//This file has been generated by http://mvm.tf
//Copy this file in your tf/scripts/population folder
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
population
{
	StartingCurrency	1000
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	yes
	FixedRespawnWaveTime	Yes
	Advanced	1
	Templates
	{
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	55
			TotalCount	7
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	125
					Name	Scout
					Class	Scout
					Skill	Normal
					Item	"the bolt boy"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	45
			TotalCount	4
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	4
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	300
					Name	Tazer
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"copper's hard top"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	100
			TotalCount	14
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	7
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	200
					Name	"random"
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"exquisite rack"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	35
			TotalCount	4
			MaxActive	4
			SpawnCount	4
			WaitBeforeStarting	6
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	125
					Name	"I aint no Alien"
					Class	Scout
					Skill	Normal
					Item	"baby face's blaster"
					Item	"crit-a-cola"
					Item	"the biomech backpack"
					Item	"the alien cranium"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	120
			TotalCount	2
			MaxActive	2
			SpawnCount	2
			WaitBeforeStarting	19
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	1250
					Name	"Bowman Rapid Fire"
					Scale	1.4
					Class	Sniper
					Skill	Hard
					ItemAttributes
					{
						ItemName	"the fortified compound"
						"fire rate bonus"	0.6
					}
					CharacterAttributes
					{
						"head scale"	0.7
						"move speed bonus"	0.85
					}
					Item	"the fortified compound"
					Item	"the dread hiding hood"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	210
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	29
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_shortstop
					Health	3750
					Name	"Not so Major League"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed penalty"	0.4
					}
					Item	"the sandman"
					Item	"dillinger's duffel"
					Item	"the bolt boy"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			TotalCurrency	10
			TotalCount	14
			MaxActive	14
			SpawnCount	14
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	10
					Name	MineCrafter
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"exquisite rack"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	140
			TotalCount	14
			MaxActive	14
			SpawnCount	14
			WaitBeforeStarting	18
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	45
					Name	"I LIKE TO TORTURE MYSELF"
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the boston basher"
					Item	"dillinger's duffel"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	20
			TotalCount	10
			MaxActive	10
			SpawnCount	10
			WaitBeforeStarting	26
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	75
					Name	Demopan
					Class	Demoman
					Skill	Normal
					Item	"ali baba's wee booties"
					Item	"the tide turner"
					Item	"frying pan"
					Item	"scotch bonnet"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	100
			TotalCount	17
			MaxActive	17
			SpawnCount	17
			WaitBeforeStarting	34
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	9
					Name	"just pyro"
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"pyromancer's mask"
					Item	"prancer's pride"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	45
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	4250
					Name	"Drunken Demopan"
					Class	Demoman
					Skill	Normal
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed penalty"	0.2
					}
					Item	"ali baba's wee booties"
					Item	"the tide turner"
					Item	"prince tavish's crown"
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf
