WaveSchedule { PointTemplates { Init { NoFixup 1 logic_auto { "origin" "0 0 0" "OnMapSpawn" "bot_bombpath_pickrandom,Disable,,0.05,-1" //Stops the map from picking a side on load up "OnMapSpawn" "confirm,Display,,0.05,-1" //Stops the map from picking a side on load up } logic_relay { "targetname" "door_open" "origin" "0 0 0" } game_text { "targetname" "confirm" "origin" "0 0 0" "spawnflags" "1" "message" "I Live" } } } }