#base robot_giant.pop #base robot_standard.pop #base robot_tropics.pop WaveSchedule { StartingCurrency 600 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Mission { Objective DestroySentries Where spawnbot CooldownTime 40 DesiredCount 1 RandomChoice { TFBot { Template T_TFBot_SentryBuster } TFBot { Template SB_Trap_Buster } TFBot { Template SB_Tricky_Buster } TFBot { Template SB_Hell_Buster } TFBot { Template SB_Nervous_Buster } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 40 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 80 DesiredCount 2 TFBot { Template T_TFBot_Sniper Item "the cozy camper" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 100 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Sniper Item "the cozy camper" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Item "the cozy camper" } } Mission { Objective Engineer Where spawnbot BeginAtWave 1 RunForThisManyWaves 5 InitialCooldown 30 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Attributes "TeleportToHint" TeleportWhere spawnbot TeleportWhere spawnbot_mission_sniper } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Item "the cozy camper" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave1a TotalCurrency 200 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot TFBot { Template Fuse_Burst_Demo } } WaveSpawn { Name wave1a TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 Where spawnbot TFBot { Template Giant_Shortstop_Scout } } WaveSpawn { Name wave1b WaitForAllDead wave1a TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 Where spawnbot TFBot { Template Popper_Scout } } WaveSpawn { Name wave1b WaitForAllDead wave1a TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 15 Where spawnbot_mission_sniper TFBot { Template Popper_Scout } } WaveSpawn { Name wave1c WaitForAllDead wave1b TotalCurrency 150 TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 18 Where spawnbot Squad { TFBot { Template Small_Burst_Soldier } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave1c WaitForAllDead wave1b TotalCurrency 100 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 30 Where spawnbot_mission_sniper TFBot { Class Soldier Skill Easy } } WaveSpawn { Name wave1d WaitForAllDead wave1c TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template Giant_Samurai_Demo } TFBot { Template Giant_Kritz_Medic Tag "bot_squad_member" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave2a1 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 Where spawnbot Squad { TFBot { Template Armored_Fireworks_Demo } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave2a TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 5 WaitForAllDead wave2a1 WaitBetweenSpawns 10 Where spawnbot TFBot { Template Demo_Pirate } } WaveSpawn { Name wave2a TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 2 WaitForAllDead wave2a1 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template Axe_Knight } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { WaitForAllDead wave2a TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 Tank { Health 25000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2b WaitForAllDead wave2a TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template Giant_Flare_Heavy } TFBot { Template Heater_Heavy Tag "bot_squad_member" } TFBot { Template Heater_Heavy Tag "bot_squad_member" } TFBot { Template Heater_Heavy Tag "bot_squad_member" } TFBot { Template Heater_Heavy Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave2c WaitForAllDead wave2b TotalCurrency 35 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 Where spawnbot TFBot { Template KO_Heavy } } WaveSpawn { Name wave2c WaitForAllDead wave2b TotalCurrency 40 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 Where spawnbot_mission_sniper TFBot { Template KO_Heavy } } WaveSpawn { Name wave2d WaitForAllDead wave2c TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 Where spawnbot_mission_sniper TFBot { Template Giant_Tankbuster Attributes "AlwaysCrit" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave3a TotalCurrency 200 TotalCount 30 MaxActive 15 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot Squad { TFBot { Template Leech_Pyro } TFBot { Template T_TFBot_Medic_QuickFix Tag "bot_squad_member" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag "bot_squad_member" } } } WaveSpawn { Name wave3b WaitForAllDead wave3a TotalCurrency 100 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Attributes "AlwaysCrit" } } WaveSpawn { Name wave3b WaitForAllDead wave3a TotalCurrency 200 TotalCount 28 MaxActive 7 SpawnCount 7 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_invasion TFBot { Template Cleaver_Scout } } WaveSpawn { Name wave3c WaitForAllDead wave3b TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template Giant_Skeet_Soldier } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } TFBot { Template T_TFBot_Medic_QuickUber Tag "bot_squad_member" } } } WaveSpawn { Name wave3c WaitForAllDead wave3b TotalCurrency 100 TotalCount 28 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_invasion TFBot { Template T_TFBot_Soldier_RocketPush } } WaveSpawn { Name wave3d WaitForAllDead wave3c TotalCurrency 50 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 Where spawnbot TFBot { Template Fuse_Burst_Demo Attributes "AlwaysCrit" } } WaveSpawn { Name wave3d WaitForAllDead wave3c TotalCurrency 50 TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 Where spawnbot_mission_sniper TFBot { Template Fuse_Burst_Demo Attributes "AlwaysCrit" } } WaveSpawn { Name wave3s TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 60 Support 1 Where spawnbot_mission_sniper TFBot { Template T_TFBot_Demoman_Samurai } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Tank { Health 23000 Name Tank Speed 75 StartingPathTrackNode tank_path_a_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Tank { Health 23000 Name Tank Speed 75 StartingPathTrackNode tank_path_b_10 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave4a TotalCurrency 50 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 25 Where spawnbot_invasion TFBot { Template Charged_Soldier } } WaveSpawn { Name wave4a TotalCurrency 150 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot squad { TFBot { Template Giant_FreezeBurn_Pyro } TFBot { Template Shield_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave4b WaitForAllDead wave4a TotalCurrency 50 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template Caber_Demo } } WaveSpawn { Name wave4c WaitForAllSpawned wave4b TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 12 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Attributes "AlwaysCrit" } TFBot { Template Giant_Vac_Bullet Tag "bot_squad_member" } TFBot { Template Giant_Vac_Blast Tag "bot_squad_member" } TFBot { Template Giant_Vac_Fire Tag "bot_squad_member" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave5a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template Small_Burst_Soldier Attributes "AlwaysCrit" } TFBot { Template Regen_Heal_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave5b WaitForAllDead wave5a TotalCurrency 400 TotalCount 60 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Scout_FAN } TFBot { Class Scout Skill Hard } TFBot { Template Small_Shortstop_Scout } } } WaveSpawn { Name wave5b1 WaitForAllDead wave5a TotalCurrency 150 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 2 WaitBetweenSpawns 6 Where spawnbot_mission_sniper Squad { TFBot { Template HoK_Deflector } TFBot { Template Shield_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave5b2 WaitForAllSpawned wave5b1 TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 6 Where spawnbot_mission_sniper Squad { TFBot { Template Giant_Mobster_Heavy } TFBot { Template Giant_Shield_Medic Tag "bot_squad_member" } } } WaveSpawn { Name wave5c WaitForAllDead wave5b2 TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template Gravity_Scout } } WaveSpawn { Name wave5d WaitForAllSpawned wave5c TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template Small_Burst_Soldier Attributes "AlwaysCrit" } TFBot { Template Regen_Heal_Medic Tag "bot_squad_member" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave6a TotalCurrency 50 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 Where spawnbot FirstSpawnWarningSound "vo\mvm\norm\soldier_mvm_battlecry03.mp3" DoneWarningSound "vo\mvm\norm\soldier_mvm_negativevocalization04.mp3" TFBot { Template Ectoplasma_Soldier_V1_B } } WaveSpawn { Name wave6b TotalCurrency 300 TotalCount 100 MaxActive 20 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 1 WaitForAllDead wave6a Where spawnbot_invasion FirstSpawnWarningSound "vo\mvm\norm\soldier_mvm_go03.mp3" DoneWarningSound "vo\mvm\norm\soldier_mvm_jeers06.mp3" RandomChoice { TFBot { Template Ectoplasma_Soldier_V1_B } TFBot { Template Ectoplasma_Soldier_V1_O } TFBot { Template Ectoplasma_Soldier_V1_Y } TFBot { Template Ectoplasma_Soldier_V1_P } TFBot { Template Ectoplasma_Soldier_V1_G } TFBot { Template Ectoplasma_Soldier_V1_Pu } TFBot { Template Ectoplasma_Soldier_V1_S } TFBot { Template Ectoplasma_Soldier_V1_Br } TFBot { Template Ectoplasma_Soldier_V1_Gr } TFBot { Template Ectoplasma_Soldier_V1_C } } } WaveSpawn { TotalCurrency 1000 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitForAllDead wave6b Where spawnbot FirstSpawnWarningSound "vo\mvm\norm\soldier_mvm_pickaxetaunt01.mp3" DoneWarningSound "vo\mvm\norm\soldier_mvm_dominationpyro07.mp3" TFBot { Template Ectoplasma_Soldier_V2 } } } }