#base robot_moonlight.pop WaveSchedule { StartingCurrency 1200 RespawnWaveTime 8 Advanced 1 WaveStartCountdown 5 BotsAreHumans 1 EventPopfile Halloween ForceHoliday 2 PointTemplates { Scunter_Push { //the push mechanic trigger_push { "targetname" "push" "StartDisabled" "1" "mins" "-24 -24 -24" "maxs" "24 24 24" filtername scuntag "spawnflags" "1" "speed" "800" "pushdir" "0 0 30" } //filter filter_tf_bot_has_tag { "targetname" "scuntag" "require_all_tags" 1 "tags" "scunter" } //sound ambient_generic { targetname scunt_scream spawnflags 48 health 10 radius 5000 pitch 100 "message" "vo\scout_paincrticialdeath03.mp3" } //The Pounch Mechanic logic_timer { refiretime 10 "OnTimer" "push,Enable,,0,-1" "OnTimer" "scunt_scream,PlaySound,,0.1,-1" "OnTimer" "push,Disable,,0.7,-1" "OnTimer" "minicritbuff,Enable,,0,-1" "OnTimer" "minicritbuff,Disable,,0.2,-1" } filter_activator_tfteam { "targetname" "bluteamonly" "TeamNum" "3" "Negated" "0" } //gains a small minicrit buff trigger_add_tf_player_condition { "targetname" "minicritbuff" "spawnflags" "1" "StartDisabled" "1" "mins" "-5 -5 -5" "maxs" "5 5 5" "condition" "16" "duration" "1" "filtername" "bluteamonly" } } } Templates { T_TFBot_Scunter { Class Scout Name "Scunter" ClassIcon scunter Skill Expert SpawnTemplate Scunter_Push Action Mobber WeaponRestrictions MeleeOnly DeathSound "=80|physics\body\body_medium_break3.wav" DesiredAttackRange 50 Item "Head Hunter" Item "Wipe Out Wraps" Item "Unarmed Combat" Tag scunter NoIdleSound 1 //Double Jump for the scare FireWeapon { Delay 9.5 Cooldown 9.5 Type Jump } FireWeapon { Delay 10 Cooldown 10 Type Jump } CharacterAttributes { "move speed penalty" 0.50 "override footstep sound set" 0 "cannot be sapped" 1 "force distribute currency on death" 1 "voice pitch scale" 0 } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave1text Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { name testspawn TotalCount 9999 MaxActive 4 SpawnCount 1 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Scunter } } } }