population { Templates { // Scout T_TFBot_Giant_Scout_Jumping { Class Scout Health 1200 ClassIcon scout_killerbee_nys_giant Name "Giant Bee Scout" Skill Expert Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "warbird_scattergun_killerbee" "weapon spread bonus" 0.8 } CharacterAttributes { "increased jump height" 2 "move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "warbird_scattergun_killerbee" Item "The Flight of the Monarch" Item "Bumble Beenie" } T_TFBot_Giant_Scout_Jumping_Hyper { Class Scout Health 1600 ClassIcon scout_kingbee_nys_giant Name "Giant Killer Bee Scout" Skill Expert Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "warbird_scattergun_killerbee" "weapon spread bonus" 0.3 "faster reload rate" -0.8 "damage bonus" 2.0 } CharacterAttributes { "increased jump height" 2 "move speed bonus" 2.0 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "warbird_scattergun_killerbee" Item "The Flight of the Monarch" Item "Bumble Beenie" } T_TFBot_Giant_Scout_Backscatter { ClassIcon scout_gunner_giant Health 1600 Name "Giant Burst Scatter Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the back scatter" "fire rate bonus" 0.4 "faster reload rate" 0.85 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the back scatter" } T_TFBot_Giant_Scout_Backscatter_Hard { ClassIcon scout_gunner_giant Health 1600 Name "Giant Burst Scatter Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the back scatter" "damage bonus" 1.5 "fire rate bonus" 0.2 "faster reload rate" 0.6 "clip size penalty" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the back scatter" } T_TFBot_Giant_Scout_Backscatter_Hyper { ClassIcon scout_gunner_hyper_giant Health 1600 Name "Giant Burst Scatter Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the back scatter" "damage bonus" 2.0 "fire rate bonus" 0.1 "faster reload rate" 0.4 "clip size penalty" 2.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the back scatter" Item "scout beanie" } T_TFBot_Giant_Scout_Fastfire { ClassIcon scout_fastfire_giant Health 1600 Name "Giant Rapid Fire Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Fast_Expert { ClassIcon scout_giant_fast Health 1600 Name "Super Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" } T_TFBot_Giant_Scout_Fast_Bonk { ClassIcon scout_superbonk_giant Health 1200 Name "Super Bonk Scout" Class Scout Skill Easy WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk helm" Item "bonk boy" } T_TFBot_Giant_Scout_Fast_Bonk_Expert { ClassIcon scout_superbonk_giant Health 1600 Name "Super Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk helm" Item "bonk boy" } T_TFBot_Giant_Scout_Hyper { ClassIcon scout_fast_hyper_giant Health 1600 Name "Giant Hyper Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" Item "the cross-comm express" Item "blood botkiller scattergun mk.i" } T_TFBot_Giant_Scout_Hyper_Bonk { ClassIcon scout_superbonk_hyper_giant Health 1600 Name "Giant Hyper Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "damage bonus" 2.0 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk boy" Item "the cross-comm express" Item "blood botkiller scattergun mk.i" } T_TFBot_Giant_Scout_Fast_Baseball { Name "Super League Scout" Class Scout Skill Expert Health 1600 ClassIcon scout_fastball_giant WeaponRestrictions MeleeOnly Item "Bonk Boy" Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 2.0 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Bonk_Baseball { Name "Bonk League Scout" Class Scout Skill Expert Health 1600 ClassIcon scout_bonk_stun_giant WeaponRestrictions MeleeOnly Item "Bonk! Atomic Punch" Item "Bonk Helm" Item "The Sandman" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.55 "damage force reduction" 0.7 "override footstep sound set" 5 "deploy time increased" 0.5 } } T_TFBot_Giant_Scout_Armored { ClassIcon scout_armored Health 3200 Name "Armored Giant Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "Das Metalmeatencasen" ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } T_TFBot_Giant_Scout_FAN_Armored { Class Scout Name "Armored Force-a-Nature Scout" ClassIcon scout_fan_armored Skill Hard Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 3000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "clip size bonus" 2 "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.2 // 20% slower reload "scattergun knockback mult" 6 "damage bonus" 0.75 // 25% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Hyper_Armored { ClassIcon scout_armored_hyper Health 3200 Name "Armored Hyper Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the holy mackerel" Item "bonk boy" Item "Das Metalmeatencasen" Item "blood botkiller scattergun mk.i" Item "the cross-comm express" } T_TFBot_Giant_Scout_Marker { ClassIcon scout_fanowar_giant Health 1200 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the fan o'war" Item "bonk boy" Item "the boston boom-bringer" } T_TFBot_Giant_Scout_Baseball_Marker { ClassIcon scout_tagger_giant Health 1600 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.1 "mark for death" 1 "set damagetype ignite" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 2.0 } Item "the sandman" Item "the boston boom-bringer" Item "batter's helmet" } T_TFBot_Giant_Scout_Baseball_Spammer { ClassIcon scout_stun_spammer_giant Health 3000 Name "Armored Baseball Spammer Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.0001 "fire rate bonus" 0.6 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "the backwards ballcap" Item "mnc mascot outfit" } T_TFBot_Giant_Scout_Baseball_Spammer_Marker { ClassIcon scout_tagger_giant Health 3000 Name "Giant Marker Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.0001 "fire rate bonus" 0.6 "mark for death" 1 "set damagetype ignite" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "the backwards ballcap" Item "mnc mascot outfit" } T_TFBot_Giant_Scout_Baseball_Spammer_Hyper { ClassIcon scout_stun_spammer_hyper_giant Health 5000 Name "Hyper Armored Sandman Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.01 "damage bonus" 3.0 "fire rate bonus" 0.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.75 } Item "the sandman" Item "batter's helmet" Item "Das Metalmeatencasen" } T_TFBot_Giant_Scout_Minicrit { ClassIcon scout_cola_nys_giant Health 1600 Name "Giant Mini Crit Scout" Class Scout Skill Expert Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } Item "crit-a-cola" Item "bonk helm" } T_TFBot_Giant_Scout_Soda { ClassIcon scout_pop_giant Health 1600 AutoJumpMin 5 AutoJumpMax 5 Name "Giant Soda Scout" Class Scout Skill Expert Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "fire rate bonus" 0.001 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "increased jump height" 2.0 "move speed bonus" 2.0 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "bonk leadwear" } T_TFBot_Giant_Scout_Soda_Nojump { ClassIcon scout_pop_giant Health 1600 Name "Giant Soda Scout" Class Scout Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "fire rate bonus" 0.001 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 1.1 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "bonk leadwear" } T_TFBot_Giant_Scout_Soda_Expert { ClassIcon scout_pop_hyper_giant Health 1600 AutoJumpMin 5 AutoJumpMax 5 Name "Giant Addicted Scout" Class Scout Skill Expert Attributes "AutoJump" Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "bullets per shot bonus" 2 "fire rate bonus" 0.001 "faster reload rate" 0.6 "clip size bonus" 2.0 "minicrits become crits" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.4 "increased jump height" 3.0 "move speed bonus" 2.0 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "the bolt boy" Item "bonk leadwear" } T_TFBot_Giant_Scout_Soda_Expert_Nojump { ClassIcon scout_pop_hyper_giant Health 1600 Name "Giant Addicted Scout" Class Scout Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "bullets per shot bonus" 2 "fire rate bonus" 0.001 "faster reload rate" 0.6 "clip size bonus" 2.0 "minicrits become crits" 1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.4 "move speed bonus" 2.0 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "the bolt boy" Item "bonk leadwear" } T_TFBot_Giant_Scout_Blaster { ClassIcon scout_blaster_giant Health 1600 Name "Giant Blaster Scout" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" } T_TFBot_Giant_Scout_Blaster_Pusher { ClassIcon scout_blaster_push_giant Health 1600 Name "Giant Blaster Pusher" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 4 "scattergun has knockback" 5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" } T_TFBot_Giant_Scout_Blaster_Hyper { ClassIcon scout_publicenemy_giant Health 1600 Name "Giant Public Enemy Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 6 "scattergun has knockback" 5 "damage bonus" 2.0 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 1.3 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "dillinger's duffel" Item "the fed-fightin' fedora" } T_TFBot_Giant_Scout_Blaster_Pusher_Armored { ClassIcon scout_blaster_push_armored_giant Health 3200 Name "Armored Blaster Pusher" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 4 "scattergun has knockback" 5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" Item "Das Metalmeatencasen" } T_TFBot_Giant_Scout_Blaster_Hyper_Armored { ClassIcon scout_publicenemy_armored_giant Health 3200 Name "Armored Public Enemy Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "baby face's blaster" "bullets per shot bonus" 6 "scattergun has knockback" 5 "damage bonus" 2.0 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "Das Metalmeatencasen" Item "the fed-fightin' fedora" } T_TFBot_Giant_Scout_Shortstop { ClassIcon scout_shortstop_giant Health 1600 Name "Giant Shortstop Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the shortstop" } T_TFBot_Giant_Scout_Milk { ClassIcon scout_shortstop_giant Health 1600 Name "Giant Shortstop Scout" Class Scout Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the shortstop" "faster reload rate" -0.8 "fire rate bonus" 0.9 } ItemAttributes { ItemName "Mad Milk" "applies snare effect" 0.35 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.6 "override footstep sound set" 5 } Item "the shortstop" Item "mad milk" Item "the holy mackerel" Item "bonk boy" Item "the milkman" } T_TFBot_Giant_Scout_Milk_Hyper { ClassIcon scout_shortstop_hyper_giant Health 1600 Name "Giant Special Delivery Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the shortstop" "damage bonus" 2.0 "fire rate bonus" 0.6 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the shortstop" Item "festive holy mackerel" Item "bonk boy" Item "the milkman" } T_TFBot_Giant_Scout_FAN_Knockback_Proof { Class Scout Name "Knockback-Proof FaN Scout" ClassIcon scout_fan_giant_anc Skill Hard Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 "scattergun knockback mult" 6 "damage penalty" 0.35 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_FAN_Pusher { ClassIcon scout_fan_push_giant Health 1600 Name "Giant Force-A-Pusher" Class Scout Skill Expert MaxVisionRange 1200 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 5 "fire rate bonus" 0.5 "scattergun knockback mult" 10 "weapon spread bonus" 0.4 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 2.0 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the force-a-nature" Item "the bolt boy" Item "flipped trilby" } T_TFBot_Giant_Scout_FAN_Shotguner { ClassIcon scout_fan_hyper_giant Health 1200 Name "Giant Double Barrel Shotguner" Class Scout Skill Expert MaxVisionRange 1200 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the force-a-nature" "bullets per shot bonus" 5 "fire rate bonus" 0.5 "faster reload rate" 1.7 "scattergun knockback mult" 15 "damage bonus" 10 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the force-a-nature" Item "the bolt boy" Item "l4d hat" } T_TFBot_Giant_Scout_Pistol_Accurate { Class Scout Name "Giant Pistol Sniping Scout" Item "Das Metalmeatencasen" ClassIcon scout_accu_giant Skill Expert Health 3200 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName tf_weapon_pistol_scout "weapon spread bonus" 0 "damage bonus" 3.0 "fire rate bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } T_TFBot_Giant_Scout_Pistol_Heal { Class Scout Name "Giant Healing Pistol Scout" ClassIcon scout_peppistol_giant Skill Expert Health 1600 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "pretty boy's pocket pistol" Item "the fed-fightin' fedora" Item "dillinger's duffel" ItemAttributes { ItemName "pretty boy's pocket pistol" "faster reload rate" -0.8 "heal on hit for rapidfire" 50 "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Pistol_Heal_Hyper { Class Scout Name "Giant Hyper Healing Pistol Scout" ClassIcon scout_peppistol_hyper_giant Skill Expert Health 1600 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "pretty boy's pocket pistol" Item "the fed-fightin' fedora" Item "dillinger's duffel" ItemAttributes { ItemName "pretty boy's pocket pistol" "faster reload rate" -0.8 "heal on hit for rapidfire" 100 "damage bonus" 2.0 "fire rate bonus" 0.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Pistol_Winger { Class Scout Name "Giant Winger Scout" Item "Das Metalmeatencasen" Item "the winger" Item "the virtual viewfinder" ClassIcon scout_winger_lite_giant Skill Expert Health 3200 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "the winger" "subtract victim medigun charge on hit" 10 "subtract victim cloak on hit" 20 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } } T_TFBot_Giant_Scout_Raygun { Class Scout Name "Giant Capper Scout" ClassIcon scout_capper_giant Skill Expert Health 1600 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The C.A.P.P.E.R" "damage bonus" 3.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "Phononaut" Item "The C.A.P.P.E.R" Item "Batsaber" } T_TFBot_Giant_Scout_Raygun_Armored { Class Scout Name "Giant Armored Capper Scout" ClassIcon scout_capper_armored Skill Expert Health 3200 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The C.A.P.P.E.R" "damage bonus" 3.0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 0.75 } Item "Phononaut" Item "The C.A.P.P.E.R" Item "Batsaber" } // Soldier T_TFBot_Giant_Soldier_Miner { Name "Giant Miner Soldier" Class Soldier Skill Expert Health 5000 ClassIcon soldier_escape_giant WeaponRestrictions MeleeOnly Item "The Escape Plan" Item "Tyrantium Helmet" Attributes MiniBoss ItemAttributes { ItemName "The Escape Plan" "critboost on kill" 5 "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 1.1 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Equalizer { Name "Giant Equalizer Soldier" Class Soldier Skill Expert Health 5000 ClassIcon soldier_equalizer_giant WeaponRestrictions MeleeOnly Item "the equalizer" Item "stainless pot" Item "the buff banner" Attributes MiniBoss ItemAttributes { ItemName "the equalizer" "critboost on kill" 5 "damage bonus" 2.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Burst { Class Soldier Name "Giant Fast Burst Fire Soldier" ClassIcon soldier_spammer_burstfire_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.4 "fire rate bonus" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Spammer_Burst_Crit { Class Soldier Name "Giant Fast Burst Fire Soldier" ClassIcon soldier_spammer_burstfire_crit Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.4 "fire rate bonus" -1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Scatter { ClassIcon soldier_rocketrain_giant Health 3800 Name "Giant Scatter Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.8 "fire rate bonus" 0.001 "clip size upgrade atomic" 8.0 "projectile spread angle penalty" 5 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } } T_TFBot_Giant_Soldier_Scatter_Expert { ClassIcon soldier_rocketrain_hyper_giant Health 4200 Name "Giant Hyper Scatter Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "faster reload rate" 0.4 "fire rate bonus" 0.001 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 3 "damage bonus" 2.0 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } Item "blood botkiller rocket launcher mk.i" Item "the cross-comm crash helmet" } T_TFBot_Giant_Soldier_Spreader { ClassIcon soldier_rocketrain_giant Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Giant Spreader Soldier" Health 4000 Item "Worms Gear" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.2 "fire rate bonus" 0.001 "clip size upgrade atomic" 48.0 "projectile spread angle penalty" 10 "Projectile speed increased" 0.4 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_SlowBarrage_Charged { Class Soldier Name "Charged Colonel Barrage" ClassIcon soldier_barrage Health 4000 Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Item "The Original" Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Original" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 3 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 2.0 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.25 } } T_TFBot_Giant_Soldier_SlowBarrage_Infinite { Class Soldier Name "Colonel Infinite Barrage" ClassIcon soldier_barrage_infinite Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Giant_Soldier_Air_Barrage { Name "Air Colonel Barrage" Class Soldier Skill Expert Health 4000 ClassIcon soldier_airstrike_para_giant AutoJumpMin 12 AutoJumpMax 12 WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "The Whirly Warrior" Attributes AutoJump Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes Parachute ItemAttributes { ItemName "The Air Strike" "clip size upgrade atomic" 40.0 "damage bonus" 1.5 "faster reload rate" 0.5 "fire rate bonus" 0.10 "Projectile speed decreased" 0.4 "projectile spread angle penalty" 8 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "cancel falling damage" 1 "damage force reduction" 0.4 "increased jump height" 3.0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Barrage_Hyper { ClassIcon soldier_barrage_hyper Health 4200 Name "Hyper Colonel Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "clip size upgrade atomic" 30.0 "faster reload rate" 0.11 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 2.0 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "blood botkiller rocket launcher mk.i" Item "tyrantium helmet" } T_TFBot_Giant_Soldier_Spammer_Buff { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_buff_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "the buff banner" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Backup { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_infinite_backup_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "the battalion's backup" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Conch { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_infinite_conch_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Crit { ClassIcon soldier_spammer_hyper_giant Health 4000 Name "Giant Rapid Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller rocket launcher mk.i" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } Item "blood botkiller rocket launcher mk.i" } T_TFBot_Giant_Soldier_Homing_Easy { Class Soldier Name "Giant Homing Soldier" ClassIcon soldier_homing_nys_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.8 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Homing { Class Soldier Name "Giant Homing Soldier" ClassIcon soldier_homing_nys_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.8 // Multiplier of rocket speed. 1 for default speed TurnPower 120 //How fast should the rocket rotate to face the target MaxAimError 150 //Max angle between rocket and the target AimTime 3 } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Homing_Accurate { Class Soldier Name "Giant Accurate Homing Soldier" ClassIcon soldier_homing_nys_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "The Original" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.5 // Multiplier of rocket speed. 1 for default speed TurnPower 999 //How fast should the rocket rotate to face the target MaxAimError 999 //Max angle between rocket and the target } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Spammer_Homing { Class Soldier Name "Giant Rapid Homing Soldier" ClassIcon soldier_spammer_homing_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.6 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Spammer_Reload_Homing { Class Soldier Name "Giant Burst Homing Soldier" ClassIcon soldier_burstfire_homing_nys_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.6 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Scatter_Homing { ClassIcon soldier_rocketrain_homing_nys_giant Health 3800 Name "Giant Scatter Homing Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "faster reload rate" 0.8 "fire rate bonus" 0.001 "clip size upgrade atomic" 8.0 "projectile spread angle penalty" 3 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.8 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_SlowBarrage_Homing { Class Soldier Name "Colonel Homing Barrage" ClassIcon soldier_barrage_homing_nys Health 4000 Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.35 // Multiplier of rocket speed. 1 for default speed TurnPower 999 //How fast should the rocket rotate to face the target MaxAimError 999 //Max angle between rocket and the target } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Monoculus { Class Soldier Name "Giant Monoculus Cult Soldier" ClassIcon soldier_spammer_homing_spell Health 4200 Skill Expert Attributes MiniBoss Item "monoculus!" Item "TF_WEAPON_SPELLBOOK" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "custom projectile model" models/props_halloween/eyeball_projectile.mdl "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.6 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } Spell { Delay 0 Cooldown 60 Charges 1 Limit 1 IfHealthBelow 3000 Type "Summon Monoculus" } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Monoculus_Burst { Class Soldier Name "Giant Monoculus Cult Soldier" ClassIcon soldier_burstfire_homing_spell Health 4200 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Item "monoculus!" Item "TF_WEAPON_SPELLBOOK" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "custom projectile model" models/props_halloween/eyeball_projectile.mdl "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.6 // Multiplier of rocket speed. 1 for default speed TurnPower 45 //How fast should the rocket rotate to face the target MaxAimError 90 //Max angle between rocket and the target AimTime 3 } Spell { Delay 0 Cooldown 60 Charges 1 Limit 1 IfHealthBelow 3000 Type "Summon Monoculus" } RocketCustomParticle eyeboss_projectile } T_TFBot_Giant_Soldier_Tankbuster { ClassIcon soldier_tankbuster_giant Health 4000 Name "Giant Tank Buster Soldier" Class Soldier Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the black box" "dmg bonus vs buildings" 51 "damage bonus" 0.5 "Projectile speed increased" 0.5 "damage causes airblast" 1 "Blast radius increased" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "the grenadier's softcap" } T_TFBot_Giant_Soldier_Tanker { Class Soldier Name "Giant Tanker Soldier" ClassIcon soldier_tanker_normal_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the black box" "heal on hit for rapidfire" 700 "faster reload rate" 0.75 "Blast radius increased" 1.5 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "increase buff duration" 9.0 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "stainless pot" } T_TFBot_Giant_Soldier_Tanker_Hyper { Class Soldier Name "Giant Hyper Tanker Soldier" ClassIcon soldier_tanker_normal_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the black box" "heal on hit for rapidfire" 1000 "faster reload rate" -0.8 "Blast radius increased" 1.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "increase buff duration" 9.0 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "stainless pot" } T_TFBot_Giant_Soldier_RocketShotgun_Normal { Class Soldier ClassIcon soldier_heal Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Black Box" "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_RocketShotgun_Spammer { Class Soldier ClassIcon soldier_spammer_regen Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Black Box" "heal on hit for rapidfire" 1000 "Projectile speed increased" 0.65 "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Rocketshotgun_SlowBarrage { Class Soldier Name "Heal-on-Hit Colonel Barrage" ClassIcon soldier_barrage_heal Health 4000 Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Item "the black box" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the black box" "heal on hit for rapidfire" 1000 "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Giant_Soldier_Rocketshotgun_Hyper { ClassIcon soldier_blackbox_hyper Health 4200 Name "Giant Hyper Black Box Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the black box" "damage bonus" 2.0 "fire rate bonus" 0.001 "clip size upgrade atomic" 5 "faster reload rate" 0.5 "blast radius increased" 1.5 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } Item "the black box" Item "the war pig" } T_TFBot_Giant_Soldier_Crit_Slow { Class Soldier Name "Giant Frost Nuke Soldier" ClassIcon soldier_frostnuke_chief Skill Expert Health 3800 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "slow enemy on hit major" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the b.m.o.c." } T_TFBot_Giant_Soldier_Nuker { ClassIcon soldier_nuker_giant Health 4200 Name "Giant Nuker Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the original" "faster reload rate" 2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 16 "damage causes airblast" 1 "use large smoke explosion" 1 "Blast radius increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the original" Item "full metal drill hat" } T_TFBot_Giant_Soldier_Stun_Normal { Class Soldier Name "Giant Stunner Soldier" ClassIcon soldier_stun_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.75 "rocket specialist" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Stun { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Name "Giant Burst Stunner Soldier" Item "The Lucky Shot" Health 4000 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.9 "fire rate bonus" 0.45 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "rocket specialist" 4 "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Soldier_Stun_Spammer { ClassIcon soldier_stun_infinite_giant Health 4000 Name "Giant Rapid Stunner Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.5 "faster reload rate" -0.8 "Projectile speed increased" 0.75 "rocket specialist" 4 "damage bonus" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Soldier_Stun_Hyper { Class Soldier Skill Expert Name "Giant Hyper Stunner Soldier" Health 4200 WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer_hyper_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Item "The Lucky Shot" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "damage bonus" 1.6 "fire rate bonus" 0.4 "clip size upgrade atomic" 8 "faster reload rate" 0.15 "rocket specialist" 4 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "warbird_rocketlauncher_warhawk" } T_TFBot_Giant_Soldier_Stun_Spammer_Hyper { Class Soldier Skill Expert Name "Giant Hyper Stunner Soldier" Health 4200 WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_infinite_hyper_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Item "The Lucky Shot" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "damage bonus" 1.6 "fire rate bonus" 0.5 "faster reload rate" -0.8 "rocket specialist" 4 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Item "warbird_rocketlauncher_warhawk" } T_TFBot_Giant_Soldier_Directhit_Normal { ClassIcon soldier_directhit_buff_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" } T_TFBot_Giant_Soldier_Directhit_Normal_NoBuff { ClassIcon soldier_directhit_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit { ClassIcon soldier_directhit_infinite_buff_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "fire rate bonus" 0.6 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_NoBuff { ClassIcon soldier_directhit_infinite_giant Health 3800 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the direct hit" "fire rate bonus" 0.6 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit_Burst { ClassIcon soldier_directhit_spammer_buff_giant Health 4000 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_Burst_NoBuff { ClassIcon soldier_directhit_spammer_giant Health 4000 Name "Giant Direct Hit Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" } T_TFBot_Giant_Soldier_Directhit_Barrage { Class Soldier Name "Colonel Direct Hit Barrage" ClassIcon soldier_barrage_directhit_buff Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the direct hit" Item "the buff banner" Item "defiant spartan" } T_TFBot_Giant_Soldier_Directhit_Barrage_NoBuff { Class Soldier Name "Colonel Direct Hit Barrage" ClassIcon soldier_barrage_directhit Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Item "the direct hit" } T_TFBot_Giant_Soldier_Fastrocket { ClassIcon soldier_blast_giant Health 3800 Name "Giant Pusher Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "damage bonus" 1 "Blast radius decreased" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the liberty launcher" Item "the reserve shooter" Item "the market gardener" Item "jumper's jeepcap" } T_TFBot_Giant_Soldier_Fastrocket_Spammer { ClassIcon soldier_infinite_blast_giant Health 3800 Name "Giant Rapid Pusher Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "fire rate bonus" 0.5 "faster reload rate" -0.8 "damage bonus" 1 "Blast radius decreased" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the liberty launcher" Item "the reserve shooter" Item "the market gardener" Item "jumper's jeepcap" } T_TFBot_Giant_Soldier_Cowmangler { Class Soldier Name "Giant Mangler Soldier" ClassIcon soldier_mangler_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "the cow mangler 5000" "fire rate bonus" 0.8 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" } T_TFBot_Giant_Soldier_Future { ClassIcon soldier_mangler_spammer_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the cow mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Bison { ClassIcon soldier_bison_giant Health 3800 Name "Giant Bison Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "faster reload rate" -0.8 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" } T_TFBot_Giant_Soldier_Bison_Rapid { ClassIcon soldier_bison_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Future_Ray { ClassIcon soldier_bison_giant Health 3800 Name "Giant Future Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the righteous bison" "damage bonus" 2 "reload time decreased" 0.03 "clip size bonus" 4 "fire rate bonus" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cow mangler 5000" Item "the righteous bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" } T_TFBot_Giant_Soldier_Smoker { Name "Lieutenant Smokebomb" Class Soldier Skill Expert Health 3800 ClassIcon soldier_smoke_bomb WeaponRestrictions PrimaryOnly Item "The Air Strike" Attributes MiniBoss ItemAttributes { ItemName "The Air Strike" "Projectile speed increased" 10 "projectile spread angle penalty" 5 "use large smoke explosion" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shotgun { ClassIcon shotgun_nys_giant Health 3800 Name "Giant Shotgun Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_soldier "bullets per shot bonus" 3 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shotgun_Expert { ClassIcon shotgun_nys_giant Health 3800 Name "Giant Shotgun Soldier" Class Soldier Skill Expert WeaponRestrictions SecondaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_soldier "bullets per shot bonus" 6 "damage bonus" 2.0 "fire rate bonus" 0.5 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "jumper's jeepcap" } // Pyro T_TFBot_Giant_Pyro_Heal { ClassIcon pyro_heal_giant Health 4000 Name "Giant Heal-on-Hit Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "pyroland_flamethrower_rainbow" "heal on kill" 4000 "heal on hit for rapidfire" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "pyroland_flamethrower_rainbow" } T_TFBot_Giant_Pyro_Slow { ClassIcon pyro_freeze_giant Health 3000 Name "Giant Freeze Flame Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive flamethrower 2011" "slow enemy on hit" 1 "lunchbox adds minicrits" 1 "SPELL: Halloween green flames" 1 "slow enemy on hit major" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "festive flamethrower 2011" Item "the b.m.o.c." Item "the ornament armament" } T_TFBot_Giant_Pyro_Ricochet { ClassIcon pyro_ricochet_nys_giant Health 4000 Name "Giant Ricochet Pyro" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Item "The Nostromo Napalmer" Item "Combustible Cutie" ItemAttributes { ItemName "The Nostromo Napalmer" "weapon burn dmg increased" 2 "flame_drag" 4 "max_flame_reflection_count" 1000 "flame_reflect_on_collision" 1000 "flame_lifetime" 2 "flame_spread_degree" 5 "flame_up_speed" -25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Longflame { Class Pyro Name "Giant Long Flame Pyro" ClassIcon pyro_long_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the degreaser" "flame_drag" 3.5 "lunchbox adds minicrits" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the backpack broiler" Item "employee of the mmmph" } T_TFBot_Giant_Pyro_Igniter { Class Pyro Name "Giant Igniter Pyro" ClassIcon pyro_igniter_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the degreaser" "weapon burn dmg increased" 2 "weapon burn time increased" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "the backpack broiler" Item "employee of the mmmph" } T_TFBot_Giant_Pyro_Repulsive { Class Pyro Name "Giant Repulsive Flame Pyro" ClassIcon pyro_pusher_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysFireWeapon ItemAttributes { ItemName "the nostromo napalmer" "damage causes airblast" 1 "apply z velocity on damage" 300 "apply look velocity on damage" 300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the nostromo napalmer" Item "the mk 50" } T_TFBot_Giant_Pyro_Magnetic { Class Pyro Name "Giant Magnetic Flame Pyro" ClassIcon pyro_magnet_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "the nostromo napalmer" "apply z velocity on damage" -300 "apply look velocity on damage" -300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the nostromo napalmer" } T_TFBot_Giant_Pyro_Pusher_Expert { ClassIcon pyro_reflect_daan_giant Health 3300 Name "Giant Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "damage bonus" 0.8 "airblast pushback scale" 5 "damage causes airblast" 1 "mult airblast refire time" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "traffic cone" } T_TFBot_Giant_Pyro_Pusher_Expert_Airblast { ClassIcon pyro_reflect_daan_giant Health 3300 Name "Giant Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ExtAttr AlwaysFireWeaponAlt ItemAttributes { ItemName "the degreaser" "damage bonus" 0.8 "airblast pushback scale" 5 "damage causes airblast" 1 "mult airblast refire time" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the degreaser" Item "traffic cone" } T_TFBot_Giant_Pyro_Backburner { ClassIcon pyro_fast_giant Health 3800 Name "Giant Backburner Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the backburner" } T_TFBot_Giant_Pyro_Crit { ClassIcon pyro_giant Health 3000 Name "Giant Crit Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Hyper { ClassIcon pyro_hyper_v2_giant Health 4200 Name "Giant Hyper Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller flame thrower mk.i" "damage bonus" 3.0 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "blood botkiller flame thrower mk.i" Item "old guadalajara" } T_TFBot_Giant_Pyro_Phlog { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Phlog Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes SpawnWithFullCharge ItemAttributes { ItemName "the phlogistinator" "airblast disabled" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" } T_TFBot_Giant_Pyro_Future { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Moonman" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon ItemAttributes { ItemName "the phlogistinator" "damage bonus" 3.0 "slow enemy on hit major" 3 "critboost on kill" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" Item "the bubble pipe" Item "the moonman backpack" } T_TFBot_Giant_Pyro_Future_Taunt { ClassIcon pyro_phlog_giant Health 3000 Name "Giant Moonman" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the phlogistinator" "damage bonus" 3.0 "slow enemy on hit major" 3 "airblast disabled" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the phlogistinator" Item "the bubble pipe" Item "the moonman backpack" } T_TFBot_Giant_Pyro_Dragon_Easy { Class Pyro Name "Giant Dragon Pyro" ClassIcon pyro_dragon_fury_swordstone_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon { Class Pyro Name "Giant Dragon Pyro" ClassIcon pyro_dragon_fury_swordstone_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.7 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon_Heal_Easy { Class Pyro Name "Giant Heal-on-Hit Dragon Pyro" ClassIcon pyro_dragon_fury_heal_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "heal on hit for rapidfire" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" } T_TFBot_Giant_Pyro_Dragon_Heal { Class Pyro Name "Giant Heal-on-Hit Dragon Pyro" ClassIcon pyro_dragon_fury_heal_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.7 "damage bonus" 1.5 "heal on hit for rapidfire" 750 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Dragon_Hyper { Class Pyro Name "Giant Ancient Dragon Pyro" ClassIcon pyro_dragon_fury_hyper_giant Skill Expert Health 4200 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.4 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Pyro_Fireball_Easy { Class Pyro Name "Giant Fireball Pyro" ClassIcon pyro_dragon_fury_spell_giant Health 3300 Skill Expert Attributes MiniBoss Attributes SuppressFire Spell { Delay 2 Cooldown 4 IfSeeTarget 1 Type "Fireball" } Spell { Delay 0 Cooldown 60 Charges 1 Limit 1 IfHealthBelow 1500 Type "Meteor Shower" } CustomWeaponModel { Slot 0 Model "models\empty.mdl" } CustomWeaponModel { Slot 1 Model "models\empty.mdl" } CustomWeaponModel { Slot 2 Model "models\empty.mdl" } ItemAttributes { ItemName "TF_WEAPON_SPELLBOOK" "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "TF_WEAPON_SPELLBOOK" Item "blazing bull" Item "fallen angel" Item "tail from the crypt" } T_TFBot_Giant_Pyro_Fireball { Class Pyro Name "Giant Fireball Pyro" ClassIcon pyro_dragon_fury_spell_giant Health 3800 Skill Expert Attributes MiniBoss Attributes SuppressFire Spell { Delay 2 Cooldown 4 IfSeeTarget 1 Type "Fireball" } Spell { Delay 10 Cooldown 30 Type "Meteor Shower" } CustomWeaponModel { Slot 0 Model "models\empty.mdl" } CustomWeaponModel { Slot 1 Model "models\empty.mdl" } CustomWeaponModel { Slot 2 Model "models\empty.mdl" } ItemAttributes { ItemName "TF_WEAPON_SPELLBOOK" "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "TF_WEAPON_SPELLBOOK" Item "blazing bull" Item "fallen angel" Item "tail from the crypt" } T_TFBot_Giant_Pyro_Flare_Spammer_Stock { Class Pyro Name "Giant Flare Pyro" ClassIcon pyro_flare_giant Skill Expert Health 3000 Item "the flare gun" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Flare_Detornator { Class Pyro Name "Giant Detonator Pyro" ClassIcon pyro_detonator_giant Skill Expert Health 3300 Item "The detonator" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 "damage bonus" 1.5 "Blast radius increased" 5.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_ScorchShot_Spammer { Class Pyro Name "Giant Scorch Shot Pyro" ClassIcon pyro_scorch_giant Skill Expert Health 3000 Item "The Scorch Shot" Item "madame dixie" WeaponRestrictions SecondaryOnly Attributes MiniBoss Attributes AlwaysCrit ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.3 "faster reload rate" 0.9 "Projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Flareheal { Name "Giant Flareheal Pyro" Class Pyro Skill Expert Health 3300 ClassIcon pyro_flareheal_giant WeaponRestrictions SecondaryOnly Item "The Detonator" Attributes MiniBoss ItemAttributes { ItemName "The Detonator" "damage bonus" 1.25 "damage causes airblast" 1 "faster reload rate" 0.75 "heal on hit for rapidfire" 750 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Future_Flare { ClassIcon pyro_manmelter_giant Health 3000 Name "Giant Flare Moonman" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the manmelter" "fire rate bonus" 0.3 "damage all connected" 1 "weapon burn dmg increased" 3.0 "weapon burn time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the manmelter" Item "the moonman backpack" Item "the bubble pipe" } T_TFBot_Giant_Pyro_Flare_Hyper { Class Pyro Name "Giant Hyper Flare Pyro" ClassIcon pyro_flare_hyper_giant Skill Expert Health 4200 Item "the flare gun" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Attributes AlwaysCrit ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.3 "faster reload rate" 0.3 "damage bonus" 3.0 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Gaspasser_Explove { Class Pyro Name "Giant Explosive Gas Pyro" ClassIcon pyro_gascann_explode_giant Skill Expert Health 3200 Attributes MiniBoss WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.1 "applies snare effect" 0.35 "explode_on_ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Gas Passer" Item "neptune's nightmare" } T_TFBot_Giant_Pyro_Gaspasser_Explove_Hyper { Class Pyro Name "Giant Hyper Explosive Gas Pyro" ClassIcon pyro_gascann_explode_hyper_giant Skill Expert Health 4200 Attributes MiniBoss WeaponRestrictions SecondaryOnly ItemAttributes { ItemName tf_weapon_flamethrower "damage bonus" 3.0 "airblast pushback scale" 5 } ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.1 "applies snare effect" 0.35 "explode_on_ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Gas Passer" Item "neptune's nightmare" } T_TFBot_Giant_Pyro_Powerjack { Name "Giant Powerjack Pyro" Class Pyro Skill Expert Health 4200 ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly Item "The Person in the Iron Mask" Item "The Powerjack" Attributes MiniBoss ItemAttributes { ItemName "The Powerjack" "damage bonus" 1.5 "heal on hit for rapidfire" 750 "heal on kill" 4200 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Thirddegree { Name "Giant Third Degree Pyro" Class Pyro Skill Expert Health 3800 ClassIcon pyro_thirddegree_giant WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the third degree" "damage bonus" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } Item "the third degree" Item "the bubble pipe" Item "the moonman backpack" } T_TFBot_Giant_Pyro_Volcano { Name "Giant Volcano Axe Pyro" Class Pyro Skill Expert Health 3800 ClassIcon pyro_riftaxe_giant WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "sharpened volcano fragment" "weapon burn dmg increased" 3.0 "weapon burn time increased" 3.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } Item "sharpened volcano fragment" Item "blazing bull" Item "fallen angel" } T_TFBot_Giant_Pyro_Sentry_Hitter { Name "Giant Sentry Destroyer" Class Pyro Skill Expert Health 3800 ClassIcon pyro_giant WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the homewrecker" "dmg bonus vs buildings" 3 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 "SET BONUS: dmg from sentry reduced" 0.5 } Item "the homewrecker" } T_TFBot_Giant_Pyro_Sentry_Destroyer { Name "Giant Sentry Destroyer" Class Pyro Skill Expert Health 3800 ClassIcon pyro_giant WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the maul" "dmg bonus vs buildings" 100 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 "SET BONUS: dmg from sentry reduced" 0 } Item "the maul" Item "the scrap pack" } T_TFBot_Giant_Pyro_Shotgun { ClassIcon shotgun_nys_giant Health 3000 Name "Giant Shotgun Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_pyro "fire rate bonus" 0.75 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Shotgun_Expert { ClassIcon shotgun_nys_giant Health 3300 Name "Giant Shotgun Pyro" Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the reserve shooter" "fire rate bonus" 0.5 "faster reload rate" -0.8 "damage causes airblast" 1 "bullets per shot bonus" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the reserve shooter" Item "brigade helm" } // Demoman T_TFBot_Giant_Demo_Sticky { Class Demoman Skill Expert Name "Giant Sticky Bomb Demo" ClassIcon demo_sticky_daan_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 1.2 "faster reload rate" -1 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Charged { Class Demoman Skill Expert Name "Giant Charged Sticky Demo" ClassIcon demo_sticky_daan_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 1.5 "Blast radius increased" 1.5 "fire rate bonus" 2 "faster reload rate" 0.2 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Burst { Class Demoman Skill Expert Name "Giant Burst Sticky Bomb Demo" ClassIcon demo_sticky_burst_giant Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 5 "fire rate bonus" -1 "faster reload rate" 0.33 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Infinite { Class Demoman Skill Expert Name "Giant Infinite Sticky Demo" ClassIcon demo_sticky_burst_infinite Health 3800 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 2 "fire rate bonus" 0.01 "faster reload rate" 0.01 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_hyper_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "damage bonus" 2.5 "stickies detonate stickies" 1 "Blast radius increased" 1.5 "faster reload rate" -1 "max pipebombs increased" -7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Nuker { Class Demoman Skill Expert Name "Giant Nuclear Sticky Demo" ClassIcon demo_sticky_nuke_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -1 "sticky arm time bonus" 5 "max pipebombs increased" -7 "faster reload rate" 2 "fire rate bonus" 2 "damage bonus" 10 "damage causes airblast" 1 "Blast radius increased" 2.0 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Burst_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_burst_hyper_giant Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "sticky arm time bonus" 5 "Blast radius increased" 1.2 "damage bonus" 2.0 "stickybomb charge rate" -3 "fire rate bonus" 0.01 "faster reload rate" 0.33 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Sticky_Infinite_Hyper { Class Demoman Skill Expert Name "Giant Hyper Sticky Bomb Demo" ClassIcon demo_sticky_burst_infinite_hyper Health 4200 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" -3 "sticky arm time bonus" 2 "fire rate bonus" 0.01 "faster reload rate" 0.01 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "no self blast dmg" 1 } } T_TFBot_Giant_Demo_Spammer { ClassIcon demo_spammer_giant Health 3800 Name "Giant Rapid Fire Demoman" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Crit { ClassIcon demo_spammer_hyper Health 3800 Name "Giant Rapid Fire Demoman" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "harvest_grenadelauncher_macabreweb" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "harvest_grenadelauncher_macabreweb" } T_TFBot_Giant_Demo_Spammer_Burst { ClassIcon demo_burst_spammer_giant Health 3800 Name "Giant Fast Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.4 "fire rate bonus" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Burst_Crit { ClassIcon demo_burst_spammer_crit_giant Health 3800 Name "Giant Fast Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.4 "fire rate bonus" -1 "damage bonus" 2.0 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Blast { Class Demoman Name "Giant Blast Demo" ClassIcon demo_blast_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 "fire rate bonus" 0.1 "damage causes airblast" 1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter { ClassIcon demo_scatter_giant Health 3300 Name "Giant Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.001 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "clip size upgrade atomic" 8.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter_Hyper { ClassIcon demo_scatter_hyper_giant Health 3300 Name "Giant Hyper Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "faster reload rate" 0.3 "fire rate bonus" 0.001 "projectile spread angle penalty" 3 "Projectile speed increased" 2.0 "clip size upgrade atomic" 12.0 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "gentlemanne_grenadelauncher_topshelf" Item "reggaelator" } T_TFBot_Giant_Demo_Barrage { Class Demoman Name "Sir Barrage" ClassIcon demo_barrage Health 4000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_grenadelauncher "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Demo_Burst_Hyper { ClassIcon demo_bomber Health 4200 Name "Giant Hyper Burst Fire Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "faster reload rate" 0.1 "fire rate bonus" 0.1 "clip size upgrade atomic" 20.0 "Projectile speed increased" 2.0 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "warbird_grenadelauncher_butcherbird" Item "prince tavish's crown" } T_TFBot_Giant_Demo_Ironbomber_Normal { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_single_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Bomber { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Item "The Bolted Bombardier" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Bomber_Blast { Class Demoman Name "Giant Blast Demo" ClassIcon demo_airburst_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Item "The Bolted Bombardier" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.1 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Loch_Easy { ClassIcon demo_loch_giant Health 3300 Name "Giant Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.4 "fire rate bonus" 0.75 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch { ClassIcon demo_loch_giant Health 3300 Name "Giant Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.4 "fire rate bonus" 0.75 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_NoShield { ClassIcon demo_loch_giant Health 3300 Name "Giant Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.4 "fire rate bonus" 0.75 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Spammer_Easy { ClassIcon demo_loch_spammer_giant Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Spammer { ClassIcon demo_loch_spammer_giant Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Spammer_NoShield { ClassIcon demo_loch_spammer_giant Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Burst_Easy { ClassIcon demo_loch_burst_giant Health 3300 Name "Giant Burst Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Burst { ClassIcon demo_loch_burst_giant Health 3300 Name "Giant Burst Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Burst_NoShield { ClassIcon demo_loch_burst_giant Health 3300 Name "Giant Burst Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Tankbuster_Easy { ClassIcon demo_loch_tankbuster_giant Health 3300 Name "Giant Tank Buster Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.5 "damage bonus" 1.2 "dmg bonus vs buildings" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "sober stuntman" } T_TFBot_Giant_Demo_Loch_Tankbuster { ClassIcon demo_loch_tankbuster_giant Health 3300 Name "Giant Tank Buster Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.5 "damage bonus" 2.0 "dmg bonus vs buildings" 11 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "sober stuntman" } T_TFBot_Giant_Demo_Loch_Tankbuster_NoShield { ClassIcon demo_loch_tankbuster_giant Health 3300 Name "Giant Tank Buster Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.5 "damage bonus" 2.0 "dmg bonus vs buildings" 11 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Item "the loch-n-load" Item "sober stuntman" } T_TFBot_Giant_Demo_Loch_Hyper { ClassIcon demo_loch_hyper_giant Health 4200 Name "Giant Hyper Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes AlwaysCrit ItemAttributes { ItemName "the loch-n-load" "damage bonus" 4 "dmg bonus vs buildings" 11 "Projectile speed increased" 2 "fire rate bonus" 0.75 "Blast radius increased" 0.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "the chargin' targe" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loch_Hyper_NoShield { ClassIcon demo_loch_hyper_giant Health 4200 Name "Giant Hyper Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes AlwaysCrit ItemAttributes { ItemName "the loch-n-load" "damage bonus" 4 "dmg bonus vs buildings" 11 "Projectile speed increased" 2 "fire rate bonus" 0.75 "Blast radius increased" 0.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Loosecannon { ClassIcon demo_cannon_giant Health 3300 Name "Giant Loose Cannon Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "damage causes airblast" 1 "fire rate bonus" 0.7 "grenade launcher mortar mode" -2 } Item "the loose cannon" } T_TFBot_Giant_Demo_Charged { ClassIcon demo_cannon_giant Health 3800 Name "Giant Charged Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the loose cannon" "faster reload rate" 0.2 "fire rate bonus" 2 "damage causes airblast" 1 "Projectile speed increased" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "grenade launcher mortar mode" -2 } Item "the loose cannon" } T_TFBot_Giant_Demo_Nuker { ClassIcon demo_atomic_giant Health 4200 Name "Giant Nuker Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the loose cannon" "faster reload rate" 2 "fire rate bonus" 2 "Projectile speed increased" 2.0 "damage bonus" 16 "damage causes airblast" 1 "Blast radius increased" 2.0 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "grenade launcher mortar mode" -2 } Item "the loose cannon" Item "the bolted bicorne" Item "the scrumpy strongbox" } T_TFBot_Giant_Demo_Charger { ClassIcon demo_targe_nys_giant Health 3300 Name "Giant Charger Demo" Class Demoman Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 20 AutoJumpMax 20 ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.4 "fire rate bonus" 0.75 } ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 "charge impact damage increased" 5 } CharacterAttributes { "charge time increased" 5 "charge recharge rate increased" 7 "increased jump height" 1.3 "bot custom jump particle" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 } Item "the chargin' targe" } T_TFBot_Giant_Demo_Charger_Burst { ClassIcon demo_targe_burst_giant Health 3300 Name "Giant Charger Demo" Class Demoman Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 20 AutoJumpMax 20 ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.1 "projectile spread angle penalty" 5 } ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 "charge impact damage increased" 5 } CharacterAttributes { "charge time increased" 5 "charge recharge rate increased" 7 "increased jump height" 1.3 "bot custom jump particle" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 } Item "the chargin' targe" } T_TFBot_Giant_Demo_Bleed { Class Demoman Name "Giant Bleed Demoman" ClassIcon demo_bleed_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 "bleeding duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Bleed { Class Demoman Name "Giant Bleed Burst Fire Demo" ClassIcon demo_burst_bleed_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "bleeding duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Pumpkin { Class Demoman ClassIcon demo_pumpkin_giant Skill Expert Name "Giant Pumpkin Bomb Demo" Item "TF_WEAPON_SPELLBOOK" Item "Spine-Chilling Skull" Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload Spell { Delay 5 Cooldown 10 Type "Pumpkin MIRV" } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 "SPELL: Halloween pumpkin explosions" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Pumpkin_Type2 { Class Demoman Skill Expert ClassIcon demo_pumpkin_giant Name "Giant Pumpkin Bomb Demo" Item "TF_WEAPON_SPELLBOOK" Item "Spine-Chilling Skull" Health 3000 Attributes MiniBoss Attributes HoldFireUntilFullReload Spell { Delay 5 Cooldown 10 Type "Pumpkin MIRV" } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.5 "damage force reduction" 0.5 "SPELL: Halloween pumpkin explosions" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Pumpkin_Rapid { Class Demoman ClassIcon demo_pumpkin_spammer_giant Skill Expert Name "Giant Pumpkin Bomb Demo" Item "TF_WEAPON_SPELLBOOK" Item "Spine-Chilling Skull" Health 3800 Attributes MiniBoss Spell { Delay 5 Cooldown 10 Type "Pumpkin MIRV" } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "SPELL: Halloween pumpkin explosions" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Pumpkin_Burst { Class Demoman ClassIcon demo_pumpkin_burst_giant Skill Expert Name "Giant Pumpkin Bomb Demo" Item "TF_WEAPON_SPELLBOOK" Item "Spine-Chilling Skull" Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload Spell { Delay 5 Cooldown 10 Type "Pumpkin MIRV" } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "SPELL: Halloween pumpkin explosions" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Kamikaze { ClassIcon demo_caber_nuke_giant Health 1500 Name "Kamikaze King" Scale 1.5 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the ullapool caber" "damage bonus" 51 "blast dmg to self increased" 51 "Blast radius increased" 2.0 } CharacterAttributes { "bombinomicon effect on death" 1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the ullapool caber" Item "sober stuntman" } T_TFBot_Giant_Demo_Paintrain { ClassIcon demoknight_paintrain_giant Health 4200 Name "Giant Pain Train Demo" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the pain train" "critboost on kill" 3 } CharacterAttributes { "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the pain train" Item "The Chargin' Targe" } T_TFBot_Giant_DemoKnight_Heal { ClassIcon demoknight_heal_giant Health 3300 Name "Giant Heal-on-Hit Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Eyelander" "heal on hit for rapidfire" 900 "heal on kill" 3300 "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "The Eyelander" } T_TFBot_Giant_DemoKnight_Slow { ClassIcon demoknight_ice_giant Health 3300 Name "Giant Frost Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "slow enemy on hit major" 10 "attach particle effect" 30 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "The Chargin' Targe" Item "The Eyelander" Item "The Sub Zero Suit" Item "The Polar Pullover" Item "The Merc's Muffler" } T_TFBot_Giant_DemoKnight_Mittens { ClassIcon demoknight_mittens_giant Health 3300 Name "Giant Mittens Knight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes AlwaysCrit Item "the merc's muffler" Item "Festive Targe" Item "Festive Eyelander" Item "the b.m.o.c." ItemAttributes { ItemName "festive eyelander" "crit forces victim to laugh" 1 "crit does no damage" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_DemoKnight_Samurai { Class Demoman Name "Giant Samurai Demo" ClassIcon demo_samurai_giant Skill Expert Health 4000 WeaponRestrictions MeleeOnly Tag bot_giant Attributes "MiniBoss" Attributes "AirChargeOnly" Attributes "AutoJump" AutoJumpMin 5 AutoJumpMax 10 Item "The Splendid Screen" Item "The Half-Zatoichi" Item "Demo Kabuto" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 10 "lose demo charge on damage when charging" 1 } ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 "critboost on kill" 3 "honorbound" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "increased jump height" 1.5 "bot custom jump particle" 1 "override footstep sound set" 4 } } T_TFBot_Giant_DemoKnight_BattleAxe { ClassIcon demoknight_skullcutter_lite_giant Health 3800 Name "Giant BattleAxe Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the scotsman's skullcutter" "critboost on kill" 10 "damage bonus" 2.0 } ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the scotsman's skullcutter" Item "glengarry bonnet" } T_TFBot_Giant_DemoKnight_Golf_Easy { ClassIcon demoknight_nineiron_giant Health 3300 Name "Giant Golfman" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "nessie's nine iron" "critboost on kill" 3 "apply look velocity on damage" 1450 "apply z velocity on damage" 1050 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the chargin' targe" Item "nessie's nine iron" Item "tam o'shanter" Item "the gaelic golf bag" } T_TFBot_Giant_DemoKnight_Golf { ClassIcon demoknight_nineiron_giant Health 3800 Name "Giant Golfman" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 "charge time increased" 2 "charge recharge rate increased" 2 } ItemAttributes { ItemName "nessie's nine iron" "damage bonus" 2.0 "critboost on kill" 3 "apply look velocity on damage" 1450 "apply z velocity on damage" 1050 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the chargin' targe" Item "nessie's nine iron" Item "tam o'shanter" Item "the gaelic golf bag" } T_TFBot_Giant_Demoknight_Skeleton_Easy { Class Demoman ClassIcon demoknight_headtaker_skull_giant Name "Giant Summoner Demoknight" Skill Expert Health 3300 Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "Forgotten King's Restless Head" Item "Forgotten King's Pauldrons" Item "TF_WEAPON_SPELLBOOK" Attributes MiniBoss Spell { Delay 0 Cooldown 60 Charges 1 Limit 1 IfHealthBelow 3000 Type "Summon Skeletons" } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demoknight_Skeleton { Class Demoman ClassIcon demoknight_headtaker_skull_giant Name "Giant Summoner Demoknight" Skill Expert Health 3800 Item "ali baba's wee booties" Item "the splendid screen" Item "the horseless headless horseman's headtaker" Item "Forgotten King's Restless Head" Item "Forgotten King's Pauldrons" Item "TF_WEAPON_SPELLBOOK" Attributes MiniBoss Spell { Delay 10 Cooldown 30 Type "Summon Skeletons" } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demoknight_Hyper { ClassIcon demoknight_golden_lite_giant Health 4200 Name "Giant Hyper Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eyelander" "damage bonus" 5 "is australium item" 1 "item style override" 1 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 40 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "prince tavish's crown" Item "the king of scotland cape" } // Heavy T_TFBot_Giant_Heavy_Penetration { Class Heavyweapons Name "Giant Penetrator Heavy" ClassIcon heavy_penetrate_giant Health 5000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Iron Curtain" "projectile penetration" 1 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "Iron Curtain" Item "potato hat" } T_TFBot_Giant_Heavy_Jump { Class Heavyweapons Name "Giant Helicopter Heavy" ClassIcon heavy_helicopter_giant Health 5000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AutoJump Attributes Parachute AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "increased jump height" 2.3 "bot custom jump particle" 1 "cancel falling damage" 1 } Item "Hard Counter" } T_TFBot_Giant_Heavy_Healonhit { ClassIcon heavy_healonkill_giant Health 5000 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.2 "heal on hit for rapidfire" 200 "heal on kill" 5000 "fire rate bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the warsworn helmet" } T_TFBot_Giant_Heavy_Booster { Name "Giant Booster Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Tough Guy's Toque" Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.2 "critboost on kill" 5 "heal on kill" 1000 "speed_boost_on_kill" 5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Booster_Hyper { Name "Giant Hyper Booster Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster_hyper_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1600 Item "Tough Guy's Toque" Attributes MiniBoss ItemAttributes { ItemName "diamond botkiller minigun mk.i" "damage bonus" 2.0 "heal on kill" 5000 "critboost on kill" 30 "speed_boost_on_kill" 30 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } Item "diamond botkiller minigun mk.i" } T_TFBot_Giant_Heavy_Natascha { ClassIcon heavy_grapple_giant Health 5000 Name "Giant Natascha Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName natascha "damage bonus" 1.5 "apply z velocity on damage" -150 "apply look velocity on damage" -150 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_Natascha_Hyper { ClassIcon heavy_grapple_move_giant Health 5000 Name "Giant Powered Natascha Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName natascha "damage bonus" 1.5 "apply z velocity on damage" -600 "apply look velocity on damage" -600 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_SlowonHit { Class Heavyweapons Name "Giant Slow-on-Hit Heavy" ClassIcon heavy_natascha_slow_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName natascha "slow enemy on hit major" 5 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "natascha" } T_TFBot_Giant_Heavy_Brassbeast { ClassIcon heavy_brass_nys_giant Health 5000 Name "Giant Goldgun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 2.0 "turn to gold" 1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the brass beast" Item "the gridiron guardian" } T_TFBot_Giant_Heavy_Brassbeast_Hyper { ClassIcon heavy_brassbeast_hyper_giant Health 5000 Name "Giant Hyper Goldgun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 3.0 "turn to gold" 1 "bullets per shot bonus" 2 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the brass beast" Item "the gridiron guardian" } T_TFBot_Giant_Heavy_Tomislav { ClassIcon heavy_accurate_lite_giant Health 5000 Name "Giant Mafia Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 2.0 "weapon spread bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the family business" Item "the eviction notice" Item "capone's capper" } T_TFBot_Giant_Heavy_Tomislav_Hyper { ClassIcon heavy_accurate_hyper_giant Health 5000 Name "Giant Hyper Mafia Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 3.0 "weapon spread bonus" 0.25 } CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the famil y business" Item "the eviction notice" Item "capone's capper" } T_TFBot_Giant_Heavy_Deflector_Pusher { ClassIcon heavy_deflector_push Health 5000 Name "Giant Deflector Heavy Pusher" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName deflector "damage bonus" 1.5 "attack projectiles" 2 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "deflector" Item "the u-clank-a" Item "the titanium towel" } T_TFBot_Giant_Heavy_Deflector_Healonkill_Hyper { ClassIcon heavy_deflector_healonkill_hyper_giant Health 5000 Name "Giant Heal-on-Kill Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 3.0 "weapon spread bonus" 0.75 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Heavy_Deflector_HealonHit_Hyper { ClassIcon heavy_deflector_healonkill_hyper_giant Health 5000 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller minigun mk.i" "damage bonus" 3.0 "weapon spread bonus" 0.75 "attack projectiles" 2 "heal on kill" 5000 "heal on hit for rapidfire" 100 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "blood botkiller minigun mk.i" Item "the tungsten toque" } T_TFBot_Giant_Heavy_Fire { ClassIcon heavy_heater_giant Health 5000 Name "Giant Flame Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 "ragdolls become ash" 1 "ring of fire while aiming" 50 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "the bunsen brave" } T_TFBot_Giant_Heavy_Deflector_Fire { ClassIcon heavy_deflector_fire_giant Health 5000 Name "Giant Flame Deflector Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 "ragdolls become ash" 1 "ring of fire while aiming" 50 "attack projectiles" 1 "set damagetype ignite" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "the u-clank-a" } T_TFBot_Giant_Heavy_Dragon { ClassIcon heavy_deflector_fire_hyper_giant Health 5000 Name "Giant Dragon Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 2.0 "ragdolls become ash" 1 "set damagetype ignite" 1 "ring of fire while aiming" 50 "attack projectiles" 2 "weapon burn time increased" 2 "weapon burn dmg increased" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "dragonborn helmet" } T_TFBot_Giant_Heavy_Rocket { ClassIcon heavy_rocket_giant Health 5000 Name "Giant Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "iron curtain" "damage bonus" 5.0 "override projectile type" 2 "fire rate penalty" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "no self blast dmg" 1 } Item "iron curtain" } T_TFBot_Giant_Heavy_Rocket_Hyper { ClassIcon heavy_rocket_hyper_giant Health 5000 Name "Giant Hyper Rocket Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "iron curtain" "damage bonus" 10.0 "override projectile type" 2 "fire rate penalty" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "no self blast dmg" 1 } Item "iron curtain" Item "the team captain" } T_TFBot_Giant_Heavy_Raygun { ClassIcon heavy_atomic_giant Health 5000 Name "Giant Raygun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "Iron Curtain" "override projectile type" 13 "fire rate bonus" 2.0 "damage bonus" 1.5 "ragdolls plasma effect" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "Iron Curtain" Item "captain space mann" } T_TFBot_Giant_Heavy_Gnome { ClassIcon heavy_mittens_giant Health 5000 Name "Giant Heavy Mittens" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the holiday punch" "fire rate bonus" 0.6 "damage bonus" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the holiday punch" Item "the all-father" Item "the b.m.o.c." } T_TFBot_Giant_Heavy_Steelfist { ClassIcon heavy_steelfist_giant Health 6000 Name "Giant Steel Gauntlet" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "fists of steel" } T_TFBot_Giant_Heavy_Brassknuckle { ClassIcon heavy_eviction_nys_giant Health 5000 Name "Giant Brass Knuckle Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "the eviction notice" mod_maxhealth_drain_rate 0 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the eviction notice" Item "capone's capper" } T_TFBot_Giant_Heavy_Heavyweight_Hyper { ClassIcon heavy_apocofist_giant Name "Hyper Heavyweight Champ" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Health 5000 Attributes "MiniBoss" ItemAttributes { ItemName apoco-fists "critboost on kill" 10 "damage bonus" 5 "fire rate bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "apoco-fists" Item "pugilist's protector" Item "the heavy-weight champ" } T_TFBot_Giant_Heavy_Shotgun_Accurate { Class Heavyweapons Name "Giant Accurate Shotgun Heavy" ClassIcon shotgun_ranged_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly Attributes MiniBoss //Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 // force ability to shoot down projectiles "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_Healonkill { Class Heavyweapons Name "Giant Heal-On-Kill Shotgun Heavy" ClassIcon heavy_shotgun_healonkill Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 700 Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "faster reload rate" 0.1 "heal on kill" 5000 "damage bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 // force ability to shoot down projectiles "override footstep sound set" 2 } Item "the tungsten toque" } T_TFBot_Giant_Heavy_Shotgun_Blast { Class Heavyweapons Name "Giant Blast Shotgun Heavy" ClassIcon heavy_shotgun_blast_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_FastFire { Class Heavyweapons Name "Giant Rapid Shotgun Heavy" ClassIcon heavy_shotgun_infinite_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 700 Attributes MiniBoss ItemAttributes { Item tf_weapon_shotgun_hwg "fire rate bonus" 0.6 "bullets per shot bonus" 10 "damage penalty" 0.6 "faster reload rate" -1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_Hunter { ClassIcon chief_heavy_meat_sgtc_giant Health 5000 Name "Giant Heavy Hunter" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate bonus" 2.5 "bullets per shot bonus" 10 "faster reload rate" 1.5 "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "override footstep sound set" 2 } Item "the outdoorsman" Item "the apparatchik's apparel" } T_TFBot_Giant_Heavy_Shotgun_Burst { Class Heavyweapons Name "Giant Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Item "The Eliminators Safeguard" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "fire rate bonus with reduced health" 0.4 "fire rate bonus" 0.6 "spread penalty" 0.5 "bullets per shot bonus" 3 "damage penalty" 0.5 "faster reload rate" 0.6 } ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 2 // force ability to shoot down projectiles "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Shotgun_Burst_Expert { Class Heavyweapons Name "Giant Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst_hyper_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly Item "The Eliminators Safeguard" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "fire rate bonus with reduced health" 0.4 "fire rate bonus" 0.3 "spread penalty" 0.3 "bullets per shot bonus" 6 "faster reload rate" 0.4 } ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 2 // force ability to shoot down projectiles "override footstep sound set" 2 } } // Medic T_TFBot_Giant_Medic_Uber_Weak { ClassIcon medic_uber_giant Health 3000 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Uber { ClassIcon medic_uber_giant Health 4500 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 "uber duration bonus" 8 } Item "berlin brain bowl" } T_TFBot_Giant_Medic_Uber_Regen { ClassIcon medic_uber_giant Health 4500 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 40 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Uber_Inf { ClassIcon medic_uber_inf_giant Health 3000 Name "Giant Extended Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 200 "uber duration bonus" 200 "bot medic uber health threshold" 300 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "ubercharge rate bonus" 2 "uber duration bonus" 8 } } T_TFBot_Giant_Medic_Blinking { ClassIcon medic_battery_giant Health 3000 Name "Giant Blinking Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 15 "uber duration bonus" -6 "bot medic uber health threshold" 2950 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "prussian pickelhaube" } T_TFBot_Giant_Medic_Vaccinator_Bullet { ClassIcon medic_bullet_giant Health 2000 Name "Giant Bullet Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBullets" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Vaccinator_Blast { ClassIcon medic_blast_giant Health 2000 Name "Giant Blast Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBlast" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed bonus" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Vaccinator_Fire { ClassIcon medic_fire_giant Health 2000 Name "Giant Fire Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorFire" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 50 "heal rate bonus" 200 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } Item "the vaccinator" } T_TFBot_Giant_Medic_Kritzkrieg { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Kritzkrieg_Quickheal { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Armored { Class Medic Name "Giant Armored Medic" ClassIcon medic_quickfix_armored_giant Skill Expert Health 10000 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 50 } } T_TFBot_Giant_Medic_Uber_Armored { ClassIcon medic_uber_armored_giant Health 10000 Name "Giant Armored Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 50 "ubercharge rate bonus" 2 "uber duration bonus" 8 } Item "berlin brain bowl" } T_TFBot_Giant_Medic_Kritzkrieg_Armored { ClassIcon medic_kritz_armored_giant Health 10000 Name "Giant Armored Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 11000 "health regen" 50 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Shield { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 } Item "the quick-fix" } T_TFBot_Giant_Medic_Shield_Quickheal { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" Item "german gonzila" } T_TFBot_Giant_Medic_Shield_Uber { ClassIcon medic_shield_uber_giant Health 3000 Name "Giant Uber Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_syringegun_medic "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Shield_Uber_Quickheal { ClassIcon medic_shield_uber_giant Health 3000 Name "Giant Uber Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_syringegun_medic "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 } Item "berlin brain bowl" } T_TFBot_Giant_Medic_Shield_Kritzkrieg { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Shield_Kritzkrieg_Quickheal { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "vintage tyrolean" } T_TFBot_Giant_Medic_Shield_Extended { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Extended Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "MiniBoss" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 100 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 } Item "the quick-fix" } T_TFBot_Giant_Medic_Shield_Extended_QuickHeal { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Extended Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "MiniBoss" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 100 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" Item "german gonzila" } T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 "increase buff duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Shield_Kritzkrieg_Extended_QuickHeal { ClassIcon medic_shield_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 "generate rage on heal" 2 "increase buff duration" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" Item "vintage tyrolean" } // Overheal Medics are placesholders right now. // Don't use this if you are not sure about this robot. T_TFBot_Giant_Medic_Overheal { Class Medic Name "Giant Overhealer Medic" ClassIcon medic_overheal_giant Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Quick-Fix" "overheal bonus" 60 "overheal decay disabled" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Overheal_Uber { ClassIcon medic_overheal_uber_giant Health 3000 Name "Giant Overhealer Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "overheal bonus" 60 "overheal decay disabled" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Overheal_Mega { Class Medic Name "Giant Mega Overhealer Medic" ClassIcon medic_overheal_giant Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Quick-Fix" "overheal bonus" 100 "overheal decay disabled" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Battle { ClassIcon medic_syringe_giant Health 4500 Name "Giant Battle Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" AimLeadProjectileSpeed 1000 AimAt Head ItemAttributes { ItemName tf_weapon_syringegun_medic "damage bonus" 2.0 "mad milk syringes" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the quick-fix" } T_TFBot_Giant_Medic_Vampire { ClassIcon medic_blutsauger_giant Health 4500 Name "Giant Vampire Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" AimLeadProjectileSpeed 1000 AimAt Head ItemAttributes { ItemName "the blutsauger" "damage bonus" 2.0 "mad milk syringes" 1 "heal on hit for rapidfire" 30 "faster reload rate" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "health regen" 40 } Item "the blutsauger" Item "the quick-fix" Item "blighted beak" } T_TFBot_Giant_Medic_Crossbow { ClassIcon medic_crossbow_giant Health 4500 Name "Giant Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } T_TFBot_Giant_Medic_Crossbow_Bleed { ClassIcon medic_crossbow_bleed_v2_giant Health 4500 Name "Giant Bleed Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 3.0 "bleeding duration" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } T_TFBot_Giant_Medic_Crossbow_Burst { ClassIcon medic_crossbow_burst_giant Health 4500 Name "Giant Burst Crossbow Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the crusader's crossbow" "damage bonus" 3.0 "clip size upgrade atomic" 7.0 "auto fires full clip" 2 "auto fires when full" 2 "projectile spread angle penalty" 4.0 "fire rate bonus" 0.01 "faster reload rate" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } Item "the crusader's crossbow" Item "the quick-fix" Item "berliner's bucket helm" } // Sniper T_TFBot_Giant_Sniper { ClassIcon sniper_giant Health 3000 Name "Giant Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_Fastfire { ClassIcon sniper_alwaysfire Health 3000 Name "Giant Fast Fire Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 1.5 "fire rate bonus" 0.5 "faster reload rate" 0.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_Charged { ClassIcon sniper_power_giant Health 3000 Name "Giant Charged Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes AlwaysCrit Attributes AlwaysFireWeapon Attributes MiniBoss ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 3.0 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the anger" } T_TFBot_Giant_Sniper_SMG { ClassIcon sniper_smg_giant Health 3000 Name "Giant SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_SMG_Critboost { ClassIcon sniper_carbine_giant Health 3000 Name "Giant Suppression SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the cleaner's carbine" "critboost on kill" 5 "damage causes airblast" 1 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the cleaner's carbine" } T_TFBot_Giant_Sniper_SMG_Spammer { ClassIcon sniper_smg_spammer_giant Health 3000 Name "Giant Bullet Spammer SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "damage bonus" 1.5 "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_SMG_Spammer_Expert { ClassIcon sniper_smg_spammer_hyper_giant Health 3000 Name "Giant Hyper Spammer SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "bullets per shot bonus" 2 "damage bonus" 2.0 "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_SMG_Accurate { ClassIcon sniper_smg_accu_giant Health 3000 Name "Giant Accurate SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "damage bonus" 1.5 "fire rate bonus" 1.2 "weapon spread bonus" 0 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_SMG_Accurate_Expert { ClassIcon sniper_smg_accu_hyper_giant Health 3000 Name "Giant Hyper Accurate SMGman" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_smg "damage bonus" 2.0 "weapon spread bonus" 0 "bullets per shot bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } } T_TFBot_Giant_Sniper_Huntsman { ClassIcon sniper_bow_giant Health 3000 Name "Giant Bowman" Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the huntsman" } T_TFBot_Giant_Sniper_Huntsman_Multishot { ClassIcon sniper_bow_multi_giant Health 3000 Name "Giant Multishot Bowman" Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "arrow mastery" 2 "fire rate bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the huntsman" } T_TFBot_Giant_Sniper_Huntsman_Penetration { ClassIcon sniper_bow_penetrator_giant Health 3000 Name "Giant Penetrator Bowman" Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 "damage bonus" 1.5 "projectile penetration" 1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the huntsman" } T_TFBot_Giant_Sniper_Flame { ClassIcon sniper_bow_ignite_giant Health 3000 Name "Giant Flame Bowman" Class Sniper Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 "damage bonus" 1.5 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 "head scale" 0.8 } Item "the huntsman" } T_TFBot_Giant_Sniper_Huntsman_Bleed { Class Sniper Health 3000 Name "Giant Bleed Bowman" Skill Expert ClassIcon sniper_huntsman_bleed_giant WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "bleeding duration" 5 "damage bonus" 1.5 "slow enemy on hit major" 5 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Sniper_Huntsman_Penetration_Bleed { Class Sniper Health 3000 Name "Giant Penetrator Bleed Bowman" Skill Expert ClassIcon sniper_huntsman_bleed_penetrator_giant WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "bleeding duration" 5 "damage bonus" 1.5 "slow enemy on hit major" 5 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Sniper_Hunter { ClassIcon sniper_huntsman_bleed_giant Health 3000 Name "Giant Hunter Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.4 "bleeding duration" 10 "slow enemy on hit major" 10 "faster reload rate" 0.2 "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "The Fortified Compound" Item "Darwin's Danger Shield" Item "The Triggerman's Tacticals" } T_TFBot_Giant_Sniper_Hunter_Penetration { ClassIcon sniper_huntsman_bleed_penetrator_giant Health 3000 Name "Giant Hunter Sniper" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.4 "bleeding duration" 10 "slow enemy on hit major" 10 "faster reload rate" 0.2 "projectile penetration" 1 "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "The Fortified Compound" Item "Darwin's Danger Shield" Item "The Triggerman's Tacticals" } T_TFBot_Giant_Sniper_Huntsman_Hyper { ClassIcon sniper_bow_multi_penetrator_hyper_giant Health 3000 Name "Giant Hyper Penetrator Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.4 "faster reload rate" 0.2 "damage bonus" 2.0 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "the fortified compound" Item "the razorback" Item "larrikin robin" } T_TFBot_Giant_Sniper_Huntsman_Penetration_Hyper { ClassIcon sniper_bow_multi_penetrator_hyper_giant Health 3000 Name "Giant Hyper Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "the fortified compound" "fire rate bonus" 0.4 "faster reload rate" 0.2 "damage bonus" 2.0 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } Item "the fortified compound" Item "the razorback" Item "larrikin robin" } } }