//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Templates { } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective DestroySentries Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot_mission_spy BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name wave01d TotalCurrency 250 TotalCount 36 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Soldier Class Pyro Skill Normal Item "festive flamethrower 2011" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 200 TotalCount 26 MaxActive 10 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Wrap_Assassin Item "the b.m.o.c." Item "the all-father" } } } WaveSpawn { TotalCurrency 250 TotalCount 56 MaxActive 16 SpawnCount 4 WaitBeforeStarting 17 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Item "the ham shank" Item "the b.m.o.c." Item "the all-father" } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Item "the all-father" Item "the holiday headcase" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 250 TotalCount 29 MaxActive 5 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman_Knight Item "festive eyelander" Item "the ornament armament" Item "the b.m.o.c." } } } WaveSpawn { TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 40 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle Item "festive shotgun 2014" Item "festive wrench 2011" Item "the b.m.o.c." Item "the stocking stuffer" } } } WaveSpawn { TotalCurrency 200 TotalCount 20 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal Item "festive rocket launcher 2011" Item "the ham shank" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 300 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Item "festive force-a-nature" Item "festive bat 2011" Item "the b.m.o.c." Item "the all-father" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 125 TotalCount 1 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 200 TotalCount 26 MaxActive 10 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Wrap_Assassin Item "the b.m.o.c." Item "the merc's muffler" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 300 TotalCount 48 MaxActive 10 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun Item "festive flare gun" Item "the holiday headcase" Item "the ornament armament" } TFBot { Template T_TFBot_Demoman_Knight Item "festive eyelander" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 300 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 66 WaitBetweenSpawns 13 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish Item "festive eyelander" Item "the holiday headcase" Item "the ornament armament" } } } WaveSpawn { TotalCurrency 100 TotalCount 18 MaxActive 5 SpawnCount 3 WaitBeforeStarting 95 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Item "festive rocket launcher 2011" Item "the ham shank" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 100 TotalCount 12 MaxActive 5 SpawnCount 2 WaitBeforeStarting 105 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal Item "festive minigun 2011" Item "the b.m.o.c." Item "the all-father" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 250 TotalCount 56 MaxActive 5 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal Item "festive scattergun 2011" Item "festive bat 2011" Item "merc's pride scarf" Item "the holiday headcase" } } } WaveSpawn { TotalCurrency 250 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 25 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demoman Item "festive grenade launcher" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 200 TotalCount 24 MaxActive 5 SpawnCount 3 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal Item "festive flare gun" Item "merc's pride scarf" Item "the b.m.o.c." } } } WaveSpawn { TotalCurrency 0 TotalCount 6 MaxActive 5 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 25 Support 1 Where spawnbot Squad { TFBot { ClassIcon sniper Health 125 Name Sniper Class Sniper Skill Normal Item "festive sniper rifle 2011" Item "the ham shank" Item "the b.m.o.c." } } } WaveSpawn { TotalCurrency 0 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 30 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Item "festive shotgun 2014" Item "festive wrench 2011" Item "the stocking stuffer" Item "the holiday headcase" } } } WaveSpawn { TotalCurrency 150 TotalCount 12 MaxActive 5 SpawnCount 3 WaitBeforeStarting 75 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman Item "festive huntsman" Item "the b.m.o.c." Item "the all-father" } } } WaveSpawn { TotalCurrency 150 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 115 WaitBetweenSpawns 0 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit Item "the b.m.o.c." Item "the ornament armament" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 100 TotalCount 18 MaxActive 5 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 7 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Bonk Item "festive bat 2011" Item "the all-father" } } } WaveSpawn { TotalCurrency 200 TotalCount 18 MaxActive 5 SpawnCount 2 WaitBeforeStarting 50 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal Item "festive minigun 2011" Item "the b.m.o.c." } } } WaveSpawn { TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 25 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Scout_Baseball_Armored Item "merc's pride scarf" } } } WaveSpawn { TotalCurrency 200 TotalCount 36 MaxActive 5 SpawnCount 4 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Buff_Banner Item "festive rocket launcher 2011" Item "festive buff banner" Item "the b.m.o.c." Item "the ornament armament" } } } WaveSpawn { TotalCurrency 0 TotalCount 12 MaxActive 5 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 20 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper Item "festive sniper rifle 2011" Item "the b.m.o.c." Item "the all-father" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro Item "the b.m.o.c." Item "the ornament armament" } TFBot { Template T_TFBot_Medic Item "the b.m.o.c." Item "the nine-pipe problem" } } } WaveSpawn { TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 50 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 95 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } WaveSpawn { TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 3 WaitBeforeStarting 25 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Melee Item "the candy cane" Item "the b.m.o.c." Item "the merc's muffler" } } } WaveSpawn { TotalCurrency 100 TotalCount 28 MaxActive 30 SpawnCount 4 WaitBeforeStarting 135 WaitBetweenSpawns 9 Where spawnbot Squad { TFBot { Template T_TFBot_Demoman Item "festive grenade launcher" Item "the ornament armament" Item "the b.m.o.c." } TFBot { Template T_TFGateBot_Soldier_RocketShotgun_Expert EventChangeAttributes { Default { } RevertGateBotsBehavior { } } } } } WaveSpawn { TotalCurrency 33 TotalCount 3 MaxActive 15 SpawnCount 6 WaitBeforeStarting 190 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Heater } TFBot { Template T_TFBot_Medic_BigHeal Item "the b.m.o.c." Item "the nine-pipe problem" } TFBot { Template T_TFBot_Medic_BigHeal Item "the b.m.o.c." Item "the nine-pipe problem" } } } } } //This file has been generated by http://mvm.tf