } Item "the loose cannon" Item "the bolted bicorne" Item "the scrumpy strongbox" } T_TFBot_Giant_Demo_Burst_Hyper { ClassIcon demo_bomber_hyper_giant Health 4200 Name "Giant Hyper Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "faster reload rate" 0.1 "fire rate bonus" 0.1 "clip size upgrade atomic" 20.0 "Projectile speed increased" 2.0 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "warbird_grenadelauncher_butcherbird" Item "prince tavish's crown" } T_TFBot_Giant_Demo_Kamikaze { ClassIcon demo_caber_nuke_giant Health 1500 Name "Kamikaze King" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 100 "blast dmg to self increased" 100 } CharacterAttributes { "bombinomicon effect on death" 1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the ullapool caber" Item "sober stuntman" } T_TFBot_Giant_DemoKnight_BattleAxe { ClassIcon demo_skullcutter_giant Health 3800 Name "Giant BattleAxe Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "critboost on kill" 10 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "glengarry bonnet" } T_TFBot_Giant_DemoKnight_Golf { ClassIcon demoknight_nineiron_giant Health 3800 Name "Giant Golfman" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 3 } ItemAttributes { ItemName "nessie's nine iron" "damage bonus" 2.0 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the chargin' targe" Item "nessie's nine iron" Item "tam o'shanter" Item "the gaelic golf bag" } T_TFBot_Giant_DemoKnight_Samurai { Class Demoman Name "Giant Samurai Demo" ClassIcon demo_samurai_giant Skill Expert Health 4000 WeaponRestrictions MeleeOnly Tag bot_giant Attributes "MiniBoss" Attributes "AirChargeOnly" Attributes "AutoJump" AutoJumpMin 5 AutoJumpMax 10 Item "The Splendid Screen" Item "The Half-Zatoichi" Item "Demo Kabuto" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 10 "lose demo charge on damage when charging" 1 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "critboost on kill" 3 "honorbound" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "increased jump height" 1.5 "bot custom jump particle" 1 "override footstep sound set" 4 } } T_TFBot_Giant_Demoknight_Hyper { ClassIcon demoknight_gold_giant Health 4200 Name "Giant Hyper Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "damage bonus" 5 "is australium item" 1 "item style override" 1 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 40 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "prince tavish's crown" Item "the king of scotland cape" } // Heavy T_TFBot_Giant_Heavy_Poison { Class Heavyweapons Name "Giant Poison Heavy" ClassIcon heavy_toad_poison2_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName natascha "bleeding duration" 5 "slow enemy on hit major" 5 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_Penetration { Class Heavyweapons Name "Giant Penetrator Heavy" ClassIcon heavy_penetrator_giant Health 5000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Iron Curtain" "projectile penetration" 1 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "Iron Curtain" Item "potato hat" } T_TFBot_Giant_Heavy_Healonhit { ClassIcon heavy_healonkill_giant Health 5000 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.2 "heal on hit for rapidfire" 200 "heal on kill" 5000 "fire rate bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the warsworn helmet" } T_TFBot_Giant_Heavy_Natascha { ClassIcon heavy_grapple_giant Health 5000 Name "Giant Natascha Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName natascha "damage bonus" 1.5 "apply z velocity on damage" -150 "apply look velocity on damage" -150 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_Natascha_Hyper { ClassIcon heavy_grapple_move_giant Health 5000 Name "Giant Powered Natascha Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName natascha "damage bonus" 1.5 "apply z velocity on damage" -600 "apply look velocity on damage" -600 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_Brassbeast { ClassIcon heavy_brassbeast_giant Health 5000 Name "Giant Goldgun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 2.0 "turn to gold" 1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the brass beast" Item "the gridiron guardian" } T_TFBot_Giant_Heavy_Brassbeast_Hyper { ClassIcon heavy_brassbeast_hyper_giant Health 5000 Name "Giant Hyper Goldgun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 3.0 "turn to gold" 1 "bullets per shot bonus" 2 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the brass beast" Item "the gridiron guardian" } T_TFBot_Giant_Heavy_Tomislav { ClassIcon heavy_accurate_giant Health 5000 Name "Giant Mafia Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 2.0 "weapon spread bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the family business" Item "the eviction notice" Item "capone's capper" } T_TFBot_Giant_Heavy_Tomislav_Hyper { ClassIcon heavy_accurate_hyper_giant Health 5000 Name "Giant Hyper Mafia Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 3.0 "weapon spread bonus" 0.25 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the famil y business" Item "the eviction notice" Item "capone's capper" } T_TFBot_Giant_Heavy_Booster { Name "Giant Booster Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Tough Guy's Toque" Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.2 "critboost on kill" 5 "heal on kill" 1000 "speed_boost_on_kill" 5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Booster_Hyper { Name "Giant Hyper Booster Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1600 Item "Tough Guy's Toque" Attributes MiniBoss ItemAttributes { ItemName "diamond botkiller minigun mk.i" "damage bonus" 2.0 "heal on kill" 5000 "critboost on kill" 30 "speed_boost_on_kill" 30 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } Item "diamond botkiller minigun mk.i" } T_TFBot_Giant_Heavy_Deflector_Pusher { ClassIcon heavy_deflector_push Health 5000 Name "Giant Deflector Heavy Pusher" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName deflector "damage bonus" 1.5 "attack projectiles" 2 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "deflector" Item "the u-clank-a" Item "the titanium towel" } T_TFBot_Giant_Heavy_Deflector_Healonkill { ClassIcon heavy_deflector_healonkill_hyper_giant Health 5000 Name "Giant Heal-on-Kill Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 3.0 "weapon spread bonus" 0.75 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Heavy_Deflector_HealonHit { ClassIcon heavy_deflector_healonkill_hyper_giant Health 5000 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 3.0 "weapon spread bonus" 0.75 "attack projectiles" 2 "heal on kill" 5000 "heal on hit for rapidfire" 100 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Heavy_Fire { ClassIcon heavy_heater_giant Health 5000 Name "Giant Flame Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 "ragdolls become ash" 1 "ring of fire while aiming" 50 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "the bunsen brave" } T_TFBot_Giant_Heavy_Deflector_Fire { ClassIcon heavy_deflector_fire_giant Health 5000 Name "Giant Flame Deflector Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 "ragdolls become ash" 1 "ring of fire while aiming" 50 "attack projectiles" 1 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "the u-clank-a" } T_TFBot_Giant_Heavy_Dragon { ClassIcon heavy_heater_nys_giant Health 5000 Name "Giant Dragon Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2.0 "ragdolls become ash" 1 "ring of fire while aiming" 50 "attack projectiles" 2 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "dragonborn helmet" } T_TFBot_Giant_Heavy_Rocket { ClassIcon heavy_rocket_giant Health 5000 Name "Giant Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "iron curtain" "damage bonus" 5.0 "override projectile type" 2 "fire rate penalty" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "no self blast dmg" 1 } Item "iron curtain" } T_TFBot_Giant_Heavy_Rocket_Hyper { ClassIcon heavy_rocket_hyper_giant Health 5000 Name "Giant Hyper Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "iron curtain" "damage bonus" 10.0 "override projectile type" 2 "fire rate penalty" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "no self blast dmg" 1 } Item "iron curtain" Item "the team captain" } T_TFBot_Giant_Heavy_Raygun { ClassIcon heavy_atomic_giant Health 5000 Name "Giant Raygun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "Iron Curtain" "override projectile type" 13 "dmg bonus vs buildings" 3.0 "ragdolls plasma effect" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "Iron Curtain" Item "captain space mann" } T_TFBot_Giant_Heavy_Gnome { ClassIcon heavy_mittens_giant Health 5000 Name "Giant Heavy Mittens" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the holiday punch" "fire rate bonus" 0.6 "damage bonus" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the holiday punch" Item "the all-father" Item "the b.m.o.c." } T_TFBot_Giant_Heavy_Fist { ClassIcon heavy_steelfist_giant Health 6000 Name "Giant Steel Gauntlet" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "fists of steel" } T_TFBot_Giant_Heavy_Shotgun_Blast { Class Heavyweapons Name "Giant Blast Shotgun Heavy" ClassIcon heavy_shotgun_blast_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_FastFire { Class Heavyweapons Name "Giant Rapid Shotgun Heavy" ClassIcon heavy_shotgun_infinite_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 700 Attributes MiniBoss ItemAttributes { Item tf_weapon_shotgun_hwg "fire rate bonus" 0.6 "bullets per shot bonus" 10 "damage penalty" 0.6 "faster reload rate" -1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_Hunter { ClassIcon chief_heavy_meat_sgtc_giant Health 5000 Name "Giant Heavy Hunter" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 2.5 "bullets per shot bonus" 10 "faster reload rate" 1.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } Item "the outdoorsman" Item "the apparatchik's apparel" } T_TFBot_Giant_Heavy_Shotgun_Burst { Class Heavyweapons Name "Giant Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Item "The Eliminators Safeguard" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "fire rate bonus with reduced health" 0.4 "fire rate bonus" 0.6 "spread penalty" 0.5 "bullets per shot bonus" 3 "damage penalty" 0.5 "faster reload rate" 0.6 } ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 2 // force ability to shoot down projectiles "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_Burst_Expert { Class Heavyweapons Name "Giant Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst_hyper_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly Item "The Eliminators Safeguard" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "fire rate bonus with reduced health" 0.4 "fire rate bonus" 0.3 "spread penalty" 0.3 "bullets per shot bonus" 6 "faster reload rate" 0.4 } ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 2 // force ability to shoot down projectiles "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Shotgun_Healonkill { Class Heavyweapons Name "Giant Heal-On-Kill Shotgun Heavy" ClassIcon heavy_shotgun_healonkill Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 700 Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "faster reload rate" 0.1 "heal on kill" 5000 "damage bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 // force ability to shoot down projectiles "override footstep sound set" 2 } Item "the tungsten toque" } // Medic T_TFBot_Giant_Medic_Armored { Class Medic Name "Giant Armored Medic" ClassIcon medic_quickfix_armored_giant Skill Expert Health 10000 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 50 } } T_TFBot_Giant_Medic_Vaccinator_Bullet { ClassIcon medic_bullet_giant Health 1500 Name "Giant Bullet Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBullets" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Vaccinator_Blast { ClassIcon medic_blast_giant Health 1500 Name "Giant Blast Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBlast" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed bonus" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Vaccinator_Fire { ClassIcon medic_fire_giant Health 1500 Name "Giant Fire Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorFire" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Uber_Weak { ClassIcon medic_uber_giant Health 3000 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Blinking { ClassIcon medic_battery_giant Health 3000 Name "Giant Blinking Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 15 "uber duration bonus" -6 "bot medic uber health threshold" 2950 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "prussian pickelhaube" } T_TFBot_Giant_Medic_Uber { ClassIcon medic_uber_giant Health 4500 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 "uber duration bonus" 8 } Item "berlin brain bowl" } T_TFBot_Giant_Medic_Uber_Regen { ClassIcon medic_uber_giant Health 4500 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 40 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Uber_Armored { ClassIcon medic_uber_armored_giant Health 10000 Name "Giant Armored Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 100 "ubercharge rate bonus" 2 "uber duration bonus" 8 } Item "berlin brain bowl" } T_TFBot_Giant_Medic_Uber_Inf { ClassIcon medic_uber_inf_giant Health 4500 Name "Giant Extended Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 200 "uber duration bonus" 200 "bot medic uber health threshold" 300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "ubercharge rate bonus" 2 "uber duration bonus" 8 } } T_TFBot_Giant_Medic_Kritzkrieg_ { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Kritzkrieg_Quickheal { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Kritzkrieg_Armored { ClassIcon medic_kritz_armored Health 10000 Name "Giant Armored Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 11000 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Shield { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 } Item "the quick-fix" } T_TFBot_Giant_Medic_Shield_Quickheal { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" Item "german gonzila" } T_TFBot_Giant_Medic_Shield_Kritzkrieg { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Shield_Extended { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Extended Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "MiniBoss" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 100 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 } Item "the quick-fix" } T_TFBot_Giant_Medic_Shield_Extended_QuickHeal { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Extended Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "MiniBoss" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 100 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" Item "german gonzila" } T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 "increase buff duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended_QuickHeal { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 "increase buff duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Battle { ClassIcon medic_syringe_giant Health 4500 Name "Giant Battle Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2.0 "mad milk syringes" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the quick-fix" } T_TFBot_Giant_Medic_Vampire { ClassIcon medic_blutsauger_giant Health 4500 Name "Giant Vampire Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the blutsauger" "damage bonus" 2.0 "mad milk syringes" 1 "heal on hit for rapidfire" 20 "heal on kill" 4500 "faster reload rate" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "health regen" 40 } Item "the blutsauger" Item "the quick-fix" Item "blighted beak" } T_TFBot_Giant_Medic_Crossbow { ClassIcon medic_crossbow_giant Health 4500 Name "Giant Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } T_TFBot_Giant_Medic_Crossbow_Burst { ClassIcon medic_crossbow_giant Health 4500 Name "Giant Burst Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 3.0 "clip size upgrade atomic" 7.0 "auto fires full clip" 2 "auto fires when full" 2 "projectile spread angle penalty" 4.0 "fire rate bonus" 0.01 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } T_TFBot_Giant_Medic_Crossbow_Bleed { ClassIcon medic_crossbow_bleed_giant Health 4500 Name "Giant Bleed Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 5.0 "bleeding duration" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } // Sniper T_TFBot_Giant_Sniper_SMG { ClassIcon sniper_smg_giant Health 3000 Name "Giant SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.8 } } T_TFBot_Giant_Sniper_SMG_Critboost { ClassIcon sniper_carbine_giant Health 3000 Name "Giant Suppression SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the cleaner's carbine" "critboost on kill" 5 "damage causes airblast" 1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.8 } Item "the cleaner's carbine" } T_TFBot_Giant_Sniper_SMG_Spammer { ClassIcon sniper_smg_spammer_giant Health 3000 Name "Giant Bullet Spammer SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.6 } } T_TFBot_Giant_Sniper_SMG_Spammer_Expert { ClassIcon sniper_smg_spammer_giant Health 3000 Name "Giant Hyper Spammer SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "bullets per shot bonus" 2 "damage bonus" 2.0 "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.6 } } T_TFBot_Giant_Sniper_Huntsman { ClassIcon sniper_bow_penetrator_giant Health 3000 Name "Giant Bowman" Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 "damage bonus" 1.5 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "the huntsman" } T_TFBot_Giant_Sniper_Huntsman_Bleed { Class Sniper Health 3000 Name "Giant Bleed Bowman" Skill Expert ClassIcon sniper_huntsman_bleed_penetrator_giant WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "bleeding duration" 5 "damage bonus" 1.5 "slow enemy on hit major" 5 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Sniper_Huntsman_Hyper { ClassIcon sniper_bow_multi_penetrator_hyper_giant Health 3000 Name "Giant Hyper Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.4 "faster reload rate" 0.2 "damage bonus" 2.0 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "the fortified compound" Item "the razorback" Item "larrikin robin" } T_TFBot_Giant_Sniper_Hunter { ClassIcon sniper_huntsman_bleed_penetrator_giant Health 3000 Name "Giant Hunter Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.4 "bleeding duration" 10 "slow enemy on hit major" 10 "faster reload rate" 0.2 "projectile penetration" 1 "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "The Fortified Compound" Item "Darwin's Danger Shield" Item "The Triggerman's Tacticals" } } }