// Mission designer: Lyney // Map Designer: Bazooks (https://steamcommunity.com/profiles/76561198158093750/) #base robot_giant.pop #base robot_standard.pop #base robot_lyney.pop // Spawnbot Name // spawnbot // spawnbot_left // spawnbot_right // spawnbot_topflank // spawnbot_mission_sniper // spawnbot_mission_spy // Tank Path // boss_path_left_1 // boss_path_middle_1 // boss_path_right_1 // SUBWAVE 1 (6 Subwaves) Current Money: 2300$ // SUBWAVE 2 (5 Subwaves) Current Money: 2300$ + 2000$ = 4300$ // SUBWAVE 3 Current Money: 4300$ + 1700$ = 6000$ // Total Possible Money: WaveSchedule { StartingCurrency 6000 RespawnWaveTime 3 FixedRespawnWaveTime Yes CanBotsAttackWhileInSpawnRoom no // Missions Mission // Sentrybuster { Objective DestroySentries InitialCooldown 10 Where spawnbot BeginAtWave 1 RunForThisManyWaves 9 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster Attributes DisableDodge } } //WAVE 1 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target wave_start_relay Action RunScriptCode Param " EntFire(`bombpath_choose_random_relay`, `Kill`) EntFire(`bombpath_choose_middle_relay`, `TurnOn`) EntFire(`intel`, `Disable`) EntFire(`intel_ironman`, `Enable`) EntFire(`bombpath_nav_avoid_left`, `TurnOff`) EntFire(`bombpath_holograms_left`, `TurnOff`) EntFire(`bombpath_nav_avoid_middle`, `TurnOn`) EntFire(`bombpath_holograms_middle`, `TurnOn`) EntFire(`bombpath_nav_avoid_right`, `TurnOff`) EntFire(`bombpath_holograms_right`, `TurnOff`) " } Explanation { Line "{green}This mission, The bomb will take a unique path for each wave!" Line "{green}45 seconds for each break" } //SUBWAVE 1 (2000$) WaveSpawn { Name 1.1 TotalCount 1 WaitBeforeStarting 0 WaitBeforeStarting 0 TotalCurrency 120 Tank { Health 30000 Name Tank Speed 75 StartingPathTrackNode boss_path_middle_1 OnKilledOutput { Target boss_dead_right_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name 1.1 Where spawnbot TotalCount 400 MaxActive 15 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 8 TotalCurrency 80 TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Name "40 koko krunchs" Item "TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" } CharacterAttributes { "cancel falling damage" 1 "blast dmg to self increased" 0 } } } } }