WaveSchedule { Templates { T_TFBot_Bombcarrier //ALWAYS SPAWN FIRST { Class Scout Skill Easy ClassIcon timer_lite WeaponRestrictions MeleeOnly NoBombUpgrades 1 CharacterAttributes { "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "damage force reduction" 0 "force distribute currency on death" 1 } Scale 0.1 Addcond { Index 71 Duration 999999999999999999999999999999999999999999999999999999999999 } Addcond { Index 66 } Addcond { Index 51 } } T_TFBot_Timer_5Min //ALWAYS SPAWN 0.1 SECONDS AFTER BOMBCARRIER, HEALTH IS SECONDS UNTIL WAVE END. //MUST HAVE A BOSS_DEPLOY_RELAY WAVESPAWN TO SPAWN INSTANTLY AFTER DEATH. { Name "WAVE LOST" Class HeavyWeapons ClassIcon timer_lite WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes UseBossHealthBar MaxVisionRange 1 Scale 0.25 Health 300 ItemAttributes { ItemName TF_WEAPON_FISTS "active health degen" -1 } CharacterAttributes { "dmg from ranged reduced" 0 "dmg from melee increased" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "damage force reduction" 0 "voice pitch scale" 0 "move speed bonus" 0.01 } Addcond { Index 71 Delay 1 Duration 999999999999999999999999999999999999999999999999999999999999 } Addcond { Index 66 Delay 1 } } // Weak ZEDs // // // // Cyst T_TFZed_Cyst_Normal { Name "Cyst" Class Scout Skill Expert Item "Baseball Bill's Sports Shine" ClassIcon zed_cyst WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 150 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.6 "fire rate bonus" 1.2 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.6 "voice pitch scale" 0.5 } } T_TFZed_Cyst_Hard { Name "Cyst" Class Scout Skill Expert Item "Baseball Bill's Sports Shine" ClassIcon zed_cyst WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 150 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.8 "fire rate bonus" 1.1 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.6 "voice pitch scale" 0.5 } } T_TFZed_Cyst_Suicidal { Name "Cyst" Class Scout Skill Expert Item "Baseball Bill's Sports Shine" ClassIcon zed_cyst WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 150 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.65 "voice pitch scale" 0.5 "bombinomicon effect on death" 1 } } T_TFZed_Cyst_HOE { Name "Cyst" Class Scout Skill Expert Item "Baseball Bill's Sports Shine" ClassIcon zed_cyst WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 150 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.675 "voice pitch scale" 0.5 "bombinomicon effect on death" 1 } } // // // // Alpha Clot // // (Normal) 0% Chance to get replaced with Rioter. // (Hard) 0% Chance to get replaced with Rioter. // (Suicidal) 25% Chance to get replaced with Rioter. // (Hell on Earth) 35% Chance to get replaced with Rioter. // T_TFZed_Alpha_Clot_Normal { Name "Alpha Clot" Class Scout Skill Expert Item "Spine-Chilling Skull 2011" ClassIcon zed_alpha_clot WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 200 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "fire rate bonus" 1.2 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.6 "voice pitch scale" 0.5 } } T_TFZed_Alpha_Clot_Hard { Name "Alpha Clot" Class Scout Skill Expert Item "Spine-Chilling Skull 2011" ClassIcon zed_alpha_clot WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 200 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "fire rate bonus" 1.15 "damage bonus" 1.1 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.65 "voice pitch scale" 0.5 } } T_TFZed_Alpha_Clot_Suicidal { Name "Alpha Clot" Class Scout Skill Expert Item "Spine-Chilling Skull 2011" ClassIcon zed_alpha_clot WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 200 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "fire rate bonus" 1.1 "damage bonus" 1.2 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.7 "voice pitch scale" 0.5 } } T_TFZed_Alpha_Clot_HOE { Name "Alpha Clot" Class Scout Skill Expert Item "Spine-Chilling Skull 2011" ClassIcon zed_alpha_clot WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 200 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 1.3 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.75 "voice pitch scale" 0.5 } } // // // // Slasher T_TFZed_Slasher_Normal { Name "Slasher" Class Scout Skill Expert Item "Spine-Chilling Skull" Item "Claws And Infect" ClassIcon zed_slasher WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 250 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.5 "fire rate bonus" 0.77 "bleeding duration" 1 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.5 } } T_TFZed_Slasher_Hard { Name "Slasher" Class Scout Skill Expert Item "Spine-Chilling Skull" Item "Claws And Infect" ClassIcon zed_slasher WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 250 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.6 "fire rate bonus" 0.8 "bleeding duration" 2 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.75 "voice pitch scale" 0.5 } } T_TFZed_Slasher_Suicidal { Name "Slasher" Class Scout Skill Expert Item "Spine-Chilling Skull" Item "Claws And Infect" ClassIcon zed_slasher WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 250 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.7 "fire rate bonus" 0.83 "bleeding duration" 3 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.775 "voice pitch scale" 0.5 } } T_TFZed_Slasher_HOE { Name "Slasher" Class Scout Skill Expert Item "Spine-Chilling Skull" Item "Claws And Infect" ClassIcon zed_slasher WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 250 Scale 1.1 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.8 "fire rate bonus" 0.86 "bleeding duration" 4 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.775 "voice pitch scale" 0.5 } } // // // //Crawler // // (Normal) 0% Chance to get replaced with Elite Crawler. // (Hard) 1% Chance to get replaced with Elite Crawler. // (Suicidal) 15% Chance to get replaced with Elite Crawler. // (Hell on Earth) 20% Chance to get replaced with Elite Crawler. // T_TFZed_Crawler_Normal { Name "Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 180 Scale 0.77 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.65 "fire rate bonus" 0.7 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.75 "voice pitch scale" 0.6 } } T_TFZed_Crawler_Hard { Name "Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 180 Scale 0.77 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.7 "fire rate bonus" 0.725 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.8 "voice pitch scale" 0.6 } } T_TFZed_Crawler_Suicidal { Name "Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 180 Scale 0.77 ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.75 "fire rate bonus" 0.75 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "move speed bonus" 0.85 "voice pitch scale" 0.6 } } T_TFZed_Crawler_HOE { Name "Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Health 180 Scale 0.77 Action Mobber Attributes IgnoreFlag ItemModel // Replaces item model { ItemName TF_WEAPON_BAT Model "models\player\demo_animations.mdl" } ItemAttributes { ItemName TF_WEAPON_BAT "damage bonus" 0.8 "fire rate bonus" 0.775 "bombinomicon effect on death" 1 } CharacterAttributes { "dmg taken from fire increased" 1.1 "voice pitch scale" 0.6 } } // // // // Gorefast // // (Normal) 10% Chance to get replaced with Gorefiend. // (Hard) 25% Chance to get replaced with Gorefiend. // (Suicidal) 35% Chance to get replaced with Gorefiend. // (Hell on Earth) 45% Chance to get replaced with Gorefiend. // T_TFZed_Gorefast_Normal { Name "Gorefast" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" ClassIcon zed_gorefast WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 350 Scale 1.1 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.5 "fire rate bonus" 1.1 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.4 } } T_TFZed_Gorefast_Hard { Name "Gorefast" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" ClassIcon zed_gorefast WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 350 Scale 1.1 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.6 "fire rate bonus" 1.0 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.825 "voice pitch scale" 0.4 } } T_TFZed_Gorefast_Suicidal { Name "Gorefast" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" ClassIcon zed_gorefast WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 350 Scale 1.1 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.7 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.850 "voice pitch scale" 0.4 } } T_TFZed_Gorefast_HOE { Name "Gorefast" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" ClassIcon zed_gorefast WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 350 Scale 1.1 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.775 "fire rate bonus" 0.85 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.875 "voice pitch scale" 0.4 } } // Medium ZEDs // // // // Bloat T_TFZed_Bloat_Normal { Name "Bloat" Class Heavy Skill Expert Item "eotl_ursa major" ClassIcon zed_bloat WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 600 Scale 1.25 ItemAttributes { ItemName TF_WEAPON_FISTS "bleeding duration" 5 "killstreak idleeffect" 4 "damage bonus" 0.65 "damage penalty vs players" 0.65 "bombinomicon effect on death" 1 } ItemAttributes { ItemName "eotl_ursa major" "set item tint RGB" 3329330 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from blast increased" 1.1 "dmg taken from bullets reduced" 0.85 "move speed bonus" 0.625 "voice pitch scale" 0.35 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 } } T_TFZed_Bloat_Hard { Name "Bloat" Class Heavy Skill Expert Item "eotl_ursa major" ClassIcon zed_bloat WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 650 Scale 1.25 ItemAttributes { ItemName TF_WEAPON_FISTS "bleeding duration" 6 "killstreak idleeffect" 4 "damage bonus" 0.675 "bombinomicon effect on death" 1 } ItemAttributes { ItemName "eotl_ursa major" "set item tint RGB" 3329330 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from blast increased" 1.1 "dmg taken from bullets reduced" 0.85 "move speed bonus" 0.65 "voice pitch scale" 0.35 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 } } T_TFZed_Bloat_Suicidal { Name "Bloat" Class Heavy Skill Expert Item "eotl_ursa major" ClassIcon zed_bloat WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 700 Scale 1.25 ItemAttributes { ItemName TF_WEAPON_FISTS "bleeding duration" 7 "killstreak idleeffect" 4 "damage bonus" 0.7 "bombinomicon effect on death" 1 } ItemAttributes { ItemName "eotl_ursa major" "set item tint RGB" 3329330 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from blast increased" 1.1 "dmg taken from bullets reduced" 0.85 "move speed bonus" 0.7 "voice pitch scale" 0.35 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 } } T_TFZed_Bloat_HOE { Name "Bloat" Class Heavy Skill Expert Item "eotl_ursa major" ClassIcon zed_bloat WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 750 Scale 1.25 ItemAttributes { ItemName TF_WEAPON_FISTS "bleeding duration" 8 "killstreak idleeffect" 4 "damage bonus" 0.725 "bombinomicon effect on death" 1 } ItemAttributes { ItemName "eotl_ursa major" "set item tint RGB" 3329330 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from blast increased" 1.1 "dmg taken from bullets reduced" 0.85 "move speed bonus" 0.75 "voice pitch scale" 0.35 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 } } // // // // Husk // // (Normal) 8% Chance to get replaced with a E.D.A.R. Variant. // (Hard) 10% Chance to get replaced with a E.D.A.R. Variant. // (Suicidal) 15% Chance to get replaced with a E.D.A.R. Variant. // (Hell on Earth) 21% Chance to get replaced with a E.D.A.R. Variant. // T_TFZed_Husk_Normal { Name "Husk" Class Pyro Skill Expert Item "The Dragon's Fury" Item "The Space Diver" ClassIcon zed_husk WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 350 Scale 1.125 ItemAttributes { ItemName "The Dragon's Fury" "attach particle effect" 701 "item_meter_charge_rate" 2 "damage bonus" 1.2 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.75 "dmg taken from fire reduced" 0.6 "dmg taken from crit increased" 1.1 } } T_TFZed_Husk_Hard { Name "Husk" Class Pyro Skill Expert Item "The Dragon's Fury" Item "The Space Diver" ClassIcon zed_husk WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 400 Scale 1.125 ItemAttributes { ItemName "The Dragon's Fury" "attach particle effect" 701 "item_meter_charge_rate" 1.775 "damage bonus" 1.25 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.775 "dmg taken from fire reduced" 0.6 "dmg taken from crit increased" 1.1 } } T_TFZed_Husk_Suicidal { Name "Husk" Class Pyro Skill Expert Item "The Dragon's Fury" Item "The Space Diver" ClassIcon zed_husk WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 450 Scale 1.125 RingOfFire 15 ItemAttributes { ItemName "The Dragon's Fury" "attach particle effect" 701 "item_meter_charge_rate" 1.750 "damage bonus" 1.3 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.8 "dmg taken from fire reduced" 0.7 "dmg taken from crit increased" 1.1 } } T_TFZed_Husk_HOE { Name "Husk" Class Pyro Skill Expert Item "The Dragon's Fury" Item "The Space Diver" ClassIcon zed_husk WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 500 Scale 1.125 RingOfFire 15 ItemAttributes { ItemName "The Dragon's Fury" "attach particle effect" 701 "item_meter_charge_rate" 1.5 "damage bonus" 1.35 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.825 "dmg taken from fire reduced" 0.7 "dmg taken from crit increased" 1.1 } } // // // // Stalker // // (Normal) 8% Chance to get replaced with a E.D.A.R. Variant. // (Hard) 10% Chance to get replaced with a E.D.A.R. Variant. // (Suicidal) 15% Chance to get replaced with a E.D.A.R. Variant. // (Hell on Earth) 21% Chance to get replaced with a E.D.A.R. Variant. // T_TFZed_Stalker_Normal { Name "Stalker" Class Spy Skill Expert Item "Under Cover" Item "Escapist" ClassIcon zed_stalker Health 220 Action Mobber Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond { Index 66 Duration -1 } ItemAttributes { ItemName TF_WEAPON_KNIFE "fire rate bonus" 0.6 "damage bonus" 0.75 "bombinomicon effect on death" 1 "cannot disguise" 1 } ItemModel // Replaces item model { ItemName TF_WEAPON_KNIFE Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from crit increased" 1.1 "dmg taken from fire reduced" 0.875 "voice pitch scale" 0.5 } } T_TFZed_Stalker_Hard { Name "Stalker" Class Spy Skill Expert Item "Under Cover" Item "Escapist" ClassIcon zed_stalker Health 220 Action Mobber Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond { Index 66 Duration -1 } ItemAttributes { ItemName TF_WEAPON_KNIFE "fire rate bonus" 0.6 "damage bonus" 0.80 "bombinomicon effect on death" 1 "cannot disguise" 1 } ItemModel // Replaces item model { ItemName TF_WEAPON_KNIFE Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from crit increased" 1.1 "dmg taken from fire reduced" 0.875 "move speed bonus" 1.025 "voice pitch scale" 0.5 } } T_TFZed_Stalker_Suicidal { Name "Stalker" Class Spy Skill Expert Item "Under Cover" Item "Escapist" ClassIcon zed_stalker Health 220 Action Mobber Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond { Index 66 Duration -1 } ItemAttributes { ItemName TF_WEAPON_KNIFE "fire rate bonus" 0.6 "damage bonus" 0.85 "bombinomicon effect on death" 1 "cannot disguise" 1 } ItemModel // Replaces item model { ItemName TF_WEAPON_KNIFE Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from crit increased" 1.1 "dmg taken from fire reduced" 0.875 "move speed bonus" 1.050 "voice pitch scale" 0.5 } } T_TFZed_Stalker_HOE { Name "Stalker" Class Spy Skill Expert Item "Under Cover" Item "Escapist" ClassIcon zed_stalker Health 220 Action Mobber Attributes IgnoreFlag WeaponRestrictions MeleeOnly AddCond { Index 66 Duration -1 } ItemAttributes { ItemName TF_WEAPON_KNIFE "fire rate bonus" 0.575 "bombinomicon effect on death" 1 "cannot disguise" 1 } ItemModel // Replaces item model { ItemName TF_WEAPON_KNIFE Model "models\player\demo_animations.mdl" } CharacterAttributes { "dmg taken from crit increased" 1.1 "dmg taken from fire reduced" 0.8 "move speed bonus" 1.075 "voice pitch scale" 0.5 } } // // // // E.D.A.R. Variants // // // // E.D.A.R. Rockets T_TFZed_EDAR_Rockets_Normal { Name "E.D.A.R. Rockets" Class Soldier Skill Normal Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 850 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag Health 400 Scale 1.125 ItemAttributes { ItemName TF_WEAPON_ROCKETLAUNCHER "fire rate bonus" 0.2 "clip size upgrade atomic" 4 "damage bonus" 0.5 "faster reload rate" 0.75 "no self blast dmg" 1 "bombinomicon effect on death" 1 HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 1 TurnPower 30 MaxAimError 50 } } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.15 } } T_TFZed_EDAR_Rockets_Hard { Name "E.D.A.R. Rockets" Class Soldier Skill Normal Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 900 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag Health 430 Scale 1.125 ItemAttributes { ItemName TF_WEAPON_ROCKETLAUNCHER "fire rate bonus" 0.2 "clip size upgrade atomic" 4 "damage bonus" 0.6 "faster reload rate" 0.725 "no self blast dmg" 1 "bombinomicon effect on death" 1 HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 1 TurnPower 30 MaxAimError 50 } } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.20 } } T_TFZed_EDAR_Rockets_Suicidal { Name "E.D.A.R. Rockets" Class Soldier Skill Hard Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 950 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag Health 460 Scale 1.125 ItemAttributes { ItemName TF_WEAPON_ROCKETLAUNCHER "fire rate bonus" 0.2 "clip size upgrade atomic" 4 "damage bonus" 0.625 "faster reload rate" 0.7 "no self blast dmg" 1 "bombinomicon effect on death" 1 HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 1 TurnPower 30 MaxAimError 50 } } CharacterAttributes { "move speed bonus" 0.65 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.25 } } T_TFZed_EDAR_Rockets_HOE { Name "E.D.A.R. Rockets" Class Soldier Skill Expert Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag Health 500 Scale 1.125 ItemAttributes { ItemName TF_WEAPON_ROCKETLAUNCHER "fire rate bonus" 0.2 "clip size upgrade atomic" 4 "damage bonus" 0.65 "faster reload rate" 0.675 "no self blast dmg" 1 "bombinomicon effect on death" 1 HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 1 TurnPower 30 MaxAimError 50 } } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.3 } } // // // // E.D.A.R. Trapper T_TFZed_EDAR_Trapper_Normal { Name "E.D.A.R. Trapper" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 850 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 400 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.85 "rocket specialist" 1 "damage bonus" 0 "no self blast dmg" 1 "blast radius increased" -1 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.15 } } T_TFZed_EDAR_Trapper_Hard { Name "E.D.A.R. Trapper" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 900 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 430 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.75 "rocket specialist" 1 "damage bonus" 0 "no self blast dmg" 1 "blast radius increased" -1 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.2 } } T_TFZed_EDAR_Trapper_Suicidal { Name "E.D.A.R. Trapper" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 950 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 460 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.5 "rocket specialist" 1 "damage bonus" 0 "no self blast dmg" 1 "blast radius increased" -1 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.25 } } T_TFZed_EDAR_Trapper_HOE { Name "E.D.A.R. Trapper" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 500 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.25 "rocket specialist" 1 "damage penalty vs players" 1 "no self blast dmg" 1 "override projectile type" 13 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.3 } } // // // // E.D.A.R. Lasers T_TFZed_EDAR_Lasers_Normal { Name "E.D.A.R. Lasers" Class Soldier Skill Easy Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 850 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 400 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "set item tint RGB" 12073019 "fire rate bonus" 0.4 "faster reload rate" 0.4 "override projectile type" 13 "dmg penalty vs players" 0.135 "bombinomicon effect on death" 1 "projectile speed increased" 2 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.15 } } T_TFZed_EDAR_Lasers_Hard { Name "E.D.A.R. Lasers" Class Soldier Skill Normal Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 900 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 430 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "set item tint RGB" 12073019 "fire rate bonus" 0.4 "faster reload rate" 0.4 "override projectile type" 13 "dmg penalty vs players" 0.135 "bombinomicon effect on death" 1 "projectile speed increased" 2 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.2 } } T_TFZed_EDAR_Lasers_Suicidal { Name "E.D.A.R. Lasers" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 950 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 460 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "set item tint RGB" 12073019 "fire rate bonus" 0.4 "faster reload rate" 0.4 "override projectile type" 13 "dmg penalty vs players" 0.15 "bombinomicon effect on death" 1 "projectile speed increased" 2 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.25 } } T_TFZed_EDAR_Lasers_HOE { Name "E.D.A.R. Lasers" Class Soldier Skill Expert Item "The Cow Mangler 5000" Item "The Gunboats" Item "The Jupiter Jumpers" Item "The Space Bracers" Item "Teufort Knight" ClassIcon zed_edar MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Action Mobber Attributes IgnoreFlag Health 500 Scale 1.125 ItemAttributes { ItemName "The Cow Mangler 5000" "set item tint RGB" 12073019 "fire rate bonus" 0.4 "faster reload rate" 0.4 "override projectile type" 13 "dmg penalty vs players" 0.1575 "bombinomicon effect on death" 1 "projectile speed increased" 2 } CharacterAttributes { "move speed bonus" 0.7 "voice pitch scale" 0.88 "dmg taken from fire increased" 1.3 "dmg taken from crit increased" 1.3 "dmg from melee increased" 1.2 "dmg taken from bullets reduced" 0.35 "dmg taken from blast reduced" 0.35 "dmg bonus vs buildings" 1.3 } } // Big ZEDs // // // // Quarter Pound T_TFZed_Quarter_Pound_Normal { Name "Quarter Pound" Class Heavy Skill Expert Item "Fists of Steel" Item "Der Maschinensoldaten-Helm" ClassIcon zed_quarter_pound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 600 Scale 1.3 ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Quarter_Pound_Hard { Name "Quarter Pound" Class Heavy Skill Expert Item "Fists of Steel" Item "Der Maschinensoldaten-Helm" ClassIcon zed_quarter_pound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 700 Scale 1.3 ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Quarter_Pound_Suicidal { Name "Quarter Pound" Class Heavy Skill Expert Item "Fists of Steel" Item "Der Maschinensoldaten-Helm" ClassIcon zed_quarter_pound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 800 Scale 1.3 ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "damage bonus" 1.1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.8 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Quarter_Pound_HOE { Name "Quarter Pound" Class Heavy Skill Expert Item "Fists of Steel" Item "Der Maschinensoldaten-Helm" ClassIcon zed_quarter_pound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 850 Scale 1.125 ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "damage bonus" 1.15 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 "gesture speed increased" 1.25 } CharacterAttributes { "move speed bonus" 1.25 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 "gesture speed increased" 1.25 } } // // // // Scrake T_TFZed_Scrake_Normal { Name "Scrake" Class Soldier Skill Expert Item "The Pain Train" Item "Medi-Mask" Item "The Purity Fist" Item "Steel-Toed Stompers" Item "Bone-Cut Belt" ClassIcon zed_scrake WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 2500 Scale 1.5 ItemAttributes { ItemName "The Pain Train" "fire rate bonus" 0.4 "damage bonus" 0.25 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.85 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from bullets increased" 1.1 "dmg taken from fire reduced" 0.3 "dmg taken from crit reduced" 0.75 "dmg taken from blast reduced" 0.4 } } T_TFZed_Scrake_Hard { Name "Scrake" Class Soldier Skill Expert Item "The Pain Train" Item "Medi-Mask" Item "The Purity Fist" Item "Steel-Toed Stompers" Item "Bone-Cut Belt" ClassIcon zed_scrake WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 3000 Scale 1.5 ItemAttributes { ItemName "The Pain Train" "fire rate bonus" 0.4 "damage bonus" 0.5 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.85 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from bullets increased" 1.1 "dmg taken from fire reduced" 0.3 "dmg taken from crit reduced" 0.75 "dmg taken from blast reduced" 0.4 } } T_TFZed_Scrake_Suicidal { Name "Scrake" Class Soldier Skill Expert Item "The Pain Train" Item "Medi-Mask" Item "The Purity Fist" Item "Steel-Toed Stompers" Item "Bone-Cut Belt" ClassIcon zed_scrake WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 3500 Scale 1.5 ItemAttributes { ItemName "The Pain Train" "fire rate bonus" 0.4 "damage bonus" 0.75 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.85 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from bullets increased" 1.1 "dmg taken from fire reduced" 0.3 "dmg taken from crit reduced" 0.75 "dmg taken from blast reduced" 0.4 } } T_TFZed_Scrake_HOE { Name "Scrake" Class Soldier Skill Expert Item "The Pain Train" Item "Medi-Mask" Item "The Purity Fist" Item "Steel-Toed Stompers" Item "Bone-Cut Belt" ClassIcon zed_scrake WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 4000 Scale 1.5 ItemAttributes { ItemName "The Pain Train" "fire rate bonus" 0.4 "damage bonus" 1.25 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.85 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.8 "dmg taken from bullets increased" 1.1 "dmg taken from fire reduced" 0.3 "dmg taken from crit reduced" 0.75 "dmg taken from blast reduced" 0.4 } } // // // // Fleshpound T_TFZed_Fleshpound_Normal { Name "Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "The Eliminators Safeguard" ClassIcon zed_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 2500 Scale 1.525 ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 "damage bonus" 1.1 "hand scale" 1.125 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.85 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.35 "airblast vulnerability multiplier" 0.35 "damage force reduction" 0.4 "dmg from melee increased" 1.2 "dmg bonus vs buildings" 1.3 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Fleshpound_Hard { Name "Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "The Eliminators Safeguard" ClassIcon zed_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 3500 Scale 1.525 ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 "damage bonus" 1.3 "hand scale" 1.125 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.875 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.35 "airblast vulnerability multiplier" 0.35 "damage force reduction" 0.4 "dmg from melee increased" 1.2 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Fleshpound_Suicidal { Name "Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "The Eliminators Safeguard" ClassIcon zed_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 4500 Scale 1.525 ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 "damage bonus" 1.4 "hand scale" 1.125 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.9 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.35 "airblast vulnerability multiplier" 0.35 "damage force reduction" 0.4 "dmg from melee increased" 1.2 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } T_TFZed_Fleshpound_HOE { Name "Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "The Eliminators Safeguard" ClassIcon zed_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Health 5200 Scale 1.525 ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "fire rate bonus" 0.9 "bombinomicon effect on death" 1 "damage bonus" 1.5 "hand scale" 1.125 "mod shovel speed boost" 2 } CharacterAttributes { "move speed bonus" 0.925 "voice pitch scale" 0.25 "airblast vertical vulnerability multiplier" 0.35 "airblast vulnerability multiplier" 0.35 "damage force reduction" 0.4 "dmg from melee increased" 1.2 "dmg taken from fire reduced" 0.3 "dmg taken from blast increased" 1.5 "dmg taken from bullet reduced" 0.5 "dmg taken from crit reduced" 0.8 } } // Elite ZEDs // // // Rioter T_TFZed_Alpha_Clot_Elite_Normal { Name "Rioter" Class Scout Skill Expert Item "Practitioner's Processing Mask" Item "Die Regime-Panzerung" Item "The Tartan Spartan" Item "Three-Rune Blade" ClassIcon zed_rioter WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 400 Scale 1.225 ItemAttributes { ItemName "Three-Rune Blade" "fire rate bonus" 1.2 "damage bonus" 1.1 "hit self on miss" 0 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.5 "dmg taken from fire increased" 1.1 "dmg taken from bullets reduced" 0.475 "dmg taken from blast reduced" 0.475 } } T_TFZed_Alpha_Clot_Elite_Hard { Name "Rioter" Class Scout Skill Expert Item "Practitioner's Processing Mask" Item "Die Regime-Panzerung" Item "The Tartan Spartan" Item "Three-Rune Blade" ClassIcon zed_rioter WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 600 Scale 1.225 ItemAttributes { ItemName "Three-Rune Blade" "fire rate bonus" 1.1 "damage bonus" 1.2 "hit self on miss" 0 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.5 "dmg taken from bullets reduced" 0.470 "dmg taken from blast reduced" 0.470 } } T_TFZed_Alpha_Clot_Elite_Suicidal { Name "Rioter" Class Scout Skill Expert Item "Practitioner's Processing Mask" Item "Die Regime-Panzerung" Item "The Tartan Spartan" Item "Three-Rune Blade" Item "The Buff Banner" ClassIcon zed_rioter WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 800 Scale 1.225 Attributes SpawnWithFullCharge ItemAttributes { ItemName "Three-Rune Blade" "damage bonus" 1.3 "hit self on miss" 0 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.5 "dmg taken from bullets reduced" 0.465 "dmg taken from blast reduced" 0.465 "increase buff duration" 9.0 } } T_TFZed_Alpha_Clot_Elite_HOE { Name "Rioter" Class Scout Skill Expert Item "Practitioner's Processing Mask" Item "Die Regime-Panzerung" Item "The Tartan Spartan" Item "Three-Rune Blade" Item "The Buff Banner" ClassIcon zed_rioter WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 800 Scale 1.225 Attributes SpawnWithFullCharge ItemAttributes { ItemName "Three-Rune Blade" "fire rate bonus" 0.95 "damage bonus" 1.3 "hit self on miss" 0 "bombinomicon effect on death" 1 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0.5 "dmg taken from bullets reduced" 0.460 "dmg taken from blast reduced" 0.460 "increase buff duration" 9.0 } } // // // Elite Crawler T_TFZed_Crawler_Elite_Normal { Name "Elite Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" Item "Three-Rune Blade" Item "Courtly Cuirass" Item "Transparent Trousers" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 360 Scale 0.97 ItemAttributes { ItemName "Three-Rune Blade" "damage bonus" 0.65 "fire rate bonus" 0.8 "bleeding duration" 8 "bombinomicon effect on death" 1 "hit self on miss" 0 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from crit reduced" 0.9 "dmg taken from bullet reduced" 0.9 "move speed bonus" 0.8 "voice pitch scale" 0.6 } } T_TFZed_Crawler_Elite_Hard { Name "Elite Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" Item "Three-Rune Blade" Item "Courtly Cuirass" Item "Transparent Trousers" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 540 Scale 0.97 ItemAttributes { ItemName "Three-Rune Blade" "damage bonus" 0.675 "fire rate bonus" 0.8 "bleeding duration" 9 "bombinomicon effect on death" 1 "hit self on miss" 0 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from crit reduced" 0.9 "dmg taken from bullet reduced" 0.9 "move speed bonus" 0.8 "voice pitch scale" 0.6 } } T_TFZed_Crawler_Elite_Suicidal { Name "Elite Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" Item "Three-Rune Blade" Item "Courtly Cuirass" Item "Transparent Trousers" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 640 Scale 0.97 ItemAttributes { ItemName "Three-Rune Blade" "damage bonus" 0.7 "fire rate bonus" 0.8 "bleeding duration" 10 "bombinomicon effect on death" 1 "hit self on miss" 0 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from crit reduced" 0.9 "dmg taken from bullet reduced" 0.9 "move speed bonus" 0.8 "voice pitch scale" 0.6 } } T_TFZed_Crawler_Elite_HOE { Name "Elite Crawler" Class Scout Skill Expert Item "The Alien Cranium" Item "Claws And Infect" Item "Three-Rune Blade" Item "Courtly Cuirass" Item "Transparent Trousers" ClassIcon zed_crawler WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 750 Scale 0.97 ItemAttributes { ItemName "Three-Rune Blade" "damage bonus" 0.725 "fire rate bonus" 0.8 "bleeding duration" 11 "bombinomicon effect on death" 1 "hit self on miss" 0 } CharacterAttributes { "dmg taken from fire increased" 1.1 "dmg taken from crit reduced" 0.9 "dmg taken from bullet reduced" 0.9 "move speed bonus" 0.8 "voice pitch scale" 0.6 } } // // // Gorefiend T_TFZed_Gorefast_Elite_Normal { Name "Gorefiend" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" Item "Bushi-Dou" Item "Shin Shredders" ClassIcon zed_gorefiend WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 450 Scale 1.125 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.5 "fire rate bonus" 0.88 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.375 "dmg taken from fire increased" 1.3 "dmg taken from bullets reduced" 0.3 "move speed bonus" 0.825 } } T_TFZed_Gorefast_Elite_Hard { Name "Gorefiend" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" Item "Bushi-Dou" Item "Shin Shredders" ClassIcon zed_gorefiend WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 550 Scale 1.125 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.65 "fire rate bonus" 0.88 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.375 "dmg taken from fire increased" 1.3 "dmg taken from bullets reduced" 0.3 "move speed bonus" 0.85 } } T_TFZed_Gorefast_Elite_Suicidal { Name "Gorefiend" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" Item "Bushi-Dou" Item "Shin Shredders" ClassIcon zed_gorefiend WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 600 Scale 1.125 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.75 "fire rate bonus" 0.88 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.375 "dmg taken from fire increased" 1.3 "dmg taken from bullets reduced" 0.3 "move speed bonus" 0.875 } } T_TFZed_Gorefast_Elite_HOE { Name "Gorefiend" Class Demoman Skill Expert Item "The Eyelander" Item "The Hood of Sorrows" Item "Bushi-Dou" Item "Shin Shredders" ClassIcon zed_gorefiend WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 650 Scale 1.125 ItemAttributes { ItemName "The Eyelander" "damage bonus" 0.85 "fire rate bonus" 0.88 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.375 "dmg taken from fire increased" 1.3 "dmg taken from bullets reduced" 0.3 "move speed bonus" 0.9 } } // Boss ZEDs // // // // Abomination T_TFZed_Abomination_Normal { Name "The Abomination" Class Demoman Skill Expert Item "The Horseless Headless Horseman's Headtaker" Item "The Tartantaloons" Item "The Dark Age Defender" Item "Forgotten King's Restless Head" Item "Forgotten King's Pauldrons" ClassIcon zed_boss_abomination WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Attributes UseBossHealthbar Health 35000 Scale 1.6 ItemAttributes { ItemName "The Horseless Headless Horseman's Headtaker" "bleeding duration" 8 "fire rate bonus" 0.8 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.4 "move speed bonus" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.25 "dmg from melee increased" 1.2 "dmg from fire increased" 1.3 "dmg from blast increased" 1.2 "dmg from crit reduced" 0.8 "dmg from bullets reduced" 0.775 } } T_TFZed_Abomination_Hard { Name "The Abomination" Class Demoman Skill Expert Item "The Horseless Headless Horseman's Headtaker" Item "The Tartantaloons" Item "The Dark Age Defender" Item "Forgotten King's Restless Head" Item "Forgotten King's Pauldrons" ClassIcon zed_boss_abomination WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Attributes UseBossHealthbar Health 45000 Scale 1.6 ItemAttributes { ItemName "The Horseless Headless Horseman's Headtaker" "bleeding duration" 10 "fire rate bonus" 0.8 "damage bonus" 1.1 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 0.4 "move speed bonus" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.25 "dmg from melee increased" 1.2 "dmg from fire increased" 1.3 "dmg from blast increased" 1.2 "dmg from crit reduced" 0.8 "dmg from bullets reduced" 0.775 } } T_TFZed_Abomination_Spawn_Normal { Name "Abomination Spawn" Class Demoman Skill Expert Item "The Ullapool Caber" Item "Bread Heads" Item "Bread Biter" ClassIcon ZED_boss_abomination WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 120 Scale 0.75 ItemAttributes { ItemName "The Ullapool Caber" "bleeding duration" 5 "damage bonus" 0.55 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 1.75 "move speed bonus" 0.8 "dmg from blast increased" 1.2 "dmg from crit increased" 1.2 "dmg from fire increased" 1.2 "dmg from bullet reduced" 0.9 } } T_TFZed_Abomination_Spawn_Hard { Name "Abomination Spawn" Class Demoman Skill Expert Item "The Ullapool Caber" Item "Bread Heads" Item "Bread Biter" ClassIcon ZED_boss_abomination WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Health 130 Scale 0.75 ItemAttributes { ItemName "The Ullapool Caber" "bleeding duration" 6 "damage bonus" 0.6 "bombinomicon effect on death" 1 } CharacterAttributes { "voice pitch scale" 1.75 "move speed bonus" 0.8 "dmg from blast increased" 1.2 "dmg from crit increased" 1.2 "dmg from fire increased" 1.2 "dmg from bullet reduced" 0.9 } } // // // //King Fleshpound T_TFZed_King_Fleshpound_Normal { Name "King Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "Mad Mask" Item "Immobile Suit" Item "Gone Commando" Item "Prince Tavish's Crown" ClassIcon zed_boss_king_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Attributes UseBossHealthbar Health 37000 Scale 1.7 ItemAttributes { ItemName "Fists of Steel" "damage bonus" 1.2 "dmg bonus vs buildings" 1.5 "fire rate bonus" 0.75 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "voice pitch scale" 0.35 "move speed bonus" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.2 "dmg taken from crit reduced" 0.85 "dmg taken from bullet reduced" 0.9 "dmg taken from fire increased" 1.25 "dmg taken from blast increased" 1.25 "dmg from melee increased" 1.3 } } T_TFZed_King_Fleshpound_Hard { Name "King Fleshpound" Class Heavy Skill Expert Item "Fists of Steel" Item "Mad Mask" Item "Immobile Suit" Item "Gone Commando" Item "Prince Tavish's Crown" ClassIcon zed_boss_king_fleshpound WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Attributes UseBossHealthbar Health 45000 Scale 1.7 ItemAttributes { ItemName "Fists of Steel" "damage bonus" 1.35 "dmg bonus vs buildings" 1.6 "fire rate bonus" 0.75 "bombinomicon effect on death" 1 "mod shovel speed boost" 2 } CharacterAttributes { "voice pitch scale" 0.35 "move speed bonus" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.2 "dmg taken from crit reduced" 0.85 "dmg taken from bullet reduced" 0.9 "dmg taken from fire increased" 1.25 "dmg taken from blast increased" 1.25 "dmg from melee increased" 1.3 } } // // // //Dr. Hans Volter T_TFZed_Hans_Volter_Normal { Name "Dr. Hans Volter" Class Sniper Skill Expert Item "Medi-Mask" ClassIcon zed_boss_hans_volter WeaponRestrictions MeleeOnly Action Mobber Attributes IgnoreFlag Attributes Miniboss Attributes UseBossHealthbar Health 30000 Scale 1.3 ItemAttributes { ItemName TF_WEAPON_SMG "damage bonus" 1.2 "dmg bonus vs buildings" 1.35 "fire rate bonus" 0.75 "faster reload" 0.4 "bombinomicon effect on death" 1 "bleeding duration" 3 "bullets per shot bonus" 1.5 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.6 "airblast vulnerability multiplier" 0.6 "voice pitch scale" 0.9 "move speed bonus" 0.75 "damage force reduction" 0.1 "rage giving scale" 0.2 "dmg taken from crit reduced" 0.85 "dmg taken from bullet reduced" 0.9 "dmg taken from fire increased" 1.25 "dmg taken from blast increased" 1.25 "dmg from melee increased" 1.3 } } } }