#base robot_officialtemplatefix_b855.pop seggs { CustomWeapon { Name "funny" OriginalItemName "thousand-yard stare" "head scale" 3 "torso scale" 0.35 "set item tint rgb" 12807213 } WaveStartCountdown 0 PointTemplates { buster { logic_relay { "targetname" "taunt_checker" "ontrigger" "filter_taunting,$testentity,!parent,0,-1" "ontrigger" "!self,trigger,0,0.02,-1" "onspawn" "!self,trigger,0,0.5,-1" "spawnflags" "2" } filter_tf_condition { "targetname" "filter_taunting" "condition" "7" "negated" "0" "onpass" "buster_relay,trigger,0,0,-1" } logic_relay { "targetname" "buster_relay" "ontrigger" "!parent,$addplayerattribute,dmg taken increased|0.00001,0,-1" "ontrigger" "!parent,$playsound,MVM.SentryBusterSpin,0,-1" "ontrigger" "!parent,$suicide,0,2,-1" "ontrigger" "push_point,enable,0,1.95,-1" } point_push { "targetname" "push_point" "origin" "0 0 -100" "startdisabled" "1" "radius" "600" "spawnflags" "29" "magnitude" "5000" } } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name bot1 Where spawnbot_front WaitBetweenSpawns 0.05 SpawnCount 1 MaxActive 1 TFBot { Template B855_TFBot_SentryBuster SpawnTemplate buster Attributes AlwaysFireWeapon ItemAttributes { ItemName "the ullapool caber" "fire rate bonus" 0 "mult smack time" 0 "custom impact sound" "misc/null.wav" "dmg penalty vs players" 0.0025 "damage bonus" 0.0025 "dmg penalty vs buildings" 0.0025 "fire input on hit" "!activator^$taunt" "no_attack" 0 "no explosion particles" 1 "blast radius increased" 0.001 } DeathSound "Weapon_Rocket_Jumper.Explode" Item "funny" Action Mobber Attributes DisableDodge CharacterAttributes { "no_attack" 0 } } Support 1 } WaveSpawn { HideIcon 1 Where spawnbot TotalCount 1 SpawnCount 1 MaxActive 1 WaitBeforeStarting 99999 TFBot {Class Scout ClassIcon scout_d} } } }