//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 3000 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes WaveStartCountdown 5 ForceHoliday 2 RobotLimit 1 MaxRedPlayers 0 AllowJoinTeamBlueMax 24 //How many players can join the blue team AllowJoinTeamBlue 1 //If it is possible to join team blue ReverseWinConditions 0 SetCreditTeam 3 BluHumanInfiniteAmmo 0 //Enable infinite ammo for blu humans (default: 1) BluHumanInfiniteCloak 0 //Enable infinite cloak for blu humans (default: 1) HumansMustJoinTeam blue //Set to blue to force players join the blu team Templates { } PointTemplates { gate { NoFixUp 1 logic_relay { "OnSpawn" "gate_door_intact,Kill,,0,-1" "OnSpawn" "gate_bar_intact,Kill,,0,-1" "OnSpawn" "info_player_teamspawn,AddOutput,OnUser1 filtermulti_redrespawnroom:TestActivator::0:-1,0,-1" "OnSpawn" "info_player_teamspawn,$FireUserAsActivator1,,0.1,1" "OnSpawn" "trigger_add_tf_player_condition,AddOutput,OnUser1 filter_ubercondition:TestActivator::0:-1,0,-1" "OnSpawn" "trigger_add_tf_player_condition,AddOutput,OnUser2 filter_ubercondition2:TestActivator::0:-1,0,-1" "OnSpawn" "trigger_add_tf_player_condition,AddOutput,OnUser3 filter_ubercondition3:TestActivator::0:-1,0,-1" "OnSpawn" "trigger_add_tf_player_condition,$FireUserAsActivator1,,0.1,1" "OnSpawn" "trigger_add_tf_player_condition,$FireUserAsActivator2,,0.1,1" "OnSpawn" "trigger_add_tf_player_condition,$FireUserAsActivator3,,0.1,1" "OnSpawn" "trigger_capture_area,AddOutput,filtername filter_redteam,0,-1" "OnSpawn" "the_relay_intro,AddOutput,OnTrigger thetoolboxstation:$TeleportToEntity:dead_destination:0:-1,0.1,1" "OnSpawn" "the_relay_intro,AddOutput,OnTrigger theupgradebox:$TeleportToEntity:dead_destination:0:-1,0.1,1" } filter_activator_team { "filterteam" "2" "targetname" "filter_redrespawnroom" "Negated" "0" } func_brush { "targetname" "blocker" "maxs" "1000 1000 1000" "mins" "-1000 -1000 -1000" "origin" "-8154.104492 -11806.041016 68.031319" "solid" "6" "solidity" "2" } $filter_keyvalue { "$name" "condition" "$value" "5" "targetname" "filter_ubercondition" "Negated" "0" "OnPass" "!activator,Kill,,0,-1" "OnPass" "player,$RemoveCond,5,0.15,-1" } $filter_keyvalue { "$name" "condition" "$value" "67" "targetname" "filter_ubercondition2" "Negated" "0" "OnPass" "!activator,Kill,,0,-1" "OnPass" "player,$RemoveCond,67,0.15,-1" } $filter_keyvalue { "$name" "condition" "$value" "68" "targetname" "filter_ubercondition3" "Negated" "0" "OnPass" "!activator,Kill,,0,-1" "OnPass" "player,$RemoveCond,68,0.15,-1" } filter_activator_tfteam { "targetname" "filter_redteam" "Negated" "0" "TeamNum" "2" } filter_multi { "filter01" "filter_redrespawnroom" "filter02" "filter_redrespawnroom2" "targetname" "filtermulti_redrespawnroom" "Negated" "0" "FilterType" "0" "OnPass" "!activator,$SetKey$classname,newredrespawnroom,0,-1" "OnPass" "!activator,$SetVar$classname,newredrespawnroom,0,-1" "OnPass" "!activator,$SetData$m_ChildTargetName,newredrespawnroom,0,-1" "OnPass" "!activator,AddOutput,classname newredrespawnroom,0,-1" "OnPass" "!activator,classname,newredrespawnroom,0,-1" "OnPass" "newredrespawnroom,addoutput,targetname therespawn,0.1,-1" "OnPass" "therespawn,addoutput,classname info_player_teamspawn,0.2,-1" "OnPass" "therespawn,addoutput,teamnum 2,0.2,-1" "OnPass" "therespawn,teamnum,2,0.2,-1" "OnPass" "thetoolboxstation,$TeleportToEntity,therespawn,0.15,-1" "OnPass" "theupgradebox,$TeleportToEntity,therespawn,0.15,-1" } filter_activator_class { "filterclass" "info_player_teamspawn" "targetname" "filter_redrespawnroom2" "Negated" "0" } prop_dynamic { "solid" "0" "model" "models/weapons/w_models/w_toolbox.mdl" "targetname" "thetoolboxstation" "modelscale" "3" "renderfx" "16" "origin" "-3325.356445 23.493162 1552.031250" "rendercolor" "0 255 255" } func_upgradestation { "mins" "-100 -100 -100" "maxs" "100 100 100" "solid" "0" "targetname" "theupgradebox" } } } SpawnTemplate "gate" Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target blocker Action Kill } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1 TotalCurrency 60 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 99999999999 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Easy WeaponRestrictions MeleeOnly } } } } } //This file has been generated by http://mvm.tf