//기본좀비 뎀조정50 //좀비구현 자키,헌터,위치,스모커 //자키 갈고리주기 WaveSchedule { Templates // { //기본좀비 Ala_zombie_scout { //ClassIcon zombie Health 120 Name zombie Class Scout Skill Hard WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.7 } } Ala_zombie_soldier { //ClassIcon zombie Health 120 Name zombie Class soldier Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_Pyro { //ClassIcon zombie Health 120 Name zombie Class Pyro Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_demoman { //ClassIcon zombie Health 120 Name zombie Class demoman Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_heavyweapons { //ClassIcon zombie Health 120 Name heavyweapons Class Scout Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_engineer { //ClassIcon zombie Health 120 Name zombie Class engineer Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_medic { //ClassIcon zombie Health 120 Name zombie Class medic Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_sniper { //ClassIcon zombie Health 120 Name zombie Class sniper Skill Hard WeaponRestrictions MeleeOnly } Ala_zombie_spy { //ClassIcon zombie Health 120 Name zombie Class spy Skill Hard WeaponRestrictions MeleeOnly } //특수좀비 Ala_zombie_jockey //비전설정 { ClassIcon scout Health 250 Name Jockey Scale 0.7 Class Scout Skill expert MaxVisionRange 500 WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bat "fire rate penalty" 0.5 //"damage bonus" 1.5 } ItemAttributes { ItemName "TF_WEAPON_GRAPPLINGHOOK" "is_passive_weapon" 1 } Item "TF_WEAPON_GRAPPLINGHOOK" CharacterAttributes { "torso scale" 0.7 } } Ala_zombie_charger //돌진넉백추가 { ClassIcon demoman Health 1000 Name Demoman Scale 1.2 Class Demoman Skill expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName tf_weapon_bottle //"damage bonus" } ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 //"charge impact damage increased" 2 "charge time increased" 3 "charge recharge rate increased" 2 "damage causes airblast" 1 } CharacterAttributes { //"torso scale" 1.2 "hand scale" 1.3 } Item "the splendid screen" } Ala_zombie_spitter { ClassIcon pyro Health 300 Name Spitter Class Pyro Skill expert WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Gas Passer" "mult_item_meter_charge_rate" 0.05 "fire rate penalty" 5 } Item "The Gas Passer" CharacterAttributes { "torso scale" 0.8 } } Ala_zombie_boomer { ClassIcon sniper Health 400 Name Boomer Class Sniper Skill Expert Scale 1.4 WeaponRestrictions MeleeOnly CharacterAttributes { "torso scale" 0.6 "hand scale" 0.8 } Item "jarate" } Ala_zombie_smoker { Class Soldier } Ala_zombie_hunter { Class Soldier } Ala_zombie_witch { Class Soldier } Ala_zombie_tank { ClassIcon heavyweapons Health 8000 //피통조정 Name Tank Scale 1.5 Class HeavyWeapons Skill expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_fists "damage bonus" 3.1 } CharacterAttributes { "torso scale" 0.8 "hand scale" 1.5 "head scale" 1 //크기조정 } } } } // //