#base robot_standard.pop #base robot_giant.pop #base robot_stardust.pop #base overclock_stardust.pop WaveSchedule { StartingCurrency 800 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 NoRomevisionCosmetics 1 // FixedRespawnWaveTime 1 // AddSentryBusterWhenDamageDealtExceeds 3000 // AddSentryBusterWhenKillCountExceeds 15 // Advanced 1 // EventPopfile Halloween ExtraSpawnPoint { Name "dummy" Teamnum 3 X "-209.7" Y "0.1" Z "-53.0" } ExtraSpawnPoint { Name "redbots" Teamnum 2 X "513.7" Y "-2.0" Z "-53.0" } CustomWeapon //Allows you to use an alias for items with custom attributes { "Sandman Combo" { OriginalItemName "The Sandman" "effect bar recharge rate increased" 0.1 "damage penalty" 0.05 "dmg penalty vs players" 5 "always crit" 1 "switch from wep deploy time decreased" 0.5 "max health additive penalty" 0 "max health additive bonus" 2875 } "Cleaver Combo" { OriginalItemName "The Flying Guillotine" "crit vs burning players" 65536 "damage bonus" 3 "dmg penalty vs players" 3 "effect bar recharge rate increased" 0.1 "switch from wep deploy time decreased" 0.5 } "Giant Pistol" { OriginalItemName "TF_WEAPON_PISTOL_SCOUT" "clip size bonus" 5 "fire rate bonus" 0.4 "weapon spread bonus" 0.2 "maxammo secondary increased" 99 "reload time increased" 1.3 "max health additive bonus" 1075 "can headshot" 1 "crit_dmg_falloff" 1 "add attributes on kill" "damage bonus|2|5|head scale|3|5" } } ExtraLoadoutItems // Extra loadout items available after typing !missionitems in chat { Scout { Secondary "Cleaver Combo" Secondary "Giant Pistol" Secondary "Milk Stun" Melee "Sandman Combo" } Spy { Action "Ally Sapper" } Engineer { Primary "Merasmus" } } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name "dum" Where dummy TotalCount 999 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Heavyweapons StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 Action Idle Attributes IgnoreEnemies NoIdleSound 1 CharacterAttributes { "move speed bonus" 0.0025 } } } WaveSpawn { Name "red" Where redbots TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Class Scout Attributes IgnoreFlag AddCond { Index 43 } } } } Wave // Wave 2 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name "dum" Where dummy TotalCount 999 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 25 TotalCurrency 0 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 Action Idle Attributes IgnoreEnemies NoIdleSound 1 CharacterAttributes { "move speed bonus" 0.0025 } } TFBot { Class Soldier Action Idle Attributes SuppressFire NoIdleSound 1 CharacterAttributes { "move speed bonus" 0.0025 } } TFBot { Class Soldier Action Idle Attributes IgnoreEnemies NoIdleSound 1 Attributes SuppressFire CharacterAttributes { "move speed bonus" 0.0025 } } TFBot { Class Soldier Action Idle Attributes IgnoreEnemies Attributes SuppressFire NoIdleSound 1 CharacterAttributes { "move speed bonus" 0.0025 } } } } } Wave // Wave 3 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name "sc" Where dummy TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Class Scout WeaponRestrictions MeleeOnly DesiredAttackRange 800 StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 Action Mobber Attributes SuppressFire NoIdleSound 1 } } } Wave // Wave 4 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target holograms_3way_relay Action Trigger } WaveSpawn { Name "a1" Where dummy TotalCount 5 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Heavyweapons Action Passive } } } }