//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	30000
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	yes
	FixedRespawnWaveTime	Yes
	Advanced	1
	Templates
	{
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	14
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_shortstop
					Health	345
					Name	"Test Scout"
					Scale	1.2
					Class	Scout
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Attributes	"SpawnWithFullCharge"
					Attributes	"AlwaysCrit"
					Item	"the concheror"
					CharacterAttributes
					{
						"cannot pick up intelligence"	1
					}
					Item	"the shortstop"
					Item	"dillinger's duffel"
					Item	"the bolt boy"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	22
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	13450
					Name	"mister shoter"
					Scale	2.5
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"cannot pick up intelligence"	1
						"move speed penalty"	0.0
					}
					Item	"fancy dress uniform"
					Item	"armored authority"
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf
