//Hunting Season //Made by [LODD]Breakdancer and Pealover #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop #base robot_sequoia.pop #base robot_cc_hunting_season.pop population { StartingCurrency 700 CanBotsAttackWhileInSpawnRoom No RespawnWaveTime 4 Advanced 1 Mission { Objective DestroySentries Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 50 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective Spy Where spawnbot BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 45 DesiredCount 2 TFBot { Class Spy Skill Expert } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 45 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 35 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective Spy Where spawnbot BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 10 CooldownTime 50 DesiredCount 2 TFBot { Class Spy Skill Expert } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 30 DesiredCount 1 TFBot { Class Sniper Skill Expert } } Mission { Objective Spy Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 60 CooldownTime 60 DesiredCount 2 TFBot { Class Spy Skill Expert } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 25 CooldownTime 30 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 25 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 15 CooldownTime 20 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective Sniper Where spawnbot_mission_sniper BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 45 CooldownTime 45 DesiredCount 2 TFBot { Class Sniper Skill Expert } } Mission { Objective DestroySentries Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 10 CooldownTime 15 TFBot { Template T_TFBot_SentryBuster Tag bot_sentrybuster Tag bot_giant } } Mission { Objective Engineer InitialCooldown 60 Where spawnbot BeginAtWave 7 RunForThisManyWaves 1 CooldownTime 60 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Teleporter Attributes IgnoreFlag TeleportWhere spawnbot } } Wave // WAVE 1 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W1_01" TotalCurrency 150 TotalCount 24 MaxActive 16 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Lumberjack_Pyro } } WaveSpawn { Name "W1_06" TotalCurrency 100 TotalCount 16 MaxActive 4 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Scout_Hard } } WaveSpawn { Name "W1_02" WaitForAllSpawned "W1_01" TotalCurrency 100 TotalCount 16 MaxActive 16 SpawnCount 8 WaitBeforeStarting 30 WaitBetweenSpawns 30 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Lumberjack_Pyro } } WaveSpawn { Name "W1_03" WaitForAllSpawned "W1_01" TotalCurrency 150 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot TFBot { Template T_TFBot_Woodsman_Heavy } } WaveSpawn { Name "W1_04" WaitForAllDead "W1_02" TotalCurrency 150 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Scout_SunStick Name "Sun-on-a-Stick Scout" } } WaveSpawn { Name "W1_05" WaitForAllDead "W1_02" TotalCurrency 150 TotalCount 21 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Pyro_FireStarter } } WaveSpawn { Name "W1_08" WaitForAllSpawned "W1_05" TotalCurrency 200 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Shortstop Tag bot_giant } } } Wave // WAVE 2 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W2_01" TotalCurrency 125 TotalCount 25 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 12 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Soldier_Armored_Buff } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } TFBot { Template T_TFBot_Pyro_Flaregun } } } WaveSpawn { Name "W2_02" TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot_mission_spy RandomChoice { TFBot { Template T_TFBot_Scout_Fast } TFBot { Template T_TFGateBot_Scout_Fast } } } WaveSpawn { Name "W2_03" WaitForAllSpawned "W2_02" TotalCurrency 100 TotalCount 2 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Giant_Pyro_Gas_Passer Tag bot_giant } } WaveSpawn { Name "W2_04" WaitForAllDead "W2_02" TotalCurrency 150 TotalCount 3 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Giant_Demoman_NoReload Tag bot_giant } } WaveSpawn { Name "W2_05" WaitForAllSpawned "W2_02" TotalCurrency 100 TotalCount 27 MaxActive 12 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot_mission_spy RandomChoice { TFBot { Template T_TFGateBot_Scout_Sandman_FastCharge_Fixed } TFBot { Template T_TFBot_Scout_Sandman_FastCharge } } } WaveSpawn { Name "W2_06" WaitForAllSpawned "W2_02" TotalCurrency 100 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Sniper_Huntsman } TFBot { Template T_TFBot_Sniper_Huntsman } } } WaveSpawn { Name "W2_07" WaitForAllSpawned "W2_02" TotalCurrency 75 TotalCount 15 MaxActive 9 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Sniper_Huntsman } } WaveSpawn { Name "W2_08" WaitForAllSpawned "W2_04" TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Crit Tag bot_giant } } WaveSpawn { Name "W2_09" WaitForAllDead "W2_08" TotalCurrency 150 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_Crit Tag bot_giant } } WaveSpawn { Name "W2_10" WaitForAllSpawned "W2_05" TotalCurrency 50 TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_ScorchShot } } } Wave // WAVE 3 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W4_01" TotalCount 1 MaxActive 1 WaitBeforeStarting 0 TotalCurrency 250 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W4_02" TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 0 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Sword } TFBot { Template T_TFBot_Medic_Kritzkrieg } } } WaveSpawn { Name "W4_03" TotalCurrency 50 TotalCount 24 MaxActive 10 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 0.5 Where spawnbot TFBot { Template T_TFBot_Scout_CritACola } } WaveSpawn { Name "W4_04" WaitForAllSpawned "W4_02" TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Giant_Heavyweapons_CritsOnKill Tag bot_giant } } WaveSpawn { Name "W4_05" WaitForAllSpawned "W4_03" TotalCurrency 100 TotalCount 4 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_DirectHit Tag bot_giant } } WaveSpawn { Name "W4_06" WaitForAllSpawned "W4_03" TotalCurrency 100 TotalCount 36 MaxActive 8 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 1 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Soldier_Stunner } } WaveSpawn { Name "W4_07" WaitForAllSpawned "W4_04" TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 20 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_CritsOnKill Tag bot_giant } } WaveSpawn { Name "W4_08" WaitForAllDead "W4_04" TotalCurrency 100 TotalCount 15 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Demo_LochNLoad Attributes AlwaysCrit } } } Wave // WAVE 4 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W5_01" TotalCurrency 200 TotalCount 54 MaxActive 16 SpawnCount 8 WaitBeforeStarting 0 WaitBetweenSpawns 5 Where spawnbot_mission_spy RandomChoice { TFBot { Template T_TFBot_Sniper_Fire_Huntsman } TFBot { Template T_TFGateBot_Sniper_Fire_Huntsman } } } WaveSpawn { Name "W5_02" TotalCurrency 50 TotalCount 20 MaxActive 5 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Scout_FAN_Crit } } WaveSpawn { Name "W5_03" WaitForAllSpawned "W5_01" TotalCurrency 50 TotalCount 18 MaxActive 12 SpawnCount 6 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Soldier_BASE } } WaveSpawn { Name "W5_04" WaitForAllSpawned "W5_01" TotalCurrency 120 TotalCount 12 MaxActive 6 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 0 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Giant_Pyro_FireStarter Tag bot_giant } TFBot { Template T_TFBot_Medic } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "W5_05" TotalCount 1 MaxActive 1 WaitForAllSpawned "W5_02" WaitBeforeStarting 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 20000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W5_06" WaitForAllDead "W5_05" TotalCurrency 90 TotalCount 6 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 20 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_Baseball Tag bot_giant } } WaveSpawn { Name "W5_07" TotalCount 1 MaxActive 1 WaitForAllDead "W5_05" WaitBeforeStarting 0 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W5_08" WaitForAllDead "W5_05" TotalCurrency 200 TotalCount 48 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 3 Where spawnbot TFBot { Template T_TFBot_Demo_Bazooka } } WaveSpawn { Name "W5_10" WaitForAllDead "W5_05" TotalCurrency 90 TotalCount 25 MaxActive 6 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot Support 1 TFBot { Template T_TFBot_Pyro_FireStarter } } } Wave // WAVE 5 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W6_01" TotalCurrency 100 TotalCount 35 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_mission_spy RandomChoice { TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast } TFBot { Template T_TFGateBot_Heavyweapons_Heavyweight_Champ_Fast } } } WaveSpawn { Name "W6_10" TotalCurrency 50 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Soldier_Extended_Battalion Attributes AlwaysCrit Health 1200 Name "Armored Backup Soldier" Scale 1.5 ClassIcon soldier_backup_crit CharacterAttributes { "increase buff duration" 9.0 "move speed bonus" 0.8 "damage bonus" 0.7 } } } WaveSpawn { Name "W6_02" TotalCurrency 50 TotalCount 10 MaxActive 10 SpawnCount 2 WaitBeforeStarting 1 WaitBetweenSpawns 10 Where spawnbot Support Limited Squad { TFBot { Template T_TFBot_Engineer_Sentry_Tele_Battle } TFBot { Template T_TFBot_Medic } } } WaveSpawn { Name "W6_03" TotalCurrency 0 TotalCount 4 MaxActive 2 SpawnCount 2 WaitForAllSpawned "W6_01" WaitBeforeStarting 60 WaitBetweenSpawns 60 Where spawnbot Support 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn } } WaveSpawn { Name "W6_04" TotalCurrency 150 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 WaitForAllSpawned "W6_01" Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Giant_Heavyweapons_Shotgun_HealOnHit Tag bot_giant } } WaveSpawn { Name "W6_05" TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 1.5 WaitForAllDead "W6_01" Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Pyro_Manmelter } } WaveSpawn { Name "W6_06" TotalCurrency 150 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 15 WaitBetweenSpawns 15 WaitForAllDead "W6_04" Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Shotgun_HealOnHit Attributes AlwaysCrit ClassIcon heavy_shotgun_healonhit_crit Tag bot_giant } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } TFBot { Template T_TFBot_Soldier_Extended_Battalion } } } WaveSpawn { Name "W6_11" TotalCount 1 MaxActive 1 WaitBeforeStarting 0 TotalCurrency 100 WaitForAllDead "W6_04" FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 30000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W6_07" TotalCurrency 100 TotalCount 21 MaxActive 7 SpawnCount 7 WaitBeforeStarting 0 WaitBetweenSpawns 30 WaitForAllSpawned "W6_04" Where spawnbot Squad { TFBot { Template T_TFBot_Sniper_Huntsman_Spammer ClassIcon sniper_bow_multi } TFBot { Template T_TFBot_Vampyro } TFBot { Template T_TFBot_Vampyro } TFBot { Template T_TFBot_Vampyro } TFBot { Template T_TFBot_Vampyro } TFBot { Template T_TFBot_Vampyro } TFBot { Template T_TFBot_Vampyro } } } WaveSpawn { Name "W6_08" TotalCurrency 150 TotalCount 27 MaxActive 9 SpawnCount 3 WaitBeforeStarting 0 WaitBetweenSpawns 4 WaitForAllDead "W6_05" Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Demo_LochNLoad_RapidFire } } WaveSpawn { Name "W6_09" TotalCurrency 100 TotalCount 25 MaxActive 6 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 WaitForAllDead "W6_05" Where spawnbot Support 1 TFBot { Template T_TFBot_Heavyweapons_Gnome } } } Wave // WAVE 6 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W7_01" TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill_Fixed Attributes AlwaysCrit Tag bot_giant } } WaveSpawn { Name "W7_02" TotalCurrency 30 TotalCount 30 MaxActive 18 SpawnCount 6 WaitBeforeStarting 5 WaitBetweenSpawns 4 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Soldier_RocketShotgun_Expert } } WaveSpawn { Name "W7_03" WaitForAllSpawned "W7_01" TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 10 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Giant_Scout_FAN_Armored_Crit Tag bot_giant } } WaveSpawn { Name "W7_03" WaitForAllDead "W7_01" TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 10 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Scout_FAN_Armored Attributes AlwaysCrit Tag bot_giant } } WaveSpawn { Name "W7_04" WaitForAllSpawned "W7_02" TotalCurrency 50 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 4 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Demoknight_Woodland_HighJump } } WaveSpawn { Name "W7_05" WaitForAllDead "W7_03" TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Tag bot_giant } } WaveSpawn { Name "W7_06" WaitForAllSpawned "W7_04" TotalCurrency 150 TotalCount 36 MaxActive 18 SpawnCount 3 WaitBeforeStarting 8 WaitBetweenSpawns 1 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Woodsman_Heavy } TFBot { Template T_TFGateBot_Sniper_Huntsman_Crit } TFBot { Template T_TFGateBot_Sniper_Huntsman_Crit } } } WaveSpawn { Name "W7_07" WaitForAllDead "W7_04" TotalCurrency 25 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 40 WaitBetweenSpawns 0 Where spawnbot TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage_Spammer Tag bot_giant } } WaveSpawn { Name "W7_08" WaitForAllSpawned "W7_05" TotalCurrency 100 TotalCount 4 MaxActive 4 SpawnCount 2 WaitBeforeStarting 20 WaitBetweenSpawns 40 Where spawnbot Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Attributes AlwaysCrit Tag bot_giant ClassIcon heavy_deflector_crit } TFBot { Template T_TFBot_Giant_Medic Tag bot_giant } } } WaveSpawn { Name "W7_09" WaitForAllSpawned "W7_06" TotalCurrency 20 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 2 Where spawnbot Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Scout_FAN } TFBot { Template T_TFBot_Sniper_Fire_Huntsman Attributes AlwaysCrit } } } } Wave // WAVE 7 { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { Name "W8_01" TotalCurrency 24 TotalCount 8 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Heavyweapons_FireOnHit_Crit } } WaveSpawn { Name "W8_02" TotalCurrency 60 TotalCount 18 MaxActive 12 SpawnCount 6 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Demoman_Expert_Crit } } WaveSpawn { Name "W8_03" TotalCurrency 128 TotalCount 16 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 8 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Normal_Crit } TFBot { Template T_TFGateBot_Soldier_Extended_Concheror_Normal_Crit } TFBot { Template T_TFGateBot_Soldier_DirectHit_Expert } TFBot { Template T_TFGateBot_Soldier_DirectHit_Expert } } } WaveSpawn { Name "W8_04" TotalCurrency 400 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 FirstSpawnWarningSound "vo\mvm\mght\demoman_mvm_m_laughevil03.mp3" DoneWarningSound "vo\mvm\mght\demoman_mvm_m_paincrticialdeath01.mp3" WaitForAllSpawned "W8_01" Where spawnbot TFBot { Template T_TFBot_Chief_Demo_DonkShotgun Tag bot_giant } } WaveSpawn { Name "W8_05" TotalCurrency 64 TotalCount 16 MaxActive 16 SpawnCount 4 WaitBeforeStarting 30 WaitBetweenSpawns 2 WaitForAllSpawned "W8_01" Where spawnbot_mission_spy TFBot { Template T_TFGateBot_Soldier_DirectHit_Expert } } WaveSpawn { Name "W8_07" TotalCurrency 80 TotalCount 16 MaxActive 8 SpawnCount 4 WaitForAllSpawned "W8_03" WaitBeforeStarting 0 WaitBetweenSpawns 25 Where spawnbot_mission_spy Squad { TFBot { Template T_TFGateBot_Giant_Demoman } TFBot { Template T_TFBot_Medic_Kritzkrieg } TFBot { Template T_TFBot_Medic_Kritzkrieg } TFBot { Template T_TFBot_Medic_QuickUber ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "uber duration bonus" 4 } } } } WaveSpawn { Name "W8_08" TotalCount 1 MaxActive 1 WaitForAllDead "W8_04" WaitBeforeStarting 5 TotalCurrency 100 FirstSpawnOutput { Target boss_spawn_relay Action Trigger } Tank { Health 35000 Speed 75 Name "tankboss" StartingPathTrackNode "boss_path_a1" OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } WaveSpawn { Name "W8_09" TotalCurrency 0 TotalCount 5 MaxActive 5 SpawnCount 1 WaitBeforeStarting 15 WaitBetweenSpawns 15 WaitForAllDead "W8_04" Where spawnbot TFBot { Template T_TFBot_Giant_Heavyweapons_Deflector Attributes AlwaysCrit Tag bot_giant } } WaveSpawn { Name "W8_10" TotalCurrency 0 TotalCount 12 MaxActive 6 SpawnCount 3 WaitForAllDead "W8_04" WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot Squad { TFBot { Template T_TFBot_Soldier_Extended_Concheror Attributes AlwaysCrit } TFBot { Template T_TFBot_Medic_QuickUber } } } WaveSpawn { Name "W8_11" TotalCurrency 0 TotalCount 18 MaxActive 6 SpawnCount 2 WaitForAllDead "W8_04" WaitBeforeStarting 10 WaitBetweenSpawns 2 Where spawnbot Squad { TFBot { Template T_TFBot_Heavyweapons_FireOnHit_Crit } TFBot { Template T_TFBot_Medic_QuickUber } } } } }