//the fat //Expert // #base robot_standard.pop #base robot_giant.pop WaveSchedule { Templates { T_TFBot_Soldier_Blast_Buff { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Buff Particle Blaster" Item "The Buff Banner" Item "Captain Space Mann" ClassIcon soldier_banner_trio Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage causes airblast" 1 "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } CharacterAttributes { "increase buff duration" 100.0 } } T_TFBot_Soldier_Bison { Class Soldier Skill Hard Name "Retro Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "Captain Space Mann" ItemAttributes { ItemName "The Righteous Bison" "fire rate bonus" 0.5 "faster reload rate" 0.4 "damage bonus" 1.5 } } T_TFBot_Giant_Scout_Vader { Class Scout Name "Super Sith Scout" ClassIcon scout_giant_fast Skill Easy Item "Teufort Knight" Item "Batsaber" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes AlwaysCrit ItemAttributes { ItemName "Batsaber" "set item tint RGB" 12073019 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Soldier_Airstrike { Class Soldier Health 25000 Name "Raging Nebula Storm" ClassIcon soldier_barrage Item "Idiot Box" Item "Shoestring Budget" Item "Steel Pipes" Item "tf_weapon_rocketlauncher" Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "tf_weapon_rocketlauncher" "clip size upgrade atomic" 36 "fire rate bonus with reduced health" 0.1 "fire rate bonus" 0.7 "projectile spread angle penalty" 6 "faster reload rate" 0.2 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Giant_Pyro_FireballDude { Health 3200 Name "Fireball Incinerator" Class Pyro Skill Hard item "the dragon's fury" Item "The Triclops" classicon pyro_dragon_fury_giant_swordstone MaxVisionRange 600 Attributes AlwaysFireWeapon Attributes MiniBoss Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Fixed_Medic_Vaccinator_Bullet { Class Medic Skill Expert Item "tf_weapon_medigun" Item "The Surgeon's Stahlhelm" Name "Bull3tpr00f Bot 3000" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorBullets CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 5000 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 21 "medigun bullet resist passive" 0.85 "medigun bullet resist deployed" 0.85 "medigun charge is resists" 3 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } T_TFBot_Heavy_Deflector { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Hard Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Fixed_Medic_Vaccinator_Blast { Class Medic Skill Expert Item "tf_weapon_medigun" Item "The Surgeon's Stahlhelm" Name "Expl0d Res Bot 3000" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorBlast CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 5000 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 21 "medigun blast resist passive" 0.85 "medigun blast resist deployed" 0.85 "medigun charge is resists" 4 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } T_TFBot_Fixed_Medic_Vaccinator_Fire { Class Medic Skill Expert Item "tf_weapon_medigun" Item "The Surgeon's Stahlhelm" Name "Ext1ngu1sher Bot 3000" classicon medic_vac_trio_nys Attributes SpawnWithFullCharge Attributes VaccinatorFire CharacterAttributes { "ubercharge rate bonus" 25 "uber duration bonus" 100 "bot medic uber health threshold" 5000 } ItemAttributes { ItemName tf_weapon_medigun "heal rate bonus" 21 "medigun fire resist passive" 0.85 "medigun fire resist deployed" 0.85 "medigun charge is resists" 5 "ubercharge rate bonus" 500 "uber duration bonus" 300 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } T_TFBot_Pyro_Boss { Class Pyro Health 40000 Skill Expert Name "Exoflame Outrage" ClassIcon pyro_flare_infinite Item "The Space Diver" Item "The Nostromo Napalmer" Item "The Person in the Iron Mask" Item "TF_WEAPON_SHOTGUN_PYRO" Attributes AlwaysCrit Attributes MiniBoss Attributes UseBossHealthBar Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Nostromo Napalmer" "lunchbox adds minicrits" 2 "airblast disabled" 1 "flame size bonus" 0.9 "flame life bonus" 1.3 "flame_speed" 3500 "flame_drag" 5.5 "flame_spread_degree" 7 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_PYRO" "is_passive_weapon" 1 "override projectile type" 6 "clip size bonus" 3 "faster reload rate" -0.4 "centerfire projectile" 1 "fire rate bonus" 0.3 "damage bonus" 0.5 "crit vs burning players" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.2 "rage giving scale" 0.1 "override footstep sound set" 2 "health regen" 70 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Spammer_Reload_Cow { Class Soldier Name "Burst Materia Imploder" Item "Captain Space Mann" Item "The Shogun's Shoulder Guard" ClassIcon soldier_burstfire Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_SlowBarrage_Cow { Class Soldier Name "Giant Barrage Soldier" Health 3800 ClassIcon soldier_barrage Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "Full Metal Drill Hat" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 32.0 "faster reload rate" 0.2 "fire rate bonus" 0.1 "projectile spread angle penalty" 8 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.25 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Phlog_Pyro { Class Pyro Skill Hard ClassIcon pyro_phlog Item "The Phlogistinator" Item "The MK 50" Name "Oxygen Burner" Attributes SpawnWithFullCharge WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 "charge recharge rate increased" 7 } } T_TFBot_Soldier_Upgraded { Class Soldier Health 900 Skill Hard ClassIcon soldier_upgraded Name "Veteran Imploder" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Scale 1.3 Item "Captain Space Mann" Item "The Diplomat" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 4 "fire rate bonus" 0.7 "faster reload rate" 0.8 "damage bonus" 1.2 "projectile speed increased" 0.8 } CharacterAttributes { "move speed bonus" 0.9 "health regen" 10 "damage force reduction" 0.7 "airblast vertical vulnerability multiplier" 0.6 "airblast vulnerability multiplier" 0.6 } } T_TFBot_Giant_Medic_Nerfed { Class Medic Name "Push Thru Bot 3000" ClassIcon medic_giant Item "Titanium Tyrolean" Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 15185211 "head scale" 1.28 } CharacterAttributes { "ubercharge rate bonus" 0.01 "move speed bonus" 0.5 "damage force reduction" 0.6 "override footstep sound set" 3 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Kritz { Class Medic Health 4500 Skill Expert ClassIcon medic_kritz2 Name "B1g P0w4 Bot 3000" Attributes SpawnWithFullCharge Attributes AlwaysCrit Attributes MiniBoss Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "heal rate bonus" 10 "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 10000 "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } } T_TFBot_Pyro_DF { Health 175 Name "Dragon Fury Pyro" Item "The MK 50" Class Pyro Skill Hard item "the dragon's fury" classicon pyro_dragon_fury_swordstone MaxVisionRange 600 } T_TFBot_Sentrybuster_Samurai { Class Demoman Name "ADHD Buster" Skill Expert Health 2500 Item "The Ullapool Caber" Item "The Tide Turner" WeaponRestrictions MeleeOnly ClassIcon sentry_buster Attributes MiniBoss Attributes AirChargeOnly Attributes DisableDodge Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 CharacterAttributes { "move speed bonus" 2 "torso scale" 0.4 "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "cancel falling damage" 1 "bot custom jump particle" 1 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 } } T_TFBot_Sentrybuster_Trail { Class Demoman Health 2500 Name "Bomber Buster" ClassIcon sentry_buster Skill Expert WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Attributes DisableDodge Tag bot_giant Item "The Iron Bomber" Item "The Ullapool Caber" ItemAttributes { ItemName "The Iron Bomber" "projectile speed increased" 0.01 "fuse bonus" 1.5 "fire rate bonus" 0.35 "damage bonus" 0.85 "reload time increased" -0.4 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 } } T_TFBot_Sentrybuster_Sandman { Class Scout Name "Sandman Buster" Skill Expert Health 2500 Item "The Sandman" WeaponRestrictions MeleeOnly ClassIcon sentry_buster Attributes MiniBoss Attributes DisableDodge ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.01 "fire rate bonus" 0.5 "max health additive penalty" -0 } CharacterAttributes { "move speed bonus" 1.8 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 } } } StartingCurrency 700 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 7 Mission { Where spawnbot Objective DestroySentries BeginAtWave 1 RunForThisManyWaves 3 CooldownTime 35 DesiredCount 1 RandomChoice { TFBot { Template T_TFBot_SentryBuster } TFBot { Template T_TFBot_Sentrybuster_Samurai } TFBot { Template T_TFBot_Sentrybuster_Sandman } TFBot { Template T_TFBot_Sentrybuster_Trail } } } Mission { Objective Sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 Where spawnbot_mission_sniper TFBot { Template T_TFBot_Sniper Item "Corona Australis" Name "Star Sniper" Item "Shooting Star" } } Mission { Objective Sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 Where spawnbot_mission_sniper TFBot { Template T_TFBot_Sniper Item "Corona Australis" Name "Star Sniper" Item "Shooting Star" } } Mission { Objective Sniper BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 1 Where spawnbot_mission_sniper TFBot { Class Soldier Item "Captain Space Mann" Name "Fusion Ejector" Item "The Cow Mangler 5000" ClassIcon soldier_mangler ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" 0.01 } } } Mission { Where spawnbot_mission_spy Objective Spy BeginAtWave 2 RunForThisManyWaves 2 InitialCooldown 40 CooldownTime 55 DesiredCount 3 TFBot { Template T_TFBot_Spy Item "The Dead Head" Name "Spynaut" ItemAttributes { ItemName "TF_WEAPON_REVOLVER" "auto fires when full" 1 "auto fires full clip" 1 "reload time increased" 2 } } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name wave1a SpawnCount 2 MaxActive 4 TotalCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 4.5 TotalCurrency 100 Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Fist Item "The Buffalo Steak Sandvich" Name "Stellar Puncher" Item "The MK 50" ItemAttributes { ItemName "The Buffalo Steak Sandvich" "max health additive bonus" 1 "force weapon switch" 1 "single wep deploy time increased" 0.01 "lunchbox adds minicrits" 2 } ClassIcon heavy_steelfist_nys } } WaveSpawn { Name wave1a SpawnCount 3 MaxActive 7 TotalCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 25 Where spawnbot TFBot { Class Demoman Name "Demonaut" Item "The MK 50" } } WaveSpawn { Name wave1a SpawnCount 3 MaxActive 7 TotalCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 25 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman Item "Corona Australis" Name "Snipernaut" } } WaveSpawn { Name wave1b WaitForAllDead wave1a SpawnCount 1 MaxActive 2 TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 100 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Name "Boston Aerodynamics" Item "Bonk Leadwear" } } WaveSpawn { Name wave1b WaitForAllDead wave1a SpawnCount 9 MaxActive 9 TotalCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 50 Where spawnbot TFBot { Template T_TFBot_Scout_FaN Item "The MK 50" Name "Boston Space Boy" } } WaveSpawn { Name wave1c WaitForAllDead wave1b SpawnCount 4 MaxActive 8 TotalCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 100 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier ClassIcon soldier_mangler Item "The Cow Mangler 5000" Item "Steel Shako" Name "Materia Inmaterializer" } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } } } WaveSpawn { Name wave1c WaitForAllDead wave1b SpawnCount 3 MaxActive 10 TotalCount 31 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 Where spawnbot_upper RandomChoice { TFBot { Template T_TFBot_Phlog_Pyro Skill Normal } TFBot { Template T_TFBot_Phlog_Pyro Skill Expert } TFBot { Template T_TFBot_Phlog_Pyro Skill Hard } TFBot { Template T_TFBot_Phlog_Pyro Skill Hard } TFBot { Template T_TFBot_Phlog_Pyro } } } WaveSpawn { Name wave1d WaitForAllSpawned wave1c SpawnCount 4 MaxActive 8 TotalCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 75 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner Item "Captain Space Mann" Name "Materia Imploder" } TFBot { Template T_TFBot_Medic Name "UberBot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic Name "UberBot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic Name "UberBot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } } } WaveSpawn { Name wave1d WaitForAllSpawned wave1c SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 50 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Item "Bonk Leadwear" Name "Boston Aerodynamics" } } WaveSpawn { Name wave1d WaitForAllSpawned wave1c SpawnCount 2 MaxActive 8 TotalCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 50 Where spawnbot_upper RandomChoice { TFBot { Class Demoman Name "Demonaut" Item "The MK 50" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Particle Accelerator" ClassIcon soldier_banner_trio Item "Captain Space Mann" } } } WaveSpawn { Name wave1e WaitForAllDead wave1d SpawnCount 4 MaxActive 4 TotalCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 75 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" Name "Soviet Bullet Battery" } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } } } WaveSpawn { Name wave1support WaitForAllDead wave1d SpawnCount 2 MaxActive 5 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_upper Support 1 TFBot { Template T_TFBot_Scout_Sandman_FastCharge Name "Spaceball Scout" Skill Normal Attributes AlwaysCrit Item "The MK 50" } } WaveSpawn { Name wave1f WaitForAllDead wave1e SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 1 WaitBetweenSpawns 0 TotalCurrency 100 Tank { Health 20000 Speed 75 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave1f2 WaitForAllDead wave1e SpawnCount 2 MaxActive 4 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 4.5 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Item "The Buffalo Steak Sandvich" Name "Stellar Puncher" Item "The MK 50" ItemAttributes { ItemName "The Buffalo Steak Sandvich" "max health additive bonus" 1 "force weapon switch" 1 "single wep deploy time increased" 0.01 "lunchbox adds minicrits" 2 } ClassIcon heavy_steelfist_nys } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } } } WaveSpawn { Name wave1f2 WaitForAllDead wave1e SpawnCount 2 MaxActive 4 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 4.5 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Fist Item "The Buffalo Steak Sandvich" Name "Stellar Puncher" Item "The MK 50" ItemAttributes { ItemName "The Buffalo Steak Sandvich" "max health additive bonus" 1 "force weapon switch" 1 "single wep deploy time increased" 0.01 "lunchbox adds minicrits" 2 } ClassIcon heavy_steelfist_nys } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } } } WaveSpawn { Name wave1demo WaitForAllDead wave1e SpawnCount 2 MaxActive 6 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_upper Support 1 TFBot { Class Demoman Name "Demonaut" Item "The MK 50" } } WaveSpawn { Name wave1g WaitForAllDead wave1f SpawnCount 2 MaxActive 6 TotalCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Name "Rapid Fire Snipernaut" Item "Corona Australis" ClassIcon sniper_bow_multi } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } } } WaveSpawn { Name wave1g WaitForAllDead wave1f SpawnCount 3 MaxActive 10 TotalCount 15 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ClassIcon soldier_banner_trio Name "Particle Accelerator" Item "Captain Space Mann" } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner ClassIcon soldier_banner_trio Name "Particle Accelerator" Item "Captain Space Mann" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Name "Particle Accelerator" ClassIcon soldier_banner_trio Item "Captain Space Mann" } TFBot { Template T_TFBot_Soldier_Extended_Battalion Name "Particle Accelerator" ClassIcon soldier_banner_trio Item "Captain Space Mann" } TFBot { Template T_TFBot_Soldier_Blast_Buff ClassIcon soldier_banner_trio Item "Captain Space Mann" } TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "The Direct Hit" Name "Explosion Accelerator" ClassIcon soldier_banner_trio Item "Captain Space Mann" } } } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name wave2atank SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 75 Tank { Health 25000 Speed 65 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2a SpawnCount 1 MaxActive 1 TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 75 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload_Cow } } WaveSpawn { Name wave2a SpawnCount 2 MaxActive 5 TotalCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 75 Where spawnbot_upper TFBot { Template T_TFBot_Soldier_Bison Item "Captain Space Mann" } } WaveSpawn { Name wave2a SpawnCount 1 MaxActive 5 TotalCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 75 Where spawnbot TFBot { Template T_TFBot_Soldier_Bison Item "Captain Space Mann" } } WaveSpawn { Name wave2b WaitForAllDead wave2a SpawnCount 1 MaxActive 11 TotalCount 20 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 TotalCurrency 75 Where spawnbot_upper TFBot { Template T_TFBot_Soldier_Bison Item "Captain Space Mann" } } WaveSpawn { Name wave2b WaitForAllDead wave2a SpawnCount 2 MaxActive 2 TotalCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 12 TotalCurrency 50 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Scout_Vader } } WaveSpawn { Name wave2heavy WaitForAllDead wave2a SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 2 TotalCurrency 100 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Name "Anti-Missle Soviet Battery" Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" } } WaveSpawn { Name wave2c WaitForAllDead wave2b SpawnCount 1 MaxActive 4 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 100 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Item "Corona Australis" Name "Rapid Fire Snipernaut" ClassIcon sniper_bow_multi } } WaveSpawn { Name wave2c WaitForAllDead wave2b SpawnCount 1 MaxActive 4 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 TotalCurrency 75 Where spawnbot TFBot { Template T_TFBot_Soldier_Upgraded } } WaveSpawn { Name wave2c WaitForAllDead wave2b SpawnCount 4 MaxActive 8 TotalCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 100 Where spawnbot_upper Squad { TFBot { Class Demoman Name "Demonaut" Item "The MK 50" Skill Easy } TFBot { Class Demoman Name "Demonaut" Item "The MK 50" Skill Normal } } } WaveSpawn { Name wave2d WaitForAllDead wave2c SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 7 TotalCurrency 150 Where spawnbot_upper FirstSpawnOutput { Target pit_close_relay Action Trigger } TFBot { Template T_TFBot_Soldier_Airstrike } } WaveSpawn { Name wave2d WaitForAllDead wave2c SpawnCount 4 MaxActive 6 TotalCount 10 WaitBeforeStarting 14 WaitBetweenSpawns 5 TotalCurrency 100 Where spawnbot_upper Squad { TFBot { Class Heavyweapons Item "The MK 50" Name "Cosmonaut" } TFBot { Template T_TFBot_Medic_QuickUber Item "Titanium Tyrolean" Name "1NV1NC1B0L Bot 2000" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } } } WaveSpawn { Name wave2d WaitForAllDead wave2c SpawnCount 4 MaxActive 6 TotalCount 10 WaitBeforeStarting 14 WaitBetweenSpawns 2 TotalCurrency 100 Where spawnbot_upper TFBot { Class Heavyweapons Item "The MK 50" Name "Cosmonaut" } } WaveSpawn { Name wave2tank1 WaitForAllDead wave2d SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 1 TotalCurrency 100 FirstSpawnOutput { Target pit_open_relay Action Trigger } Tank { Health 20000 Speed 75 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave2e WaitForAllDead wave2d SpawnCount 2 MaxActive 2 TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 50 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro Item "The Nostromo Napalmer" Item "Captain Space Mann" Attributes AlwaysCrit Name "Quark Roaster" } } WaveSpawn { Name wave2e WaitForAllDead wave2d SpawnCount 2 MaxActive 2 TotalCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 50 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Pyro Item "The Nostromo Napalmer" Item "Captain Space Mann" Attributes AlwaysCrit Name "Quark Roaster" } } WaveSpawn { Name wave2f WaitForAllDead wave2e SpawnCount 2 MaxActive 2 TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 7 TotalCurrency 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Name "Anti-Missle Soviet Battery" Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" } TFBot { Template T_TFBot_Giant_Medic_Regen Name "Sup4 He4l Bot 3000" } } } WaveSpawn { Name wave2f WaitForAllDead wave2e SpawnCount 2 MaxActive 2 TotalCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 7 TotalCurrency 25 Where spawnbot_upper Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Name "Anti-Missle Soviet Battery" Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" } TFBot { Template T_TFBot_Giant_Medic Name "Sup4 He4l Bot 3000" } } } WaveSpawn { Name wave2supp SpawnCount 2 MaxActive 4 TotalCount 14 WaitBeforeStarting 0 WaitBetweenSpawns 4 Support Limited Where spawnbot_upper TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Item "Captain Space Mann" Name "Particle Accelerator" } } WaveSpawn { Name wave2supp1 WaitForAllSpawned wave2tank1 SpawnCount 1 MaxActive 8 TotalCount 24 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper RandomChoice { TFBot { Template T_TFBot_Demo_Burst Item "The MK 50" Name "Demonaut" } TFBot { Class Pyro Item "The Nostromo Napalmer" Item "The MK 50" Name "Oxygen Burner" Skill Expert } } } WaveSpawn { Name wave2supp WaitForAllDead wave2supp1 SpawnCount 6 MaxActive 6 WaitBeforeStarting 0 WaitBetweenSpawns 5 Support 1 Where spawnbot_upper TFBot { Template T_TFBot_Demo_Burst Item "The MK 50" Name "Demonaut" } } } Wave { StartWaveOutput { Target wave_start_relay_ironman Action Trigger } DoneOutput { Target wave_finished_relay_boss Action trigger } WaveSpawn { Name wave3a SpawnCount 1 MaxActive 8 TotalCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 0.3 TotalCurrency 50 Where spawnbot_upper TFBot { Class Demoman Item "The MK 50" Name "Demonaut" } } WaveSpawn { Name wave3a SpawnCount 2 MaxActive 2 TotalCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 Where spawnbot TFBot { Template T_TFBot_Giant_Pyro_FireballDude Attributes AlwaysCrit } } WaveSpawn { Name wave3a SpawnCount 2 MaxActive 4 TotalCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 1.5 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_DF Attributes AlwaysFireWeapon Item "The MK 50" Name "Fireball Burner" Skill Expert } TFBot { Class Soldier Skill Expert Item "The Direct Hit" Name "Deadly Accurate Imploder" Item "Captain Space Mann" Attributes AlwaysCrit ClassIcon soldier_dh_nys } } } WaveSpawn { Name wave3a SpawnCount 2 MaxActive 6 TotalCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 1.5 TotalCurrency 50 Where spawnbot_upper Squad { TFBot { Template T_TFBot_Pyro_DF Attributes AlwaysFireWeapon Item "The MK 50" Name "Fireball Burner" Skill Expert } TFBot { Class Soldier Skill Expert Item "The Direct Hit" Name "Deadly Accurate Imploder" Item "Captain Space Mann" Attributes AlwaysCrit ClassIcon soldier_dh_nys } } } WaveSpawn { Name wave3b WaitForAllDead wave3a SpawnCount 7 MaxActive 7 TotalCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Name "Potassium Chlorate" Item "Blast Defense" } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } } } WaveSpawn { Name wave3b1 WaitForAllSpawned wave3b SpawnCount 7 MaxActive 7 TotalCount 7 WaitBeforeStarting 20 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage_Cow } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } } } WaveSpawn { Name wave3b2 WaitForAllSpawned wave3b1 SpawnCount 7 MaxActive 7 TotalCount 7 WaitBeforeStarting 20 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast ClassIcon heavy_brass_nys Name "Anti Missile Soviet Battery" Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Blast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Fire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } TFBot { Template T_TFBot_Fixed_Medic_Vaccinator_Bullet ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 } } } } WaveSpawn { Name wave3b2 WaitForAllDead wave3a SpawnCount 2 MaxActive 6 TotalCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 TotalCurrency 50 Where spawnbot_upper RandomChoice { TFBot { Template T_TFBot_Pyro_DF Attributes AlwaysFireWeapon Item "The MK 50" Name "Fireball Burner" Skill Expert } TFBot { Class Soldier Skill Expert Item "The Direct Hit" Name "Deadly Accurate Imploder" Item "Captain Space Mann" Attributes AlwaysCrit ClassIcon soldier_dh_nys } TFBot { Template T_TFBot_Heavy_Deflector Skill Hard Name "Anti Spam Protocol" } } } WaveSpawn { Name wave3b2 WaitForAllDead wave3a SpawnCount 2 MaxActive 3 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot_upper RandomChoice { TFBot { Template T_TFBot_Medic Item "Titanium Tyrolean" Name "1NV1NC1B0L Bot 2000" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } } } WaveSpawn { Name wave3b2 WaitForAllDead wave3a SpawnCount 2 MaxActive 3 TotalCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 50 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Medic Item "Titanium Tyrolean" Name "1NV1NC1B0L Bot 2000" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } } } WaveSpawn { Name wave3c WaitForAllDead wave3b2 SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 0 TotalCurrency 50 Tank { Health 15000 Speed 75 Skin 1 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3c WaitForAllDead wave3b2 SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 10 TotalCurrency 50 Tank { Health 10000 Speed 100 Skin 1 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3c WaitForAllDead wave3b2 SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 20 TotalCurrency 50 Tank { Health 7500 Speed 150 Skin 1 StartingPathTrackNode tank_path_a_1 Name "tankboss" OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name wave3c1 WaitForAllDead wave3b2 SpawnCount 1 MaxActive 2 TotalCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 9 TotalCurrency 50 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Scout_FaN } } WaveSpawn { Name wave3c2 WaitForAllDead wave3c1 SpawnCount 2 MaxActive 4 TotalCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 14 TotalCurrency 50 Where spawnbot_upper TFBot { Template T_TFBot_Giant_Scout_FaN } } WaveSpawn { Name wave3c WaitForAllDead wave3b2 SpawnCount 3 MaxActive 9 TotalCount 18 WaitBeforeStarting 0 WaitBetweenSpawns 2.5 TotalCurrency 50 Where spawnbot_upper Squad { TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } TFBot { Template T_TFBot_Pyro_DF ClassIcon pyro_dragon_fury_crit_swordstone Attributes AlwaysFireWeapon Attributes AlwaysCrit Item "The MK 50" Name "Fireball Burner" Skill Expert } } } WaveSpawn { Name wave3c WaitForAllDead wave3b2 SpawnCount 4 MaxActive 8 TotalCount 16 WaitBeforeStarting 0 WaitBetweenSpawns 3.5 TotalCurrency 50 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Pyro_DF ClassIcon pyro_dragon_fury_crit_swordstone Attributes AlwaysFireWeapon Attributes AlwaysCrit Item "The MK 50" Name "Fireball Burner" Skill Expert } TFBot { Template T_TFBot_Pyro_DF ClassIcon pyro_dragon_fury_crit_swordstone Attributes AlwaysFireWeapon Attributes AlwaysCrit Item "The MK 50" Name "Fireball Burner" Skill Expert } } } WaveSpawn { Name wave3c WaitForAllDead wave3c2 SpawnCount 1 MaxActive 2 TotalCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0.2 Where spawnbot_upper TFBot { Template T_TFBot_Pyro_DF ClassIcon pyro_dragon_fury_crit_swordstone Attributes AlwaysFireWeapon Attributes AlwaysCrit Item "The MK 50" Name "Fireball Burner" Skill Expert } } WaveSpawn { Name wave3d WaitForAllDead wave3c SpawnCount 6 MaxActive 6 TotalCount 6 WaitBeforeStarting 1 WaitBetweenSpawns 0 TotalCurrency 100 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload_Cow } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } TFBot { Template T_TFBot_Medic_QuickFix Name "QuickHeal Bot 2000" Item "The MK 50" } TFBot { Template T_TFBot_Soldier_Upgraded } } } WaveSpawn { Name wave3d WaitForAllDead wave3c SpawnCount 5 MaxActive 5 TotalCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 100 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Name "Potassium Chlorate" Item "Blast Defense" } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } } TFBot { Template T_TFBot_Soldier_Upgraded } } } WaveSpawn { Name wave3d WaitForAllDead wave3c SpawnCount 4 MaxActive 4 TotalCount 4 WaitBeforeStarting 40 WaitBetweenSpawns 0 TotalCurrency 100 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_FireballDude } TFBot { Template T_TFBot_Giant_Pyro_FireballDude } TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Soldier_Upgraded } } } WaveSpawn { Name wave3d WaitForAllDead wave3c SpawnCount 5 MaxActive 5 TotalCount 5 WaitBeforeStarting 60 WaitBetweenSpawns 0 TotalCurrency 100 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_BrassBeast ClassIcon heavy_brass_nys Name "Anti-Missle Soviet Battery" Item "Big Steel Jaw of Summer Fun" Item "Sucker Slug" } TFBot { Template T_TFBot_Giant_Medic_Kritz } TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Soldier_Upgraded } TFBot { Template T_TFBot_Soldier_Upgraded } } } WaveSpawn { Name wave3d WaitForAllDead wave3c SpawnCount 2 MaxActive 12 TotalCount 40 WaitBeforeStarting 0 WaitBetweenSpawns 0.3 TotalCurrency 100 Where spawnbot RandomChoice { TFBot { Template T_TFBot_Heavy_Deflector Skill Hard Name "Anti Spam Protocol" } TFBot { Class Soldier Skill Expert Item "The Direct Hit" Name "Deadly Accurate Imploder" Item "Captain Space Mann" Attributes AlwaysCrit ClassIcon soldier_dh_nys } TFBot { Class Demoman Name "Demonaut" Item "The MK 50" } TFBot { Template T_TFBot_Pyro_DF ClassIcon pyro_dragon_fury_crit_swordstone Attributes AlwaysCrit Attributes AlwaysFireWeapon Item "The MK 50" Name "Fireball Burner" Skill Expert } } } WaveSpawn { Name wave3bossseq1 WaitForAllDead wave3d SpawnCount 0 MaxActive 0 TotalCount 0 WaitBeforeStarting 0 FirstSpawnOutput { Target intel_ironman Action ForceResetSilent } } WaveSpawn { Name wave3bossseq2 WaitForAllSpawned wave3bossseq1 SpawnCount 0 MaxActive 0 TotalCount 0 WaitBeforeStarting 5 FirstSpawnOutput { Target wormhole_start_relay Action Trigger } } WaveSpawn { Name wave3bossseq3 WaitForAllDead wave3bossseq2 SpawnCount 0 MaxActive 0 TotalCount 0 WaitBeforeStarting 3 FirstSpawnWarningSound "vo\mvm\norm\pyro_mvm_autodejectedtie01.mp3" } WaveSpawn { Name wave3bossseq4 WaitForAllDead wave3bossseq3 SpawnCount 0 MaxActive 0 TotalCount 0 WaitBeforeStarting 4 FirstSpawnWarningSound "vo\announcer_sd_monkeynaut_end_crash03.mp3" } WaveSpawn { Name wave3bossseq5 WaitForAllDead wave3bossseq4 TotalCount 0 SpawnCount 0 MaxActive 0 WaitBeforeStarting 3 FirstSpawnWarningSound "vo\announcer_security_alert.mp3" } WaveSpawn { Where spawnbot_boss Name wave3boss WaitForAllSpawned wave3bossseq5 SpawnCount 1 MaxActive 1 TotalCount 1 WaitBeforeStarting 2 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm\norm\pyro_mvm_battlecry02.mp3" TFBot { Template T_TFBot_Pyro_Boss } } WaveSpawn { Where spawnbot_boss Name wave3boss WaitForAllSpawned wave3bossseq5 SpawnCount 3 MaxActive 9 WaitBeforeStarting 2 WaitBetweenSpawns 4 Support 1 Squad { RandomChoice { TFBot { Template T_TFBot_Pyro_Flaregun Name "SOS Shooter" Item "The MK 50" } TFBot { Template T_TFBot_Soldier_Blast_Buff } TFBot { Template T_TFBot_Sniper_Huntsman Item "Corona Australis" Name "Snipernaut" } TFBot { Template T_TFBot_Medic_QuickUber Name "1NV1NC1B0L Bot 2000" Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint rgb" 12073019 "head scale" 1.28 } ItemAttributes { ItemName "tf_weapon_medigun" "heal rate bonus" 0.01 } } TFBot { Template T_TFBot_Scout_FaN Item "The MK 50" Name "Boston Space Boy" } TFBot { Template T_TFBot_Soldier_Bison } TFBot { Template T_TFBot_Heavyweapons_Fist Name "Stellar Puncher" Item "The MK 50" ClassIcon heavy_steelfist_nys } TFBot { Template T_TFBot_Heavy_Deflector Skill Hard Name "Anti Spam Protocol" } } } } } }