WaveSchedule { Templates { T_TFGateBot_Giant_Scout_Shortstop { Name "Giant Shortstop Scout" Class Scout Health 1200 ClassIcon scout_shortstop_giant EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag bot_gatebot Tag bot_giant Item "MvM GateBot Light Scout" Item "The Shortstop" Attributes IgnoreFlag Attributes MiniBoss ItemAttributes { ItemName "The Shortstop" "damage bonus" 1.25 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 2 "override footstep sound set" 5 } } RevertGateBotsBehavior { Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "MvM GateBot Light Scout" Item "The Shortstop" Attributes MiniBoss ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } ItemAttributes { ItemName "The Shortstop" "damage bonus" 1.25 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 2 "override footstep sound set" 5 } } } } T_TFBot_Soldier_Mangler { Name "Mangler Soldier" Class Soldier Skill Normal Health 200 ClassIcon soldier_mangler WeaponRestrictions PrimaryOnly Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "Set DamageType Ignite" 1 } } T_TFBot_Chief_Soldier_Hollowhead { Name "Hollowhead" Class Soldier Skill Expert Health 35000 Scale 1.9 ClassIcon boss_hollowhead WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "Bucket Hat" Item "The Concheror" Attributes AlwaysCrit Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 8 "damage bonus" 2.0 "faster reload rate" 0.5 "fire rate bonus" 0.05 "Projectile speed decreased" 0.45 "projectile spread angle penalty" 35 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.4 "health regen" 100 "increase buff duration" 10.0 "move speed bonus" 0.25 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Icarus { Name "Icarus" Class Soldier Skill Expert Health 24000 Scale 1.9 ClassIcon boss_icarus AutoJumpMin 12 AutoJumpMax 12 WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "The Whirly Warrior" Attributes AutoJump Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes Parachute Attributes UseBossHealthBar ItemAttributes { ItemName "The Air Strike" "clip size upgrade atomic" 10 "damage bonus" 1.25 "faster reload rate" 0.5 "fire rate bonus" 0.10 "Projectile speed decreased" 0.35 "projectile spread angle penalty" 8 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "cancel falling damage" 1 "damage force reduction" 0.4 "increased jump height" 3.0 "move speed bonus" 0.6 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Ironhelm { Name "Ironhelm" Class Soldier Skill Expert Health 50000 Scale 1.9 ClassIcon boss_ironhelm WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "The Battalion's Backup" Item "The Team Captain" Attributes AlwaysCrit Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 8 "damage bonus" 2.0 "faster reload rate" 0.5 "fire rate bonus" 0.05 "Projectile speed decreased" 0.35 "projectile spread angle penalty" 6 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.4 "health regen" 50 "increase buff duration" 10.0 "move speed bonus" 0.25 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Pyro_Flareheal { Name "Flareheal Pyro" Class Pyro Skill Hard Health 175 ClassIcon pyro_flareheal WeaponRestrictions SecondaryOnly Item "The Detonator" ItemAttributes { ItemName "The Detonator" "damage penalty" 0.50 "faster reload rate" 0.50 "heal on hit for slowfire" 100 } } T_TFBot_Pyro_Manmelter { Name "Manmelter Pyro" Class Pyro Skill Hard Health 175 ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly Item "The Bubble Pipe" Item "The Manmelter" ItemAttributes { ItemName "The Manmelter" "damage all connected" 1 "weapon burn dmg increased" 1.25 "weapon burn time increased" 1.25 } } T_TFGateBot_Pyro_Expert_AlwaysFireWeapon { Name Pyro Class Pyro Health 175 EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag bot_gatebot Item "MvM GateBot Light Pyro" Attributes AlwaysFireWeapon Attributes IgnoreFlag } RevertGateBotsBehavior { Skill Expert WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Attributes AlwaysFireWeapon ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } } } } T_TFGateBot_Pyro_Expert_Crit { Name Pyro Class Pyro Health 175 ClassIcon Pyro EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions PrimaryOnly Tag bot_gatebot Item "MvM GateBot Light Pyro" Attributes AlwaysCrit Attributes IgnoreFlag } RevertGateBotsBehavior { Skill Expert WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Attributes AlwaysCrit ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } } } } T_TFBot_Giant_Pyro_Flareheal { Name "Giant Flareheal Pyro" Class Pyro Skill Expert Health 3000 ClassIcon pyro_flareheal_giant WeaponRestrictions SecondaryOnly Item "The Detonator" Attributes MiniBoss ItemAttributes { ItemName "The Detonator" "damage bonus" 1.25 "damage causes airblast" 1 "faster reload rate" 0.50 "heal on hit for slowfire" 300 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } T_TFBot_Heavy_Grapple { Name "Grapple Heavy" Class Heavyweapons Skill Hard Health 300 ClassIcon heavy_grapple WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Natascha" Item "The Gridiron Guardian" ItemAttributes { ItemName "Natascha" "apply look velocity on damage" -80 "apply z velocity on damage" -80 "damage penalty" 0.25 } } T_TFBot_Heavy_Deflector { Name "Deflector Heavy" Class Heavyweapons Skill Hard Health 300 ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFGateBot_Heavy_Deflector { Name "Deflector Heavy" Class Heavyweapons Health 300 ClassIcon heavy_deflector EventChangeAttributes { Default { Skill Hard BehaviorModifiers Push WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Tag bot_gatebot Item "Deflector" Item "MvM GateBot Light Heavy" Attributes IgnoreFlag ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } RevertGateBotsBehavior { Skill Hard WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "MvM GateBot Light Heavy" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } } } } T_TFGateBot_Giant_Heavy { Name "Giant Heavy" Class Heavyweapons Health 5000 ClassIcon heavy_giant EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Tag bot_gatebot Tag bot_giant Item "MvM GateBot Light Heavy" Attributes IgnoreFlag Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } RevertGateBotsBehavior { Skill Expert WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Tag bot_giant Item "MvM GateBot Light Heavy" Attributes MiniBoss ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } } } T_TFBot_Giant_Heavy_Grapple { Name "Giant Grapple Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_grapple_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Natascha" Item "The Gridiron Guardian" Attributes MiniBoss ItemAttributes { ItemName "Natascha" "apply look velocity on damage" -120 "apply z velocity on damage" -120 "damage penalty" 0.25 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFGateBot_Chief_Heavy_Ignus { Name "Ignus" Class Heavyweapons Health 40000 Scale 1.9 ClassIcon boss_ignus EventChangeAttributes { Default { Skill Expert BehaviorModifiers Push WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Tag bot_gatebot Tag bot_giant Item "MvM GateBot Light Heavy" Item "The Huo Long Heatmaker" Item "The Warsworn Helmet" Attributes IgnoreFlag Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Huo Long Heatmaker" "damage penalty" 0.50 "fire rate bonus" 0.50 "projectile penetration" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.3 "health regen" 150 "move speed bonus" 0.25 "override footstep sound set" 2 "rage giving scale" 0.1 } } RevertGateBotsBehavior { Skill Expert WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Tag bot_giant Item "MvM GateBot Light Heavy" Item "The Huo Long Heatmaker" Item "The Warsworn Helmet" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "The Huo Long Heatmaker" "damage penalty" 0.50 "fire rate bonus" 0.50 "projectile penetration" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.01 "damage force reduction" 0.3 "health regen" 150 "move speed bonus" 0.25 "override footstep sound set" 2 "rage giving scale" 0.1 } } } } T_TFBot_Giant_Medic_Uber { Name "Giant Uber Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_uber_giant WeaponRestrictions SecondaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } } }