//This file has been generated by http://mvm.tf //Copy this file in your tf/scripts/population folder #base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { StartingCurrency 200 RespawnWaveTime 6 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Templates { } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 50 TotalCount 20 MaxActive 12 SpawnCount 4 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon spy Health 150 Name Bulglar Scale 1 Class Demoman Skill Normal WeaponRestrictions MeleeOnly Item "the pain train" Item "a rather festive tree" Item "buck turner all-stars" } TFBot { ClassIcon spy Health 150 Name Robber Scale 1 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Item "the disciplinary action" Item "the lone survivor" Item "eotl_winter_coat" } } } WaveSpawn { TotalCurrency 50 TotalCount 5 MaxActive 2 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon soldier_major_crits Health 100 Name "Hotel Secretarty" Scale 1 Class Spy Skill Normal WeaponRestrictions MeleeOnly Item "your eternal reward" Item "chicago overcoat" } } } WaveSpawn { TotalCurrency 100 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 50 WaitBetweenSpawns 50 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 500 Name Kevin Scale 2 Class Scout Skill Hard WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Item "the sandman" } } } WaveSpawn { TotalCurrency 0 TotalCount 3 MaxActive 3 SpawnCount 3 WaitBeforeStarting 20 WaitBetweenSpawns 10 Support 1 Where spawnbot Squad { TFBot { ClassIcon pyro_flare Health 200 Name Police Scale 1 Class Soldier Skill Normal WeaponRestrictions MeleeOnly Item "the market gardener" Item "honcho's headgear" Item "the lone survivor" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon heavy_chief Health 2000 Name Mecha-Shrek Scale 2 Class HeavyWeapons Skill Normal WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "apoco-fists" Item "the apparatchik's apparel" Item "the hunger force" } } } WaveSpawn { TotalCurrency 200 TotalCount 1 MaxActive 1 SpawnCount 1 WaitBeforeStarting 60 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoknight_samurai Health 500 Name "Puss In Boots" Scale 0.5 Class Spy Skill Normal WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Item "the wanga prick" Item "a hat to kill for" Item "eotl_hiphunter_boots" } } } WaveSpawn { TotalCurrency 0 TotalCount 1 MaxActive 5 SpawnCount 1 WaitBeforeStarting 30 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoman Health 1000 Name Donkey Scale 1.5 Class Pyro Skill Normal WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Item "the lollichop" Item "sight for sore eyes" Item "kf pyro mask" } } } WaveSpawn { TotalCurrency 100 TotalCount 20 MaxActive 5 SpawnCount 2 WaitBeforeStarting 5 WaitBetweenSpawns 10 Where spawnbot Squad { TFBot { ClassIcon demoknight Health 100 Name "Lord Farquaad's Knight" Scale 1 Class Demoman Skill Normal Item "ali baba's wee booties" Item "the splendid screen" Item "the eyelander" Item "the king of scotland cape" Item "spiral sallet" } } } WaveSpawn { TotalCurrency 100 TotalCount 3 MaxActive 3 SpawnCount 1 WaitBeforeStarting 0 WaitBetweenSpawns 15 Where spawnbot Squad { TFBot { ClassIcon scout_bat Health 300 Name "Angry Fairy Godmother" Scale 1 Class Scout Skill Normal WeaponRestrictions MeleeOnly ItemAttributes { ItemName sun-on-a-stick "weapon burn time increased" 3 } Item "sun-on-a-stick" Item "hero's tail" Item "the delinquent's down vest" } } } } Wave { WaitWhenDone 65 Checkpoint Yes StartWaveOutput { Target wave_start_relay Action Trigger } DoneOutput { Target wave_finished_relay Action Trigger } WaveSpawn { TotalCurrency 400 TotalCount 10 MaxActive 5 SpawnCount 2 WaitBeforeStarting 0 WaitBetweenSpawns 10 Where spawnbot Squad { Tank { Health 20000 Name Tank Speed 75 Skin 1 OnKilledOutput { Target boss_dead_relay Action Trigger } OnBombDroppedOutput { Target boss_deploy_relay Action Trigger } } } } } } //This file has been generated by http://mvm.tf