#base robot_remilia_addicted_madness.pop population { StartingCurrency 20000 RespawnWaveTime 10 CanBotsAttackWhileInSpawnRoom no Templates{ Xiao_Boss { Tag xiao Class Heavy Health 40000 Name "Liu Assoc. Section 1 Director - Xiao" Attributes MiniBoss Attributes UseBossHealthBar Scale 1.8 CharacterAttributes { "move speed bonus" 0.4 } } Berserker { Class Soldier Health 500 Name "Berserker" Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 1.0 "faster reload rate" -1 } } } Mission { Objective DestroySentries InitialCooldown 5 Where spawnbot_mission_sentrybuster BeginAtWave 1 RunForThisManyWaves 11 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster } } Wave { InitWaveOutput { Target tf_gamerules Action RunScriptFile Param "Trainyard_Remilia.nut" } StartWaveOutput { Target tf_gamerules Action RunScriptCode Param "wave_start_relay_custom()" } DoneOutput { Target wave_finished_relay Action trigger } // StartWaveOutput // { // Target "train_timer" // Action "AddOutput" // Param "LowerRandomBound -1" // } // StartWaveOutput // { // Target "train_timer" // Action "AddOutput" // Param "UpperRandomBound -1" // } WaveSpawn { Where spawnbot TotalCount 0 MaxActive 0 SpawnCount 0 WaitBeforeStarting 5 WaitBetweenSpawns 5 TotalCurrency 400 TFBot { Template Xiao_Boss Tag xiao } } WaveSpawn { Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 400 TFBot { Template berserker Tag berserk } } } }