//A demonic endurance mission that gets harder as it goes... And its in expert WHAT?!?!?!? #base robot_giant.pop #base robot_moonlight.pop #base robot_standard.pop #base snurper_template.pop devilishactofviolence //WaveSchedule { StartingCurrency 9999 RespawnWaveTime 7 Advanced 1 NoRomevisionCosmetics 1 WaveStartCountdown 1 UseOriginalAnimsForUnintendedClassWeapons 1 ///Important precaching PrecacheModel "models/rcat/rcat_level2.mdl" PrecacheSound "sound\weapons\grenade_launcher_shoot.wav" PrecacheSound "sound\helicopter_spawn.mp3" PrecacheSound "sound\items\cart_explode_trigger.wav" PrecacheSound "sound\railgunsentryshoot.mp3" LuaScriptFile "scripts/crackass.lua" PointTemplates { switcheroo { logic_relay { "targetname" "combotime" "spawnflags" "2" "OnTrigger" "!self,EnableRefire,,0,-1" "OnTrigger" "!activator,$RemoveItemAttribute,fire input on hit|0,0,-1" "OnTrigger" "!activator,$WeaponSwitchSlot,1,0,-1" "OnTrigger" "!activator,$AddPlayerAttribute,disable weapon switch|1,0.01,-1" "OnTrigger" "!activator,$RemovePlayerAttribute,disable weapon switch,1.5,-1" "OnTrigger" "!activator,$WeaponSwitchSlot,0,1.51,-1" "OnTrigger" "!activator,$AddItemAttribute,fire input on hit|combotime^Trigger^|0,1.52,-1" } } } ExtraSpawnPoint { "name" "helispawn" "teamnum" "3" X 398 Y 4 Z -127 } ExtraSpawnPoint { Name "helicopterspawn" teamnum "3" X 0 Y 0 Z 100 // StartDisabled 1 } Templates { funny { SpawnTemplate luatestpart2 AddCond { Index 70 } FireInput { IfHealthBelow 2 Delay 2.5 Target !self Action $suicide } FireInput { IfHealthBelow 2 Delay 1.5 Target !self Action $PlaySound Param "items\cart_explode_trigger.wav" } } combo_pyro { Class Pyro Spawntemplate switcheroo Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 Attributes MiniBoss Item "The Degreaser" Item "The Flare Gun" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } ItemAttributes { ItemName"The Degreaser" "fire input on hit" "combotime^Trigger" } } } //The Evil Elves need dripping out yknow //Wave 1 of evil smissmas Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { TotalCount 999 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 7 WaitBeforeStarting 2 Where spawnbot TFBot { Template combo_pyro } } // WaveSpawn // { // TotalCount 999 // MaxActive 2 // SpawnCount 1 // WaitBetweenSpawns 6 // Where factory1 // TFBot // { // Class Scout // AddCond{Index 43} // } // } } }