#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 650 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target bignet Action RunScriptCode Param " IncludeScript(`tankextensions_main`, getroottable()) IncludeScript(`tankextensions/teletank`, getroottable()) " } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name TeleTank TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 Where spawnbot Squad { Tank { ClassIcon tank_tele Health 10000 Name "teletank" Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name 1a TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 7.5 WaitBetweenSpawns 2.5 Where spawnbot RandomChoice { TFBot { Tag bot_teletank Template T_TFBot_Demoman_Knight } TFBot { Tag bot_teletank Template T_TFBot_Sniper_Huntsman } TFBot { Tag bot_teletank Template T_TFBot_Pyro_Flaregun } TFBot { Tag bot_teletank Skill Easy Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name 1a TotalCurrency 100 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } } }