#base robot_giant.pop #base robot_standard.pop #base wooper_weapons_medic.pop WaveSchedule { StartingCurrency 20000 // 1200 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no ClassLimit //Limits the number of specified classes { Scout 0 Soldier 0 Pyro 0 Engineer 0 Demoman 0 Heavyweapons 0 Sniper 0 Spy 0 } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "wave01a_demo" Where spawnbot TotalCount 200 MaxActive 4 SpawnCount 4 WaitBeforeStarting 1 WaitBetweenSpawns 1 TotalCurrency 100 TFBot { Class Demoman Skill Normal } } } }