#base robot_standard.pop #base robot_giant.pop #base robot_underground.pop WaveSchedule { StartingCurrency 1000 RespawnWaveTime 3 FixedRespawnWaveTime no CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Where spawnbot_side Objective DestroySentries InitialCooldown 45 BeginAtWave 1 RunForThisManyWaves 7 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 45 BeginAtWave 1 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Camper } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 30 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy_Kunai } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 50 BeginAtWave 3 RunForThisManyWaves 1 CooldownTime 50 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "The Data Mining Light" Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion TeleportWhere spawnbot_side } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 30 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper MaxVisionRange 3000 } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 35 BeginAtWave 4 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 15 BeginAtWave 5 RunForThisManyWaves 1 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "The Data Mining Light" Attributes TeleportToHint TeleportWhere spawnbot TeleportWhere spawnbot_invasion TeleportWhere spawnbot_side } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 30 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Sniper_Camper MaxVisionRange 3000 } } Mission { Where spawnbot_side Objective Engineer InitialCooldown 25 BeginAtWave 6 RunForThisManyWaves 1 CooldownTime 35 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn Item "The Data Mining Light" Attributes TeleportToHint } } Mission { Where spawnbot_mission_spy Objective Spy InitialCooldown 15 BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 3 TFBot { Template T_TFBot_Spy_Kunai } } Mission { Where spawnbot_mission_sniper Objective Sniper InitialCooldown 15 BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Camper } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w1_01_a" TotalCount 24 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Class Scout Skill Hard WeaponRestrictions PrimaryOnly } } WaveSpawn { Where spawnbot Name "w1_01_b" TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 12 TotalCurrency 150 TFBot { Class Soldier Skill Normal WeaponRestrictions PrimaryOnly } } WaveSpawn { Where spawnbot_side Name "w1_01_c" TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 200 TFBot { Template T_TFBot_Demoman_Excavation Skill Expert Tag nav_prefer_flank_back Tag nav_prefer_flank_front } } WaveSpawn { Where spawnbot Name "w1_02_b" TotalCount 24 MaxActive 9 SpawnCount 3 WaitForAllSpawned "w1_01_a" WaitBeforeStarting 15 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Class Heavyweapons Skill Normal WeaponRestrictions PrimaryOnly Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot Name "w1_02_c" TotalCount 3 MaxActive 2 SpawnCount 1 WaitForAllSpawned "w1_01_a" WaitBeforeStarting 20 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot_side Name "w1_02_c" TotalCount 20 MaxActive 3 SpawnCount 3 WaitForAllSpawned "w1_01_a" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_side Name "w2_01_a" TotalCount 32 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Where spawnbot Name "w2_01_b" TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Giant_Pyro Tag nav_prefer_main_back Tag nav_prefer_main_front Attributes AlwaysCrit Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name "w2_tank_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllSpawned "w2_01_b" WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 200 Tank { Health 15000 Speed 75 StartingPathTrackNode boss_path_1 Skin 0 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_side Name "w2_02_a" TotalCount 12 MaxActive 6 SpawnCount 3 WaitForAllDead "w2_01_b" WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Class Heavyweapons Skill Normal WeaponRestrictions PrimaryOnly Tag nav_prefer_flank_front } } WaveSpawn { Where spawnbot Name "w2_02_b" TotalCount 12 MaxActive 8 SpawnCount 4 WaitForAllDead "w2_01_b" WaitBeforeStarting 10 WaitBetweenSpawns 25 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Name "Giant Buff Soldier" Tag nav_prefer_main_back Tag nav_prefer_main_front } TFBot { Template T_TFBot_Heavy_Shotgun_NoAttributes } TFBot { Template T_TFBot_Heavy_Shotgun_NoAttributes } TFBot { Template T_TFBot_Heavy_Shotgun_NoAttributes } } } WaveSpawn { Where spawnbot_side Name "w2_02_c" TotalCount 8 MaxActive 4 SpawnCount 2 WaitForAllDead "w2_01_b" WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_IronFist_Airblast Tag nav_prefer_flank_back } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w3_01_a" TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } WaveSpawn { Where spawnbot Name "w3_01_b" TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 18 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Scout_FAN Name "Giant FAN Scout" Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot_side Name "w3_02_a" TotalCount 12 MaxActive 4 SpawnCount 2 WaitForAllDead "w3_01_a" WaitBeforeStarting 2 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Samurai Name "Samurai Demoman" Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot_side Name "w3_02_b" TotalCount 3 MaxActive 2 SpawnCount 1 WaitForAllDead "w3_01_b" WaitBeforeStarting 5 WaitBetweenSpawns 25 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot Name "w3_03_a" TotalCount 24 MaxActive 8 SpawnCount 4 WaitForAllDead "w3_02_a" WaitBeforeStarting 6 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_ScorchShot_FastShot Name "Fast Pusher Pyro" } } WaveSpawn { Where spawnbot Name "w3_03_b" TotalCount 2 MaxActive 2 SpawnCount 1 WaitForAllDead "w3_02_b" WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Heavyweapons Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot Name "w3_support_a" TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 50 Support 1 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Expert Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Soldier_Miner } TFBot { Template T_TFBot_Soldier_Miner } } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot_invasion Name "w4_01_a" TotalCount 100 MaxActive 15 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 500 TFBot { Template T_TFBot_Demoman_Excavation_Rapid Attributes AlwaysCrit } } WaveSpawn { Where spawnbot Name "w4_01_b" TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Name "Giant Burst Fire Demoman" Tag nav_prefer_main_back Tag nav_prefer_main_front } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Soldier_Extended_Battalion Attributes AlwaysCrit } } } WaveSpawn { Where spawnbot_invasion Name "w4_support_a" TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Scout_Sandman Tag nav_prefer_flank_front } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w5_01_a" TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 50 TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } } WaveSpawn { Where spawnbot_side Name "w5_01_b" TotalCount 15 MaxActive 10 SpawnCount 5 WaitBeforeStarting 15 WaitBetweenSpawns 20 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier_Miner Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Soldier_Miner } TFBot { Template T_TFBot_Soldier_Miner } TFBot { Template T_TFBot_Soldier_Miner } TFBot { Template T_TFBot_Soldier_Miner } } } WaveSpawn { Where spawnbot Name "w5_02_a" TotalCount 15 MaxActive 10 SpawnCount 5 WaitForAllDead "w5_01_a" WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag nav_prefer_flank_back Tag nav_prefer_main_front } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Soldier_Miner } TFBot { Template T_TFBot_Soldier_Miner } } } WaveSpawn { Where spawnbot Name "w5_02_b" TotalCount 16 MaxActive 8 SpawnCount 4 WaitForAllDead "w5_01_b" WaitBeforeStarting 5 WaitBetweenSpawns 15 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Expert Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Scout_FAN Skill Hard Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Scout_FAN Skill Hard Tag nav_prefer_flank_back Tag nav_prefer_flank_front } TFBot { Template T_TFBot_Scout_FAN Skill Hard Tag nav_prefer_flank_back Tag nav_prefer_flank_front } } } WaveSpawn { Where spawnbot_side Name "w5_03_a" TotalCount 24 MaxActive 12 SpawnCount 6 WaitForAllSpawned "w5_02_a" WaitBeforeStarting 20 WaitBetweenSpawns 15 TotalCurrency 250 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Name "Giant Burst Fire Demoman" Tag nav_prefer_flank_front Tag nav_prefer_main_back } TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } TFBot { Template T_TFBot_Heavy_Gnome_PointNShoot } } } WaveSpawn { Where spawnbot_side Name "w5_03_b" TotalCount 12 MaxActive 8 SpawnCount 4 WaitForAllSpawned "w5_02b" WaitBeforeStarting 2 WaitBetweenSpawns 12 TotalCurrency 100 TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Hard Tag nav_prefer_flank_front Tag nav_prefer_main_back } } WaveSpawn { Where spawnbot_invasion Name "w5_support_a" TotalCount 50 MaxActive 6 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 15 TotalCurrency 200 Support 1 TFBot { Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Tag nav_prefer_flank_back Tag nav_prefer_main_front } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Name "w6_01_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 Tank { Health 30000 Speed 75 StartingPathTrackNode boss_path_1 Skin 0 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_invasion Name "w6_01_b" TotalCount 24 MaxActive 8 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 TotalCurrency 100 TFBot { Template T_TFBot_Demoman_Excavation_Rapid Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_side Name "w6_01_c" TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Tag nav_prefer_main_back Tag nav_prefer_main_front } TFBot { Template T_TFBot_Giant_Medic } } } WaveSpawn { Where spawnbot Name "w6_02_a" TotalCount 20 MaxActive 8 SpawnCount 4 WaitForAllDead "w6_01_a" WaitBeforeStarting 5 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Class Soldier Skill Expert Attributes AlwaysCrit } } WaveSpawn { Where spawnbot_side Name "w6_02_b" TotalCount 16 MaxActive 8 SpawnCount 4 WaitForAllDead "w6_01_b" WaitBeforeStarting 15 WaitBetweenSpawns 6 TotalCurrency 100 TFBot { Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag nav_prefer_flank_back Tag nav_prefer_flank_front Attributes AlwaysCrit } } WaveSpawn { Name "w6_02_c" TotalCount 1 MaxActive 1 SpawnCount 1 WaitForAllDead "w6_01_c" WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 100 Tank { Health 25000 Speed 75 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_side Name "w6_02_c" TotalCount 8 MaxActive 4 SpawnCount 2 WaitForAllDead "w6_01_c" WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Shortstop Tag nav_prefer_flank_front Tag nav_prefer_main_back } } WaveSpawn { Where spawnbot Name "w6_03_a" TotalCount 12 MaxActive 6 SpawnCount 3 WaitForAllDead "w6_02_a" WaitBeforeStarting 5 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Heavyweapons_Fist Tag nav_prefer_flank_front Tag nav_prefer_main_back } } WaveSpawn { Where spawnbot Name "w6_03_b" TotalCount 8 MaxActive 8 SpawnCount 4 WaitForAllDead "w6_02_b" WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 100 Squad { TFBot { Template T_TFBot_HeavyWeapons_Heater Name "Giant Heater Heavy" Tag nav_prefer_flank_back Tag nav_prefer_main_front ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 } } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } TFBot { Template T_TFBot_Medic WeaponRestrictions SecondaryOnly } } } } Wave { StartWaveOutput { Target wave_start_relay_boss Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } Sound "announcer.incomingmob" WaitWhenDone 65 Checkpoint Yes WaveSpawn { Where spawnbot Name "w7_01_a" TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Chief_Demoman_Excavation_MK2 Tag nav_prefer_main_back Tag nav_prefer_main_front } } WaveSpawn { Where spawnbot_invasion Name "w7_support_a" TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 5 TotalCurrency 0 Support 1 RandomChoice { TFBot { Template T_TFBot_Soldier_Miner Skill Expert Tag nav_prefer_flank_back Tag nav_prefer_main_front } TFBot { Template T_TFBot_Demo_Burst Name "Burst Fire Demoman" Skill Expert Tag nav_prefer_flank_front Tag nav_prefer_main_back } TFBot { Template T_TFBot_Demoman_Excavation Skill Expert Tag nav_prefer_flank_front Tag nav_prefer_main_back } TFBot { Template T_TFBot_Heavy_Dwarf Skill Expert Tag nav_prefer_flank_back Tag nav_prefer_main_front Attributes AlwaysCrit } } } } }