//This file has been generated by http://mvm.tf
//And edited manually
#base robot_giant.pop
#base robot_standard.pop
#base robot_gatebot.pop
#base robot_shipper.pop //You can never have too little
population
{
	StartingCurrency	1000
	RespawnWaveTime	6
	CanBotsAttackWhileInSpawnRoom	no
	AddSentryBusterWhenDamageDealtExceeds	3300
	AddSentryBusterWhenKillCountExceeds	17
	Templates
	{
		T_TFBot_Giant_Medic_Holy 
		{
			
				Health	5000
				Name	"Holy Giant Medic"
				ClassIcon medic_vac_trio_nys
				Template	T_TFBot_Giant_Medic
				Attributes	VaccinatorBullets
				Attributes	VaccinatorBlast
				Attributes	VaccinatorFire
				Attributes SpawnWithFullCharge
				Item "The Quick-Fix"
				Item	"honest halo"
				Item	"mecha-medes"
								ItemAttributes
								{
									ItemName	tf_weapon_syringegun_medic
									"damage bonus"	100
								}
								ItemAttributes
								{
									ItemName	"The Quick-Fix"
									"ubercharge rate bonus"	10
									"uber duration bonus"	12
									"medigun charge is resists" 1
									"medigun fire resist passive"	1
									"medigun blast resist passive"	1
									"medigun bullet resist passive"	1
									"medigun fire resist deployed"	1
									"medigun blast resist deployed"	1
									"medigun bullet resist deployed"	1
								}
								CharacterAttributes
								{
									"heal rate bonus"	500
									"health regen"	25
									"bot medic uber health threshold" 5500
									"bot medic uber deploy delay duration" 20
								}
								
										
			}
	}
	Mission
	{
		Objective	Sniper
		Where	spawnbot_mission_sniper
		BeginAtWave	1
		RunForThisManyWaves	9
		InitialCooldown	24
		CooldownTime	40
		DesiredCount	2
		TFBot
		{
			Template	T_TFBot_Sniper
		}
	}
		Mission
	{
		Objective	Spy
		Where	spawnbot_mission_spy
		BeginAtWave	1
		RunForThisManyWaves	7
		InitialCooldown	20
		CooldownTime	35
		DesiredCount	2
		TFBot
		{
			Template	T_TFBot_Spy
		}
	}
	Mission
	{
		Objective	Engineer
		Where	spawnbot
		BeginAtWave	1
		RunForThisManyWaves	8
		InitialCooldown	10
		CooldownTime	70
		DesiredCount	1
		TFBot
		{
			Template	T_TFBot_Engineer_Sentry_Teleporter
		}
	}
	Mission
	{
		Objective	DestroySentries
		Where	spawnbot
		BeginAtWave	1
		RunForThisManyWaves	9
		InitialCooldown	5.5
		CooldownTime	29.7
		DesiredCount	2
		TFBot
		{
			Template	T_TFBot_SentryBuster
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	1a
			TotalCurrency	200
			TotalCount	20
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	12
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Heavyweapons_Shotgun
					ClassIcon heavy_shotgun_giant
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Shotgun
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Shotgun
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Shotgun
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Shotgun
				}
			}
		}
		WaveSpawn
		{
			Name	1a
			TotalCurrency	120
			TotalCount	24
			MaxActive	12
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	6
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Shotgun
				}
			}
		}
		WaveSpawn
		{
			Name	1a
			TotalCurrency	80
			TotalCount	16
			MaxActive	4
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot_right
			RandomChoice
			{
					TFBot
					{
						ClassIcon	pyro
						Health	175
						Name	Pyro
						Class	Pyro
						Skill	Expert
					}
		
				
				
					TFBot
					{
						ClassIcon	pyro
						Health	175
						Name	Pyro
						Class	Pyro
						Skill	Expert
					}
				
				
					TFBot
					{
						ClassIcon	pyro
						Health	175
						Name	Pyro
						Class	Pyro
						Skill	Expert
					}
				
				
					TFBot
					{
						ClassIcon	pyro
						Health	175
						Name	Pyro
						Class	Pyro
						Skill	Expert
						ItemAttributes
						{
							ItemName	craftsmann_flamethrower_barnburner
							"dmg bonus vs buildings"	2.5
							"flame size bonus" 1.25
							"flame life bonus" 1.25
							"weapon burn time increased" 1.5
							"set_item_texture_wear" .2
						}
						Item	"craftsmann_flamethrower_barnburner"
					}
				
			}
		}
		WaveSpawn
		{
			Name	1b
			WaitForAllSpawned	1a
			TotalCurrency	300
			TotalCount	18
			MaxActive	18
			SpawnCount	3
			WaitBeforeStarting	4
			WaitBetweenSpawns	15
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Pyro_Flare_Spammer
				}
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
				}
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
				}
			}
		}
		WaveSpawn
		{
			Name	1b
			WaitForAllSpawned	1a
			TotalCurrency	270
			TotalCount	54
			MaxActive	18
			SpawnCount	9
			WaitBeforeStarting	14
			WaitBetweenSpawns	16
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	200
					Name	Soldier
					Class	Soldier
					Skill	Normal
				}
			}
		}
		WaveSpawn
		{
			Name	1c
			WaitForAllSpawned	1b
			TotalCurrency	330
			TotalCount	2
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	35000
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	300
			TotalCount	90
			MaxActive	18
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0.5
			Where	spawnbot
			Where	spawnbot_right
			Where	spawnbot_left
			RandomChoice
			{
				
					TFBot
					{
						Skill	Expert
						Template	T_TFBot_Scout_Melee
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Melee
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Melee
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Melee
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Melee
					}
				
				
					TFBot
					{
						ClassIcon	scout
						Health	125
						Name	Scout
						Class	Scout
						Skill	Hard
					}
				
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	2a
			TotalCurrency	200
			TotalCount	45
			MaxActive	18
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	0.5
			Where	spawnbot
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
			}
		}
		WaveSpawn
		{
			Name	2a
			TotalCurrency	150
			TotalCount	3
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	18
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Scout_Fast
				}
			}
		}
		WaveSpawn
		{
			Name	2b
			WaitForAllSpawned	2a
			TotalCurrency	300
			TotalCount	15
			MaxActive	15
			SpawnCount	5
			WaitBeforeStarting	10
			WaitBetweenSpawns	19
			Where	spawnbot_right
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Soldier_Spammer_Reload
					Attributes	"AlwaysCrit"
				}
				TFBot
				{
					Template	T_TFBot_Giant_Scout_Fast
				}
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Medic_QuickUber
				}
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Medic_QuickUber
				}
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
			}
		}
		WaveSpawn
		{
			Name	2b
			WaitForAllSpawned	2a
			TotalCurrency	250
			TotalCount	56
			MaxActive	16
			SpawnCount	8
			WaitBeforeStarting	2
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo
					Health	175
					Name	Demoman
					Class	Demoman
					Skill	Expert
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	2b
			TotalCurrency	200
			TotalCount	6
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Soldier_Spammer_Reload
					Attributes	"AlwaysCrit"
				}
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
				TFBot
				{
					Skill	Hard
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	2b
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	30000
					Name	Fast
					Skin 2
					Speed	150
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	2b
			TotalCurrency	100
			TotalCount	100
			MaxActive	18
			SpawnCount	1
			WaitBeforeStarting	10
			WaitBetweenSpawns	0.1
			Support	1
			Where	spawnbot_mission_spy
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Spy
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	3a
			TotalCurrency	240
			TotalCount	12
			MaxActive	12
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	2
			Where	spawnbot
			Where	spawnbot_right
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_DemoMan_PrinceTavish
				}
			}
		}
		WaveSpawn
		{
			Name	3a
			TotalCurrency	170
			TotalCount	64
			MaxActive	8
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	0.1
			Where	spawnbot
			Where	spawnbot_right
			Where	spawnbot_left
			RandomChoice
			{
				
					TFBot
					{
						Template	T_TFBot_Scout_Sandman
						Attributes	"AlwaysCrit"
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Sandman
						Tag	"nav_prefer_flank_surprise"
						Attributes	"AlwaysCrit"
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Sandman
						Attributes	"AlwaysCrit"
					}

					TFBot
					{
						Template	T_TFBot_Scout_Sandman
						Attributes	"AlwaysCrit"
					}
				
				
					TFBot
					{
						Template	T_TFBot_Scout_Sandman_FastCharge
						Tag	"nav_prefer_flank_surprise"
						Attributes	"AlwaysCrit"
					}
				
			}
		}
		WaveSpawn
		{
			Name	3b
			WaitForAllSpawned	3a
			TotalCurrency	150
			TotalCount	42
			MaxActive	14
			SpawnCount	7
			WaitBeforeStarting	5
			WaitBetweenSpawns	4
			Where	spawnbot
			RandomChoice
			{
				
					TFBot
					{
						ClassIcon	heavy
						Health	300
						Name	Heavy
						Class	HeavyWeapons
						Skill	Normal
					}
				
				
					TFBot
					{
						ClassIcon	heavy
						Health	300
						Name	Heavy
						Class	HeavyWeapons
						Skill	Normal
					}
				
				
					TFBot
					{
						ClassIcon	heavy
						Health	300
						Name	Heavy
						Class	HeavyWeapons
						Skill	Normal
						ItemAttributes
						{
							ItemName	craftsmann_minigun_antiqueannihilator
							"damage bonus"	1.25
							"fire rate bonus"	0.4
							"minigun spinup time increased"	2.5
							"set_item_texture_wear" .2
						}
						Item	"craftsmann_minigun_antiqueannihilator"
					}
				
			}
		}
		WaveSpawn
		{
			Name	3b
			WaitForAllSpawned	3a
			TotalCurrency	40
			TotalCount	40
			MaxActive	20
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_armorpiercer
					Health	200
					Name	Soldier
					Class	Soldier
					Skill	Easy
					Attributes HoldFireUntilFullReload
					Tag	"nav_prefer_flank_surprise"
					ItemAttributes
						{
							ItemName	powerhouse_rocketlauncher_shellshocker
							"damage bonus"	1.3
							"dmg pierces resists absorbs"	1
							"projectile spread angle penalty"	2
							"clip size bonus"	1.25
							"fire rate bonus"	0.01
							"faster reload rate"	0.4
							"set_item_texture_wear" .2
						}
					Item	"powerhouse_rocketlauncher_shellshocker"
				}
				TFBot
				{
					ClassIcon	heavy
					Health	300
					Name	Heavy
					Class	HeavyWeapons
					Skill	Expert
					Tag	"nav_prefer_flank_surprise"
				}
				TFBot
				{
					ClassIcon	heavy
					Health	300
					Name	HeavyWeapons
					Class	HeavyWeapons
					Skill	Expert
					Tag	"nav_prefer_flank_surprise"
				}
				TFBot
				{
					ClassIcon	heavy
					Health	300
					Name	HeavyWeapons
					Class	HeavyWeapons
					Skill	Expert
					Tag	"nav_prefer_flank_surprise"
				}
				TFBot
				{
					ClassIcon	heavy
					Health	300
					Name	HeavyWeapons
					Class	HeavyWeapons
					Skill	Hard
					Tag	"nav_prefer_flank_surprise"
				}
			}
		}
		WaveSpawn
		{
			Name	3b
			WaitForAllDead	3a
			TotalCurrency	50
			TotalCount	6
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	12
			Where	spawnbot_right
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_DemoMan_PrinceTavish
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
			}
		}
		WaveSpawn
		{
			Name	3c
			WaitForAllSpawned	3b
			TotalCurrency	50
			TotalCount	8
			MaxActive	8
			SpawnCount	4
			WaitBeforeStarting	7
			WaitBetweenSpawns	18
			Where	spawnbot_right
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_DemoMan_PrinceTavish
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic
				}
			}
		}
		WaveSpawn
		{
			Name	3c
			WaitForAllSpawned	3b
			TotalCurrency	50
			TotalCount	24
			MaxActive	8
			SpawnCount	8
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Demo_Burst
					Skill Expert
				}
			}
		}
		WaveSpawn
		{
			Name	3c
			WaitForAllSpawned	3b
			TotalCurrency	50
			TotalCount	24
			MaxActive	8
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Demo_Burst
					Skill Expert
					Tag	"nav_prefer_flank_surprise"
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay_multiplebombs
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay_multiplebombs
			Action	Trigger
		}
		WaveSpawn
		{
			Name	4a
			TotalCurrency	70
			TotalCount	49
			MaxActive	21
			SpawnCount	7
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavy_IronFist_Armored
				}
				TFBot
				{
					Template	T_TFBot_Heavy_IronFist_Armored
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Fist
				}
				TFBot
				{
					Template	T_TFBot_Soldier_Extended_Buff_Banner
				}
				TFBot
				{
					Template	T_TFBot_Soldier_Extended_Battalion
				}
			}
		}
		WaveSpawn
		{
			Name	4c
			WaitForAllSpawned	4a
			TotalCurrency	280
			TotalCount	81
			MaxActive	15
			SpawnCount	1
			WaitBeforeStarting	2
			WaitBetweenSpawns	0.6
			Where	spawnbot
			RandomChoice
			{
				
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Buff_Banner
					}
				
				
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Battalion
					}
				
				
					TFBot
					{
						Template	T_TFBot_Soldier_Extended_Concheror
					}
				
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	4a
			TotalCurrency	30
			TotalCount	30
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
					Tag	"nav_prefer_flank_surprise"
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			Name	4b
			WaitForAllSpawned	4a
			TotalCurrency	100
			TotalCount	8
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	15
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Heavyweapons_Heater
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic
				}
			}
		}
		WaveSpawn
		{
			Name	4c
			WaitForAllDead	4b
			TotalCurrency	120
			TotalCount	12
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Scout_Fast
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	4c
			TotalCurrency	400
			TotalCount	4
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	2
			WaitBetweenSpawns	14
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	30000
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	4c
			TotalCurrency	100
			TotalCount	3
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	3
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Giant_Soldier_RocketPush
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	60000
			WaitBetweenSpawns	60000
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	multiplebombs
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay_multiplebombs
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay_multiplebombs
			Action	Trigger
		}
		WaveSpawn
		{
			Name	5a
			TotalCurrency	900
			TotalCount	9
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	24
			WaitBetweenSpawns	24
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	32500
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	5a
			TotalCurrency	100
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	29000
					Name	Fast
					Skin 2
					Speed	150
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	420
			TotalCount	140
			MaxActive	15
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Template	T_TFBot_Soldier_RocketPush
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	180
			TotalCount	12
			MaxActive	4
			SpawnCount	1
			WaitBeforeStarting	50
			WaitBetweenSpawns	16
			Where	spawnbot_right
			Where	spawnbot_left
			RandomChoice
			{
				
					TFBot
					{
						Template	T_TFBot_Giant_Scout_Baseball
						Attributes	"AlwaysCrit"
					}
				
				
					TFBot
					{
						Template	T_TFBot_Giant_Scout_Baseball_Armored
						Attributes	"AlwaysCrit"
					}
				
			}
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	60000
			WaitBetweenSpawns	60000
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	multiplebombs
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
				}
			}
		}
	}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		StartWaveOutput
		{
			Target	wave_start_relay_multiplebombs
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay_multiplebombs
			Action	Trigger
		}
		WaveSpawn
		{
			Name	6a
			TotalCurrency	200
			TotalCount	2
			MaxActive	2
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	60
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	40000
					Name	Fast
					Skin 2
					Speed	150
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	6a
			TotalCurrency	400
			TotalCount	60
			MaxActive	20
			SpawnCount	10
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Name	"Giant Deflector Heavy"
					Template	T_TFBot_Giant_Heavyweapons_HealOnKill
					Attributes	"AlwaysCrit"
					Item	"the u-clank-a"
				}
				TFBot
				{
					Template	T_TFBot_Giant_Medic_Holy
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	warbird_medigun_blitzkrieg
						"ubercharge rate bonus"	5000
						"uber duration bonus"	2
						"set_item_texture_wear" .2
					}
					Item	"warbird_medigun_blitzkrieg"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
			}
		}
		WaveSpawn
		{
			Name	6b
			WaitForAllDead	6a
			TotalCurrency	250
			TotalCount	25
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	4
			WaitBetweenSpawns	1
			Where	spawnbot
			Where	spawnbot_right
			Squad
			{
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Giant_Scout_FAN
					Attributes	"AlwaysCrit"
				}
			}
		}
		WaveSpawn
		{
			Name	6b
			WaitForAllDead	6a
			TotalCurrency	150
			TotalCount	96
			MaxActive	16
			SpawnCount	2
			WaitBeforeStarting	2
			WaitBetweenSpawns	0.1
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	200
					Name	Soldier
					Class	Soldier
					Skill	Hard
					Item	"teufort_rocketlauncher_smalltownbringdown"
					ItemAttributes
					{
						ItemName	teufort_rocketlauncher_smalltownbringdown
						"dmg bonus vs buildings"	3
						"Projectile speed increased"	1.4
						"Blast radius increased"	1.5
						"set_item_texture_wear" .2
					}
				}
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Medic
				}
			}
		}
		WaveSpawn
		{
			Name	uigyg
			WaitForAllDead	6b
			TotalCurrency	400
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	10
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	70000
					Name	Tank
					Speed	65
					Skin	1
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	6c
			WaitForAllDead	6b
			TotalCurrency	400
			TotalCount	40
			MaxActive	20
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					Skill	Expert
					Template	T_TFBot_Sniper_Huntsman_Spammer
					Attributes	"AlwaysCrit"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
			}
		}
		WaveSpawn
		{
			Name	uhuih
			WaitForAllSpawned	6c
			TotalCurrency	100
			TotalCount	66
			MaxActive	66
			SpawnCount	1
			WaitBeforeStarting	5
			WaitBetweenSpawns	2
			Where	spawnbot_left
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
					Attributes	"AlwaysCrit"
					ItemAttributes
					{
						ItemName	powerhouse_flamethrower_flashfryer
						"damage bonus"	1000
						"set_item_texture_wear" .2
					}
					Item	"powerhouse_flamethrower_flashfryer"
				}
				TFBot
				{
					Template	T_TFBot_Medic_QuickUber
					ItemAttributes
					{
						ItemName	gentlemanne_medigun_highrollers
						"ubercharge rate bonus"	0.1
						"uber duration bonus"	22
						"set_item_texture_wear" .2
					}
					Item	"gentlemanne_medigun_highrollers"
				}
			}
		}
		WaveSpawn
		{
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	60000
			WaitBetweenSpawns	60000
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	multiplebombs
					Health	175
					Name	Pyro
					Class	Pyro
					Skill	Expert
				}
			}
		}
	}
}
//This file has been generated by http://mvm.tf
