#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 1984 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 LuaScriptFile "scripts/shortcircuit_airblast.lua" CustomWeapon { "PROJECTILE_SHORTCIRCUIT_ORB" // used by shortcituit_airblast.lua to spawn orb { OriginalItemName "The Iron Bomber" "override projectile type extra" "mechanicalarmorb" } } PointTemplates { CircuitBlast { OnSpawnOutput { Target "popscript" Action "$CircuitBlast" } } } PlayerItemEquipSpawnTemplate { Name "CircuitBlast" ItemName "The Phlogistinator" } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "1" Where spawnbot TotalCount 50 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Soldier_Spammer CharacterAttributes { "Projectile speed increased" 0.3 } } } } Wave // Wave 2 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "1" Where spawnbot TotalCount 50 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 TotalCurrency 0 TFBot { Template T_TFBot_Giant_Soldier_Spammer CharacterAttributes { "Projectile speed increased" 0.3 } } } } }