#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_hole.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Saharan } } Mission { Objective Engineer Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Slow } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto_Normal } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Engineer Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_side TeleportWhere spawnbot_invasion } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Crocostyle } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1_a TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 16 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { Name wave1_a TotalCurrency 150 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Hard } } } WaveSpawn { Name wave1_fan TotalCurrency 50 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { Name wave1_b1 WaitForAllDead wave1_a TotalCurrency 250 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Samurai_Normal } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_a TotalCurrency 150 TotalCount 16 MaxActive 8 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave1_fan2 WaitForAllSpawned wave1_fan TotalCurrency 150 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 15 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Scout_FAN } } } WaveSpawn { Name wave1_b WaitForAllDead wave1_b1 TotalCurrency 150 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2_a1 TotalCurrency 150 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Charged } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot_side Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Bleed_Normal } } } WaveSpawn { Name wave2_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave2_a WaitForAllDead wave2_a1 TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Charged } } } WaveSpawn { Name wave2_support WaitForAllDead wave2_a TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Support 1 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Scout_Blaster } } } WaveSpawn { Name wave2_b1 WaitForAllDead wave2_a TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 8 WaitBetweenSpawns 0 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Heavy_Fire } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast Attributes "AlwaysCrit" } } } WaveSpawn { Name wave2_tank WaitForAllDead wave2_a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave2_b2 WaitForAllSpawned wave2_b1 TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Fire } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave2_b3 WaitForAllDead wave2_b2 TotalCurrency 150 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Charged } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 40 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun_Spammer } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave3_a1 TotalCurrency 100 TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher } } } WaveSpawn { Name wave3_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 12 WaitBetweenSpawns 28 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Attributes "AlwaysCrit" } } } WaveSpawn { Name wave3_a WaitForAllDead wave3_a1 TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_side Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_a TotalCurrency 150 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Heal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Heavy_Deflector } TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 150 TotalCount 24 MaxActive 12 SpawnCount 12 WaitBeforeStarting 12 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Cluster } } } WaveSpawn { Name wave3_b WaitForAllSpawned wave3_b1 TotalCurrency 150 TotalCount 24 MaxActive 12 SpawnCount 12 WaitBeforeStarting 8 WaitBetweenSpawns 8 Where spawnbot_side Squad { TFBot { Template T_TFBot_Demo_Cluster } } } WaveSpawn { Name wave3_c WaitForAllDead wave3_b TotalCurrency 150 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Burst } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name wave3_c WaitForAllDead wave3_b TotalCurrency 150 TotalCount 63 MaxActive 14 SpawnCount 7 WaitBeforeStarting 8 WaitBetweenSpawns 6 Where spawnbot_side Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name wave3_c WaitForAllDead wave3_b TotalCurrency 50 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay_classic Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave4_tank TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { Tank { Health 15000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave4_a1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Booster } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal } } } WaveSpawn { Name wave4_a WaitForAllSpawned wave4_a1 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Booster } TFBot { Template T_TFBot_Giant_Medic_Kritzkrieg_Quickheal } } } WaveSpawn { Name wave4_b1 WaitForAllSpawned wave4_a TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot_side Squad { TFBot { Template T_TFBot_Soldier_FastRocket_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoKnight_Golf } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_b1 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 8 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Dragon_Hard } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 25000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Future } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name wave4_c WaitForAllDead wave4_b TotalCurrency 200 TotalCount 60 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Support 1 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman_Penetration } TFBot { Template T_TFBot_Demo_Loch } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 56 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Blaster_Pusher } } } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Slow } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name wave5_a1 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_side Squad { TFBot { Template T_TFBot_Soldier_Dumpster_Hard Attributes "AlwaysCrit" } } } WaveSpawn { Name wave5_a WaitForAllDead wave5_a1 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_side Squad { TFBot { Template T_TFBot_Heavy_Tomislav_ Attributes "AlwaysCrit" } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Soldier_Scatter Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Fire Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name wave5_support1 WaitForAllDead wave5_a TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 12 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_Spammer_Type2 } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 250 TotalCount 28 MaxActive 14 SpawnCount 7 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Heavy_Healonhit Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } TFBot { Template T_TFBot_Medic_Quickheal } } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 150 TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Bonk_Baseball } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6_chief TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Health 60000 Name "Chief Colonel Infinite Barrage" Template T_TFBot_Giant_Soldier_SlowBarrage_Infinite Attributes "AlwaysCrit" Attributes "UseBossHealthBar" } } } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 9 MaxActive 9 SpawnCount 9 WaitBeforeStarting 6 WaitBetweenSpawns 10 Support Limited Where spawnbot_side Squad { TFBot { Template T_TFBot_Demo_Golf Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_a TotalCurrency 100 TotalCount 9 MaxActive 9 SpawnCount 9 WaitBeforeStarting 8 WaitBetweenSpawns 10 Support Limited Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Golf Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_tank TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 35000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 28 MaxActive 8 SpawnCount 8 WaitBeforeStarting 8 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Pusher Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 100 TotalCount 30 MaxActive 9 SpawnCount 3 WaitBeforeStarting 6 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Repulsive Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_tank2 WaitForAllDead wave6_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 56 MaxActive 12 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Direct_Burst Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Spammer_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 18 Where spawnbot_invasion Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_c WaitForAllDead wave6_b TotalCurrency 50 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Expert } } } WaveSpawn { Name wave6_d WaitForAllDead wave6_c TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavy_Brassbeast } TFBot { Template T_TFBot_Giant_Medic_Uber } TFBot { Template T_TFBot_Giant_Medic_Uber } } } WaveSpawn { Name wave6_d WaitForAllDead wave6_c TotalCurrency 50 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 8 WaitBetweenSpawns 14 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Expert } } } WaveSpawn { Name wave6_d WaitForAllDead wave6_c TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave6_support1 WaitForAllDead wave6_c TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 4 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Golf Attributes "AlwaysCrit" } } } WaveSpawn { Name wave6_support2 WaitForAllDead wave6_c TotalCurrency 150 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Support 1 Where spawnbot_side Squad { TFBot { Template T_TFBot_Pyro_Backburner Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 45 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave7_a1 TotalCurrency 100 TotalCount 24 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_side Squad { TFBot { Template T_TFBot_Demo_Scatter Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave7_a WaitForAllDead wave7_a1 TotalCurrency 150 TotalCount 48 MaxActive 12 SpawnCount 4 WaitBeforeStarting 3 WaitBetweenSpawns 3 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Tanker_Normal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Direct_Spammer_Nobuff Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Soldier_Spammer_Conch Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_tank WaitForAllDead wave7_a1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 45000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_b1 WaitForAllDead wave7_a TotalCurrency 100 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 12 Where spawnbot_side Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Crit } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 38 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 6 Where spawnbot_side Squad { TFBot { Template T_TFBot_Heavy_Juggernaut } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 72 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector_Healonkill Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_b1 TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Heal Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_Shield_Extended } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name wave7_tank2 WaitForAllDead wave7_b1 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 40000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_b TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Crit } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Name wave7_support1 WaitForAllDead wave7_b TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 Support 1 Where spawnbot_side Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher Attributes "AlwaysCrit" } } } WaveSpawn { Name wave7_tank3 WaitForAllDead wave7_b TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot Squad { Tank { Health 45000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name wave7_c1 WaitForAllDead wave7_b TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Crit } } } WaveSpawn { Name wave7_support2 WaitForAllDead wave7_c1 TotalCurrency 100 TotalCount 40 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FAN_Pusher Attributes "AlwaysCrit" } } } } }