// mvm_scream_tv by Samantha Everfrost
// Metal Massacre by Mircu1987
// Rip by FaN Scout
#base robot_standard.pop
#base robot_giant.pop
#base robot_typicalcolors_weapons.pop
WaveSchedule
{
	StartingCurrency 20000
	CanBotsAttackWhileInSpawnRoom Yes
	RespawnWaveTime 5
	Advanced 1
	CustomUpgradesFile "mvm_upgrades_sigsegv_extra_v20.txt"
	Templates {}
	Wave
	{
		WaitWhenDone	65
		Checkpoint	Yes
		CustomWaveNumber 47   // Display custom wave number. 511 is max value
		CustomMaxWaveNumber 50  
		StartWaveOutput
		{
			Target	wave_start_relay
			Action	Trigger
		}
		DoneOutput
		{
			Target	wave_finished_relay
			Action	Trigger
		}
		WaveSpawn
		{
			Name	Putin
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	2000
					Name	Putin
					Scale	2
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"move speed bonus"	0.5
					}
					Item	"ritzy rick's hair fixative"
					Item	"the chronomancer"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Putin
			TotalCurrency	0
			TotalCount	10
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	100
					Name	Defender
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the holy mackerel"
					Item	"the milkman"
					Item	"friendly item"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Putin
			TotalCurrency	0
			TotalCount	20
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_steelfist
					Health	100
					Name	"Security of Putin"
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the bread bite"
					Item	"friendly item"
					Item	"large luchadore"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Putin
			TotalCurrency	0
			TotalCount	10
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	100
					Name	Defender
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the holy mackerel"
					Item	"the milkman"
					Item	"friendly item"
				}
			}
		}
		WaveSpawn
		{
			Name	Gangster
			WaitForAllDead	Putin
			TotalCurrency	0
			TotalCount	50
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_chief
					Health	200
					Name	Gangster
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the eviction notice"
					Item	"friendly item"
					Item	"the dictator"
				}
			}
		}
		WaveSpawn
		{
			Name	Bandit
			WaitForAllDead	Putin
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_jumping
					Health	200
					Name	Bandit
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the boston basher"
					Item	"friendly item"
					Item	"the backwards ballcap"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Putin
			TotalCurrency	0
			TotalCount	10
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	500
					Name	Caveman
					Scale	1.25
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the sandman"
					Item	"the mustachioed mann"
					Item	"scout flip-flops"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Putin
			TotalCurrency	0
			TotalCount	30
			MaxActive	5
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	200
					Name	Cavebot
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the atomizer"
					Item	"antlers"
					Item	"the tomb wrapper"
				}
			}
		}
		WaveSpawn
		{
			Name	Pirate
			WaitForAllDead	Bandit
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	200
					Name	Pirate
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"three-rune blade"
					Item	"captain cardbeard cutthroat"
					Item	"the tomb readers"
				}
			}
		}
		WaveSpawn
		{
			Name	Spyrate
			WaitForAllSpawned	Pirate
			TotalCurrency	0
			TotalCount	30
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_flare
					Health	150
					Name	Spyrate
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"l'etranger"
					Item	"the eye-catcher"
					Item	"the dead head"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Pirate
			TotalCurrency	0
			TotalCount	10
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	150
					Name	"Expert Pirate"
					Scale	1
					Class	Demoman
					Skill	Expert
					Item	"the bootlegger"
					Item	"the tide turner"
					Item	"the persian persuader"
					Item	"the buccaneer's bicorne"
					Item	"a whiff of the old brimstone"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Pirate
			TotalCurrency	0
			TotalCount	6
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	200
					Name	"Brutal Pirate"
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"the axtinguisher"
						"damage bonus"	1
					}
					Item	"the axtinguisher"
					Item	"the eye-catcher"
					Item	"the air raider"
				}
			}
		}
		WaveSpawn
		{
			Name	Snowman
			WaitForAllDead	Spyrate
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	3000
					Name	Snowman
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"override footstep sound set"	2
						"damage force reduction"	0.3
					}
					Item	"the family business"
					Item	"mann co. cap"
					Item	"large luchadore"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Snowman
			TotalCurrency	0
			TotalCount	12
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	100
					Name	"Snowball Helper"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the sandman"
					Item	"the milkman"
					Item	"the void monk hair"
				}
			}
		}
		WaveSpawn
		{
			Name	BlueTank
			WaitForAllDead	Snowman
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	500000
					Name	Tank
					Speed	100
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	BlueTank
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	200
					Name	"Trevor Philip"
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"pyro monocle"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	BlueTank
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	150
					Name	Franklin
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"modest pile of hat"
					Item	"villain's veil"
				}
			}
		}
		WaveSpawn
		{
			Name	TrevorCar
			WaitForAllDead	BlueTank
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	Tank
					Speed	50
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	TrevorCar
			TotalCurrency	0
			TotalCount	20
			MaxActive	8
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_sergeant_crits
					Health	150
					Name	Robber
					Scale	1
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the scottish handshake"
					Item	"the merc's muffler"
					Item	"the teufort tooth kicker"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	TrevorCar
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	200
					Name	Stealer
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the sharp dresser"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	TrevorCar
			TotalCurrency	0
			TotalCount	30
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	150
					Name	Scammer
					Scale	1
					Class	Medic
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the blutsauger"
					Item	"the nine-pipe problem"
					Item	"medi-mask"
				}
			}
		}
		WaveSpawn
		{
			Name	Criminal
			WaitForAllDead	TrevorCar
			TotalCurrency	0
			TotalCount	2
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	10
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_flare
					Health	3000
					Name	Criminal
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"damage force reduction"	0.3
						"override footstep sound set"	2
						"move speed bonus"	0.5
					}
					Item	"the samson skewer"
					Item	"the vigilant pin"
				}
			}
		}
		WaveSpawn
		{
			Name	Trumpet
			WaitForAllDead	Criminal
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	10000
					Name	"Donald Trump"
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"override footstep sound set"	3
					}
					Item	"the righteous bison"
					Item	"soldier drill hat"
					Item	"the colonial clogs"
				}
			}
		}
		WaveSpawn
		{
			Name	Robloxian
			WaitForAllDead	Trumpet
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_burst
					Health	5000
					Name	Robloxian
					Scale	2
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"override footstep sound set"	4
						"damage force reduction"	0.4
						"move speed bonus"	0.5
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Robloxian
			TotalCurrency	0
			TotalCount	30
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	200
					Name	Noob
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the bread bite"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Robloxian
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	1
					Name	GUEST
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	1.5
					}
					Item	"the half-zatoichi"
				}
			}
		}
		WaveSpawn
		{
			Name	RobloxCars
			WaitForAllSpawned	Robloxian
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	1000
					Name	Tank
					Speed	200
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	RobloxCars
			TotalCurrency	0
			TotalCount	20
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	150
					Name	"Portal Player"
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"your eternal reward"
					Item	"fancy fedora"
					Item	"seal mask"
				}
			}
		}
		WaveSpawn
		{
			Name	Turret
			WaitForAllDead	RobloxCars
			TotalCurrency	0
			TotalCount	50
			MaxActive	10
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	200
					Name	Turret
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the diamondback"
					Item	"wiki cap"
					Item	"camera beard"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	RobloxCars
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	150
					Name	"Laser Player"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the c.a.p.p.e.r"
					Item	"spirit of giving"
					Item	"the bolt boy"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	RobloxCars
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_flare
					Health	200
					Name	"Laser Robot Guard"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the righteous bison"
					Item	"stainless pot"
					Item	"the vigilant pin"
				}
			}
		}
		WaveSpawn
		{
			Name	Notch
			WaitForAllDead	Turret
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_chief
					Health	10000
					Name	Notch
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"override footstep sound set"	2
					}
					Item	"the top notch"
					Item	"the samson skewer"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Notch
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow
					Health	5000
					Name	Jeb
					Scale	2
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
					}
					Item	"the huntsman"
					Item	"the fruit shoot"
					Item	"dec2014 hunter_beard"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Notch
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	200
					Name	Creeper
					Scale	1
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"the ullapool caber"
					Item	"parasite hat"
					Item	"a whiff of the old brimstone"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Notch
			TotalCurrency	0
			TotalCount	50
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	200
					Name	"Minecraft Player"
					Scale	1
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the eyelander"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Notch
			TotalCurrency	0
			TotalCount	30
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow_multi
					Health	200
					Name	"Bow Player"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the huntsman"
				}
			}
		}
		WaveSpawn
		{
			Name	CatMario
			WaitForAllDead	Notch
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_sydneysleeper
					Health	1000
					Name	"Cat Mario"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	tf_weapon_smg
						"damage bonus"	10
					}
					Item	"manniversary paper hat"
					Item	"seal mask"
				}
			}
		}
		WaveSpawn
		{
			Name	NyanSniper
			WaitForAllSpawned	CatMario
			TotalCurrency	0
			TotalCount	3
			MaxActive	5
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_jarate
					Health	2000
					Name	"Nyan Sniper"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	jarate
						"damage bonus"	9999
						"clip size bonus"	9999
					}
					Item	"jarate"
					Item	"manniversary paper hat"
					Item	"seal mask"
				}
			}
		}
		WaveSpawn
		{
			Name	Santa
			WaitForAllDead	"Nyan Sniper"
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_mittens
					Health	10000
					Name	Santa
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					Item	"the holiday punch"
					Item	"the b.m.o.c."
					Item	"the all-father"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Santa
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_mittens
					Health	1000
					Name	"Fake Santa"
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					CharacterAttributes
					{
						"override footstep sound set"	2
						"damage force reduction"	0.3
						"move speed bonus"	0.5
					}
					Item	"the holiday punch"
					Item	"the b.m.o.c."
					Item	"the all-father"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Santa
			TotalCurrency	0
			TotalCount	30
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	300
					Name	Elf
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the wrap assassin"
					Item	"the big elfin deal"
					Item	"the bootie time"
				}
			}
		}
		WaveSpawn
		{
			Name	Monkey
			WaitForAllDead	Santa
			TotalCurrency	0
			TotalCount	60
			MaxActive	30
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow
					Health	200
					Name	"Dart Monkey"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	"the flying guillotine"
						"clip size bonus"	10
					}
					Item	"the flying guillotine"
					Item	"horrific headsplitter"
					Item	"the razor cut"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Santa
			TotalCurrency	0
			TotalCount	20
			MaxActive	12
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	200
					Name	"Ninja Monkey"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the shortstop"
					Item	"bonk! atomic punch"
					Item	"three-rune blade"
					Item	"the frickin' sweet ninja hood"
					Item	"the southie shinobi"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Santa
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	500
					Name	"Bomb Tower"
					Scale	1.5
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the loose cannon"
					Item	"a whiff of the old brimstone"
					Item	"the human cannonball"
				}
			}
		}
		WaveSpawn
		{
			Name	ZOMG
			WaitForAllDead	Santa
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	ZOMG
					Speed	50
					Skin	1
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	BFB
			WaitForAllSpawned	ZOMG
			TotalCurrency	0
			TotalCount	2
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	20
			WaitBetweenSpawns	50
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	10000
					Name	BFB
					Speed	100
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	ZOMG
			TotalCurrency	0
			TotalCount	4
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	1000
					Name	MOAB-class
					Speed	200
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Santa
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper_bow_multi
					Health	500
					Name	"Dartling Gun"
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"l4d hat"
				}
			}
		}
		WaveSpawn
		{
			Name	Gargantuar
			WaitForAllDead	BFB
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_steelfist
					Health	5000
					Name	Gargantuar
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"fists of steel"
						"damage bonus"	99999
					}
					CharacterAttributes
					{
						"move speed bonus"	0.25
						"override footstep sound set"	2
						"damage force reduction"	0.3
					}
					Item	"fists of steel"
					Item	"football helmet"
					Item	"the sandvich safe"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Gargantuar
			TotalCurrency	0
			TotalCount	50
			MaxActive	10
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	100
					Name	"Normal Zombie"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	0.75
					}
					Item	"the pain train"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Gargantuar
			TotalCurrency	0
			TotalCount	25
			MaxActive	6
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_major_crits
					Health	150
					Name	"Conehead Zombie"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	0.75
					}
					Item	"the pain train"
					Item	"stout shako"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Gargantuar
			TotalCurrency	0
			TotalCount	10
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	15
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_sergeant_crits
					Health	200
					Name	"Buckethead Zombie"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	0.75
					}
					Item	"the pain train"
					Item	"bucket hat"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Gargantuar
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	300
					Name	"Football Zombie"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	0.6
					}
					Item	"unarmed combat"
					Item	"batter's helmet"
					Item	"bushi-dou"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Gargantuar
			TotalCurrency	0
			TotalCount	40
			MaxActive	20
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun
					Health	50
					Name	"Small Zombie"
					Scale	0.5
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"unarmed combat"
				}
			}
		}
		WaveSpawn
		{
			Name	Spartans
			WaitForAllDead	Gargantuar
			TotalCurrency	0
			TotalCount	100
			MaxActive	20
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	60
					Name	Spartan
					Scale	1
					Class	Demoman
					Skill	Normal
					Item	"ali baba's wee booties"
					Item	"the splendid screen"
					Item	"the claidheamohmor"
					Item	"the warsworn helmet"
					Item	"bombinomicon"
				}
			}
		}
		WaveSpawn
		{
			Name	Worm
			WaitForAllSpawned	Spartans
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	20
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_crit
					Health	3000
					Name	"Holy Rocket Luncher Worm"
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the original"
						"damage bonus"	3
						"fire rate bonus"	0.5
					}
					CharacterAttributes
					{
						"override footstep sound set"	3
						"move speed bonus"	0.5
						"damage force reduction"	0.4
					}
					Item	"the original"
					Item	"worms gear"
					Item	"fancy dress uniform"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Worm
			TotalCurrency	0
			TotalCount	50
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_sergeant_crits
					Health	200
					Name	"Holy Suicide Worm"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the escape plan"
					Item	"worms gear"
					Item	"clan pride"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Worm
			TotalCurrency	0
			TotalCount	10
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_sergeant_crits
					Health	200
					Name	"Holy Suicide Worm"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the escape plan"
					Item	"worms gear"
					Item	"clan pride"
				}
			}
		}
		WaveSpawn
		{
			Name	TANK
			WaitForAllSpawned	Worm
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	Tank
					Speed	50
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	PacMan
			WaitForAllDead	TANK
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	500
					Name	"Pac Man"
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					CharacterAttributes
					{
						"move speed bonus"	0.5
					}
					Item	"the lollichop"
					Item	"killer exclusive"
				}
			}
		}
		WaveSpawn
		{
			Name	Kristof
			WaitForAllDead	PacMan
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	5000
					Name	"Kristof Columb"
					Scale	1
					Class	Soldier
					Skill	Normal
					Item	"the cow mangler 5000"
					Item	"the buff banner"
					Item	"the pain train"
				}
			}
		}
		WaveSpawn
		{
			Name	Robbie
			WaitForAllDead	Kristof
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	10000
					Name	"Robbie Rotten"
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the enforcer"
					Item	"spy oni mask"
				}
			}
		}
		WaveSpawn
		{
			Name	Sportcactus
			WaitForAllSpawned	Robbie
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	10000
					Name	Sportacus
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"move speed bonus"	0.6
					}
					Item	"batsaber"
					Item	"scout beanie"
					Item	"osx item"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Robbie
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	100
					Name	Kid
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"batsaber"
					Item	"osx item"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Napoleon
			TotalCurrency	0
			TotalCount	100
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro_flare
					Health	100
					Name	Shooter
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the manmelter"
					Item	"manniversary paper hat"
					Item	"the jingle belt"
				}
			}
		}
		WaveSpawn
		{
			Name	NapoleonTank
			WaitForAllSpawned	Napoleon
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	10000
					Name	Tank
					Speed	100
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	Saitama
			WaitForAllDead	NapoleonTank
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_champ
					Health	5000
					Name	"One Punch Man - Saitama"
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	"the killing gloves of boxing"
						"damage bonus"	100000
					}
					CharacterAttributes
					{
						"damage force reduction"	0.3
						"override footstep sound set"	2
						"move speed bonus"	1.5
					}
					Item	"the killing gloves of boxing"
				}
			}
		}
		WaveSpawn
		{
			Name	Billaden
			WaitForAllDead	Saitama
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	10000
					Name	Billaden
					Scale	2
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					ItemAttributes
					{
						ItemName	"the ullapool caber"
						"clip size bonus"	999
						"damage bonus"	696969
					}
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.5
						"override footstep sound set"	4
					}
					Item	"the ullapool caber"
					Item	"a whiff of the old brimstone"
					Item	"the bearded bombardier"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Billaden
			TotalCurrency	0
			TotalCount	20
			MaxActive	5
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	1
					Name	Bomb
					Scale	1
					Class	Demoman
					Skill	Normal
					Item	"the bootlegger"
					Item	"the splendid screen"
					Item	"the ullapool caber"
					Item	"a whiff of the old brimstone"
				}
			}
		}
		WaveSpawn
		{
			Name	WTank
			WaitForAllDead	Billaden
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	15000
					Name	"Walking Tank"
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"damage force reduction"	0.4
						"override footstep sound set"	3
						"move speed bonus"	0.25
					}
					Item	"the direct hit"
					Item	"the cross-comm crash helmet"
					Item	"the colonial clogs"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	WTank
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	5
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	7500
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	WTank
			TotalCurrency	0
			TotalCount	30
			MaxActive	10
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	150
					Name	Police
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"l4d hat"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	WTank
			TotalCurrency	0
			TotalCount	20
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	300
					Name	"Minigun Soldier"
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the cuban bristle crisis"
				}
			}
		}
		WaveSpawn
		{
			Name	Hitler
			WaitForAllDead	WTank
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	5000
					Name	"Adolf Hitler"
					Scale	2
					Class	Medic
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
					}
					Item	"the blutsauger"
					Item	"l4d hat"
					Item	"the mustachioed mann"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Hitler
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	5000
					Name	"Joshep Stalin"
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.3
						"override footstep sound set"	2
					}
					Item	"iron curtain"
					Item	"the carl"
					Item	"the hunger force"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Hitler
			TotalCurrency	0
			TotalCount	50
			MaxActive	8
			SpawnCount	4
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	100
					Name	"German Soldier"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"l4d hat"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Hitler
			TotalCurrency	0
			TotalCount	12
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	200
					Name	"Russian Soldier"
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					Item	"iron curtain"
					Item	"officer's ushanka"
				}
			}
		}
		WaveSpawn
		{
			Name	Hello
			WaitForAllDead	Hitler
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_chief
					Health	10000
					Name	"Hello Neighbour"
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"override footstep sound set"	2
						"damage force reduction"	0.3
						"move speed bonus"	0.75
					}
					Item	"apoco-fists"
					Item	"the warmth preserver"
					Item	"the mustachioed mann"
				}
			}
		}
		WaveSpawn
		{
			Name	Hobbit
			WaitForAllDead	Hello
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_bomber
					Health	5000
					Name	Hobbit
					Scale	1
					Class	Demoman
					Skill	Normal
					Item	"ali baba's wee booties"
					Item	"festive targe 2014"
					Item	"festive eyelander"
					Item	"the king of scotland cape"
					Item	"demoman's fro"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Hobbit
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic
					Health	2000
					Name	Gandalf
					Scale	1
					Class	Medic
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"festive crusader's crossbow"
					Item	"the all-father"
					Item	"point and shoot"
				}
			}
		}
		WaveSpawn
		{
			Name	C3PO
			WaitForAllDead	Hobbit
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	3000
					Name	C3PO
					Scale	2
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Item	"the lollichop"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Hobbit
			TotalCurrency	0
			TotalCount	50
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	100
					Name	Chewbacca
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the family business"
					Item	"the bear necessities"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Hobbit
			TotalCurrency	0
			TotalCount	30
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	200
					Name	"Luke Skywalker"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the tribalman's shiv"
					Item	"ritzy rick's hair fixative"
					Item	"the chronomancer"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Hobbit
			TotalCurrency	0
			TotalCount	10
			MaxActive	6
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	200
					Name	"Luke Skywalker"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					Item	"the tribalman's shiv"
					Item	"ritzy rick's hair fixative"
					Item	"the chronomancer"
				}
			}
		}
		WaveSpawn
		{
			Name	Bruce
			WaitForAllDead	C3PO
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_bomber
					Health	1000
					Name	"Jim Carrey - Bruce Almight"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	"unarmed combat"
						"damage bonus"	9999
						"weapon burn time increased"	5
					}
					Item	"unarmed combat"
					Item	"baseball bill's sports shine"
					Item	"the front runner"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Bruce
			TotalCurrency	0
			TotalCount	30
			MaxActive	30
			SpawnCount	10
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	1
					Name	Monkey
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"sun-on-a-stick"
				}
			}
		}
		WaveSpawn
		{
			Name	Mario
			WaitForAllDead	Bruce
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_steelfist
					Health	15000
					Name	Mario
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.80
						"override footstep sound set"	2
						"damage force reduction"	0.3
					}
					Item	"fists of steel"
					Item	"the team captain"
					Item	"the carl"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Mario
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	10000
					Name	Luigi
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"damage force reduction"	0.4
						"override footstep sound set"	3
					}
					Item	"the half-zatoichi"
					Item	"the team captain"
					Item	"the dictator"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Mario
			TotalCurrency	0
			TotalCount	60
			MaxActive	3
			SpawnCount	3
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_major_crits
					Health	100
					Name	Gomba
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the lollichop"
					Item	"old guadalajara"
					Item	"sight for sore eyes"
				}
			}
		}
		WaveSpawn
		{
			Name	Sans
			WaitForAllDead	Mario
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout
					Health	2000
					Name	Sans
					Scale	1
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Attributes	"AlwaysCrit"
					CharacterAttributes
					{
						"move speed bonus"	3
					}
					Item	"the bonedolier"
					Item	"zombie demo"
				}
			}
		}
		WaveSpawn
		{
			Name	PiewDiePie
			WaitForAllDead	Sans
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	100
					Name	PewDiePie
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					ItemAttributes
					{
						ItemName	tf_weapon_pistol_scout
						"damage bonus"	999999999
					}
					Item	"bonk helm"
					Item	"employee badge plat"
				}
			}
		}
		WaveSpawn
		{
			Name	Gaben
			WaitForAllDead	PiewDiePie
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demo_bomber
					Health	20000
					Name	Gaben
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the gabe glasses"
					Item	"the one-man army"
				}
			}
		}
		WaveSpawn
		{
			Name	Izak
			WaitForAllDead	Gaben
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	sniper
					Health	5000
					Name	IzakOOO
					Scale	2
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"move speed bonus"	0.5
					}
					Item	"craftsmann_smg_plaidpotshotter"
					Item	"ritzy rick's hair fixative"
					Item	"the macho mann"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Izak
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	7
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	100
					Name	"SMG Terrorist"
					Scale	1
					Class	Sniper
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"desert marauder"
					Item	"villain's veil"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Izak
			TotalCurrency	0
			TotalCount	20
			MaxActive	10
			SpawnCount	5
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_shortstop
					Health	100
					Name	"Pizdol Terrorist"
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"pretty boy's pocket pistol"
					Item	"six pack abs"
					Item	"the scrumpy strongbox"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Izak
			TotalCurrency	0
			TotalCount	5
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	6
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	100
					Name	"Shotgun Terrorist"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"eotl_beard"
					Item	"eotl_furcap"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Izak
			TotalCurrency	0
			TotalCount	10
			MaxActive	5
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	5
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	spy
					Health	100
					Name	"Backstab Terrorist"
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"your eternal reward"
					Item	"the familiar fez"
					Item	"osx item"
				}
			}
		}
		WaveSpawn
		{
			Name	Satan
			WaitForAllDead	Izak
			TotalCurrency	0
			TotalCount	6
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	5000
					Name	Satan
					Scale	1
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					ItemAttributes
					{
						ItemName	"the rainblower"
						"damage bonus"	3
					}
					Item	"the rainblower"
					Item	"sharpened volcano fragment"
					Item	"blazing bull"
					Item	"fallen angel"
				}
			}
		}
		WaveSpawn
		{
			Name	Satan
			WaitForAllDead	Izak
			TotalCurrency	0
			TotalCount	6
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_heater
					Health	3000
					Name	Satan
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Item	"the huo long heatmaker"
					Item	"the merc's muffler"
					Item	"heavy hair"
				}
			}
		}
		WaveSpawn
		{
			Name	Satan
			WaitForAllDead	Izak
			TotalCurrency	0
			TotalCount	6
			MaxActive	6
			SpawnCount	6
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	2000
					Name	Satan
					Scale	1
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					ItemAttributes
					{
						ItemName	sun-on-a-stick
						"melee range multiplier"	5
					}
					Item	"sun-on-a-stick"
					Item	"head hunter"
					Item	"six pack abs"
				}
			}
		}
		WaveSpawn
		{
			Name	Scott
			WaitForAllDead	Satan
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_stun_giant_armored
					Health	25000
					Name	"Scott Cawthon"
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"override footstep sound set"	3
					}
					Item	"the equalizer"
					Item	"shoestring budget"
					Item	"steel pipes"
				}
			}
		}
		WaveSpawn
		{
			Name	Tata
			WaitForAllDead	Scott
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_major_crits
					Health	5000
					Name	"Tata Gimpera"
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	PrimaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"override footstep sound set"	3
						"damage force reduction"	0.4
					}
					Item	"the liberty launcher"
					Item	"the marxman"
					Item	"the infernal impaler"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Tata
			TotalCurrency	0
			TotalCount	20
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_spammer
					Health	200
					Name	"Tomasz Działowy"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"fancy dress uniform"
					Item	"the tin pot"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Tata
			TotalCurrency	0
			TotalCount	10
			MaxActive	4
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Support	1
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_spammer
					Health	200
					Name	"Tomasz Działowy"
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Item	"the tin pot"
					Item	"fancy dress uniform"
				}
			}
		}
		WaveSpawn
		{
			Name	ROJSON
			WaitForAllDead	Tata
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	5000
					Name	ROJSON
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					ItemAttributes
					{
						ItemName	tf_weapon_shotgun_hwg
						"clip size bonus"	5
						"fire rate bonus"	5
					}
					CharacterAttributes
					{
						"damage force reduction"	0.3
						"move speed bonus"	0.5
						"override footstep sound set"	2
					}
					Item	"the deus specs"
					Item	"the rotation sensation"
				}
			}
		}
		WaveSpawn
		{
			Name	Merasmus
			WaitForAllDead	ROJSON
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic_uber
					Health	1000
					Name	Merasmus
					Scale	2
					Class	Medic
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"move speed bonus"	6
					}
					Item	"the solemn vow"
					Item	"blighted beak"
				}
			}
		}
		WaveSpawn
		{
			Name	Merasmus
			TotalCurrency	0
			TotalCount	10
			MaxActive	10
			SpawnCount	10
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	medic
					Health	1
					Name	"Merasmus Fake Clone"
					Scale	2
					Class	Medic
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					CharacterAttributes
					{
						"move speed bonus"	6
					}
					Item	"the solemn vow"
					Item	"blighted beak"
				}
			}
		}
		WaveSpawn
		{
			Name	Mat
			WaitForAllDead	Merasmus
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	5000
					Name	Mat
					Scale	1
					Class	Demoman
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"damage force reduction"	0.9
					}
					Item	"glengarry bonnet"
				}
			}
		}
		WaveSpawn
		{
			Name	Pat
			WaitForAllSpawned	Mat
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	5000
					Name	Pat
					Scale	1
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					CharacterAttributes
					{
						"damage force reduction"	0.9
					}
					Item	"the market gardener"
					Item	"modest pile of hat"
				}
			}
		}
		WaveSpawn
		{
			Name	Mandzio
			WaitForAllDead	Pat
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavy_shotgun
					Health	30000
					Name	Mandzio
					Scale	1
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					CharacterAttributes
					{
						"move speed bonus"	0.2
					}
					Item	"heavy hair"
					Item	"the hunger force"
				}
			}
		}
		WaveSpawn
		{
			Name	Jedzenie
			WaitForAllSpawned	Mandzio
			TotalCurrency	0
			TotalCount	3
			MaxActive	3
			SpawnCount	1
			WaitBeforeStarting	10
			WaitBetweenSpawns	30
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	10000
					Name	Tank
					Speed	75
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	Cadence
			WaitForAllDead	Jedzenie
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	5000
					Name	Cadence
					Scale	1
					Class	Spy
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"the hardy laurel"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Cadence
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight
					Health	1
					Name	Aria
					Scale	0.4
					Class	Spy
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Item	"your eternal reward"
					Item	"the brutal bouffant"
				}
			}
		}
		WaveSpawn
		{
			Name	Aztekowy
			WaitForAllDead	Cadence
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bat
					Health	50000
					Name	Aztekowy
					Scale	2
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.7
						"override footstep sound set"	5
					}
					Item	"batsaber"
					Item	"the pomade prince"
					Item	"the tomb readers"
				}
			}
		}
		WaveSpawn
		{
			Name	AAA
			WaitForAllSpawned	Aztekowy
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				Tank
				{
					Health	20000
					Name	Tank
					Speed	40
					Skin	1
					OnKilledOutput
					{
						Target	boss_dead_relay
						Action	Trigger
					}
					OnBombDroppedOutput
					{
						Target	boss_deploy_relay
						Action	Trigger
					}
				}
			}
		}
		WaveSpawn
		{
			Name	Eleven
			WaitForAllDead	AAA
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	scout_bonk
					Health	100000
					Name	Eleven
					Scale	2
					Class	Scout
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"override footstep sound set"	5
						"damage force reduction"	0.7
						"move speed bonus"	0.6
					}
					Item	"unarmed combat"
					Item	"the tomb readers"
				}
			}
		}
		WaveSpawn
		{
			Name	XxcuddlepupxX
			WaitForAllDead	Eleven
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	pyro
					Health	50000
					Name	XxcuddlepupxX
					Scale	2
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.6
						"override footstep sound set"	6
					}
					Item	"sharpened volcano fragment"
					Item	"robot chicken hat"
					Item	"the boo balloon"
				}
			}
		}
		WaveSpawn
		{
			Name	Mircu1987
			WaitForAllDead	XxcuddlepupxX
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier
					Health	50000
					Name	Mircu1987
					Scale	2
					Class	Soldier
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"move speed bonus"	0.5
						"damage force reduction"	0.4
						"override footstep sound set"	3
					}
					Item	"the original"
					Item	"the buff banner"
					Item	"the disciplinary action"
					Item	"tf birthday hat 2011"
				}
			}
		}
		WaveSpawn
		{
			Name	Tajron
			WaitForAllDead	Mircu1987
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	heavyweapons
					Health	25000
					Name	Tajron
					Scale	2
					Class	HeavyWeapons
					Skill	Normal
					WeaponRestrictions	MeleeOnly
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"override footstep sound set"	2
						"move speed bonus"	0.5
						"damage force reduction"	0.3
					}
					Item	"the ham shank"
					Item	"friendly item"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllSpawned	Tajron
			TotalCurrency	0
			TotalCount	1
			MaxActive	5
			SpawnCount	2
			WaitBeforeStarting	60
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoman
					Health	25000
					Name	XxMaZixX
					Scale	2
					Class	Demoman
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"AlwaysCrit"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"damage force reduction"	0.5
						"override footstep sound set"	4
						"move speed bonus"	0.5
					}
					Item	"the bootlegger"
					Item	"the tide turner"
					Item	"the horseless headless horseman's headtaker"
					Item	"friendly item"
					Item	"the tavish degroot experience"
				}
			}
		}
		WaveSpawn
		{
			Name	Napoleon
			WaitForAllDead	Sportcactus
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	soldier_major_crits
					Health	7500
					Name	"Napoleon Napleton"
					Scale	0.75
					Class	Pyro
					Skill	Normal
					WeaponRestrictions	SecondaryOnly
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					ItemAttributes
					{
						ItemName	tf_weapon_shotgun_pyro
						"damage bonus"	2
					}
					CharacterAttributes
					{
						"damage force reduction"	0.6
						"move speed bonus"	0.5
						"override footstep sound set"	6
					}
					Item	"treasure hat 1"
				}
			}
		}
		WaveSpawn
		{
			WaitForAllDead	Gargantuar
			TotalCurrency	0
			TotalCount	1
			MaxActive	1
			SpawnCount	1
			WaitBeforeStarting	0
			WaitBetweenSpawns	10
			Where	spawnbot
			Squad
			{
				TFBot
				{
					ClassIcon	demoknight_samurai
					Health	10000
					Name	"Leonidas The Spartan"
					Scale	2
					Class	Demoman
					Skill	Normal
					Tag	"bot_giant"
					Attributes	"MiniBoss"
					Attributes	"UseBossHealthBar"
					CharacterAttributes
					{
						"major move speed bonus"	0.5
						"damage force reduction"	0.5
						"override footstep sound set"	4
					}
					Item	"ali baba's wee booties"
					Item	"the splendid screen"
					Item	"the claidheamohmor"
					Item	"the warsworn helmet"
				}
			}
		}
	}
}