#base robot_giant.pop #base robot_standard.pop #base robot_click.pop #base robot_click_giant.pop #base robot_click_gatebot.pop #base robot_gatebot.pop #base robot_gatebot_modular.pop population { StartingCurrency 800 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no Advanced 1 Mission { Objective DestroySentries Where spawnbot_main0 BeginAtWave 1 RunForThisManyWaves 7 InitialCooldown 30 CooldownTime 30 DesiredCount 1 TFBot { Template T_TFBot_SentryBuster Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Spy Where spawnbot_main0 BeginAtWave 1 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Sniper Where spawnbot_upper0 BeginAtWave 2 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Engineer Where spawnbot_main0 BeginAtWave 3 RunForThisManyWaves 1 InitialCooldown 20 CooldownTime 40 DesiredCount 1 TFBot { Template T_TFBot_Engineer_Sentry_Battle_TeleIn Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Spy Where spawnbot_main0 BeginAtWave 4 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Spy_Ninja Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Sniper Where spawnbot_upper0 BeginAtWave 5 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Semiauto Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Sniper Where spawnbot_upper0 BeginAtWave 6 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Sydeny_Bleed Attributes IgnoreFlag Tag tag_ignoreIntel } } Mission { Objective Sniper Where spawnbot_upper0 BeginAtWave 7 RunForThisManyWaves 1 InitialCooldown 30 CooldownTime 30 DesiredCount 2 TFBot { Template T_TFBot_Sniper_Magnetic Attributes IgnoreFlag Tag tag_ignoreIntel } } //800 Total:800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "w1_flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 //PLEASE just set this to 1 idk what might happen if this is not 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave1_a TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Scout_Bonk Name "Bonk Scout" Tag route_high } } WaveSpawn { Name wave1_a TotalCurrency 100 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Scout_Bonk Name "Bonk Scout" Tag route_low } } WaveSpawn { Name wave1_b WaitForAllSpawned wave1_a TotalCurrency 200 TotalCount 12 MaxActive 8 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 20 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Soldier_Spammer Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave1_b1 WaitForAllDead wave1_a TotalCurrency 100 TotalCount 36 MaxActive 12 SpawnCount 4 WaitBeforeStarting 2 WaitBetweenSpawns 4 Where spawnbot_main0 RandomChoice { TFBot { Class Scout Skill Hard Tag route_high } TFBot { Template T_TFGateBot_Scout_Hard } } } WaveSpawn { Name wave1_b WaitForAllSpawned wave1_b1 TotalCurrency 100 TotalCount 20 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Class HeavyWeapons Skill Hard Tag route_high } } WaveSpawn { Name wave1_support1 WaitForAllDead wave1_b1 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 Support 1 TFBot { ClassIcon scout_bat Class Scout Skill Easy WeaponRestrictions MeleeOnly Attributes AlwaysCrit Tag route_high } } WaveSpawn { Name wave1_c2 WaitForAllDead wave1_b TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Demoman_Knight Tag route_high } } WaveSpawn { Name wave1_c1 WaitForAllDead wave1_b TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 12 WaitBetweenSpawns 0 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Tag bot_giant Tag route_low AddTemplate GatebotHeavy_Giant } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave1_c WaitForAllSpawned wave1_c1 TotalCurrency 50 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 24 WaitBetweenSpawns 0 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Boxing_Heavy Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave1_d WaitForAllSpawned wave1_c TotalCurrency 200 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 25 WaitBetweenSpawns 25 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Pyro Attributes AlwaysFireWeapon Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave1_support2 WaitForAllDead wave1_c2 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 Support 1 TFBot { ClassIcon scout_bat Class Scout Skill Normal WeaponRestrictions MeleeOnly Attributes AlwaysCrit Tag route_low } } } //800+1200 Total:2000 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave2_a TotalCurrency 200 TotalCount 20 MaxActive 6 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 4 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Heavy_Deflector Skill Expert Tag route_high } TFBot { Template T_TFBot_Medic_QuickFix Tag tag_ignoreIntel } } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_main0 TFBot { Template T_TFBot_Sniper_Huntsman_Bleed Tag route_high AddTemplate GatebotSniper } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 12 WaitBetweenSpawns 24 Where spawnbot_main0 TFBot { Template T_TFBot_Giant_Scout_FAN Tag bot_giant Tag route_low } } WaveSpawn { Name wave2_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 1 WaitBeforeStarting 24 WaitBetweenSpawns 24 Where spawnbot_upper0 TFBot { Template T_TFGateBot_Giant_Scout_FAN Tag bot_giant Tag route_low } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 0 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Giant_Medic_Regen Tag tag_ignoreIntel } } } WaveSpawn { Name wave2_b WaitForAllSpawned wave2_a TotalCurrency 50 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 60 WaitBetweenSpawns 0 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Demo_RapidFire Tag bot_giant Tag route_low AddTemplate GatebotDemoman_Giant } TFBot { Template T_TFBot_Giant_Medic_Regen Tag tag_ignoreIntel } } } WaveSpawn { Name wave2_b WaitForAllDead wave2_a TotalCurrency 250 TotalCount 60 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 Randomchoice { TFBot { Template T_TFBot_Scout_Batsaber Attributes AlwaysCrit Tag route_high } TFBot { Template T_TFGateBot_Scout_Batsaber_Crit Tag route_low } } } WaveSpawn { Name wave2_c WaitForAllDead wave2_b TotalCurrency 250 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Heavyweapons_HealOnKill Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Medic_Kritzkrieg_Armored Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Quickheal Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Quickheal Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Quickheal Tag tag_ignoreIntel } } } WaveSpawn { Name wave2_c WaitForAllDead wave2_b TotalCurrency 200 TotalCount 60 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 8 Where spawnbot_main0 Support 1 TFBot { Class Soldier Skill Hard Tag route_high } } } //800+1200+1300 Total:3300 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 4 MaxActive 2 SpawnCount 1 WaitBeforeStarting 6 WaitBetweenSpawns 15 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Soldier_Stun Tag bot_giant Tag route_high } } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 36 MaxActive 8 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Scout_Bonk_Fast Tag route_low } } WaveSpawn { Name wave3_a TotalCurrency 200 TotalCount 30 MaxActive 10 SpawnCount 10 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Pyro_Flareheal Tag route_low AddTemplate GatebotPyro } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave3_b1 WaitForAllDead wave3_a TotalCurrency 100 TotalCount 40 MaxActive 20 SpawnCount 10 WaitBeforeStarting 4 WaitBetweenSpawns 8 Where spawnbot_main0 Randomchoice { TFBot { Template T_TFGateBot_Demo_Burst_Normal_Crit Tag route_high } TFBot { Template T_TFGateBot_Demo_Burst_Normal_Crit Tag route_low } } } WaveSpawn { Name wave3_b WaitForAllSpawned wave3_b1 TotalCurrency 100 TotalCount 12 MaxActive 6 SpawnCount 3 WaitBeforeStarting 18 WaitBetweenSpawns 24 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Pyro_Slow Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave3_b2 WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 18 MaxActive 12 SpawnCount 3 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Soldier_Freeze_Spammer Tag route_low } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Soldier_Extended_Concheror Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b2 TotalCurrency 100 TotalCount 30 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Sniper_Huntsman_Penetration_Easy Attributes AlwaysCrit Tag route_low } } WaveSpawn { Name wave3_b WaitForAllDead wave3_b1 TotalCurrency 100 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 4 WaitBetweenSpawns 20 Where spawnbot_upper0 TFBot { Template T_TFBot_Giant_DemoKnight_Slow Tag bot_giant Tag route_low AddTemplate GatebotDemoman_Giant } } } //800+1200+1300+1200 Total:4500 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave4_a TotalCurrency 250 TotalCount 24 MaxActive 12 SpawnCount 6 WaitBeforeStarting 0 WaitBetweenSpawns 30 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Heavy_Natascha Tag bot_giant Tag route_high } TFBot { Template T_TFBot_Giant_Medic Tag tag_ignoreIntel } TFBot { Template T_TFBot_Heavy_Deflector_Flame Tag tag_ignoreIntel } TFBot { Template T_TFBot_Heavy_Deflector_Flame Tag tag_ignoreIntel } TFBot { Template T_TFBot_Heavy_Deflector_Flame Tag tag_ignoreIntel } TFBot { Template T_TFBot_Heavy_Deflector_Flame Tag tag_ignoreIntel } } } WaveSpawn { Name wave4_a1 TotalCurrency 250 TotalCount 24 MaxActive 8 SpawnCount 2 WaitBeforeStarting 4 WaitBetweenSpawns 4 Where spawnbot_upper0 Squad { TFBot { Template T_TFGateBot_Heavy_IronFist_Airblast Tag route_low } TFBot { Template T_TFBot_Medic_Blinking Tag tag_ignoreIntel } } } WaveSpawn { Name wave4_a WaitForAllSpawned wave4_a1 TotalCurrency 150 TotalCount 12 MaxActive 8 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Demoman_Samurai Attributes AlwaysCrit Tag route_high } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 300 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 5 WaitBetweenSpawns 50 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes AlwaysCrit Tag route_low Tag bot_giant AddTemplate GatebotSoldier_Giant } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } } } WaveSpawn { Name wave4_b WaitForAllDead wave4_a TotalCurrency 300 TotalCount 16 MaxActive 8 SpawnCount 8 WaitBeforeStarting 25 WaitBetweenSpawns 50 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Soldier_SlowBarrage Attributes AlwaysCrit Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } TFBot { Template T_TFBot_Medic_Long_Quickfix Tag tag_ignoreIntel } } } WaveSpawn { Name wave4_b1 WaitForAllDead wave4_a TotalCurrency 150 TotalCount 10 MaxActive 4 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_main0 Randomchoice { TFBot { Template T_TFBot_Giant_Scout_Bonk Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Giant_Scout_Bonk Tag route_low Tag bot_giant } } } } //800+1200+1300+1200+1400 Total:5800 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave5_support1 TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 10 Where spawnbot_main0 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Tag route_high } } WaveSpawn { Name wave5_a TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 TFBot { Template T_TFBot_Chief_Soldier_RocketPush Health 30000 Tag route_high } } WaveSpawn { Name wave5_a1 TotalCurrency 150 TotalCount 28 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_main0 TFBot { Template T_TFBot_Pyro_Backburner Tag route_low AddTemplate GatebotPyro } } WaveSpawn { Name wave5_a WaitForAllSpawned wave5_a1 TotalCurrency 150 TotalCount 50 MaxActive 15 SpawnCount 5 WaitBeforeStarting 20 WaitBetweenSpawns 6 Where spawnbot_main0 Squad { TFBot { Template T_TFGateBot_Heavy_Deflector_Pusher Tag route_low } TFBot { Template T_TFBot_Medic_Kritzkrieg Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave5_a TotalCurrency 150 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 30 WaitBetweenSpawns 25 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Demo_Spammer Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Uber_Regen Tag route_high Tag tag_ignoreIntel } } } WaveSpawn { Name wave5_b WaitForAllDead wave5_a TotalCurrency 150 TotalCount 32 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 12 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Sniper_Huntsman_Penetration Attributes AlwaysCrit Tag bot_giant Tag route_low //gatebot } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave5_b1 WaitForAllDead wave5_a TotalCurrency 100 TotalCount 32 MaxActive 12 SpawnCount 4 WaitBeforeStarting 10 WaitBetweenSpawns 4 Where spawnbot_main0 TFBot { Template T_TFBot_Scout_Sandman_FastCharge_Fast Tag route_high } } WaveSpawn { Name wave5_support2 WaitForAllSpawned wave5_b1 TotalCurrency 100 TotalCount 20 MaxActive 2 SpawnCount 2 WaitBeforeStarting 8 WaitBetweenSpawns 8 Where spawnbot_main0 Support 1 TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Tag route_low } } WaveSpawn { Name wave5_b WaitForAllDead wave5_b1 TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 5 WaitBeforeStarting 4 WaitBetweenSpawns 6 Where spawnbot_main0 TFBot { Template T_TFBot_Heavy_Flame Tag route_high } } WaveSpawn { Name wave5_c WaitForAllDead wave5_b TotalCurrency 100 TotalCount 8 MaxActive 8 SpawnCount 4 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Demo_Scatter_Hyper Tag route_low Tag bot_giant AddTemplate GatebotDemoman_Giant } TFBot { Template T_TFBot_Medic_Vaccinator_Bullet_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Blast_Click Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Medic_Vaccinator_Fire_Click Tag tag_ignoreIntel Tag route_low } } } } //800+1200+1300+1200+1400+1200 Total:7000 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave6_support TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 8 WaitBetweenSpawns 16 Where spawnbot_main0 Support 1 TFBot { Template T_TFBot_Demoknight_BattleAxe_Armored Tag route_low } } WaveSpawn { Name wave6_a1 TotalCurrency 100 TotalCount 30 MaxActive 10 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 2 Where spawnbot_side TFBot { Template T_TFGateBot_Pyro_Future_Crit Attributes AlwaysCrit Tag route_high } } WaveSpawn { Name wave6_a1 TotalCurrency 100 TotalCount 16 MaxActive 6 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot_side Squad { TFBot { Template T_TFGateBot_Pyro_Future_Crit Tag route_high } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave6_a WaitForAllSpawned wave6_a1 TotalCurrency 100 TotalCount 16 MaxActive 8 SpawnCount 4 WaitBeforeStarting 12 WaitBetweenSpawns 24 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Soldier_Tanker Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave6_a WaitForAllSpawned wave6_a1 TotalCurrency 100 TotalCount 8 MaxActive 4 SpawnCount 2 WaitBeforeStarting 16 WaitBetweenSpawns 24 Where spawnbot_upper0 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_Tanker Tag route_low Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Shield Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave6_b WaitForAllDead wave6_a TotalCurrency 200 TotalCount 6 MaxActive 6 SpawnCount 3 WaitBeforeStarting 10 WaitBetweenSpawns 45 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Heavy_Dragon Tag route_low Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic Tag tag_ignoreIntel Tag route_low } TFBot { Template T_TFBot_Giant_Medic Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave6_b1 WaitForAllDead wave6_a TotalCurrency 150 TotalCount 20 MaxActive 10 SpawnCount 2 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Soldier_DirectHit_Burst_Buff Tag route_high } TFBot { Template T_TFBot_Demo_Scatter Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave6_b WaitForAllSpawned wave6_b1 TotalCurrency 150 TotalCount 10 MaxActive 10 SpawnCount 5 WaitBeforeStarting 12 WaitBetweenSpawns 12 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Pyro_Dragon_Heal Attributes AlwaysCrit Tag bot_giant Tag route_low } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } TFBot { Template T_TFBot_Medic_Armored Tag tag_ignoreIntel Tag route_high } } } } //800+1200+1300+1200+1400+1200+1000 Total:8000 Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } InitWaveOutput { Target wave_init_relay Action Trigger } WaveSpawn { Name "flag_holder" Where spawn_flag_holder TotalCount 10 MaxActive 1 SpawnCount 1 WaitBetweenSpawns 1 WaitBeforeStarting 0 Support 1 RandomChoice { Squad { TFBot { Name "Flag Courier Scout" ClassIcon special_upgrade Class Scout Skill Easy MaxVisionRange 1300 } } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst Attributes AlwaysCrit Tag bot_giant Tag route_high AddTemplate GatebotDemoman_Giant } TFBot { Template T_TFBot_Giant_Medic_Uber_Armored Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 0 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Giant_Demo_Loch_Burst Attributes AlwaysCrit Tag bot_giant Tag route_low } TFBot { Template T_TFBot_Giant_Medic_Uber_Armored Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave7_a TotalCurrency 100 TotalCount 32 MaxActive 16 SpawnCount 8 WaitBeforeStarting 50 WaitBetweenSpawns 10 Where spawnbot_main0 TFBot { Template T_TFBot_Heavy_Natascha_Hyper Tag route_high AddTemplate GatebotHeavy } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Heavy_Booster_Hyper Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic_Regen Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 6 MaxActive 4 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 25 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Giant_Heavy_Booster_Hyper Tag route_high Tag bot_giant AddTemplate GatebotHeavy_Giant } TFBot { Template T_TFBot_Giant_Medic_Regen Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 10 WaitBetweenSpawns 10 Where spawnbot_main0 TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Tag route_high Tag bot_giant } } WaveSpawn { Name wave7_b WaitForAllDead wave7_a TotalCurrency 100 TotalCount 50 MaxActive 10 SpawnCount 5 WaitBeforeStarting 12 WaitBetweenSpawns 6 Where spawnbot_upper0 TFBot { Template T_TFGateBot_Soldier_Crit Tag route_high } } WaveSpawn { Name wave7_c1 WaitForAllDead wave7_b TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot_upper0 Squad { TFBot { Template T_TFBot_Heavy_Tomislav Attributes AlwaysCrit Tag route_low } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel Tag route_low } } } WaveSpawn { Name wave7_c1 WaitForAllDead wave7_b TotalCurrency 100 TotalCount 20 MaxActive 10 SpawnCount 10 WaitBeforeStarting 8 WaitBetweenSpawns 10 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Heavy_Tomislav Attributes AlwaysCrit Tag route_high AddTemplate GatebotHeavy } TFBot { Template T_TFBot_Medic Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave7_c WaitForAllSpawned wave7_c1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 15 WaitBetweenSpawns 50 Where spawnbot_upper0 Squad { TFBot { Template T_TFGateBot_Giant_Soldier_BurstFire_Crit Tag bot_giant Tag route_low } TFBot { Template T_TFBot_Giant_Medic Tag tag_ignoreIntel } } } WaveSpawn { Name wave7_c WaitForAllSpawned wave7_c1 TotalCurrency 100 TotalCount 2 MaxActive 2 SpawnCount 2 WaitBeforeStarting 45 WaitBetweenSpawns 50 Where spawnbot_main0 Squad { TFBot { Template T_TFBot_Soldier_BurstFire Tag route_high Tag bot_giant } TFBot { Template T_TFBot_Giant_Medic Tag tag_ignoreIntel Tag route_high } } } WaveSpawn { Name wave7_c WaitForAllDead wave7_c1 TotalCurrency 100 TotalCount 6 MaxActive 2 SpawnCount 1 WaitBeforeStarting 5 WaitBetweenSpawns 12 Where spawnbot_main0 TFBot { Template T_TFBot_Giant_Scout_Fast_Expert Tag route_low Tag bot_giant } } WaveSpawn { Name wave7_support1 WaitForAllDead wave7_c1 TotalCurrency 100 TotalCount 40 MaxActive 4 SpawnCount 4 WaitBeforeStarting 4 WaitBetweenSpawns 10 Where spawnbot_main0 Support 1 TFBot { Template T_TFBot_Pyro_Magnetic Tag route_high } } WaveSpawn { Name wave7_c2 WaitForAllDead wave7_c1 TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 6 WaitBetweenSpawns 4 Where spawnbot_main0 Where spawnbot_upper0 TFBot { Template T_TFBot_Sniper_Huntsman_Hyper Tag route_low AddTemplate GatebotSniper } } WaveSpawn { Name wave7_support2 WaitForAllSpawned wave7_c2 TotalCurrency 100 TotalCount 40 MaxActive 10 SpawnCount 5 WaitBeforeStarting 10 WaitBetweenSpawns 5 Where spawnbot_main0 Support 1 RandomChoice { TFBot { Template T_TFBot_Pyro_Magnetic Tag route_high } TFBot { Template T_TFBot_Pyro_Magnetic Tag route_low } } } } }