// overclocks made by ihaz https://steamcommunity.com/id/ihazplawe/ // currently wip // add overclock_ihaz_scout.pop to your base for scout overclocks // again big credits to royal for making the dash for winger // this overclock is a mish mash of dover weapons/upgrades, cactus overclocks, tindall overclocks and my own overclocks upgrae { CustomWeapon { "Mini-Sentry Dragons Fury" { OriginalItemName "The Dragon's Fury" "custom kill icon" "obj_minisentry" } "Mini-Sentry Crusader" // The name you would use in Item key in TFBot { OriginalItemName "The Crusader's Crossbow" // The item used as a base "fire rate bonus" 4 } } ExtendedUpgrades { MaxUpgradesTier { 1 1 } Dummy { Name "Overclocked Upgrades" Attribute "max health additive bonus" Cap 0 Increment 0 Cost 0 Description "Every class has access to special upgrades! Check them out!" Tier 1 PlayerUpgrade 1 } // soldier battalions { Name "Unstable Overclock: Triple Threat" Attribute "effect cond override" Cap 1711376 Increment 1711376 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "special item description" "Applies 3 banner effects all at once -50% buff duration" "increase buff duration HIDDEN" -0.50 } Description "Applies 3 banner effects all at once -50% buff duration" Tier 1 AllowedWeapons { ItemName "The Battalion's Backup" } } // pyro GasA { Name "Unstable Overclock: Australian Gas" Attribute "provide on active" Cap 1 Increment 1 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "effect cond override" 24 "special item description" "Gas Effect now coats robots in jarate" "mult effect duration" -0.75 } Description "Gas Effect now coats robots in jarate -75% effect duration" Tier 1 AllowPlayerClass Pyro AllowedWeapons { ItemName "The Gas Passer" } } GasB { Name "Unstable Overclock: Scottish Gas" Attribute "provide on active" Cap 1 Increment 1 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "add attributes when active" "explode_on_ignite|1|mult bleeding dmg|0.14" "special item description" "Ignited robots deals 50 dmg" // "mult bleeding dmg" -0.85 "mult effect duration" -0.75 "custom kill icon" "firedeath" } Description "Ignited robots deals 50 dmg -75% effect duration" Tier 1 AllowPlayerClass Pyro AllowedWeapons { ItemName "The Gas Passer" } } Jetpack { Name "Unstable Overclock: Ground Shaker" Attribute "provide on active" Cap 1 Increment 1 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "airblast vulnerability multiplier hidden" 2 "special item description" "+300 stomp damage -200% knockback vulnerability while active" "add attributes when active" "kb fall radius|75|kb fall force|100|kb fall min velocity|150|kb fall damage|300|kb fall stun time|-1" } Description "+300 stomp damage -200% knockback vulnerability while active" Tier 1 AllowedWeapons { ItemName "The Thermal Thruster" } } ThirdDegree { Name "Unstable Overclock: Spine Zapper" Attribute "crit from behind" Cap 1 Increment 1 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "max health additive penalty" -15 "special item description" "Crits from behind -15 max hp" } Description "Crits from behind -15 max hp" Tier 1 AllowedWeapons { ItemName "The Third Degree" } } HotHand { Name "Clean Overclock: Team Bonding" Attribute "speed buff ally" Cap 5 Increment 5 Cost 0 Description "On Hit Teammate: Boosts both players speed for several seconds +70% melee range" Tier 1 AllowedWeapons { ItemName "The Hot Hand" } SecondaryAttributes { "special item description" "On Hit Teammate: Boosts both players speed for several seconds +70% melee range" "melee range multiplier" 0.7 "melee bounds multiplier" 0.7 } } // demo // heavy GRU { Name "Unstable Overclock: Terminal Killocity" Attribute "self mark for death" Cap 1 Increment 1 Cost 0 SecondaryAttributes { "mod_maxhealth_drain_rate" -10 "mult_player_movespeed_active" -0.5 "add attributes when active" "air dash count|1|" "increased jump height from weapon" 1 "special item description" "When Active: Gain +100% jump height and double jump +No health drain -Marked for death -50% movement speed when active" } Description "When Active: Gain +100% jump height and double jump +No health drain -Marked for death -50% movement speed when active" Tier 1 AllowedWeapons { ItemName "Gloves of Running Urgently" ItemName "Festive Gloves of Running Urgently" ItemName "The Bread Bite" } } // engi PistolWrangler { Name "Unstable Overclock: Healing Override" Attribute "disable wrangler shield" Cap 1 Increment 1 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "add attributes when active" "sentry bullet weapon|Mini-Sentry Crusader|engy sentry fire rate increased|3" "special item description" "When Active: Replaces bullets with Crusader's Crossbow arrows" } Description "When Active: Replaces bullets with Crusader's Crossbow arrows -No Wrangler Shield" Tier 1 AllowPlayerClass Engineer AllowedWeapons { ItemName "The Wrangler" } } // spy Amby { Name "Unstable Overclock: Big Iron" Attribute "headshot damage increase" Cap 3 Increment 3 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "crit_dmg_falloff" -1 "Reload time increased" 0.5 "clip size penalty HIDDEN" -0.5 "fire rate penalty HIDDEN" 0.2 "special item description" "No Crit falloff +Explosive Headshot -50% slower reload -50% clip size -20% firing speed" } Description "+300% headshot damage +No crit falloff +Damages all connected via medi-beam -50% slower reload -50% clip size -20% firing speed" Tier 1 AllowedWeapons { ItemName "The Ambassador" ItemName "Festive Ambassador" } } WatchMoney { Name "Balanced Overclock: Spysprint" Attribute "health from credits" Cap 50 Increment 50 Cost 0 SecondaryAttributes //Secondary attributes applied when upgrade is applied, for each upgrade level { "effect add attributes" "mult_player_movespeed_active|1.25" "special item description" "Cloaking provides speed boost -Cloak consumes faster -400% faster overheal drain rate" "mult cloak meter consume rate" 1.2 "overheal decay penalty" 4 } Description "Cloaking provides speed boost +Heal from credits collected -Cloak consumes faster -400% faster overheal decay rate" Tier 1 AllowedWeapons { ItemName "TTG Watch" ClassName TF_WEAPON_INVIS ItemName "The Cloak and Dagger" } DisallowedWeapons { ItemName "The Dead Ringer" } } } }