#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 400 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1 TotalCurrency 210 TotalCount 3 MaxActive 3 SpawnCount 3 DoneOutput { Target babax Action Trigger } WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Action Mobber Skill Normal } TFBot { Template T_TFBot_Sniper_Huntsman Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Scout_FAN Action Mobber Attributes "IgnoreFlag" } } } WaveSpawn { Name 2 TotalCurrency 400 TotalCount 105 MaxActive 105 SpawnCount 105 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot1 Squad { TFBot { Template T_TFBot_Sniper_Huntsman Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Soldier_Buff_Banner Attributes "IgnoreFlag" Action Mobber } TFBot { Template T_TFBot_Pyro_Flaregun Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_ScorchShot_FastShot Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_ScorchShot_FastShot Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Action Mobber Attributes "IgnoreFlag" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Action Mobber Attributes "IgnoreFlag" } } } WaveSpawn { Name 3 TotalCurrency 400 TotalCount 6 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnsupportbot2 Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Action Mobber Class HeavyWeapons EventChangeAttributes { Default { Skill Easy Attributes "IgnoreFlag" } RevertGateBotsBehavior { Skill Easy Attributes "AlwaysCrit" ItemAttributes { "item style override" 1 } } } } } } WaveSpawn { Name 4 WaitForAllDead 3 TotalCurrency 400 TotalCount 20 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnsupportbot2 Squad { TFBot { ClassIcon sniper Health 125 Name Sniper Class Sniper Action Mobber Attributes "IgnoreFlag" Skill Normal WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { Name 5 WaitForAllDead 4 TotalCurrency 400 TotalCount 9 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giants RandomChoice { Squad { TFBot { Template T_TFBot_Giant_Pyro Action Mobber Attributes "IgnoreFlag" } } Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Action Mobber Attributes "IgnoreFlag" } } Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Action Mobber Attributes "IgnoreFlag" } } } } WaveSpawn { Name 6 WaitForAllDead 5 TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where boss Squad { TFBot { ClassIcon scout Health 1000 Name Scout Class Scout Action Mobber Attributes "IgnoreFlag" Skill Normal Attributes "UseBossHealthBar" } } } } }