#base robot_giant.pop #base robot_standard.pop population { StartingCurrency 400 RespawnWaveTime 8 CanBotsAttackWhileInSpawnRoom no Advanced 1 Templates { T_TFBot_Soldier_Bison_Burstfire { Class Soldier Name "Bison Rapid Fire" //Intended to be Burst Fire, but the attribute doesn't work on bison :( Item "The Righteous Bison" ClassIcon soldier_bison Skill Hard Health 1350 scale 1.5 Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Righteous Bison" "fire rate bonus" 0.6 "faster reload rate" -0.6 "clip size bonus" 2 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.8 } } T_TFBot_Giant_Heavyweapons_Natascha_Hatted { Class Heavyweapons Name "Giant Natascha Heavy" ClassIcon heavy_natascha_nys Item "Natascha" Item "Der Maschinensoldaten-Helm" Skill Expert Health 5000 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Natascha" "damage penalty" 1.125 //"minigun spinup time increased" 1 "spunup_damage_resistance" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Superheater { Class HeavyWeapons Name "Giant Superheater Heavy" ClassIcon heavy_heater_giant Skill Expert Health 5000 //Tag bot_giant WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Item "The Bunsen Brave" MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage penalty" 1.5 "weapon burn dmg increased" 3 "Set DamageType Ignite" 1 //"crit mod disabled" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 } } T_TFBot_Giant_Sniper_Hipfire { Class Sniper ClassIcon sniper_alwaysfire Name "Giant Hipfire Sniper" Item "Shooter's Tin Topi" Item "The Machina" Skill Expert Health 3600 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Machina" "sniper only fire zoomed" 0 "faster reload rate" 1.15 "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 3 "head scale" 0.7 } } T_TFBot_Giant_Heavyweapons_Superheater { Class Heavyweapons Name "Giant Superheater Heavy" ClassIcon heavy_heater_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Item "The Bunsen Brave" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage penalty" 1 "Set DamageType Ignite" 1 "weapon burn dmg increased" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 20 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 10 CooldownTime 24 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 50 CooldownTime 90 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 55 CooldownTime 70 DesiredCount 3 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 8 InitialCooldown 5 CooldownTime 27 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Engineer Where spawnbot BeginAtWave 8 RunForThisManyWaves 1 InitialCooldown 75 CooldownTime 120 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter TeleportWhere spawnbot TeleportWhere spawnbot_mid TeleportWhere spawnbot_invasion TeleportWhere spawnbot_left } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1a TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Tag norampflank Tag nostairflank } } WaveSpawn { Name 1a TotalCurrency 100 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot RandomChoice { TFBot { BehaviorModifiers Push Tag nav_prefer_flank_right Class HeavyWeapons Skill Normal } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_left Class HeavyWeapons Skill Normal } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_high_left Class HeavyWeapons Skill Normal } TFBot { Class HeavyWeapons Skill Normal } TFBot { Class HeavyWeapons Skill Normal } TFBot { Class HeavyWeapons Skill Hard } } } WaveSpawn { Name 1b TotalCurrency 300 TotalCount 18 MaxActive 18 SpawnCount 3 WaitBeforeStarting 22 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Tag norampflank Tag nostairflank } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2a TotalCurrency 60 TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot RandomChoice { TFBot { BehaviorModifiers Push Tag nav_prefer_flank_right Class Scout Skill Easy } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_left Class Scout Skill Easy } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_high_left Class Scout Skill Easy } TFBot { Class Scout Skill Easy Tag norampflank Tag nostairflank } } } WaveSpawn { Name 2a TotalCurrency 60 TotalCount 27 MaxActive 6 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot TFBot { Class Pyro Skill Easy Tag norampflank Tag nostairflank } } WaveSpawn { Name 2b TotalCurrency 280 TotalCount 18 MaxActive 8 SpawnCount 2 WaitBeforeStarting 21 WaitBetweenSpawns 3.75 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Bison_Burstfire Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name 2c TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 42 WaitBetweenSpawns 14.4 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Pyro Tag norampflank Tag nostairflank } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_hidden TotalCount 1 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 0 WaitBetweenSpawns 60000 TotalCurrency 0 FirstSpawnOutput { Target aggressiveengienests_enable Action trigger } } WaveSpawn { TotalCurrency 450 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 22000 Name tankboss Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Name 3a TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot RandomChoice { TFBot { Tag nav_prefer_flank_right BehaviorModifiers push Class Demoman Skill Expert } TFBot { Tag nav_prefer_flank_left BehaviorModifiers push Class Demoman Skill Expert } TFBot { Tag nav_prefer_flank_high_left BehaviorModifiers push Class Demoman Skill Expert } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { Tag nav_prefer_flank_right BehaviorModifiers push Class Demoman Skill Normal } TFBot { Tag nav_prefer_flank_left BehaviorModifiers push Class Demoman Skill Normal } TFBot { Tag nav_prefer_flank_high_left BehaviorModifiers push Class Demoman Skill Normal } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { Tag nav_prefer_flank_right BehaviorModifiers push Class Demoman Skill Easy } TFBot { Tag nav_prefer_flank_left BehaviorModifiers push Class Demoman Skill Easy } TFBot { Tag nav_prefer_flank_high_left BehaviorModifiers push Class Demoman Skill Easy } TFBot { Class Demoman Skill Easy Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Easy Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Hard Tag norampflank Tag nostairflank } TFBot { Tag nav_prefer_flank_right BehaviorModifiers push Class Demoman Skill Hard } TFBot { Tag nav_prefer_flank_left BehaviorModifiers push Class Demoman Skill Hard } TFBot { Tag nav_prefer_flank_high_left BehaviorModifiers push Class Demoman Skill Hard } } } WaveSpawn { TotalCurrency 50 TotalCount 5 MaxActive 5 SpawnCount 3 WaitBeforeStarting 40 WaitBetweenSpawns 20 Support Limited Where spawnbot TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn Attributes IgnoreFlag } } WaveSpawn { Name 3a TotalCurrency 150 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Fast Tag norampflank Tag nostairflank } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 4a TotalCurrency 300 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha_Hatted Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name 4a TotalCurrency 200 TotalCount 22 MaxActive 11 SpawnCount 11 WaitBeforeStarting 13 WaitBetweenSpawns 1 Where spawnbot_mid RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Heavyweapons_Fist } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 5a TotalCurrency 200 TotalCount 14 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Bison_Burstfire Tag norampflank Tag nostairflank } } } WaveSpawn { Name 5a TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot LastSpawnOutput { Target tank_uber_start_relay Action trigger } Squad { Tank { Health 19000 Name tankboss_uber Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { Where spawnbot_hidden TotalCount 1 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 55 WaitBetweenSpawns 60000 TotalCurrency 0 FirstSpawnOutput { Target tank_uber_stop_relay Action trigger } //RandomChoice //{ // Squad // { // TFBot // { // Class Scout // CharacterAttributes // { // "health regen" -10000 // } // } // } //} } WaveSpawn { Name 5a TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot RandomChoice { TFBot { BehaviorModifiers Push Tag nav_prefer_flank_left Class Scout Skill Expert } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_left Class Scout Skill Expert } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_left Class Scout Skill Expert } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_right Class Scout Skill Expert } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_high_left Class Scout Skill Expert } TFBot { BehaviorModifiers Push Tag nav_prefer_flank_high_left Class Scout Skill Expert } TFBot { Class Scout Skill Expert Tag norampflank Tag nostairflank } TFBot { Class Scout Skill Expert Tag norampflank } } } WaveSpawn { Name 5b TotalCurrency 100 TotalCount 24 MaxActive 15 SpawnCount 6 WaitBeforeStarting 80 WaitBetweenSpawns 5 Where spawnbot DoneOutput { Target tank_uber_forcestop_relay_2 Action trigger } Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion Tag norampflank Tag nostairflank } TFBot { Class HeavyWeapons Skill Normal Tag norampflank Tag nostairflank } TFBot { Class HeavyWeapons Skill Normal Tag norampflank Tag nostairflank } } } WaveSpawn { Name 5b TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 85 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Bison_Burstfire Tag norampflank Tag nostairflank } } } WaveSpawn { Where spawnbot_hidden TotalCount 1 MaxActive 1 SpawnCount 1 Support 1 WaitForAllSpawned 5c WaitBeforeStarting 60 WaitBetweenSpawns 60000 TotalCurrency 0 FirstSpawnOutput { Target tank_uber_stop_relay_2 Action trigger } } WaveSpawn { Name 5c TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 90 WaitBetweenSpawns 10 Where spawnbot LastSpawnOutput { Target tank_uber_start_relay_2 Action trigger } Tank { Health 17000 Name tankboss_uber_2 Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 6a TotalCurrency 1000 TotalCount 20 MaxActive 20 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes AlwaysCrit Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name 6b //WaitForAllSpawned 6a TotalCurrency 300 TotalCount 48 MaxActive 16 SpawnCount 2 WaitBeforeStarting 34 WaitBetweenSpawns 1 Where spawnbot Support 1 RandomChoice { TFBot { //Tag nav_prefer_flank_right //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Expert } TFBot { //Tag nav_prefer_flank_left //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Expert } TFBot { //Tag nav_prefer_flank_high_left //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Expert } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Expert Tag norampflank Tag nostairflank } TFBot { //Tag nav_prefer_flank_right //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Normal } TFBot { //Tag nav_prefer_flank_left //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Normal } TFBot { //Tag nav_prefer_flank_high_left //BehaviorModifiers push Tag norampflank Tag nostairflank Class Demoman Skill Normal } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { Class Demoman Skill Normal Tag norampflank Tag nostairflank } TFBot { //Tag nav_prefer_flank_right //BehaviorModifiers push Class Demoman Skill Easy } TFBot { //Tag nav_prefer_flank_left //BehaviorModifiers push Class Demoman Skill Easy } TFBot { //Tag nav_prefer_flank_high_left //BehaviorModifiers push Class Demoman Skill Easy } TFBot { Class Demoman Skill Easy Tag norampflank } TFBot { Class Demoman Skill Easy Tag norampflank } TFBot { Class Demoman Skill Hard Tag norampflank } TFBot { //Tag nav_prefer_flank_right //BehaviorModifiers push Class Demoman Skill Hard Tag norampflank } TFBot { //Tag nav_prefer_flank_left //BehaviorModifiers push Class Demoman Skill Hard Tag norampflank } TFBot { //Tag nav_prefer_flank_high_left //BehaviorModifiers push Class Demoman Skill Hard Tag norampflank } } } WaveSpawn { Name 6b TotalCurrency 500 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 32 WaitBetweenSpawns 13 Where spawnbot_mid Where spawnbot_left TFBot { Template T_TFBot_Giant_Sniper_Hipfire Tag norampflank Tag nostairflank } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 120 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 14 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Fast Tag norampflank Tag nostairflank } } WaveSpawn { TotalCurrency 60 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0.1 WaitBetweenSpawns 7 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN Tag norampflank Tag nostairflank } } WaveSpawn { Name 7a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 51 Where spawnbot_mid Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavyweapons BehaviorModifiers Push Tag nav_prefer_flank_high_left } } } WaveSpawn { Name 7a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 26.5 WaitBetweenSpawns 51 Where spawnbot_mid Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Tag norampflank Tag nostairflank } } } WaveSpawn { Name 7a TotalCurrency 110 TotalCount 32 MaxActive 6 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 1 Where spawnbot TFBot { Class Soldier ClassIcon soldier_spammer Skill Hard Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.6 } Tag norampflank } } WaveSpawn { TotalCurrency 100 TotalCount 28 MaxActive 6 SpawnCount 6 WaitBeforeStarting 22 WaitBetweenSpawns 11.8 Where spawnbot TFBot { Class Scout Skill Expert Tag norampflank } } WaveSpawn { WaitForAllSpawned 7a TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 13 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN Tag norampflank Tag nostairflank Tag nav_prefer_flank_high_left } } WaveSpawn { WaitForAllSpawned 7a TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 13 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN Tag norampflank Tag nostairflank Tag nav_prefer_flank_left } } WaveSpawn { WaitForAllSpawned 7a TotalCurrency 20 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 13 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN Tag norampflank Tag nostairflank Tag nav_prefer_flank_right } } WaveSpawn { Name 7b WaitForAllSpawned 7a TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 1 Where spawnbot_mid Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag nav_prefer_flank_right Tag norampflank Tag nostairflank } } } WaveSpawn { Name 7b WaitForAllSpawned 7a TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag nav_prefer_flank_left Tag norampflank Tag nostairflank } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot_hidden TotalCount 1 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 0 WaitBetweenSpawns 60000 TotalCurrency 0 FirstSpawnOutput { Target aggressiveengienests_disable Action trigger } } WaveSpawn { Where spawnbot_hidden TotalCount 1 MaxActive 1 SpawnCount 1 Support 1 WaitBeforeStarting 30 WaitBetweenSpawns 60000 TotalCurrency 0 FirstSpawnOutput { Target tank_uber_stop_relay Action trigger } } WaveSpawn { //Name 8a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot LastSpawnOutput { Target tank_uber_start_relay Action trigger } Tank { Health 32500 Name tankboss_uber Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 8a TotalCurrency 200 TotalCount 18 MaxActive 15 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Attributes "AlwaysCrit" Tag norampflank Tag nostairflank } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 12 WaitBetweenSpawns 12 Where spawnbot RandomChoice { TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_high_left Class Scout Skill Hard Attributes "AlwaysCrit" } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_left Class Scout Skill Hard Attributes "AlwaysCrit" } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_right Class Scout Skill Hard Attributes "AlwaysCrit" } TFBot { Class Scout Skill Hard Attributes "AlwaysCrit" Tag norampflank } TFBot { Class Scout Skill Expert Attributes "AlwaysCrit" Tag norampflank } TFBot { Class Scout Skill Expert Attributes "AlwaysCrit" Tag norampflank } } } WaveSpawn { Name 8b WaitForAllDead 8a TotalCurrency 200 TotalCount 30 MaxActive 6 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Support Limited RandomChoice { TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_high_left Tag norampflank Attributes AlwaysCrit Class Pyro Skill Hard CharacterAttributes { "airblast disabled" 1 } } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_left Tag norampflank Attributes AlwaysCrit Class Pyro Skill Hard CharacterAttributes { "airblast disabled" 1 } } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_right Tag norampflank Attributes AlwaysCrit Class Pyro Skill Normal } TFBot { Class Pyro Attributes AlwaysCrit Skill Normal Tag norampflank } TFBot { Class Pyro Attributes AlwaysCrit Skill Normal Tag norampflank CharacterAttributes { "airblast disabled" 1 } } TFBot { Class Pyro Skill Normal Attributes AlwaysCrit Tag norampflank } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit Tag norampflank } } } WaveSpawn { Name 8b_b WaitForAllDead 8a TotalCurrency 200 TotalCount 24 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Support Limited TFBot { Template T_TFBot_Soldier_Bison_Burstfire Tag norampflank Tag nostairflank } } WaveSpawn { WaitForAllDead 8a TotalCurrency 400 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 8.6 Where spawnbot_mid Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Natascha_Hatted //Attributes AlwaysCrit Tag norampflank Tag nostairflank } } } WaveSpawn { WaitForAllDead 8b TotalCurrency 0 TotalCount 45 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot Support 1 RandomChoice { TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_high_left Tag norampflank Attributes AlwaysCrit Class Pyro Skill Hard CharacterAttributes { "airblast disabled" 1 } } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_left Tag norampflank Attributes AlwaysCrit Class Pyro Skill Hard CharacterAttributes { "airblast disabled" 1 } } TFBot { //BehaviorModifiers Push //Tag nav_prefer_flank_right Tag norampflank Attributes AlwaysCrit Class Pyro Skill Normal } TFBot { Class Pyro Attributes AlwaysCrit Skill Normal Tag norampflank } TFBot { Class Pyro Attributes AlwaysCrit Skill Normal Tag norampflank CharacterAttributes { "airblast disabled" 1 } } TFBot { Class Pyro Skill Normal Attributes AlwaysCrit Tag norampflank } TFBot { Class Pyro Skill Expert Attributes AlwaysCrit Tag norampflank } } } WaveSpawn { WaitForAllDead 8b_b TotalCurrency 0 TotalCount 32 MaxActive 8 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 6.25 Where spawnbot Support 1 TFBot { Template T_TFBot_Soldier_Bison_Burstfire Tag norampflank Tag nostairflank } } WaveSpawn { Name 8c WaitForAllDead 8a TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 128 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 35000 Name tankboss Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } }