//mvm_skangus //advanced skill #base robot_standard.pop #base robot_giant.pop #base robot_mastercat.pop WaveSchedule { StartingCurrency 650 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 4 //Supports Mission // For all waves { Objective DestroySentries // Spy,Sniper,Engineer,DestroySentries Where spawnbot BeginAtWave 1 InitialCooldown 30 CooldownTime 20 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission // spy - wave 1 { Objective Spy Where spawnbot_mission_spy BeginAtWave 1 InitialCooldown 50 CooldownTime 40 DesiredCount 2 TFBot { Class Spy Skill Hard } } // Wave 01 Wave { StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } InitWaveOutput { Target bombpath_random_case Action PickRandom } WaveSpawn { TotalCurrency 100 Where spawnbot TotalCount 40 MaxActive 12 SpawnCount 6 WaitBetweenSpawns 11 WaitBeforeStarting 2 TFBot { Class Demoman Name "Burst Fire Demo" ClassIcon demo_burst Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes ALwaysCrit ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.75 "clip size penalty" 0.5 "projectile spread angle penalty" 2 } } } WaveSpawn { TotalCurrency 200 Where spawnbot_right TotalCount 30 MaxActive 10 SpawnCount 5 Name "1.1a" WaitBetweenSpawns 15 WaitBeforeStarting 10 Squad { TFBot { Template T_TFBot_Giant_Air-Strike_Buff_Banner_Soldier Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_Vac_Bullet } TFBot { Template T_TFBot_Medic_Vac_Bullet } TFBot { Template T_TFBot_Medic_Vac_Bullet } TFBot { Template T_TFBot_Medic_Vac_Bullet } TFBot { Template T_TFBot_Medic_Vac_Bullet } } } WaveSpawn { Name "1.2" TotalCurrency 200 Where spawnbot TotalCount 32 MaxActive 16 SpawnCount 2 WaitBetweenSpawns 6 WaitForAllDead "1.1a" WaitBeforeStarting 0.1 TFBot { Template T_TFBot_Buff_Banner_Soldier } } WaveSpawn { Name "1.3" TotalCurrency 350 Where spawnbot TotalCount 24 SpawnCount 4 MaxActive 8 WaitForAlLDead "1.1a" WaitBetweenSpawns 14 WaitBeforeStarting 2 Squad { TFBot { Template T_TFBot_Giant_Soldier_DirectHit_Backup_Spanner Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } } }