#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Templates { } ExtraSpawnPoint { Name "Red" TeamNum 2 X "228.218826" Y "-2562.041260" Z "587.031311" } Wave { CustomWaveNumber 42 CustomMaxWaveNumber 0 WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 228 TotalCurrency 540 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 35 Where spawnbot Squad { TFBot { Health 1200 ClassIcon hellmet_red_sentry Name "Sentry" Template T_TFBot_Soldier_Burstfire Attributes "AlwaysCrit" Scale 2 ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\buildables\dispenser_lvl2.mdl" "damage bonus" 0.7 } UseCustomModel "models\buildables\sentry3_heavy.mdl" } } } WaveSpawn { Name 228 TotalCurrency 150 TotalCount 15 MaxActive 7 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ UseCustomModel "models\player\engineer.mdl" } } } WaveSpawn { TotalCurrency 150 TotalCount 20 MaxActive 7 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead 228 Where spawnbot Squad { TFBot { Name EngiKnight Template T_TFBot_Demoman_knight UseCustomModel "models\player\engineer.mdl" } } } WaveSpawn { TotalCurrency 540 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead 228 Where spawnbot Squad { TFBot { Health 1200 ClassIcon dispenser_giant Name "DispSentry" Template T_TFBot_Soldier_Burstfire Scale 2 ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\buildables\sentry3_heavy.mdl" "damage bonus" 0.7 } UseCustomModel "models\buildables\dispenser_lvl3.mdl" } } } WaveSpawn { TotalCurrency 240 TotalCount 25 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead 228 Where spawnbot Squad { TFBot { Health 250 ClassIcon medic_armored_giant Name "Medical Opinion" Template T_TFBot_Soldier_buff_banner Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\player\engineer.mdl" "damage bonus" 0.7 } UseCustomModel "models\player\medic.mdl" } } } } Wave { CustomWaveNumber 1 CustomMaxWaveNumber 999 WaitWhenDone 120 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 150 TotalCount 35 MaxActive 15 SpawnCount 5 Support 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Melee } TFBot { Template T_TFBot_Demoman } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ } TFBot { Template T_TFBot_Sniper } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Pyro } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name 339 TotalCurrency 150 TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon pyro_troll_giant Health 1550 Class pyro Scale 2.5 Attributes "AlwaysCrit" Attributes "MiniBoss" } } } WaveSpawn { Name Dispeses TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead 339 FirstSpawnWarningSound "mvm_forever\mvm_bigrock_0ne_big_bossrush\angela_3.mp3" Where spawnbot Squad { TFBot { Health 3650 ClassIcon dispenser_giant Name "Mega Dispenser" Template T_TFBot_Soldier_Burstfire Scale 3 ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\player\heavy.mdl" "damage bonus" 1 } UseCustomModel "models\buildables\dispenser_lvl3.mdl" } } } WaveSpawn { TotalCurrency 150 TotalCount 45 MaxActive 18 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead 339 Where spawnbot Squad { TFBot { Name Ningineer? Template T_TFBot_Demoman UseCustomModel "models\player\engineer.mdl" } } } } Wave { CustomWaveNumber 444 CustomMaxWaveNumber 111 WaitWhenDone 120 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name Sus TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever\mvm_coaltown_sniffing_glue\mm_tankappear.mp3" Where spawnbot Squad { TFBot { Health 4650 ClassIcon sniper_jarate_giant Name "Jarate" Template T_TFBot_Giant_Soldier_Crit Scale 2.5 ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\player\sniper.mdl" "damage bonus" 1 } UseCustomModel "models\player\spy.mdl" } } } WaveSpawn { Name 666 TotalCurrency 125 TotalCount 41 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate_spammer Health 125 Name "Jarate" Class Sniper Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "the self-aware beauty mark" "effect bar recharge rate increased" 0.0001 "custom projectile model" "models\player\sniper.mdl" } Item "the self-aware beauty mark" UseCustomModel "models\player\spy.mdl" } } } WaveSpawn { Name 666 TotalCurrency 500 TotalCount 12 MaxActive 3 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { ClassIcon sniper_jarate Health 1250 Name "Sniperos" Class Sniper Scale 1.4 Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "tf_weapon_smg" "fire rate bonus" 0.9 } item "smg" UseCustomModel "models\player\spy.mdl" } } } WaveSpawn { TotalCurrency 500 TotalCount 15 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where Red Squad { TFBot { ClassIcon hellmet_red Health 1250 Name "Sniper Good" Class Sniper Scale 1.4 Skill Normal WeaponRestrictions SecondaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "tf_weapon_smg" "fire rate bonus" 0.9 } item "smg" AddCond { Name TF_COND_REPROGRAMMED } Action Mobber } } } WaveSpawn { Name 666 TotalCurrency 240 TotalCount 15 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead Sus Where spawnbot Squad { TFBot { Health 250 ClassIcon medic_armored_giant Name "Heavycal Opinion" Template T_TFBot_Soldier_buff_banner ItemAttributes { ItemName tf_weapon_rocketlauncher "custom projectile model" "models\player\engineer.mdl" "damage bonus" 0.7 } UseCustomModel "models\player\heavy.mdl" } } } WaveSpawn { TotalCurrency 240 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 35 WaitBetweenSpawns 0 FirstSpawnWarningSound "mvm_forever\mvm_coaltown_second_opinion\tuna.mp3" WaitForAllDead 666 Where spawnbot Squad { TFBot { Health 3450 ClassIcon heavypog Class heavyweapons Attributes "UseBossHealthBar" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 12 "damage bonus" 100 } WeaponRestrictions MeleeOnly } } } } }