#base robot_giant.pop #base robot_standard.pop #base ex_upgrade_click.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop WaveSchedule { StartingCurrency 1000 RespawnWaveTime 7 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Camper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 65 CooldownTime 48 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "mining light" Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Spy_Saharan } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w1_wave01 TotalCurrency 100 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { ClassIcon demo Health 175 Name Demoman Class Demoman Skill Easy } } WaveSpawn { Name w1_giant01 TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast } } WaveSpawn { Name w1_wave02 WaitForAllSpawned w1_wave01 TotalCurrency 150 TotalCount 36 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Scout_Melee } } WaveSpawn { Name w1_giant02 WaitForAllSpawned w1_wave01 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_main_back Tag nav_prefer_flank_front } } WaveSpawn { Name w1_wave03 WaitForAllSpawned w1_wave02 TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demoman } TFBot { Template T_TFBot_Soldier_Dumpster } TFBot { Template T_TFBot_Soldier_Dumpster } TFBot { Template T_TFBot_Soldier_Dumpster } TFBot { Template T_TFBot_Soldier_Dumpster } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w2_wave01 TotalCurrency 100 TotalCount 54 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Demo_Caber } TFBot { Template T_TFBot_Demo_Caber Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Demo_Caber Tag nav_prefer_main_back Tag nav_prefer_main_front } } } WaveSpawn { Name w2_heavies TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w2_wave02 WaitForAllDead w2_wave01 TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_side TFBot { Template T_TFBot_Demo_Caber } } WaveSpawn { Name w2_wave02 WaitForAllSpawned w2_wave01 TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon heavy Health 300 Name HeavyWeapons Class HeavyWeapons Skill Hard } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w2_wave03 WaitForAllSpawned w2_wave02 TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 30 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag nav_prefer_main_front Tag nav_prefer_main_back } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w2_wave03 WaitForAllDead w2_wave02 TotalCurrency 100 TotalCount 30 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Demo_Caber } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 18000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w3_wave01 TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Hard } } WaveSpawn { Name w3_bowmen TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_side TFBot { Template T_TFBot_Sniper_Huntsman Attributes "AlwaysCrit" Tag nav_prefer_flank_back Tag nav_prefer_flank_front } } WaveSpawn { Name w3_giantdeflector WaitForAllSpawned w3_wave01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } } WaveSpawn { Name w3_wave02 WaitForAllSpawned w3_bowmen TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } WaveSpawn { Name w3_wave03 WaitForAllSpawned w3_wave02 TotalCurrency 200 TotalCount 48 MaxActive 16 SpawnCount 4 WaitBeforeStarting 18 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } } } WaveSpawn { Name w3_giantdemo WaitForAllDead w3_giantdeflector TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Demo_Burst Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Name w3_wave04 WaitForAllDead w3_wave03 TotalCurrency 100 TotalCount 14 MaxActive 14 SpawnCount 14 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_side Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Expert } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w3_superscout01 TotalCurrency 100 TotalCount 5 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot_invasion TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman Attributes "AlwaysCrit" } } WaveSpawn { Name w3_wave01 TotalCurrency 150 TotalCount 45 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Demo_Cluster } TFBot { Template T_TFBot_Demo_Cluster Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Demo_Cluster Tag nav_prefer_main_back Tag nav_prefer_main_front } } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_wave01 TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_side Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Heavy_Deflector_Pusher } } } WaveSpawn { Name w3_wave02 WaitForAllDead w3_wave01 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_BurstFire } TFBot { Template T_TFBot_Heavy_Deflector_Pusher } TFBot { Template T_TFBot_Heavy_Deflector_Pusher } } } WaveSpawn { Name w3_wave03 WaitForAllDead w3_wave02 TotalCurrency 200 TotalCount 60 MaxActive 15 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_invasion RandomChoice { TFBot { Template T_TFBot_Demo_Loch_Burst_Shield } TFBot { Template T_TFBot_Demo_Loch_Burst_Shield Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Demo_Loch_Burst_Shield Tag nav_prefer_main_back Tag nav_prefer_main_front } } } WaveSpawn { Name w3_pushers WaitForAllDead w3_wave02 TotalCurrency 200 TotalCount 16 MaxActive 5 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 1 Where spawnbot_side TFBot { Template T_TFBot_Heavy_Deflector_Pusher } } WaveSpawn { Name w3_wave04 WaitForAllSpawned w3_wave03 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_giant TFBot { Template T_TFBot_Giant_Scout_FAN } } WaveSpawn { Name w3_wave04 WaitForAllSpawned w3_wave03 TotalCurrency 200 TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 25 WaitBetweenSpawns 5 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Backburner Tag nav_prefer_main_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Medic_BigHeal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w5_wave01 TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav Tag nav_prefer_main_back Tag nav_prefer_main_front Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended } TFBot { Template T_TFBot_Giant_Medic_Shield_Extended } } } WaveSpawn { Name w5_kamikaze TotalCurrency 80 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 3 Where spawnbot_side TFBot { Template T_TFBot_Demo_Kamikaze } } WaveSpawn { Name w5_giant01 WaitForAllDead w5_wave01 TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name w5_wave02 WaitForAllDead w5_wave01 TotalCurrency 200 TotalCount 63 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_invasion TFBot { Template T_TFBot_Scout_FAN Tag nav_prefer_main_back Tag nav_prefer_flank_front } } WaveSpawn { Name w5_wave03 WaitForAllSpawned w5_wave02 TotalCurrency 200 TotalCount 14 MaxActive 14 SpawnCount 7 WaitBeforeStarting 15 WaitBetweenSpawns 25 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer_Hyper } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w5_rapidfirescout WaitForAllSpawned w5_giant01 TotalCurrency 100 TotalCount 42 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Scout_FastFire } } WaveSpawn { Name w5_tank WaitForAllDead w5_wave03 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w5_wave04 WaitForAllDead w5_wave03 TotalCurrency 70 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Heavy_Tomislav Tag nav_prefer_main_back Tag nav_prefer_main_front Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Giant_Medic_Shield } TFBot { Template T_TFBot_Giant_Medic_Shield } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name w6_tank01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 20000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_giant01 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 30 Where spawnbot_side TFBot { Template T_TFBot_Giant_Scout_Fast_Expert } } WaveSpawn { Name w6_wave01 TotalCurrency 100 TotalCount 50 MaxActive 14 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavy_Deflector } TFBot { Template T_TFBot_Heavy_Deflector Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Heavy_Deflector Tag nav_prefer_main_back Tag nav_prefer_main_front } } } WaveSpawn { Name w6_tank02 WaitForAllSpawned w6_wave01 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Tank { Health 25000 Name "Last Tank" Speed 75 Skin 1 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_wave02 WaitForAllDead w6_wave01 TotalCurrency 100 TotalCount 25 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_invasion Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert Attributes "AlwaysCrit" } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert Attributes "AlwaysCrit" } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert Attributes "AlwaysCrit" } TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Expert Attributes "AlwaysCrit" } } } WaveSpawn { Name w6_giant02 WaitForAllDead w6_wave02 TotalCurrency 40 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Name w6_wave03 WaitForAllSpawned w6_wave02 TotalCurrency 100 TotalCount 45 MaxActive 15 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_invasion TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Name w6_wave04 WaitForAllSpawned w6_wave03 TotalCurrency 160 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Soldier_Blast_Spammer } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name w6_wave05 WaitForAllSpawned w6_wave04 TotalCurrency 100 TotalCount 42 MaxActive 18 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 7 Where spawnbot_giant Squad { TFBot { Template T_TFBot_Giant_Demo_Bomber_Burst } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } TFBot { Skill Expert Template T_TFBot_Sniper_Huntsman_Spammer Attributes "AlwaysCrit" } } } WaveSpawn { Name w6_bearfist TotalCurrency 0 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Support 1 Where spawnbot_side TFBot { Template T_TFBot_Heavy_Bearfist Tag nav_prefer_main_back Tag nav_prefer_flank_front } } WaveSpawn { Name w6_support TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Support 1 Where spawnbot_side TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle TeleportWhere spawnbot TeleportWhere spawnbot_invasion TeleportWhere spawnbot_side Item "mining light" } } } }