#base robot_giant.pop #base robot_standard.pop #base chaos_robot_special.pop #base chaos_weapons.pop #base chaos_players_default.pop population { StartingCurrency 0 RespawnWaveTime 1 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes FlagCarrierMovementPenalty 0.75 MaxSpeedLimit 1560 MaxEntitySpeed 50000 NoMvMDeathTune 1 RobotLimit 40 BurnTimeFasterBurn 0 MaxRedPlayers 2 WaveStartCountdown 1 Wave { Checkpoint Yes Sound "music/mvm_class_select.wav" InitWaveOutput { Target bignet Action RunScriptCode Param " IncludeScript(`loadchaosscripts.nut`, getroottable()); IncludeScript(`chaosmvm/mission-titan1.nut`, getroottable()); IncludeScript(`chaosmvm/mvm_titan_rc2.nut`, getroottable()) " } StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { WaitBeforeStarting 86400 FirstSpawnOutput { Target bots_win Action roundwin } } WaveSpawn { FirstSpawnOutput { Target turrets_activate_relay Action Disable } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 10 SpawnCount 1 WaitBetweenSpawns 3 Support 1 TFBot { Class Scout Health 1000 Skill Hard Name "Simulation Scout" WeaponRestrictions MeleeOnly Attributes "IgnoreEnemies" MaxVisionRange 100 Item "Batsaber" Attributes "IgnoreFlag" BehaviorModifiers mobber } } WaveSpawn { Where spawnbot TotalCount 50 MaxActive 10 SpawnCount 1 WaitBetweenSpawns 3 Support 1 TFBot { Class Heavy Health 20000 Skill Hard Name "Simulation Heavy" WeaponRestrictions MeleeOnly MaxVisionRange 100 Item "Upgradeable TF_WEAPON_FISTS" Attributes "IgnoreFlag" BehaviorModifiers mobber //Attributes "IgnoreEnemies" } } WaveSpawn { TotalCount 1 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 0 Where spawnbot_left Support 1 Squad { TFBot { ClassIcon soldier_crit Health 5000000 Name "Simulation Boss" Scale 1.75 Class Soldier Skill Normal Attributes "IgnoreEnemies" Attributes "UseBossHealthBar" Attributes "MiniBoss" Attributes "IgnoreFlag" BehaviorModifiers push CharacterAttributes { "move speed bonus" 0.35 "override projectile type" 1 "addcond immunity" 15 } Item "Rocket Jumper" Item "Unusual Cap" Item "eotl_winter_coat" Item "Upgradeable TF_WEAPON_SHOVEL" } } } } }