#base robot_giant.pop #base robot_standard.pop //Left Spawns: spawnbot_giant, spawnbot_invasion, spawnbot_mission_sniper, spawnbot_left //Right Spawns: spawnbot_giant, spawnbot_invasion, spawnbot_mission_sniper, spawnbot_right //Middle Spawns: spawnbot, spawnbot_invasion, spawnbot_mission_spy WaveSchedule { StartingCurrency 1000 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 3 Mission // sentry buster { Objective DestroySentries InitialCooldown 30 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 65 TFBot { Template T_TFBot_SentryBuster } } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name W1_01 Where spawnbot TotalCurrency 50 TotalCount 32 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 TFBot { Class Scout Skill Normal } } WaveSpawn { Name W1_01 Where spawnbot_giant TotalCurrency 100 TotalCount 8 MaxActive 5 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Skill Expert } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name W1_01 Where spawnbot_invasion TotalCurrency 100 TotalCount 36 MaxActive 8 SpawnCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 2 TFBot { Template T_TFBot_Pyro_Flaregun Skill Normal } } WaveSpawn { Name W1_02 Where spawnbot TotalCurrency 200 TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 15 WaitForAllSpawned W1_01 WaitBetweenSpawns 12 TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Skill Normal } } WaveSpawn { Name W1_02 Where spawnbot_invasion TotalCurrency 100 TotalCount 50 MaxActive 8 SpawnCount 1 WaitBeforeStarting 1 WaitForAllDead W1_01 WaitBetweenSpawns 3 Support 1 RandomChoice { TFBot { Class Soldier Skill Normal Tag nav_prefer_flank_left } TFBot { Class Soldier Skill Normal Tag nav_prefer_flank_right } TFBot { Class Soldier Skill Normal } } } WaveSpawn { Name W1_02 Where spawnbot TotalCurrency 200 TotalCount 30 MaxActive 6 SpawnCount 1 WaitBeforeStarting 15 WaitForAllSpawned W1_01 WaitBetweenSpawns 3 TFBot { Template T_TFBot_Scout_Sandman Skill Normal } } } Wave // Wave 2 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } } }