//Shattered Iceshard //Advanced //CreatorForce #base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 800 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no //---------Wave---------// // Wave 1: $700 + $100 = $800 // Wave 2: $750 + $100 = $850 // Wave 3: $700 + $100 = $800 // Wave 4: $800 + $100 = $900 // Wave 5: $850 + $100 = $950 // Wave 6: $600 //----------------------// Templates { T_TFBot_Force_Scout_Cola { Name "Crit-a-Coke Scout" ClassIcon scout_pop Class Scout Skill Normal Attributes "HoldFireUntilFullReload" Item "crit-a-cola" Item "The Soda Popper" Item "Dillinger's Duffel" Item "Blizzard Britches" Item "Airborne Attire" ItemAttributes { ItemName "The Soda Popper" "minicrits become crits" 1 "self mark for death" 0 } CharacterAttributes { "self mark for death" 0 } } T_TFBot_Force_Demoman_Swordfighter { Name "Swordfighter" Class Demoman ClassIcon demoknight Skill Hard Item "Stylish DeGroot" Item "The King of Scotland Cape" Item "The Shogun's Shoulder Guard" Item "The Sole Saviors" Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "The Eyelander" Health 650 Scale 1.3 WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 5 } } T_TFBot_Force_Demoman_Swordfighter_Fire { Name "Fire Swordfighter" Class Demoman ClassIcon demoknight Skill Hard Item "Stylish DeGroot" Item "The King of Scotland Cape" Item "The Sole Saviors" Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "The Eyelander" Health 650 Scale 1.3 WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 5 "attach particle effect" 1 "set damagetype ignite" 1 } } T_TFBot_Force_Pyro_DragonFury { Class Pyro Skill Normal ClassIcon pyro_dragon_fury_swordstone Name "Dragon's Fury Pyro" Item "The Dragon's Fury" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 } } T_TFBot_Force_Giant_Pyro_DragonFury { Name "Giant Dragon's Fury Pyro" ClassIcon pyro_dragon_fury_swordstone Class Pyro Skill Expert Health 3500 WeaponRestrictions PrimaryOnly MaxVisionRange 600 Attributes MiniBoss Item "The Dragon's Fury" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" Tag bot_giant ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.5 "airblast disabled" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 } } T_TFBot_Force_Demoman_Gatekeeper { Name "Gatekeeper Demo" Class Demoman ClassIcon demoknight Skill Hard Item "The Stormin' Norman" Item "The Splendid Screen" Item "The Claidheamohmor" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Claidheamohmor" "critboost on kill" 3 } } T_TFBot_Force_Giant_Soldier_Barrage_Crit { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits" Item "Full Metal Drill Hat" ClassIcon soldier_barrage Health 4200 Scale 1.8 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed decreased" 0.4 } CharacterAttributes { "health regen" 40 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.35 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.45 "rage giving scale" 0.3 } } } Mission { Objective DestroySentries InitialCooldown 30 Where spawnbot BeginAtWave 1 RunForThisManyWaves 6 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster Item "The Scotsman's Skullcutter" CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Sniper Skill Normal MaxVisionRange 2000 Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "Letch's LED" Name "Aimbot Guy" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Skill Normal MaxVisionRange 2000 Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "Letch's LED" Name "Aimbot Guy" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 4 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 35 DesiredCount 2 TFBot { Template T_TFBot_Sniper Skill Normal MaxVisionRange 2000 Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "Letch's LED" Name "Aimbot Guy" } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 35 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Normal MaxVisionRange 2000 Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "Letch's LED" Name "Piss Guy" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 2 TFBot { Template T_TFBot_Spy Item "The Merc's Muffler" Item "Hong Kong Cone" Name "Behind the Slaughter" } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 35 DesiredCount 2 TFBot { Template T_TFBot_Spy Item "The Merc's Muffler" Item "Hong Kong Cone" Name "Behind the Slaughter" } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 1A Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 72 TFBot { Template T_TFBot_Scout_FaN Item "Death Racer's Helmet" Item "Blizzard Britches" Item "Airborne Attire" Name "Mistake-a-Nature Scout" } } WaveSpawn { Name 1B Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 25 TotalCurrency 125 TFBot { Template T_TFBot_Giant_Soldier Item "Chieftain's Challenge" } } WaveSpawn { Name 1C WaitForAllSpawned 1A Where spawnbot TotalCount 15 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 TotalCurrency 48 RandomChoice { TFBot { Template T_TFBot_Pyro Skill Easy Attributes AlwaysFireWeapon Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Easy Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Easy Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Easy Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } } WaveSpawn { Name 1D WaitForAllDead 1B Where flankers TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 175 TFBot { Template T_TFBot_Giant_Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } WaveSpawn { Name 1F Where spawnbot TotalCount 5 MaxActive 1 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 80 TFBot { Template T_TFBot_Heavy_IronFist_Airblast Item "Starboard Crusader" Item "The Merc's Muffler" Item "Airborne Attire" } } WaveSpawn { Name 1G WaitForAllSpawned 1C Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 5 TotalCurrency 96 TFBot { Template T_TFBot_Demoman Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } } WaveSpawn { Where flankers TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 6 TotalCurrency 52 Support 1 TFBot { Class Scout Skill Normal Item "Dillinger's Duffel" Item "Airborne Attire" Item "The Merc's Muffler" } } WaveSpawn { WaitForAllSpawned 1G Where spawnbot TotalCount 30 MaxActive 6 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 8 TotalCurrency 52 Support 1 RandomChoice { TFBot { Template T_TFBot_Force_Demoman_Swordfighter } TFBot { Template T_TFBot_Force_Demoman_Swordfighter_Fire } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 2A Where spawnbot TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 50 TFBot { Class Soldier Skill Easy Item "Chieftain's Challenge" } } WaveSpawn { Name 2B Where spawnbot_boss TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 100 TFBot { Template T_TFBot_Giant_Demo_RapidFire Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } } WaveSpawn { Name 2C Where flankers TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 6 TotalCurrency 50 TFBot { Class Scout Skill Easy Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } } WaveSpawn { Name 2D WaitForAllDead 2A Where spawnbot TotalCount 45 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 100 Support 1 RandomChoice { TFBot { Template T_TFBot_Demoman_Knight Item "Stylish DeGroot" Item "The Sole Saviors" Item "The Merc's Muffler" Item "The Toowoomba Tunic" Item "The Shogun's Shoulder Guard" Name "Swordfighter" } TFBot { Template T_TFBot_Force_Demoman_Gatekeeper } } } WaveSpawn { Name 2E WaitForAllDead 2B Where spawnbot TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 15 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Item "Full Metal Drill Hat" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 2F WaitForAllSpawned 2G Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 35 WaitBetweenSpawns 0 TotalCurrency 150 Squad { TFBot { Template T_TFBot_Force_Giant_Pyro_DragonFury Attributes AlwaysFireWeapon Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 2G WaitForAllDead 2E Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 100 Tank { Health 13500 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 2H WaitForAllSpawned 2G Where spawnbot TotalCount 30 MaxActive 4 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 10 TotalCurrency 100 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Item "The Head Hedge" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 3A Where spawnbot TotalCount 12 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 125 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Item "Full Metal Drill Hat" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 3B WaitForAllSpawned 3A Where flankers TotalCount 42 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 0.5 TotalCurrency 91 TFBot { Template T_TFBot_Sniper_Huntsman Item "The Toowoomba Tunic" Item "The Merc's Muffler" } } WaveSpawn { Name 3C WaitForAllDead 3A Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 165 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } TFBot { Class Heavy Skill Hard Item "Tough Guy's Toque" Item "The All-Father" Item "Siberian Sweater" } TFBot { Class Heavy Skill Hard Item "Tough Guy's Toque" Item "The All-Father" Item "Siberian Sweater" } } } WaveSpawn { Name 3D WaitForAllDead 3C Where spawnbot_boss TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 20 TotalCurrency 175 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun Item "The Sinner's Shade" Item "Commissar's Coat" } TFBot { Template T_TFBot_Medic_BigHeal Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 3E WaitForAllSpawned 3B Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 1 TotalCurrency 96 TFBot { Template T_TFBot_ScorchShot Name "Scorchshot Pyro" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } WaveSpawn { Name 3E WaitForAllDead 3C Where flankers TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 48 TFBot { Template T_TFBot_Soldier_RocketPush Attributes AlwaysCrit Item "Dr's Dapper Topper" Name "Dumpster Fire" } } WaveSpawn { WaitForAllSpawned 3E Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Force_Scout_Cola ClassIcon scout_pop } } WaveSpawn { Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 5 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Force_Scout_Cola ClassIcon scout_pop } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 4A Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 96 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Item "Full Metal Drill Hat" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 4B Where flankers TotalCount 28 MaxActive 6 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 1 TotalCurrency 35 TFBot { Class Scout Skill Easy Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } } WaveSpawn { Name 4C Where spawnbot TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 6 TotalCurrency 42 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Easy Item "The Head Hedge" } } WaveSpawn { Name 4D WaitForAllDead 4B Where spawnbot TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 5 TotalCurrency 78 RandomChoice { TFBot { Template T_TFBot_Demoman Skill Easy Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } TFBot { Class Soldier Skill Easy Item "Chieftain's Challenge" } } } WaveSpawn { Name 4D WaitForAllDead 4A Where spawnbot TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 150 TFBot { Template T_TFBot_Giant_Demo_Burst Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } } WaveSpawn { Name 4D WaitForAllSpawned 4C Where flankers TotalCount 14 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 42 TFBot { Template T_TFBot_Scout_Jumping_Sandman Name "Jumping Scout" Attributes AlwaysCrit } } WaveSpawn { Name 4E WaitForAllSpawned 4F Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 125 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Item "Full Metal Drill Hat" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 4F WaitForAllDead 4D Where spawnbot TotalCount 10 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 82 TFBot { Template T_TFBot_Heavy_IronFist_Airblast Attributes AlwaysCrit Item "Starboard Crusader" Item "The Merc's Muffler" Item "Airborne Attire" } } WaveSpawn { Name 4G WaitForAllDead 4D Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 TotalCurrency 150 Tank { Health 15000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 4H WaitForAllSpawned 4F Where flankers Where spawnbot_boss TotalCount 56 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Sniper_Huntsman Item "The Toowoomba Tunic" Item "The Merc's Muffler" } } WaveSpawn { Name 4I WaitForAllDead 4D Where spawnbot Where spawnbot_boss TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 TFBot { Class Soldier Skill Normal Item "Chieftain's Challenge" } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 5A Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 100 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Item "Tough Guy's Toque" Item "The All-Father" Item "Siberian Sweater" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 5B Where spawnbot TotalCount 30 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 4 TotalCurrency 65 TFBot { Template T_TFBot_Sniper_Huntsman ClassIcon sniper_huntsman_bleed Item "Corona Australis" Item "The Toowoomba Tunic" Item "The Merc's Muffler" Name "Crit Coronaman" Item "The Huntsman" Attributes AlwaysCrit MaxVisionRange 1500 ItemAttributes { ItemName "The Huntsman" "bleeding duration" 3 "damage penalty" 0.5 } } } WaveSpawn { Name 5C Where flankers TotalCount 14 MaxActive 4 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 6 TotalCurrency 36 TFBot { Class Soldier Skill Normal Item "Chieftain's Challenge" } } WaveSpawn { Name 5D WaitForAllDead 5A Where spawnbot TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 15 TotalCurrency 125 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer_Reload Item "Full Metal Drill Hat" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 5E WaitForAllDead 5C Where flankers TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 3 TotalCurrency 75 TFBot { Class Heavy Skill Easy Item "Tough Guy's Toque" Item "The All-Father" Item "Siberian Sweater" } } WaveSpawn { Name 5F WaitForAllDead 5C Where spawnbot TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 TotalCurrency 125 TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "Furious Fukaamigasa" } } WaveSpawn { Name 5G WaitForAllDead 5D Where flankers TotalCount 4 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 124 TFBot { Template T_TFBot_Giant_Scout_Fast Attributes AlwaysCrit Name "Fish Runner" } } WaveSpawn { Name 5H WaitForAllSpawned 5E Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 TotalCurrency 0 Support 1 TFBot { Class Scout Skill Normal Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } } WaveSpawn { Name 5H WaitForAllDead 5D Where spawnbot TotalCount 20 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 1 TotalCurrency 75 TFBot { Template T_TFBot_Force_Scout_Cola } } WaveSpawn { Name 5I WaitForAllDead 5G Where flankers TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 0 TotalCurrency 225 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons Name "Nano-Machines Son" Item "Tough Guy's Toque" Item "The All-Father" Item "Siberian Sweater" Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "damage bonus" 1.5 "item style override" 1 "turn to gold" 1 "killstreak idleeffect" 6 } } TFBot { Template T_TFBot_Giant_Medic Name "Your potatoes, End here" Item "The Warsworn Helmet" Item "The Chronoscarf" } } } WaveSpawn { Name 5J WaitForAllDead 5G Where flankers Where spawnbot_boss TotalCount 12 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 TotalCurrency 0 Support 1 RandomChoice { TFBot { Class Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Class Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Class Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Class Pyro Skill Easy Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Class Pyro Skill Hard Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Class Pyro Skill Easy Attributes AlwaysFireWeapon Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name 6A Where spawnbot TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 72 TFBot { Template T_TFBot_Giant_Scout_FaN Attributes AlwaysCrit Item "Death Racer's Helmet" Item "Dillinger's Duffel" Item "Blizzard Britches" Item "Airborne Attire" Name "Big Mistake Nature Scout" } } WaveSpawn { Name 6B Where spawnbot TotalCount 9 MaxActive 6 SpawnCount 3 WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 115 Squad { TFBot { Template T_TFBot_Giant_Demo_Burst Item "Climbing Commander" Item "EOTL_demopants" Item "The Sub Zero Suit" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } } } WaveSpawn { Name 6C Where spawnbot TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 6 WaitBetweenSpawns 4 TotalCurrency 75 TFBot { Class Soldier Skill Easy Item "Chieftain's Challenge" } } WaveSpawn { Name 6D WaitForAllSpawned 6A Where flankers TotalCount 36 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0.5 TotalCurrency 65 TFBot { Template T_TFBot_Scout_FaN Attributes AlwaysCrit Item "Death Racer's Helmet" Item "Blizzard Britches" Item "Airborne Attire" Name "Mistake-a-Nature Scout" } } WaveSpawn { Name 6E WaitForAllDead 6B Where spawnbot TotalCount 14 MaxActive 14 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 20 TotalCurrency 75 Squad { TFBot { Template T_TFBot_Force_Giant_Soldier_Barrage_Crit Item "Tyrant's Helm" Name "Sergeant Shitpost" ClassIcon soldier_sergeant_crits Attributes AlwaysCrit ItemAttributes { ItemName "Tyrant's Helm" "set item tint rgb" 1315860 } } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_Medic Item "The Surgeon's Stahlhelm" Item "The Chronoscarf" } TFBot { Template T_TFBot_ScorchShot Name "Scorchshot Pyro" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_ScorchShot Name "Scorchshot Pyro" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_ScorchShot Name "Scorchshot Pyro" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_ScorchShot Name "Scorchshot Pyro" Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } } WaveSpawn { Name 6G WaitForAllSpawned 6H-1 Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 TotalCurrency 50 Squad { TFBot { Template T_TFBot_Force_Giant_Soldier_Barrage_Crit ClassIcon soldier_sergeant_crits Item "Tyrant's Helm" Name "It's Just Major Crits" Attributes AlwaysCrit ItemAttributes { ItemName "Tyrant's Helm" "set item tint rgb" 1315860 } } TFBot { Template T_TFBot_Giant_Medic Name "Don't worry about it" Item "The Warsworn Helmet" Item "The Chronoscarf" } } } WaveSpawn { Name 6H WaitForAllDead 6E Where spawnbot TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 TotalCurrency 50 Tank { Health 18000 Name Tank Speed 75 StartingPathTrackNode boss_path_1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 6H-1 WaitForAllSpawned 6H Where spawnbot TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 0 TotalCurrency 98 Tank { Health 25000 Name Tank Speed 70 StartingPathTrackNode boss_path_1 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 6I WaitForAllDead 6E Where spawnbot TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 4 TotalCurrency 0 Support 1 RandomChoice { TFBot { Class Scout Skill Easy Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } TFBot { Class Scout Skill Normal Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } TFBot { Template T_TFBot_Force_Scout_Cola ClassIcon scout } TFBot { Class Scout Skill Normal Item "The Back Scatter" Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } TFBot { Class Scout Skill Hard Item "Baby Face's Blaster" Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } TFBot { Class Scout Skill Hard Item "Fortunate Son" Item "Blizzard Britches" Item "Airborne Attire" } } } WaveSpawn { Name 6I WaitForAllDead 6E Where spawnbot_boss TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 TotalCurrency 0 Support 1 TFBot { Template T_TFBot_Heavyweapons_Shotgun Attributes AlwaysCrit Item "The Sinner's Shade" Item "Commissar's Coat" } } WaveSpawn { Name 6I WaitForAllDead 6E Where spawnbot TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 TotalCurrency 0 Support 1 RandomChoice { TFBot { Template T_TFBot_Pyro Skill Easy Attributes AlwaysFireWeapon Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Easy Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Force_Pyro_DragonFury Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Normal Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } TFBot { Template T_TFBot_Pyro Skill Hard Item "Pyromancer's Mask" Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } } } } }