#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 800 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 0 Advanced 1 ExtraTankPath { Name "laserblimppath" Node "-1056 3488 697" Node "-576 3488 697" Node "-208 3104 697" Node "-208 1440 697" Node "-762 1040 697" Node "-752 -80 697" Node "-272 -272 697" Node "-16 -400 633" Node "304 -672 633" } PointTemplates { laserblimp { logic_relay { "OnSpawn" "laserblimppath_3,addoutput,onpass lsr1:start::0:-1,0,-1" "OnSpawn" "laserblimppath_3,addoutput,onpass lsrhurt:enable::0:-1,0,-1" } prop_dynamic { "modelscale" "0.33" "angles" "60 180 180" "model" "models/props_spytech/raygun003.mdl" "origin" "-59 0 52" } NoFixup 1 info_particle_system { "targetname" "lsr1" "effect_name" "passtime_beam_trail_stage3" "start_active" "0" "cpoint1" "lsr2" "origin" "-50 5 -65" } NoFixup 1 info_particle_system { "targetname" "lsr1" "effect_name" "passtime_beam_trail_stage3" "start_active" "0" "cpoint1" "lsr2" "origin" "-50 -5 -65" } NoFixup 1 info_particle_system { "targetname" "lsr1" "effect_name" "passtime_beam_trail_stage3" "start_active" "0" "cpoint1" "lsr2" "origin" "-55 0 -65" } NoFixup 1 info_particle_system { "targetname" "lsr1" "effect_name" "passtime_beam_trail_stage3" "start_active" "0" "cpoint1" "lsr2" "origin" "-45 0 -65" } NoFixup 1 info_particle_system { "targetname" "lsr2" "effect_name" "burninggibs" "start_active" "0" "cpoint1" "lsr2" "origin" "-50 0 -656" } NoFixup 1 trigger_multiple { "targetname" "lsrhurt" "origin" "-50 0 -287" "mins" "-31 -31 -393" "maxs" "31 31 263" "startdisabled" "1" "spawnflags" "1088" "filtername" "filter_red" "OnStartTouch" "!activator,set,0,0,-1" } } } Wave // Wave 1 { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Where spawnbot TotalCount 2 SpawnCount 1 WaitBetweenSpawns 9999 TFBot { Class Scout } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "ambient/alarms/doomsday_lift_alarm.wav" Tank { Name "laserblimpboss" StartingPathTrackNode "laserblimppath_1" Health 10000 Skin 1 Speed 75 Model "models/bots/boss_bot/boss_blimp.mdl" Gravity 0 DisableSmokeStack 1 DisableChildModels 1 ReplaceModelCollisions 1 RotatePitch 0 EngineLoopSound "npc/combine_gunship/dropship_engine_distant_loop1.wav" ClassIcon blimp2_laser_lite SpawnTemplate "laserblimp" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }