//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 7000 RespawnWaveTime 3 CanBotsAttackWhileInSpawnRoom no Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 900 TotalCount 38 MaxActive 12 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier } } } WaveSpawn { TotalCurrency 900 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro } } } WaveSpawn { TotalCurrency 900 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons } } } WaveSpawn { TotalCurrency 400 TotalCount 33 MaxActive 11 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon scout Health 125 Name Scout Class Scout Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" } } } WaveSpawn { TotalCurrency 400 TotalCount 97 MaxActive 18 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoman Health 175 Name Demoman Class Demoman Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 84 MaxActive 45 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier Health 200 Name Soldier Class Soldier Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 101 MaxActive 101 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavyweapons Health 300 Name HeavyWeapons Class HeavyWeapons Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 47 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon pyro Health 175 Name Pyro Class Pyro Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 15 MaxActive 15 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Scout_Sandman_FastCharge ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.75 } } } } WaveSpawn { TotalCurrency 400 TotalCount 26 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon engineer Health 125 Name Engineer Class Engineer Skill Normal } } } WaveSpawn { TotalCurrency 1200 TotalCount 24 MaxActive 12 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Soldier_Crit } } } WaveSpawn { TotalCurrency 1500 TotalCount 1 MaxActive 1 SpawnCount 2 WaitBeforeStarting 420 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Health 10000 Name "Giant Overclocked Bomberman" Template T_TFBot_Giant_Demoman Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 2.5 "clip size upgrade atomic" 0.33 "SPELL: Halloween pumpkin explosions" 1 } Item "scotch bonnet" } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon sniper Health 125 Name Sniper Class Sniper Skill Normal } } } WaveSpawn { TotalCurrency 400 TotalCount 5 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 125 Name "Gun Spy" Class Spy Skill Normal WeaponRestrictions SecondaryOnly } } } WaveSpawn { TotalCurrency 400 TotalCount 56 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Name "Skullcutter Demoknight" Template T_TFBot_Demoman_Knight Item "the scotsman's skullcutter" } } } WaveSpawn { TotalCurrency 400 TotalCount 93 MaxActive 5 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Medic_BigHeal } } } WaveSpawn { TotalCurrency 400 TotalCount 42 MaxActive 5 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { TotalCurrency 600 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Pyro_Flare_Spammer Item "the flare gun" } } } WaveSpawn { TotalCurrency 400 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 120 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer } } } WaveSpawn { TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun } } } WaveSpawn { TotalCurrency 400 TotalCount 38 MaxActive 5 SpawnCount 2 WaitBeforeStarting 360 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_DemoMan_PrinceTavish } } } } } //This file has been generated by http://mvm.tf