#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 3500 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 Advanced 1 EventPopfile Halloween // // Starting Currency: 3500 // // +----------+----------+----------+ // | Wave | Currency | A+ | // +----------+----------+----------+ // | Wave 1 | 2500 | 2600 | // | Wave 2 | 2000 | 2100 | // | Wave 3 | 2000 | 2100 | // +----------+----------+----------+ // | Total | 6500 | 6800 | // +----------+----------+----------+ // ForceHoliday 2 ZombiesNoWave666 1 Mission { Where spawnbot Objective Spy BeginAtWave 3 RunForThisManyWaves 1 DesiredCount 2 InitialCooldown 45 CooldownTime 45 TFBot { Template T_TFBot_Spy Item "The Dead Head" Item "dec2014 The Puffy Provocateur" Item "Robin Walkers" } } Mission { Where spawnbot Objective Spy BeginAtWave 4 RunForThisManyWaves 1 DesiredCount 3 InitialCooldown 0 CooldownTime 35 TFBot { Template T_TFBot_Spy Item "Spy Oni Mask" Item "The Rogue's Robe" } } Mission { Where spawnbot_mission_sniper Objective Sniper BeginAtWave 3 RunForThisManyWaves 1 DesiredCount 2 InitialCooldown 45 CooldownTime 45 TFBot { Template T_TFBot_Sniper Item "The Deep Cover Operator" Item "Starduster" Item "Final Frontiersman" } } PointTemplates { GhostTank { OnSpawnOutput { Target "!activator" Action "color" Param "0 0 255" } OnSpawnOutput { Target "!activator" Action "alpha" Param "100" } OnSpawnOutput { Target "!activator" Action "addoutput" Param "rendermode 5" } prop_dynamic { "model" "models/player/items/all_class/all_domination_b_scout.mdl" "origin" "-45 0 135" "modelscale" "6" } } } Templates { T_TFBot_Force_Boss_Captain_Samurai //Unused { Name "Captain Samurai" Class Demoman Skill Expert Attributes AlwaysCrit WeaponRestrictions MeleeOnly ClassIcon demoknight_samurai_giant Attributes MiniBoss Attributes UseBossHealthBar Attributes AlwaysFireWeapon Health 50000 Item "The Half-Zatoichi" Item "Demo Kabuto" Item "The Sangu Sleeves" Item "Shin Shredders" Item "Bushi-Dou" Item "The Menpo" Item "The Splendid Screen" ItemAttributes { ItemName "The Half-Zatoichi" "dmg penalty vs buildings" 3 "honorbound" 0 "restore health on kill" 10 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 7 "rage giving scale" 0.1 "increased jump height" 2 "voice pitch scale" 0.8 "charge time increased" 1.1 "cancel falling damage" 1 "hand scale" 2 } } //Support // T_TFBot_Demo_Support //Unused // { // Name "支援" // Class Demoman // Skill Expert // ClassIcon demoknight_samurai // Item "The Concheror" // Item "The Splendid Screen" // Item "Demo Kabuto" // Item "Bushi-Dou" // Item "Shin Shredders" // Item "The Sangu Sleeves" // Attributes SpawnWithFullCharge // Attributes AlwaysCrit // WeaponRestrictions SecondaryOnly // Attributes AutoJump // AutoJumpMin 10 // AutoJumpMax 10 // ItemAttributes // { // ItemName "The Splendid Screen" // "Attack not cancel charge" 1 // "damage bonus" 1.25 // "damage causes airblast" 1 // } // CharacterAttributes // { // "voice pitch scale" 0 // "increase buff duration" 9.0 // "bot custom jump particle" 1 // "charge recharge rate increased" 7 // "charge time increased" 2 // "dmg penalty vs buildings" 2 // } // } T_TFBot_Soldier_Support //Unused { Name "Conch Support" Class Soldier Skill Expert ClassIcon soldier_conch_only Item "The Concheror" Item "Demo Kabuto" Item "Bushi-Dou" Item "Shin Shredders" Item "The Sangu Sleeves" Attributes SpawnWithFullCharge WeaponRestrictions SecondaryOnly Action Mobber CharacterAttributes { "voice pitch scale" 0.3 "increase buff duration" 9.0 "bot custom jump particle" 1 } } T_TFBot_Demo_Support { Name "Samurai" Class Demoman Skill Expert ClassIcon demoknight_samurai Item "The Splendid Screen" Item "The Half-Zatoichi" Item "Demo Kabuto" Item "Bushi-Dou" Item "Shin Shredders" Item "The Sangu Sleeves" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Action Mobber CharacterAttributes { "voice pitch scale" 0.3 "increase buff duration" 9.0 "bot custom jump particle" 1 } } T_TFBot_Force_Scout_Sandman_Armored { Name "Armored Sandman Scout" Class Scout Health 900 Scale 1.3 Skill Hard ClassIcon scout_stun_armored WeaponRestrictions MeleeOnly Item "The Sandman" Item "Batter's Helmet" Item "MNC Mascot Outfit" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.4 "max health additive penalty" 0 } CharacterAttributes { "move speed bonus" 0.75 } } T_TFBot_Force_Demoman_Bomber { Class Demoman Name "Mineland Demo" ClassIcon demo_clusterbomb Skill Hard Health 200 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "The Iron Bomber" Item "Hazard Headgear" Item "The Merc's Muffler" ItemAttributes { ItemName "The Iron Bomber" "fire rate bonus" 0.01 "damage penalty" 0.65 "projectile spread angle penalty" 3 } } T_TFBot_Force_Pyro_DragonFury { Class Pyro Skill Normal ClassIcon pyro_dragon_fury_swordstone Name "Dragon's Fury Pyro" Item "The Dragon's Fury" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 } } T_TFBot_Force_Giant_Pyro_DragonFury { Name "Giant Dragon's Fury Pyro" ClassIcon pyro_dragon_fury_swordstone Class Pyro Skill Expert Health 3500 WeaponRestrictions PrimaryOnly MaxVisionRange 600 Attributes MiniBoss Item "The Dragon's Fury" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" Tag bot_giant ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.5 "airblast disabled" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 } } T_TFBot_Giant_Demoknight_Persian { Name "Giant Persian Knight" Class Demoman Skill Expert Health 3300 ClassIcon demoknight_persian_nys Item "Ali Baba's Wee Booties" Item "Sultan's Ceremonial" Item "The Tide Turner" Item "The Persian Persuader" Attributes MiniBoss WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed bonus" 0.5 "override footstep sound set" 4 } } T_TFBot_Force_Medic_Giant_Kritzkrieg { Name "Giant Kritzkrieg Medic" ClassIcon medic_kritz_giant Class Medic Skill Expert Health 4500 Attributes MiniBoss // Attributes AlwaysCrit Attributes SpawnWithFullCharge Attributes IgnoreEnemies Tag bot_giant Item "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" Item "The Kritzkrieg" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 1.5 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 999 "heal rate bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "bot medic uber health threshold" 5000 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } } T_TFBot_Force_Giant_RocketRain_Soldier { Name "Giant Rocket Rain Soldier" Health 4200 Class Soldier ClassIcon soldier_rocketrain_giant Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 18.0 "fire rate bonus" 0.01 "faster reload rate" 0.5 "projectile speed increased" 0.7 "projectile spread angle penalty" 13 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Force_Heavy_Deflector { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Hard WeaponRestrictions PrimaryOnly Item "Deflector" Item "The U-Clank-A" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Force_Sniper_Huntsman_Fire { Name "Fire Bowman" Class Sniper ClassIcon sniper_bow_ignite Skill Hard Health 125 Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "killstreak tier" 2 "attach particle effect" 13 "set damagetype ignite" 1 // "fire rate penalty" 1.25 } } T_TFBot_Force_Giant_Heavy_Shotgun_BurstFire { Name "Giant BurstFire Shotgun Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_shotgun_burst Attributes MiniBoss WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Item "TF_WEAPON_SHOTGUN_HWG" Item "The Sinner's Shade" Item "Commissar's Coat" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.5 "fire rate bonus" 0.2 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 "damage force reduction" 0.3 "move speed bonus" 0.7 "override footstep sound set" 2 "increase buff duration" 9.0 } } } Mission { Where spawnbot Objective DestroySentries BeginAtWave 1 RunForThisManyWaves 4 DesiredCount 1 InitialCooldown 40 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1s Where spawnbot_invasion TotalCount 150 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 Support 1 TotalCurrency 200 RandomChoice { TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 6030 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 197175145 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 454545 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 23118159 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 5020550 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 1281280 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 233150122 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 405777 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 1284832 } CharacterAttributes { "voice pitch scale" 1.25 } } TFBot { Template T_TFBot_Scout_Bonk Name "Saber Scout" Item "Batsaber" Item "Bonk Helm" Tag norampflank ItemAttributes { ItemName "Batsaber" "set item tint rgb" 19510845 } CharacterAttributes { "voice pitch scale" 1.25 } } } } WaveSpawn { Name 1a Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 400 Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Attributes AlwaysCrit Tag norampflank Name "Super Bread Heavy" Item "Bread Heads" Item "Bread Biter" CharacterAttributes { "voice pitch scale" 0.2 "health drain" 0 } } TFBot { Template T_TFBot_Medic Item "Bread Heads" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Medic Item "Bread Heads" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 1a1 Where spawnbot_mid TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 100 TFBot { Template T_TFBot_Heavy_IronFist_Airblast Item "Bread Heads" Item "Bread Biter" Name "Bread Punch Heavy" CharacterAttributes { "voice pitch scale" 0.2 "health drain" 0 } Tag norampflank Tag nostairflank } } WaveSpawn { Name 1a Where spawnbot_mid TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 6 TotalCurrency 100 TFBot { Class Soldier Skill Normal Item "The Spellbinder's Bonnet" Item "Supernatural Stalker" Item "Dead of Night" Name "Magic Soldier" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 1a WaitForAllDead 1a1 Where spawnbot_invasion TotalCount 33 MaxActive 11 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0.5 TotalCurrency 100 TFBot { Name "Fireknight" Class Demoman ClassIcon demoknight_fire Skill Hard Item "Stylish DeGroot" Item "The King of Scotland Cape" Item "The Sole Saviors" Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "The Eyelander" Item "The Chargin' Targe" WeaponRestrictions MeleeOnly CharacterAttributes { "voice pitch scale" 0.2 } ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "attach particle effect" 1 "set damagetype ignite" 1 } Tag norampflank Tag nostairflank } } WaveSpawn { Name 1b WaitForAllDead 1a Where spawnbot TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 20 TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Tag norampflank Item "Hellhunter's Headpiece" Item "Supernatural Stalker" Item "Dead of Night" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Soldier_Crit Tag norampflank Item "Hellhunter's Headpiece" Item "Supernatural Stalker" Item "Dead of Night" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 1b WaitForAllDead 1a Where spawnbot_invasion TotalCount 46 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 200 TFBot { Class Demoman Skill Normal Tag nostairflank Item "Forgotten King's Restless Head" Item "Forgotten King's Pauldrons" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 1b WaitForAllDead 1a Where spawnbot_left TotalCount 20 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Tag norampflank Tag nostairflank Item "Mr. Mundee's Wild Ride" Item "Ol' Snaggletooth" Item "The Cranial Carcharodon" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Medic_BigHeal Item "Mr. Mundee's Wild Ride" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 1c WaitForAllDead 1b Where spawnbot TotalCount 10 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 500 RandomChoice { TFBot { Template T_TFBot_Giant_Pyro Tag norampflank ClassIcon pyro_giant Item "The Face of Mercy" Item "The Bonedolier" CharacterAttributes { "voice pitch scale" 0.2 } ItemAttributes { ItemName "The Face of Mercy" "attach particle effect" 1 } } TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysFireWeapon Tag norampflank ClassIcon pyro_giant Item "The Face of Mercy" Item "The Bonedolier" ItemAttributes { ItemName "The Face of Mercy" "attach particle effect" 1 } CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Force_Giant_Pyro_DragonFury Tag norampflank ClassIcon pyro_giant CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Pyro Name "Giant Backburner Pyro" Item "The Backburner" Tag norampflank ClassIcon pyro_giant Item "The Last Breath" Item "The Sub Zero Suit" Item "The Special Eyes" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Pyro Name "Giant Backburner Pyro" Item "The Backburner" Attributes AlwaysFireWeapon Tag norampflank ClassIcon pyro_giant Item "The Last Breath" Item "The Sub Zero Suit" Item "The Special Eyes" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 1s WaitForAllDead 1b Where spawnbot TotalCount 55 MaxActive 8 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 2 Support 1 TotalCurrency 100 TFBot { Template T_TFBot_Scout_Bonk WeaponRestrictions PrimaryOnly Name "Bonk Scout" Skill Normal Item "Potassium Bonnett" Item "Binoculus" Item "Airborne Attire" Item "The Long Fall Loafers" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn // Tank # HP { Name 1c WaitForAllDead 1b TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 400 Tank { Name "tankboss" StartingPathTrackNode "boss_path_1" Health 18000 Speed 75 Skin 0 Model "models/bots/boss_bot/boss_tank_color.mdl" SpawnTemplate GhostTank OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2a Where spawnbot_left TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 RandomChoice { TFBot { Template T_TFBot_Giant_Scout ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "The Soda Popper" ClassIcon scout_giant Name "Giant Soda Popper Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "The Back Scatter" ClassIcon scout_giant Name "Giant Back Scatter Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "Baby Face's Blaster" ClassIcon scout_giant Name "Giant BFB Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_Fast ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_FAN ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2b WaitForAllDead 2a Where spawnbot_invasion TotalCount 11 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 30 TotalCurrency 100 RandomChoice { TFBot { Template T_TFBot_Giant_Scout ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "The Soda Popper" ClassIcon scout_giant Name "Giant Soda Popper Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "The Back Scatter" ClassIcon scout_giant Name "Giant Back Scatter Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout Item "Baby Face's Blaster" ClassIcon scout_giant Name "Giant BFB Scout" Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_Fast ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_FAN ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Scout_Jumping_Sandman ClassIcon scout_giant Tag norampflank Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2c WaitForAllDead 2a Where spawnbot_invasion TotalCount 120 MaxActive 16 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 100 RandomChoice { TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Item "The Fan O'War" Name "Fan O'War Scout" Attributes AlwaysCrit WeaponRestrictions MeleeOnly Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Scout Skill Hard Attributes AlwaysCrit Tag norampflank Tag nostairflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2d WaitForAllDead 2a Where spawnbot TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload ClassIcon soldier_burstfire_giant Tag norampflank Item "The Well-Rounded Rifleman" Item "Dead of Night" Item "The Man in Slacks" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 2d WaitForAllDead 2a Where spawnbot TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Force_Giant_Heavy_Shotgun_BurstFire Tag norampflank Item "The Chicken Kiev" Item "Big Chief" Item "The Heavy Lifter" Item "The Mann of the House" CharacterAttributes { "voice pitch scale" 1.5 } } } WaveSpawn { Name 2d1 WaitForAllSpawned 2d Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 15 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Force_Giant_Heavy_Shotgun_BurstFire Tag norampflank Item "The Chicken Kiev" Item "Big Chief" Item "The Heavy Lifter" Item "The Mann of the House" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload ClassIcon soldier_burstfire_giant Tag norampflank Item "The Well-Rounded Rifleman" Item "Dead of Night" Item "The Man in Slacks" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2d1 WaitForAllSpawned 2c Where spawnbot_invasion TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 TotalCurrency 100 RandomChoice { TFBot { Class Heavy Skill Easy Tag nostairflank Item "Can Opener" Item "Soviet Stitch-Up" Item "Steel-Toed Stompers" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Heavy Skill Easy Tag nostairflank Item "Can Opener" Item "Soviet Stitch-Up" Item "Steel-Toed Stompers" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Heavy Skill Normal Tag nostairflank Item "Can Opener" Item "Soviet Stitch-Up" Item "Steel-Toed Stompers" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2f WaitForAllDead 2d1 Where spawnbot TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 300 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Name "Giant Deflector Heavy" ClassIcon heavy_deflector_giant Tag norampflank Item "The Mann of the House" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Medic Item "The Polar Pullover" Item "The Tomb Readers" Item "The Dictator" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Medic Item "The Polar Pullover" Item "The Tomb Readers" Item "The Dictator" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Medic Item "The Polar Pullover" Item "The Tomb Readers" Item "The Dictator" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2f WaitForAllDead 2d1 Where spawnbot_invasion TotalCount 55 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Force_Pyro_DragonFury Tag nostairflank CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 2g WaitForAllDead 2d1 Where spawnbot_invasion TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 13 TotalCurrency 50 TFBot { Template T_TFBot_Force_Scout_Sandman_Armored Attributes AlwaysCrit Tag norampflank Item "Ghastly Gibus 2010" Item "Pyrovision Goggles" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 2h WaitForAllDead 2f TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 13 WaitBetweenSpawns 0 TotalCurrency 150 LastSpawnOutput { Target tank_uber_start_relay Action trigger } Tank { Health 10000 Name tankboss_uber ClassIcon tank_uber_lite StartingPathTrackNode "boss_path_short_1" Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 2h WaitForAllDead 2f TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 150 LastSpawnOutput { Target tank_uber_start_relay_2 Action trigger } Tank { Health 10000 Name tankboss_uber_2 StartingPathTrackNode "boss_path_1" Speed 75 ClassIcon tank_uber_lite OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { WaitForAllDead 2f TotalCount 0 SpawnCount 0 WaitBeforeStarting 60 FirstSpawnOutput { Target tank_uber_stop_relay Action trigger } } WaveSpawn { WaitForAllDead 2f TotalCount 0 SpawnCount 0 WaitBeforeStarting 70 FirstSpawnOutput { Target tank_uber_stop_relay_2 Action trigger } } WaveSpawn { Name 2i WaitForAllDead 2f Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 2 WaitBeforeStarting 3 WaitBetweenSpawns 25 TotalCurrency 200 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload CharacterAttributes { "voice pitch scale" 0.2 } Attributes AlwaysCrit Item "The Falconer" Item "The Space Bracers" Item "Jumper's Jeepcap" Attributes AlwaysCrit Tag norampflank CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Medic_Regen Item "Templar's Spirit" Item "The Chronoscarf" Item "The Angel of Death" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 2j WaitForAllDead 2f Where spawnbot_invasion TotalCount 11 MaxActive 11 SpawnCount 11 WaitBeforeStarting 5 WaitBetweenSpawns 11 TotalCurrency 25 TFBot { Template T_TFBot_Force_Sniper_Huntsman_Fire Item "Archer's Sterling" Item "The Toowoomba Tunic" Item "The Archers Groundings" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 2k WaitForAllDead 2j Where spawnbot_invasion TotalCount 33 MaxActive 11 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 75 TFBot { Template T_TFBot_Force_Sniper_Huntsman_Fire Item "Archer's Sterling" Item "The Toowoomba Tunic" Item "The Archers Groundings" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 2l WaitForAllDead 2j Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 8 TotalCurrency 100 TFBot { Template T_TFBot_Demo_Burst Item "The Squid's Lid" Item "The Parasight" Item "The Bruiser's Bandanna" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { WaitForAllDead 2c Where spawnbot_invasion TotalCount 175 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0 Support 1 TotalCurrency 200 TFBot { Class Scout Skill Hard Item "Herald's Helm" Item "Courtly Cuirass" Item "Squire's Sabatons" CharacterAttributes { "voice pitch scale" 0.2 } } } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 3a Where spawnbot TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Soldier_Crit Tag norampflank Item "The Rebel Rouser" Item "The Dictator" Item "Coldfront Carapace" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 3b WaitForAllDead 3a Where spawnbot_left TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 25 TFBot { Class Soldier Skill Hard Name "Bison Soldier" Item "The Righteous Bison" Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" WeaponRestrictions SecondaryOnly CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 3b WaitForAllDead 3a Where spawnbot_mid TotalCount 8 MaxActive 8 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 25 TFBot { Class Soldier Skill Hard Item "The Righteous Bison" Name "Bison Soldier" Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" WeaponRestrictions SecondaryOnly CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 3c WaitForAllDead 3b Where spawnbot TotalCount 8 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Demoknight_Persian Tag norampflank Name "Giant Pirateknight" Item "The Razor Cut" Item "The Bruiser's Bandanna" Item "EOTL_demopants" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { WaitForAllDead 3b TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 TotalCurrency 150 Tank { Name "tankboss" StartingPathTrackNode "boss_path_1" Health 20000 Speed 75 Skin 0 Model "models/bots/boss_bot/boss_tank_color.mdl" SpawnTemplate GhostTank OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 3c WaitForAllDead 3b Where spawnbot_invasion TotalCount 84 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 100 RandomChoice { TFBot { Class Soldier Skill Normal Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Soldier Skill Normal Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Soldier Skill Normal Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Class Soldier Skill Hard Item "The Whirly Warrior" Item "Dead of Night" Item "Coldfront Carapace" Item "The Righteous Bison" WeaponRestrictions SecondaryOnly Name "Bison Soldier" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 3d WaitForAllDead 3c Where spawnbot_left TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 25 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Tag norampflank Item "The Nuke" Item "The Patriot's Pouches" Item "The Man in Slacks" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Medic_Regen Item "Templar's Spirit" Item "The Chronoscarf" Item "The Angel of Death" CharacterAttributes { "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Force_Medic_Giant_Kritzkrieg Item "Das Maddendoktor" Item "The Physician's Protector" Item "Vampiric Vesture" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 3e WaitForAllDead 3c Where spawnbot_invasion TotalCount 21 MaxActive 6 SpawnCount 3 WaitBeforeStarting 12 WaitBetweenSpawns 8 TotalCurrency 50 TFBot { Template T_TFBot_Scout_Shortstop Item "Nugget Noggin" Item "The Bigg Mann on Campus" CharacterAttributes { "voice pitch scale" 0.2 } } } WaveSpawn { Name 3f WaitForAllDead 3c Where spawnbot_invasion TotalCount 27 MaxActive 7 SpawnCount 3 WaitBeforeStarting 35 WaitBetweenSpawns 5 TotalCurrency 100 TFBot { Template T_TFBot_Force_Demoman_Bomber Tag norampflank CharacterAttributes { "voice pitch scale" 0.2 } // Attributes AlwaysCrit } } WaveSpawn { Name 3g WaitForAllSpawned 3d Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 200 Squad { TFBot { Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_deflector_heater Item "The Huo Long Heatmaker" Attributes MiniBoss WeaponRestrictions PrimaryOnly Name "Giant Heat Deflector Heavy" Tag norampflank Item "The Tyurtlenek" Item "Brimstone" Item "Mo'Horn" // Item "A Shell of a Mann" ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 "attack projectiles" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 "voice pitch scale" 0.2 } } TFBot { Template T_TFBot_Giant_Medic_Regen Item "The Polar Pullover" Item "The Tomb Readers" Item "The Dictator" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 3g WaitForAllSpawned 3d TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 TotalCurrency 300 Tank { Name "tankboss" StartingPathTrackNode "boss_path_short_1" Health 16000 Speed 75 Skin 0 Model "models/bots/boss_bot/boss_tank_color.mdl" SpawnTemplate GhostTank OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 3h WaitForAllDead 3g Where spawnbot TotalCount 60 MaxActive 14 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 1.5 TotalCurrency 100 RandomChoice { TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit Name "Bonk Scout" Item "The Toadstool Topper" Item "Flak Jack" Item "The Red Socks" CharacterAttributes { "voice pitch scale" 1.5 } } TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit Name "Bonk Scout" Item "The Toadstool Topper" Item "Flak Jack" Item "The Red Socks" CharacterAttributes { "voice pitch scale" 1.5 } } TFBot { Template T_TFBot_Scout_Bonk Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Skill Hard Name "Bonk Scout" Item "The Toadstool Topper" Item "Flak Jack" Item "The Red Socks" CharacterAttributes { "voice pitch scale" 1.5 } } } } WaveSpawn { Name 3h WaitForAllDead 3g Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 25 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Force_Giant_Heavy_Shotgun_BurstFire Attributes AlwaysCrit Tag norampflank Item "The Chicken Kiev" Item "Big Chief" Item "The Heavy Lifter" Item "The Mann of the House" CharacterAttributes { "voice pitch scale" 1.5 } } TFBot { Template T_TFBot_Giant_Medic_Regen Item "The Polar Pullover" Item "The Tomb Readers" Item "The Dictator" CharacterAttributes { "voice pitch scale" 0.2 } } } } WaveSpawn { Name 3h WaitForAllDead 3g TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 150 Tank { Name "tankboss" StartingPathTrackNode "boss_path_1" Health 20000 Speed 75 Skin 0 Model "models/bots/boss_bot/boss_tank_color.mdl" SpawnTemplate GhostTank OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 3h WaitForAllDead 3g TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 13 WaitBetweenSpawns 0 TotalCurrency 150 Tank { Name "tankboss" StartingPathTrackNode "boss_path_1" Health 20000 Speed 75 Skin 1 Model "models/bots/boss_bot/boss_tank_color.mdl" SpawnTemplate GhostTank OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Where spawnbot_invasion TotalCount 100 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Scout_FAN Item "The Wilson Weave" Item "Buck Turner All-Stars" Item "The Little Drummer Mann" CharacterAttributes { "voice pitch scale" 0.2 } } } } // Wave // { // StartWaveOutput // { // Target wave_start_relay // Action Trigger // } // DoneOutput // { // Target wave_finished_relay // Action Trigger // } // WaveSpawn // { // WaitForAllDead 3h // WaitBeforeStarting 17 // FirstSpawnWarningSound "music/rd_finale.wav" // } // // WaveSpawn // // { // // WaitForAllDead 3h // // WaitBeforeStarting 17 // // FirstSpawnWarningSound "music/rd_finale.wav" // // } // WaveSpawn // { // Where spawnbot_invasion // TotalCount 100 // MaxActive 14 // SpawnCount 2 // WaitBeforeStarting 0 // WaitBetweenSpawns 2 // TotalCurrency 0 // Support 1 // RandomChoice // { // TFBot // { // Template T_TFBot_Soldier_Support // } // TFBot // { // Template T_TFBot_Demo_Support // } // TFBot // { // Template T_TFBot_Demo_Support // } // } // } // WaveSpawn // { // Where spawnbot // TotalCount 1 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 15 // WaitBetweenSpawns 0 // TotalCurrency 360 // FirstSpawnWarningSound "items/samurai/tf_samurai_noisemaker_setb_01.wav" // TFBot // { // Template T_TFBot_Force_Boss_Captain_Samurai // Tag norampflank // ClassIcon demoknight_samurai_giant // } // } // } // Wave // Wave # // { // StartWaveOutput // { // Target wave_start_relay // Action Trigger // } // DoneOutput // { // Target wave_finished_relay // Action Trigger // } // WaveSpawn // { // Where spawnbot // TotalCount 1 // MaxActive 1 // SpawnCount 1 // WaitBeforeStarting 9999 // WaitBetweenSpawns 0 // TotalCurrency 0 // TFBot // { Template T_TFBot_Scout_Bonk } // } // } }