// sharp tank test #base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 30000 RespawnWaveTime 1 CanBotsAttackWhileInSpawnroom No PrecacheModel "models/bots/boss_bot/boss_tankred.mdl" PrecacheModel "models/bots/boss_bot/boss_tankred_damage1.mdl" PrecacheModel "models/bots/boss_bot/boss_tankred_damage2.mdl" PrecacheModel "models/bots/boss_bot/boss_tankred_damage3.mdl" PrecacheModel "models/bots/boss_bot/boss_tankred_part1_destruction.mdl" ExtraTankPath { Name "red_tank_path" Node "-3005.000000 5806.000000 152.000000" Node "-2720.000000 5744.000000 152.000000" Node "-2400.000000 5744.000000 152.000000" Node "-2352.000000 5728.000000 152.000000" Node "-2288.000000 5680.000000 152.000000" Node "-2272.000000 5632.000000 152.000000" Node "-2272.000000 5120.000000 104.000000" Node "-2272.000000 5008.000000 104.000000" Node "-2304.000000 4976.000000 104.000000" Node "-2384.000000 4960.000000 104.000000" Node "-3120.000000 4960.000000 104.000000" Node "-3168.000000 4928.000000 104.000000" Node "-3168.000000 4080.000000 -8.000000" Node "-3168.000000 4016.000000 -8.000000" Node "-3120.000000 3984.000000 -8.000000" Node "-2432.000000 3984.000000 -136.000000" Node "-2368.000000 3952.000000 -136.000000" Node "-2352.000000 3872.000000 -136.000000" Node "-2352.000000 2560.000000 -104.000000" Node "-2352.000000 2352.000000 -104.000000" Node "-2256.000000 2096.000000 -104.000000" Node "-2208.000000 2048.000000 -104.000000" Node "-1504.000000 1616.000000 72.000000" Node "-1440.000000 1536.000000 104.000000" Node "-1328.000000 1488.000000 104.000000" Node "-1184.000000 1456.000000 104.000000" Node "-624.000000 1440.000000 104.000000" Node "-528.000000 1456.000000 104.000000" Node "-480.000000 1488.000000 104.000000" Node "-416.000000 1536.000000 120.000000" Node "-288.000000 1552.000000 88.000000" Node "-144.000000 1520.000000 88.00000" Node "-80.000000 1472.000000 88.000000" Node "-32.000000 1376.000000 88.000000" Node "-32.000000 768.000000 216.000000" Node "-32.000000 384.000000 216.000000" Node "-32.000000 -160.000000 136.000000" Node "-32.000000 -256.000000 136.000000" Node "0.000000 -288.000000 136.000000" Node "32.000000 -304.000000 136.000000" Node "575.000000 -304.000000 100.000000" } ExtraTankPath { Name "red_blimp_path" Node "-4801 6803 725" Node "-3200 4349 725" Node "-3200 2214 725" Node "-2527 1740 725" Node "-1461 1629 725" Node "-464 800 725" Node "-464 360 725" Node "-464 -1000 725" } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_1bomb_classic_relay Action Trigger } DoneOutput { Target wave_finished_relay Action trigger } WaveSpawn { Name "RED_Tank" TotalCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 TotalCurrency 0 Tank { Health 15000 Speed 75 Name "tankboss" StartingPathTrackNode "red_tank_path_1" ClassIcon tank_red_lite Model models/bots/boss_bot/boss_tankred.mdl TeamNum 2 OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "RED_Blimp" TotalCurrency 0 TotalCount 1 WaitBeforeStarting 3 WaitBetweenSpawns 0 Tank { Health 12500 Name "tankboss" Classicon blimp2_red_lite Gravity 0 MaxTurnRate 50 NoCrushDamage 1 DisableTracks 1 DisableSmokestack 1 DisableChildModels 1 Model "models/bots/boss_bot/boss_blimp.mdl" PingSound "npc\combine_gunship\ping_search.wav" EngineLoopSound "npc\combine_gunship\dropship_engine_distant_loop1.wav" Speed 100 TeamNum 2 StartingPathTrackNode "red_blimp_path_1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } }