#base robot_standard.pop #base robot_giant.pop #base pandemonium_logic.pop WaveSchedule { TextPrintTime 0 SendBotsToSpectatorImmediately 1 StartingCurrency 20000 RespawnWaveTime 8 CanBotsAttackWhileInSpawnRoom No PointTemplates { Init { NoFixup 1 logic_auto { "origin" "0 0 0" "OnMapSpawn" "bot_bombpath_pickrandom,Kill,,0.05,-1" //Stops the map from picking a side on load up "OnMapSpawn" "bot_bombpath_resetall,Trigger,,1,-1" //Stops the map from picking a side on load up "OnMapSpawn" "bluside_openup,Trigger,,15.1,-" //Stops the map from picking a side on load up "OnMapSpawn" "redside_openup,Trigger,,15.2,-1" //Stops the map from picking a side on load up "OnMapSpawn" "sound_teleport,PlaySound,,0.05,-1" "OnMapSpawn" "sound_teleport,PlaySound,,1,-1" } logic_relay { "targetname" "door_open" "origin" "0 0 0" } ambient_generic { "targetname" "sound_teleport" "message" "mvm/mvm_tele_deliver.wav" "health" "10" "spawnflags" "33" "origin" "0 0 0" } } KILLYOURSELF { NoFixup 1 game_text_tf { "background" "2" "display_to_team" "2" "message" "I LIVE" "targetname" "confirm" } } } SpawnTemplate Init SpawnTemplate KILLYOURSELF Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaitWhenDone 65 Checkpoint Yes } }