#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 LuaScriptFile "scripts/red_sniper_laser.lua" PointTemplates { LaserOnAim { OnSpawnOutput { Target "popscript" Action "$LaserOnAim" Delay 0.01 } } } PlayerSpawnTemplate { Name LaserOnAim } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "1" Where spawnbot TotalCount 50 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { SpawnTemplate LaserOnAim Class Sniper Action Sniper // AddCond { Index 43 } } } } Wave // Wave 2 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "1" Where spawnbot TotalCount 50 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { SpawnTemplate LaserOnAim Template T_TFBot_Giant_Heavyweapons // Attributes SuppressFire } } } }