WaveSchedule { WaveStartCountdown 0 LuaScriptFile "scripts/mini_dispenser.lua" PrecacheModel "models/buildables/mini_dispenser.mdl" PrecacheModel "models/buildables/mini_dispenser_blueprint.mdl" PrecacheModel "models/buildables/mini_dispenser_light.mdl" CustomWeapon { Name "Micromechanic" OriginalItemName "tf_weapon_wrench" "throwable damage" 1 "special item description" "Replaces the Dispenser with a Mini Dispenser" "engy dispenser radius increased" 3 "custom dispenser model" "models/buildables/mini_dispenser" } ExtraLoadoutItems { Engineer { Melee "Micromechanic" } } Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name bot1 Where spawnbot_front TotalCount 1 SpawnCount 1 MaxActive 1 TFBot { Class Engineer Attributes IgnoreFlag Health 275 Skill Hard TeleportWhere "" Item "Micromechanic" ExtAttr BuildDispenserAsTeleporter } } } }