#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_gatebot.pop #base robot_hole.pop #base robot_hole_gatebot.pop WaveSchedule { StartingCurrency 900 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot_right BeginAtWave 1 RunForThisManyWaves 7 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot_main BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_upper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 40 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Engineer Where spawnbot_main BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert TeleportWhere spawnbot_left TeleportWhere spawnbot_right TeleportWhere spawnbot_main TeleportWhere spawnbot_ambush_lower TeleportWhere spawnbot_ambush_upper TeleportWhere spawnbot_upper TeleportWhere spawnbot_chief Attributes TeleportToHint } } Mission { Objective Spy Where spawnbot_main BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 50 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Engineer Where spawnbot_main BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Skill Expert TeleportWhere spawnbot_left TeleportWhere spawnbot_right TeleportWhere spawnbot_main TeleportWhere spawnbot_ambush_lower TeleportWhere spawnbot_ambush_upper TeleportWhere spawnbot_upper TeleportWhere spawnbot_chief Attributes TeleportToHint } } Mission { Objective Sniper Where spawnbot_upper BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 50 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Explosive_Piss } } Mission { Objective Spy Where spawnbot_main BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 50 DesiredCount 4 TFBot { Template T_TFBot_Spy_Ninja } } Mission { Objective Engineer Where spawnbot_main BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 60 DesiredCount 2 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter_FastBuild Skill Expert TeleportWhere spawnbot_left TeleportWhere spawnbot_right TeleportWhere spawnbot_main TeleportWhere spawnbot_ambush_lower TeleportWhere spawnbot_ambush_upper TeleportWhere spawnbot_upper TeleportWhere spawnbot_chief Attributes TeleportToHint } } Mission { Objective Spy Where spawnbot_main BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 4 TFBot { Template T_TFBot_Spy_Hyper } } Wave //wave01 - 900 + 1000 = 1900(2000) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w1_support TotalCurrency 100 TotalCount 50 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_left Support 1 Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } WaveSpawn { Name w1_a0 TotalCurrency 300 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Spammer } TFBot { Template T_TFBot_Medic_Kritzkrieg Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w1_a0 TotalCurrency 150 TotalCount 48 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 6 Where spawnbot_left Squad { TFBot { Template T_TFGateBot_Demoman_Hard } } } WaveSpawn { Name w1_b0 WaitForAllSpawned w1_a0 TotalCurrency 150 TotalCount 18 MaxActive 9 SpawnCount 3 WaitBeforeStarting 3 WaitBetweenSpawns 2 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Heavy_Hard } TFBot { Template T_TFGateBot_Heavy_Hard } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w1_c0 WaitForAllSpawned w1_b0 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag bot_giant } } } WaveSpawn { Name w1_support2 WaitForAllSpawned w1_a0 TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 3 WaitBetweenSpawns 5 Where spawnbot_upper Support 1 Squad { TFBot { Template T_TFBot_Scout_Bonk Attributes Alwayscrit } } } } Wave //wave02 - 2000 + 1100 = 3100(3200) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w2_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 0 FirstSpawnOutput { Target relay_tank_fire_start Action Trigger } Where spawnbot_main Tank { Health 20000 Name tankboss_fire //tankboss_blast, tankboss_fire Speed 75 StartingPathTrackNode path_tank_reverse //아무거나 가능 OnKilledOutput { Target relay_tank_fire_end //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w2_a0 TotalCurrency 200 TotalCount 5 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_left Squad { TFBot { Template T_TFBot_Heavyweapons_Heater Tag bot_giant } } } WaveSpawn { Name w2_a0 TotalCurrency 200 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_main Squad { TFBot { Template T_TFGateBot_Pyro_Expert } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w2_b0 WaitForAllDead w2_a0 TotalCurrency 200 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Heavyweapons_Heater } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } TFBot { Template T_TFBot_Medic Tag bot_squad_member } } } WaveSpawn { Name w2_b0 WaitForAllDead w2_a0 TotalCurrency 200 TotalCount 48 MaxActive 16 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Class Pyro ClassIcon Pyro_giant Skill Expert Attributes AlwaysFireWeapon Attributes Alwayscrit } TFBot { Template T_TFBot_Sniper_Huntsman Tag bot_squad_member } } } WaveSpawn { Name w2_c1 WaitForAllDead w2_b0 TotalCurrency 200 TotalCount 40 MaxActive 16 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_main Squad { TFBot { Template T_TFBot_Pyro_Volcano } } } WaveSpawn { Name w2_support WaitForAllSpawned w2_c1 TotalCurrency 0 TotalCount 40 MaxActive 16 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_main Support 1 Squad { TFBot { Template T_TFBot_Scout_Sunstick_Fixed } } } WaveSpawn { Name w2_c0 WaitForAllDead w2_b0 TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Soldier_Future Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Regen Tag bot_giant Tag bot_squad_member } } } } Wave //wave03 - 3200 + 1050 = 4250(4350) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w3_scoutrush TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Tag bot_giant } } } WaveSpawn { Name w3_scoutrush TotalCurrency 100 TotalCount 10 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Scout_FAN Tag bot_giant } } } WaveSpawn { Name w3_a0 TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Heavy_Brassbeast } TFBot { Template T_TFBot_Giant_Medic_Shield Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Name w3_a0 TotalCurrency 150 TotalCount 50 MaxActive 12 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_main Squad { TFBot { Template T_TFBot_Soldier_Scatter } } } WaveSpawn { Name w3_b0 WaitForAllDead w3_a0 TotalCurrency 150 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_left Squad { TFBot { Template T_TFGateBot_Soldier_TankBuster } } } WaveSpawn { Name w3_b0 WaitForAllDead w3_a0 TotalCurrency 150 TotalCount 12 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot_left Squad { TFBot { Template T_TFBot_Demoman_Samurai Attributes Alwayscrit } } } WaveSpawn { Name w3_c0 WaitForAllDead w3_b0 TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Heal Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Shield Tag bot_giant Tag bot_squad_member } TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Tag bot_giant } TFBot { Template T_TFBot_Giant_Soldier_RocketShotgun Tag bot_giant } } } WaveSpawn { Name w3_c0 WaitForAllSpawned w3_b0 TotalCurrency 100 TotalCount 50 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 7 Where spawnbot_main Support 1 Squad { TFBot { Class Demoman Skill Hard Attributes Alwayscrit } } } } Wave //wave04 - 4350 + 1200 = 5550(5650) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w4_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target relay_tank_bullet_start Action Trigger } Where spawnbot_main Tank { Health 25000 Name tankboss_bullet //tankboss_blast, tankboss_fire Speed 75 StartingPathTrackNode path_tank_default //아무거나 가능 OnKilledOutput { Target relay_tank_bullet_end //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_tank2 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Where spawnbot_main Tank { Health 20000 Name tankboss Speed 75 StartingPathTrackNode path_tank_default //아무거나 가능 OnKilledOutput { Target boss_tank_dead_relay //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w4_a0 TotalCurrency 100 TotalCount 60 MaxActive 12 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Template T_TFGateBot_Scout_Blaster_Hyper } } } WaveSpawn { Name w4_a0 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 30 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Soldier_Shotgun_Expert Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Name w4_b0 WaitForAllDead w4_a0 TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { Template T_TFGateBot_Heavy_Natascha_Hyper } } } WaveSpawn { Name w4_b0 WaitForAllDead w4_a0 TotalCurrency 100 TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_upper Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Attributes Alwayscrit } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } } } WaveSpawn { Name w4_support WaitForAllDead w4_b0 TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_main Support 1 Squad { TFBot { Template T_TFBot_Heavy_Fire Attributes Alwayscrit } } } WaveSpawn { Name w4_c0 WaitForAllDead w4_b0 TotalCurrency 200 TotalCount 12 MaxActive 9 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Soldier_Shotgun_Expert Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } } } WaveSpawn { Name w4_d0 WaitForAllDead w4_c0 TotalCurrency 200 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Vaccinator_Bullet Tag bot_giant Tag bot_squad_member } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Penetration Attributes Alwayscrit Tag bot_squad_member } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Penetration Attributes Alwayscrit Tag bot_squad_member } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Penetration Attributes Alwayscrit Tag bot_squad_member } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer_Penetration Attributes Alwayscrit Tag bot_squad_member } } } } Wave //wave05 - 5650 + 1250 = 6900(7000) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w5_support TotalCurrency 100 TotalCount 50 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 45 Where spawnbot_main Support 1 Squad { TFBot { Template T_TFBot_Scout_Marker_Spammer Attributes Alwayscrit } } } WaveSpawn { Name w5_a0 TotalCurrency 200 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Pyro_Future Tag bot_giant } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag bot_squad_member } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag bot_squad_member } } } WaveSpawn { Name w5_a0 TotalCurrency 100 TotalCount 48 MaxActive 10 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Template T_TFGateBot_Sniper_SMG_Critboost } } } WaveSpawn { Name w5_direct TotalCurrency 200 TotalCount 8 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 12 Where spawnbot_left Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Spammer Tag bot_giant } } } WaveSpawn { Name w5_b0 WaitForAllSpawned w5_a0 TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Scatter_Expert } TFBot { Template T_TFBot_Medic_Shield_Extended Tag bot_squad_member } } } WaveSpawn { Name w5_b0 WaitForAllSpawned w5_a0 TotalCurrency 150 TotalCount 16 MaxActive 12 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { Template T_TFBot_Soldier_Tanker } TFBot { Template T_TFBot_Soldier_RocketPush Attributes Alwayscrit Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_RocketPush Attributes Alwayscrit Tag bot_squad_member } TFBot { Template T_TFBot_Soldier_RocketPush Attributes Alwayscrit Tag bot_squad_member } } } WaveSpawn { Name w5_c0 WaitForAllDead w5_b0 TotalCurrency 200 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Attributes Alwayscrit Tag bot_giant } } } WaveSpawn { Name w5_c1 WaitForAllDead w5_c0 TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 2 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Attributes Alwayscrit Tag bot_giant } } } WaveSpawn { Name w5_support WaitForAllDead w5_b0 TotalCurrency 100 TotalCount 50 MaxActive 12 SpawnCount 6 WaitBeforeStarting 2 WaitBetweenSpawns 3 Where spawnbot_main Support 1 Squad { TFBot { Template T_TFBot_Pyro_Pusher } } } } Wave //wave06 - 7000 + 1300 = 8300(8400) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w6_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target relay_tank_blast_start Action Trigger } Where spawnbot_main Tank { Health 30000 Name tankboss_blast //tankboss_blast, tankboss_fire Speed 75 StartingPathTrackNode path_tank_reverse //아무거나 가능 OnKilledOutput { Target relay_tank_blast_end //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_tank2 WaitForAllDead w6_tank TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 FirstSpawnOutput { Target relay_tank_blast_start Action Trigger } Where spawnbot_main Tank { Health 25000 Name tankboss_blast //tankboss_blast, tankboss_fire Speed 75 StartingPathTrackNode path_tank_reverse //아무거나 가능 OnKilledOutput { Target relay_tank_blast_end //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w6_a0 TotalCurrency 150 TotalCount 36 MaxActive 16 SpawnCount 6 WaitBeforeStarting 6 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { Template T_TFBot_Heavy_Rocket_Hyper } } } WaveSpawn { Name w6_a0 TotalCurrency 200 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 30 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Nuker } TFBot { Template T_TFBot_Giant_Medic_Uber Tag bot_giant Tag bot_squad_member } } } WaveSpawn { Name w6_b0 WaitForAllSpawned w6_a0 TotalCurrency 100 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Heavy_Rocket_Hyper Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } TFBot { Template T_TFBot_Pyro_Gasjockey Tag bot_squad_member } TFBot { Template T_TFBot_Pyro_Gasjockey Tag bot_squad_member } } } WaveSpawn { Name w6_b0 WaitForAllSpawned w6_a0 TotalCurrency 150 TotalCount 48 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Template T_TFGateBot_Demo_Loch_Tankburster } } } WaveSpawn { Name w6_support WaitForAllDead w6_b0 TotalCurrency 100 TotalCount 50 MaxActive 12 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 2 Where spawnbot_main Support 1 RandomChoice { TFBot { Template T_TFBot_Soldier_Dumpster_Expert } TFBot { Template T_TFBot_Soldier_Airstrike_Hyper Attributes Alwayscrit } } } WaveSpawn { Name w6_c0 WaitForAllDead w6_b0 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Soldier_Barrage_Hyper Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } } } WaveSpawn { Name w6_c0 WaitForAllDead w6_b0 TotalCurrency 150 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Demo_Burst_Hyper Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag bot_squad_member } } } } Wave //wave07 - 8400 + 1800 = 10200(10300) { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name w7_tank WaitForAllDead w7_a0 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Where spawnbot_main Tank { Health 50000 Name tankboss Speed 75 StartingPathTrackNode path_tank_default //아무거나 가능 OnKilledOutput { Target boss_tank_dead_relay //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w7_c0 WaitForAllDead w7_a0 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 80 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Where spawnbot_main Tank { Health 20000 Name tankboss Speed 75 StartingPathTrackNode path_tank_reverse //아무거나 가능 OnKilledOutput { Target boss_tank_dead_relay //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w7_c0 WaitForAllDead w7_a0 TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 80 WaitBetweenSpawns 80 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Where spawnbot_main Tank { Health 20000 Name tankboss Speed 75 StartingPathTrackNode path_tank_default //아무거나 가능 OnKilledOutput { Target boss_tank_dead_relay //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name w7_a0 TotalCurrency 200 TotalCount 20 MaxActive 20 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_right Squad { TFBot { Template T_TFGateBot_Giant_Demo_Kamikaze } TFBot { Template T_TFBot_Medic_Long_Uber Tag bot_squad_member } } } WaveSpawn { Name w7_b0 WaitForAllDead w7_a0 TotalCurrency 150 TotalCount 60 MaxActive 10 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_main Squad { TFBot { Template T_TFBot_Demo_Blast Attributes Alwayscrit } } } WaveSpawn { Name w7_b0 WaitForAllDead w7_a0 TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 5 Where spawnbot_main Squad { TFBot { Template T_TFBot_Demoknight_BattleAxe_Armored } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name w7_b0 WaitForAllDead w7_a0 TotalCurrency 100 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_DemoKnight_Samurai Attributes Alwayscrit } } } WaveSpawn { Name w7_c0 WaitForAllSpawned w7_b0 TotalCurrency 150 TotalCount 48 MaxActive 12 SpawnCount 6 WaitBeforeStarting 15 WaitBetweenSpawns 3 Where spawnbot_main Squad { TFBot { Template T_TFBot_Demo_Scatter_Expert } } } WaveSpawn { Name w7_c0 WaitForAllSpawned w7_b0 TotalCurrency 200 TotalCount 8 MaxActive 6 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 20 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst Attributes Alwayscrit } TFBot { Template T_TFBot_Medic_Hyper } } } WaveSpawn { Name w7_support WaitForAllDead w7_c0 TotalCurrency 100 TotalCount 50 MaxActive 12 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 3 Where spawnbot_main Support 1 Squad { TFBot { Template T_TFBot_Demo_Sticky Attributes Alwayscrit } } } WaveSpawn { Name w7_lastrush WaitForAllDead w7_c0 TotalCurrency 300 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 25 WaitBetweenSpawns 0 Where spawnbot_right Squad { TFBot { Template T_TFBot_Giant_Demo_Sticky_Infinite Attributes Alwayscrit } TFBot { Template T_TFBot_Medic_Hyper } } } WaveSpawn { Name w7_lasttank WaitForAllDead w7_c0 TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 0 FirstSpawnOutput { Target ST_maker_relay Action Trigger } Where spawnbot_main Tank { Health 80000 Name sticky_tank Skin 1 Speed 75 StartingPathTrackNode path_tank_reverse //아무거나 가능 OnKilledOutput { Target boss_tank_dead_relay //relay_tank_blast_end, relay_tank_fire_end Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }