#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_shiverpeak.pop //////////////////////////////////////////////////////////////// //MvM Shiverpeak Advanced: Ice Breaker // //Payout total: 6300 (6900 A+) // //Wave Payouts (non A+): // //W1: 800 W2: 1000 W3: 1000 W4: 900 W5: 1000 W6: 1000 W7: 600 // //Mission Writer: [AMvM]The One Of Wonders // //////////////////////////////////////////////////////////////// WaveSchedule { StartingCurrency 800 RespawnWaveTime 4 CanBotsAttackWhileInSpawnRoom no AddSentryBusterWhenDamageDealtExceeds 15000 AddSentryBusterWhenKillCountExceeds 15 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster } } Mission { Objective Spy Where spawnbot BeginAtWave 3 RunForThisManyWaves 3 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy } } Mission { Objective Spy Where spawnbot BeginAtWave 5 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 4 TFBot { Template T_TFBot_Spy } } Mission { Objective Sniper Where spawnbot Where spawnbot_flank BeginAtWave 3 RunForThisManyWaves 2 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot Where spawnbot_flank BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Skill Expert Template T_TFBot_Sniper } } Mission { Objective Sniper Where spawnbot Where spawnbot_flank BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 150 CooldownTime 20 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Arctic_Magnum } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name fanrush TotalCurrency 50 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name shortstoprush TotalCurrency 50 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { Name shotgunheavy TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 3 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_Shotgun } } } WaveSpawn { Name burstdemos TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead fanrush Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Burst } } } WaveSpawn { Name rapidfiregiant TotalCurrency 200 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead shortstoprush Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer } } } WaveSpawn { Name gauntletbackup TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned shotgunheavy Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_IronFist_Airblast } } } WaveSpawn { Name giantheavy TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead rapidfiregiant Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { Name w1support TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot_flank Support 1 Squad { TFBot { Template T_TFBot_Sniper_Huntsman } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name hellstarter TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name buffers TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 10 WaitForAllSpawned hellstarter Where spawnbot_flank Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } } } WaveSpawn { Name giantdemo TotalCurrency 200 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead hellstarter Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name scatterblast TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead buffers Where spawnbot Squad { TFBot { Template T_TFBot_Scout_FaN_Upgraded } } } WaveSpawn { Name taaaank TotalCurrency 300 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead giantdemo Tank { Health 20000 Name Tank Speed 60 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name tanksupportRNG TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead giantdemo Where spawnbot_flank Where spawnbot RandomChoice { TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Heavyweapons_Shotgun } TFBot { Template T_TFBot_Scout_Bonk } } } WaveSpawn { Name w2support TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_flank Support 1 Squad { TFBot { Template T_TFBot_Sniper_SMG_Carbine Skill Normal } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name bombers TotalCurrency 200 TotalCount 4 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Demo_Giant_Bomber ClassIcon demo_burst_giant } } } WaveSpawn { Name deflector TotalCurrency 100 TotalCount 24 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned bombers Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Deflector } } } WaveSpawn { Name dumpsters TotalCurrency 100 TotalCount 12 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead bombers Where spawnbot_flank Squad { TFBot { Template T_TFBot_Soldier_Dumpster ClassIcon soldier_bazooka } } } WaveSpawn { Name buffsoldierarmy TotalCurrency 200 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned deflector Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } Item "steel shako" Item "the diplomat" } } } WaveSpawn { Name scoutcrit TotalCurrency 100 TotalCount 16 MaxActive 6 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead deflector Where spawnbot_flank Squad { TFBot { Skill Expert Name "Scout" Template T_TFBot_Scout_Scattergun_SlowFire Attributes "AlwaysCrit" ItemAttributes { "damage bonus" 1.2 ItemName tf_weapon_scattergun } Item "the bot dogger" } } } WaveSpawn { Name beggarshite TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 WaitForAllDead buffsoldierarmy Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Dumpster Attributes "AlwaysCrit" ClassIcon soldier_bazooka_giant } TFBot { Template T_TFBot_Giant_Medic_Regen } } } WaveSpawn { Name fansupport TotalCurrency 0 TotalCount 10 MaxActive 3 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Support 1 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_FAN } } } WaveSpawn { Name bannersupport TotalCurrency 0 TotalCount 10 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead buffsoldierarmy Support 1 Where spawnbot Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Concheror } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name tankrush TotalCurrency 200 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Tank { Health 30000 Name Tank Speed 40 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name giantrush TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot Squad { TFBot { Template T_TFBot_Heavy_Giant_Healer } } } WaveSpawn { Name demoknightrush TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 8 Where spawnbot Squad { TFBot { Skill Expert Template T_TFBot_Demoman_Knight Attributes "AlwaysCrit" } } } WaveSpawn { Name pressureincrease TotalCurrency 100 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllSpawned giantrush Where spawnbot_mission_sniper Squad { TFBot { Template T_TFBot_Heavy_Stunner } } } WaveSpawn { Name giantbuffsoldiers TotalCurrency 200 TotalCount 8 MaxActive 8 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 8 WaitForAllDead pressureincrease Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Giant_Soldier_Extended_Concheror ItemAttributes { ItemName "the concheror" "deploy time decreased" 0.5 } } } } WaveSpawn { Name giantbuffsupport TotalCurrency 200 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 WaitForAllDead demoknightrush Where spawnbot_mission_sniper Support 1 RandomChoice { TFBot { Class Soldier Skill Normal Tag flank_left } TFBot { Class Soldier Skill Normal Tag flank_right } } } WaveSpawn { Name ticktock TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawnsAfterDeath 30 Support 1 Where spawnbot_mission_sniper Squad { TFBot { Template T_TFBot_Demo_Special_Countdown } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name brassgiantcrit TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank Squad { TFBot { ClassIcon heavy_brass_nys_giant Template T_TFBot_Giant_Heavyweapons_BrassBeast Attributes "AlwaysCrit" } } } WaveSpawn { Name suppressorrush TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Heavy_Stunner } } } WaveSpawn { Name tank1 TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead brassgiantcrit Tank { Health 30000 Name Tank Speed 60 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name seriousbusiness TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank1 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } } } WaveSpawn { Name shortbois TotalCurrency 100 TotalCount 25 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead suppressorrush Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_Shortstop } } } WaveSpawn { Name tank2 TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllDead tank1 Tank { Health 40000 Name Tank Speed 60 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name superpyro TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank2 Where spawnbot Where spawnbot_flank Squad { TFBot { Skill Expert Template T_TFBot_Pyro } } } WaveSpawn { Name w5support TotalCurrency 0 TotalCount 10 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned tank1 Support 1 Where spawnbot Where spawnbot_flank Squad { TFBot { Skill Expert Template T_TFBot_Demoman Attributes "AlwaysCrit" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name HoKbeef TotalCurrency 100 TotalCount 12 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Burstfire_HoK } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name deathspread TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_Scatter } } } WaveSpawn { Name smgrush TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned HoKbeef Where spawnbot_flank Squad { TFBot { Skill Expert Template T_TFBot_Sniper_SMG } } } WaveSpawn { Name superwhy TotalCurrency 100 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 40 WaitBetweenSpawns 10 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Giant_Scout_FAN Attributes "AlwaysCrit" } } } WaveSpawn { Name whattheactual TotalCurrency 100 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned superwhy Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Dumpster Attributes "AlwaysCrit" ClassIcon soldier_bazooka } TFBot { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "the buff banner" "deploy time decreased" 0.5 } } TFBot { Template T_TFBot_Soldier_Giant_Nuker_Boost } } } WaveSpawn { Name burppills TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned smgrush Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Burst Attributes "AlwaysCrit" } } } WaveSpawn { Name backups TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned whattheactual Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name boss TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 10 WaitForAllDead backups Where spawnbot StartWaveWarningSound "vo\announcer_sd_monkeynaut_end_crash01.mp3" FirstSpawnWarningSound "vo\mvm\mght\soldier_mvm_m_autodejectedtie02.mp3" Squad { TFBot { Template T_TFBot_Soldier_Boss_ShiverPeak } } } WaveSpawn { Name w6supportA TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 10 Support limited Where spawnbot Where spawnbot_flank Squad { TFBot { Template T_TFBot_Scout_FaN_Upgraded } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name rushofspeed TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Scout_FAN Skill Hard } TFBot { Template T_TFBot_Scout_FAN Skill Hard } TFBot { Template T_TFBot_Scout_Scattergun_SlowFire Name Scout ItemAttributes { ItemName tf_weapon_scattergun "damage bonus" 2.0 } Attributes "AlwaysCrit" Skill Expert Item "the bot dogger" } } } WaveSpawn { Name stormoffire TotalCurrency 100 TotalCount 24 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Pyro Skill Hard } TFBot { Template T_TFBot_Pyro Skill Hard } TFBot { Template T_TFBot_Pyro Attributes "AlwaysCrit" Skill Expert } } } WaveSpawn { Name barrageofpain TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Demoman Skill Hard } TFBot { Template T_TFBot_Demoman Skill Hard } TFBot { Template T_TFBot_Demoman Attributes "AlwaysCrit" Skill Expert } } } WaveSpawn { Name hailofbullets TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot Where spawnbot_flank RandomChoice { TFBot { Template T_TFBot_Heavy_Deflector Skill Hard } TFBot { Template T_TFBot_Heavy_Deflector Skill Hard } TFBot { Template T_TFBot_Heavy_Deflector Attributes "AlwaysCrit" } } } WaveSpawn { Name Booooze TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_flank Squad { TFBot { Template T_TFBot_Demo_Tank_Hardened_Alt } } } WaveSpawn { Name GigaImpact TotalCurrency 100 TotalCount 18 MaxActive 6 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned Booooze Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Giant_Burstfire_HoK } TFBot { Template T_TFBot_Heavy_Giant_Scattershot } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_QuickUber } TFBot { Template T_TFBot_Medic_Kritz_Short } TFBot { Template T_TFBot_Medic_Shield_Extended } } } WaveSpawn { Name Giantsupport TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot_mission_sniper Squad { TFBot { ClassIcon scout_fan Health 125 Skill Expert Name Scout Class Scout ItemAttributes { ItemName "festive force-a-nature" "fire rate bonus" -1.0 } Item "festive force-a-nature" Item "the bootie time" } } } WaveSpawn { Name lasttonk //SERIOUSLY upgrade when you hear the administrator say her line, Prometheus is fucking strong. TotalCurrency 500 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned GigaImpact Tank { Health 60000 Name Tank Speed 50 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name Tonksupport TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 WaitForAllSpawned lasttonk Where spawnbot_mission_sniper Squad { TFBot { Template T_TFBot_Pyro_LongFlame } } } WaveSpawn { Name Prometheusfight //Don't fuck with this boss, you'll need to perform at your absolute best. TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 10 WaitForAllDead lasttonk Where spawnbot //StartWaveWarningSound "vo\mvm_get_to_upgrade08.mp3" //stacks with tank death sound, ear bleed. //FirstSpawnWarningSound "vo\mvm_game_over_loss01.mp3" //got fucking boring after the 4th test. Squad { TFBot { Template T_TFBot_Pyro_Boss_Shiverpeak } TFBot { Template T_TFBot_Medic_MiniBoss_Vaccinator_Bullet } TFBot { Template T_TFBot_Medic_MiniBoss_Vaccinator_Blast } TFBot { Template T_TFBot_Medic_MiniBoss_Vaccinator_Fire } } } WaveSpawn { Name MajorSupport1 TotalCurrency 0 TotalCount 8 MaxActive 8 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 0 Support Limited WaitForAllSpawned lasttonk Where spawnbot_flank Squad { TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn } } } } }