#base robot_standard.pop #base robot_giant.pop #base robot_gatebot.pop #base wooper_weapons.pop WaveSchedule { StartingCurrency 30000 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 4 Advanced 1 GrapplingHook 1 // AddSentryBusterWhenDamageDealtExceeds 1 // for testing Templates { } Mission // sentry buster { Objective DestroySentries InitialCooldown 15 Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 CooldownTime 40 TFBot { Template T_TFBot_SentryBuster } } Wave // WAVE 01 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn //this WaveSpawn is purely for "A" sign in support robots hud, to hint the current wave have train A { Support Limited TotalCount 1 MaxActive 0 SpawnCount 0 TFBot { ClassIcon sign_a //sets custom icon to A sign } } WaveSpawn { Name "1-1a" Where spawnbot SpawnCount 3 MaxActive 6 TotalCount 999 WaitBetweenSpawns 3 TotalCurrency 100 FirstSpawnOutput //When a robot spawned this relay fires { Target train_spawnrelay_A //this relay triggeres train A to spawn in map for getbot to capture it Action Trigger //action to fire the relay } TFBot { Class Scout Skill Easy } } WaveSpawn { Name "1-1a" Where gatebot SpawnCount 3 MaxActive 6 TotalCount 999 WaitBetweenSpawns 3 TotalCurrency 100 TFBot { Template T_TFGateBot_Soldier_Normal } } } }