#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop THIS_FOREST_NEEDS_A_GIANT_TREE_CLEARING { StartingCurrency 850 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom No NoThrillerTaunt 1 DisallowUpgrade "explode_on_ignite" NoRomevisionCosmetics 1 AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 PrecacheSound "heavy_hi.wav" CustomWeapon { Name "Minicrit Medigun" OriginalItemName "TF_WEAPON_MEDIGUN" "Paintkit_proto_def_index" 401 "Set_item_texture_wear" 0.5 "effect cond override" 16 "special item description" "Instead of uber you get 100% Minicrit Banner effect" } ExtraLoadoutItems { Medic { Secondary "Minicrit Medigun" } } PointTemplates { upgradestationbot { logic_auto { "OnMapSpawn" "bots_win,AddOutput,OnRoundWin friendly_bot:SetDefaultAnimation:Stand_LOSER:-1,0,-1" "OnMapSpawn" "bots_win,AddOutput,OnRoundWin friendly_bot:SetAnimation:Stand_LOSER:-1,0,-1" } prop_dynamic { "targetname" "friendly_bot" "model" "models/bots/heavy/bot_heavy.mdl" "angles" "0 180 0" "origin" "-14 775 -88" "DefaultAnim" "Stand_ITEM1" "solid" "0" "disableshadows" "1" } prop_dynamic_ornament { "targetname" "friendly_bot_hat" "model" "models/player/items/heavy/heavy_cap.mdl" "InitialOwner" "friendly_bot" "disableshadows" "1" } trigger_multiple { "targetname" "friendly_bot_greet" "origin" "-82 980 -32" "mins" "-48 -240 -110" "maxs" "48 240 110" "OnStartTouch" "friendly_bot_greetsnd,PlaySound,0,-1" "spawnflags" "1" } ambient_generic { "targetname" "friendly_bot_greetsnd" "message" "#heavy_hi.wav" "origin" "-37 772 -24" "health" "10" "pitch" "100" "radius" "1250" "spawnflags" "48" } } } SpawnTemplate "upgradestationbot" Templates { T_TFBot_Kunai_Spy { Class Spy ClassIcon spy_kunai_b855 Skill Expert Name "Kunai Spy" Item "Conniver's Kunai" Health 70 } T_TFBot_Giant_Boxing_Fast_Heavy { Class Heavyweapons Name "Fast Heavyweight Champ" ClassIcon heavy_gru_giant Skill Expert Health 4500 Item "the killing gloves of boxing" Item "Pugilist's Protector" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "Gloves of Running Urgently" "fire rate bonus" 0.5 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 3 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Heavyweapons_Normal_Fist { Class Heavyweapons Name "Punchie Bot" Skill Hard ClassIcon heavy_fists_nys Health 250 WeaponRestrictions MeleeOnly } T_TFBot_Giant_Heavyweapons_Fist { Class Heavyweapons Name "Giant Punchie Bot" Skill Hard ClassIcon heavy_fists_nys_giant Health 4500 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 3 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 2 RunForThisManyWaves 7 InitialCooldown 25 CooldownTime 25 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydney_Sleeper } } Mission { Objective Spy Where spawnbot_mission_spy BeginAtWave 2 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 3 TFBot { Template T_TFBot_Kunai_Spy } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "Wave1A" TotalCurrency 250 TotalCount 100 MaxActive 10 SpawnCount 10 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot_left Where spawnbot_right Where spawnbot TFBot { Template T_TFBot_Heavyweapons_Normal_Fist } } WaveSpawn { Name "Wave1B" TotalCurrency 250 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 0 Where spawnbot_right TFBot { Template T_TFBot_Giant_Heavyweapons_Fist } } WaveSpawn { Name "Wave1C" TotalCurrency 100 TotalCount 25 MaxActive 15 SpawnCount 15 WaitBeforeStarting 6 WaitBetweenSpawns 7 //OMG FUCKING 67!!!!!!!! (I wanna kms later) Where spawnbot_right TFBot { Template T_TFBot_Pyro WeaponRestrictions MeleeOnly ClassIcon pyro_fireaxe_lite } } WaveSpawn { Name "Wave1InfSup" TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 10 Support 1 Where spawnbot_left TFBot { Name "Gatebot Bazooka Soldier" ClassIcon soldier_bazooka Template "T_TFGateBot_Soldier_Easy" Item "The Beggar's Bazooka" Item "Stainless Pot" ItemAttributes { ItemName "The Beggar's Bazooka" "can overload" 0 "auto fires full clip" 1 "reload time increased hidden" 1 "faster reload rate" 0.6 } } } } }