// Popfile Creator: Nuclear Waffle // Templates Made By: VALVe, Clickin, All of Potato.tf, Nuclear Waffle // Templates Inspired By: VALVe, Clickin, All of Potato.tf // Soldier Order // Basic // Spammer // Burst // Blast // Charged // Stun // Frost Waveschedule { Templates { ////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////// Giant Robots //////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////// //--------------------------------------------------------------------------------------------------// // Scout // //--------------------------------------------------------------------------------------------------// T_TFBot_Giant_Scout_Bonk_Hyper { ClassIcon scout_superbonk_hyper_giant Health 1600 Name "Giant Hyper Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" ItemAttributes { ItemName "blood botkiller scattergun mk.i" "damage bonus" 2.0 "fire rate bonus" 0.5 "faster reload rate" -0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "move speed bonus" 2.0 "deploy time increased" 0.5 } Item "bonk! atomic punch" Item "the holy mackerel" Item "bonk boy" Item "the cross-comm express" Item "blood botkiller scattergun mk.i" } //--------------------------------------------------------------------------------------------------// // Soldier // //--------------------------------------------------------------------------------------------------// T_TFBot_Giant_Soldier_Spammer_Conch { Class Soldier Name "Giant Rapid Conch Soldier" ClassIcon soldier_conch_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" Item "Soldier Samurai Hat" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer_Overclocked { Class Soldier Name "Giant Inf Clip Soldier" ClassIcon soldier_spammer //need icon Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -2 "fire rate bonus" 0.15 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.85 } } T_TFBot_Giant_Soldier_Spammer_Reload_Overclocked { Class Soldier Name "Giant Mega Burst Soldier" ClassIcon soldier_burstfire //need icon Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.3 "fire rate bonus" 0.01 "clip size upgrade atomic" 16.0 "Projectile speed increased" 0.85 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed bonus" 0.5 } } //--------------------------------------------------------------------------------------------------// // Pyro // //--------------------------------------------------------------------------------------------------// T_TFBot_Giant_Pyro_Airblast_Armored { ClassIcon pyro_airblast_armored_giant Health 8250 Name "Giant Armored Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the degreaser" "airblast pushback scale" 5 "mult airblast refire time" 0.001 "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 6 } Item "the degreaser" Item "traffic cone" Item "The Steel Sixpack" Item "batter's bracers" } //--------------------------------------------------------------------------------------------------// // Demoman // //--------------------------------------------------------------------------------------------------// T_TFBot_Giant_Demo_Scatter_Spammer { ClassIcon demo_scatter_spammer_giant Health 3300 Name "Giant Rapid Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "Hazard Headgear" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.35 "fire rate bonus" 0.001 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "clip size upgrade atomic" 8.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } //--------------------------------------------------------------------------------------------------// // Heavyweapons // //--------------------------------------------------------------------------------------------------// T_TFBot_Giant_Heavy_Tomislav { ClassIcon heavy_accurate_lite_giant Health 5000 Name "Giant Mafia Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 2.0 "weapon spread bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the family business" Item "the eviction notice" Item "capone's capper" } //--------------------------------------------------------------------------------------------------// // Engineer // //--------------------------------------------------------------------------------------------------// //--------------------------------------------------------------------------------------------------// // Medic // //--------------------------------------------------------------------------------------------------// //--------------------------------------------------------------------------------------------------// // Spy // //--------------------------------------------------------------------------------------------------// ////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////// Standard Robots //////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////// //--------------------------------------------------------------------------------------------------// // Scout // //--------------------------------------------------------------------------------------------------// T_TFBot_Scout_Shortstop { Class Scout Skill Expert ClassIcon scout_shortstop Item "The Shortstop" Name "Shortstop Scout" Health 650 Scale 1.4 Item "The Frenchmen's Formals" CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 } } T_TFBot_Scout_Delivery { ClassIcon scout_shortstop Name "Delivery Scout" Class Scout Skill Expert ItemAttributes { ItemName "the shortstop" "faster reload rate" -0.8 "fire rate bonus" 0.9 } CharacterAttributes { "move speed bonus" 1.5 } Item "the shortstop" Item "mad milk" Item "the milkman" } T_TFBot_Scout_Delivery_Subgiant { ClassIcon scout_shortstop Name "Delivery Scout" Class Scout Skill Expert Health 650 Scale 1.4 ItemAttributes { ItemName "the shortstop" "faster reload rate" -0.8 "fire rate bonus" 0.9 } CharacterAttributes { "move speed bonus" 1.5 "head scale" 0.7 } Item "the shortstop" Item "mad milk" Item "the milkman" Item "The Frenchmen's Formals" } //--------------------------------------------------------------------------------------------------// // Soldier // //--------------------------------------------------------------------------------------------------// T_TFBot_Soldier_Backup_Armored { Class Soldier Name "Armored Backup Soldier" Skill Expert Health 800 Scale 1.35 ClassIcon soldier_armored_backup Attributes SpawnWithFullCharge Item "The Battalion's Backup" Item "Flakcatcher" Item "Batter's Bracers" CharacterAttributes { "move speed bonus" 0.9 "increase buff duration" 9.0 "deploy time decreased" 0.5 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Soldier_Tanker_Armored { ClassIcon soldier_tanker_armored Health 900 Name "Tanker Soldier" Scale 1.5 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the black box" "heal on hit for rapidfire" 200 "fire rate bonus" 0.001 "faster reload rate" 0.8 "Blast radius increased" 1.25 "projectile spread angle penalty" 2 } CharacterAttributes { "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the black box" Item "the battalion's backup" Item "stainless pot" Item "Flakcatcher" Item "Batter's Bracers" } //--------------------------------------------------------------------------------------------------// // Pyro // //--------------------------------------------------------------------------------------------------// T_TFBot_Pyro_Hyper { ClassIcon pyro_hyper Name "Hyper Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "blood botkiller flame thrower mk.i" "damage bonus" 3.0 "airblast pushback scale" 3.0 "mult airblast refire time" 0.001 } CharacterAttributes { "move speed bonus" 2.0 } Item "blood botkiller flame thrower mk.i" Item "the flamboyant flamenco" } //--------------------------------------------------------------------------------------------------// // Demoman // //--------------------------------------------------------------------------------------------------// T_TFBot_Demo_Samurai { Class Demoman Name "Samurai Demo" ClassIcon demoknight_samurai_normal Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly //Attributes AlwaysCrit Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } } //--------------------------------------------------------------------------------------------------// // Heavyweapons // //--------------------------------------------------------------------------------------------------// T_TFBot_Heavy_Goldgun { ClassIcon heavy_brass_nys Name "Goldgun Heavy" Class HeavyWeapons Skill Expert ItemAttributes { ItemName "the brass beast" "turn to gold" 1 "fire rate bonus" 0.5 } Item "the brass beast" Item "the gridiron guardian" } //--------------------------------------------------------------------------------------------------// // Engineer // //--------------------------------------------------------------------------------------------------// //--------------------------------------------------------------------------------------------------// // Medic // //--------------------------------------------------------------------------------------------------// T_TFBot_Medic_Uber_Extended { Class Medic Name "Extended Uber Medic" ClassIcon medic_uber_invert Skill Expert Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "uber duration bonus" 8 "bot medic uber health threshold" 300 } Item "berlin brain bowl" } T_TFBot_Medic_Blinking_Overclocked { Class Medic Name "Overclocked Blinking Medic" ClassIcon medic_battery_overclocked Skill Expert Attributes SpawnWithFullCharge Item "Flatliner" Item "Hazardous Environment Vest" Item "Power Spike" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 75 "uber duration bonus" -5.5 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 2 "fire rate bonus" 0.35 "reload time decreased" -2 } CharacterAttributes { "heal rate bonus" 999 "bot medic uber health threshold" 300 "move speed bonus" 2 } } //--------------------------------------------------------------------------------------------------// // Sniper // //--------------------------------------------------------------------------------------------------// T_TFBot_Sniper_Huntsman_Spammer_Penetration { ClassIcon sniper_bow_multi_penetrator Name "Penetrator Bowman" Class Sniper Skill Expert ItemAttributes { ItemName "the huntsman" "fire rate bonus" 0.6 "projectile penetration" 1 } Item "the huntsman" Item "Hunting Cloak" } //--------------------------------------------------------------------------------------------------// // Spy // //--------------------------------------------------------------------------------------------------// } }